Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
A cute, enjoyable game that is suitable for young players. [Apr 2003, p.135]- Nintendo Power
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- Critic Score
The game features five long missions, unlockable training sessions and a Boss Mode. [Jan 2003, p.172]- Nintendo Power
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- Critic Score
The graphics have a soft storybook look, and the great music and sound effects add to the game's high production values. [June 2003, p.139]- Nintendo Power
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- Critic Score
There is something very satisfying about blowing through obstacles, rather than looking for keys that fit into locks. [May 2003, p.137]- Nintendo Power
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- Critic Score
Belongs at the top of the color-matching puzzle games heap, along with "Pokemon Puzzle League." [Apr 2003, p.136]- Nintendo Power
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- Critic Score
The difficulty level is high, even in the beginning races. [June 2003, p.140]- Nintendo Power
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- Nintendo Power
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- Critic Score
The inventive momentum-building feature helps keep matches exciting and victory within reach. [June 2003, p.137]- Nintendo Power
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- Critic Score
The game's intuitive control makes it easy to pick up and play for gamers of any age or skill level. [May 2003, p.139]- Nintendo Power
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- Critic Score
Jumping across wide gaps can be difficult because of the angular shapes of the game's platforms. [Feb 2003, p.158]- Nintendo Power
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- Critic Score
A fun puzzler with interesting characters. The graphics are clear and colorful but not updated from the game's original version. [Mar 2003, p.137]- Nintendo Power
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- Critic Score
The play control is tight and the fighting moves are numerous. [Apr 2003, p.136]- Nintendo Power
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- Critic Score
The character movement is much less restrictive than the movement in most isometric-view games. [May 2003, p.140]- Nintendo Power
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- Critic Score
The variety of features and solid game play add up to a satisfying experience. [Mar 2003, p.136]- Nintendo Power
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- Critic Score
The controls are touchy and the environments seem small when Superman is flying, but the overall experience is tons of fun. [May 2003, p.138]- Nintendo Power
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- Critic Score
The new Get a Life mode adds structure to the experience, and the two-player modes are an absolute blast. [Apr 2003, p.133]- Nintendo Power
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- Critic Score
The Wind Waker defines the five-star rating. The play control and puzzles are stunning. The story is dramatic, funny and often touching and the graphic style is nothing short of amazing. [Apr 2003, p.132]- Nintendo Power
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- Critic Score
The amount of depth involving the Pokemon contests, berries and other new details is truly astounding. [Mar 2003, p.135]- Nintendo Power
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- Critic Score
The game features dozens of high-quality animated sequences that tell Piglet's story. [June 2003, p.138]- Nintendo Power
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- Critic Score
Five skill levels ensure that ever game is a challenge. [Apr 2003, p.139]- Nintendo Power
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- Critic Score
Love the gadgets in this ambitious 3-D FPS, but NightFire's overly treacherous game play could use a few checkpoints. [May 2003, p.137]- Nintendo Power
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- Critic Score
Pitching and hitting play control are intuitive, but fielding control is sorely lacking. [Apr 2003, p.135]- Nintendo Power
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- Critic Score
The activities are simple enough for young players to understand, but engaging enough for all players to enjoy. [Apr 2003, p.138]- Nintendo Power
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- Critic Score
The story, cinema scenes and rendered graphics are in keeping with the Batman franchise, but the game suffers greatly from its difficult control scheme. [Apr 2003, p.134]- Nintendo Power
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- Critic Score
More gamelike in its execution than "Kelly Slater's Pro Surfer." [May 2003, p.138]- Nintendo Power
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- Critic Score
The premise is fun and the play control is good, but the driving physics are so incredibly unrealistic that the game loses its edge once the action begins. [June 2003, p.137]- Nintendo Power
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- Nintendo Power
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- Critic Score
A freestyle section during each song lets you improvise and employ your special moves. [June 2003, p.140]- Nintendo Power
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- Critic Score
The graphics are sharp and the control is responsive. The winding tracks are fun to race, but they tend to be flat. [June 2003, p.139]- Nintendo Power
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- Critic Score
Firmly planed in the blue bomber's action-packed side-scrolling past. [Apr 2003, p.80]- Nintendo Power