Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 79 Metascore
    • 85 Critic Score
    While I had a blast mending bones, removing tumors, and dealing with nefarious mystery ailments, it all felt very familiar; the game has hardly evolved beyond its predecessor. [Aug 2008, p.87]
    • Nintendo Power
    • 73 Metascore
    • 70 Critic Score
    As a game it's fun enough; it retains all of the features from the Wii version of Guitar Hero III, giving you plenty of reason to buy if you're an Aerosmith fan. [Sept 2008, p.86]
    • Nintendo Power
    • 80 Metascore
    • 70 Critic Score
    As a result, although Grimoire of the Rift is another solid effort that's sure to scratch your tactical itch, the original Tactics remains the pinnacle of the series. [July 2008, p.86]
    • Nintendo Power
    • 55 Metascore
    • 70 Critic Score
    The gameplay changes hardly justify a sequel so soon after the first Star Force, but series fans should have fun regardless. [July 2008, p.87]
    • Nintendo Power
    • 55 Metascore
    • 70 Critic Score
    The gameplay changes hardly justify a sequel so soon after the first Star Force, but series fans should have fun regardless. [July 2008, p.87]
    • Nintendo Power
    • 57 Metascore
    • 65 Critic Score
    There's not much depth, and it gets old pretty fast. Still, the gameplay is solid, especially for the casual crowd. [July 2008, p.89]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    If you're a devoted fan of straightforward tennis, you'll likely enjoy the game. [June 2008, p.88]
    • Nintendo Power
    • 65 Metascore
    • 60 Critic Score
    Concerns about graphics and frame rate in "Top Spin 2" for the DS have been addressed successfully by new developer PAM in the follow-up. [June 2008, p.90]
    • Nintendo Power
    • 39 Metascore
    • 40 Critic Score
    It's a shame--the basic concepts are sound, but the execution should have been much better. [Sept 2008, p.86]
    • Nintendo Power
    • 71 Metascore
    • 80 Critic Score
    That's why Guitar Hero: On Tour is so exciting--it's Guitar Hero on the go, played a bit differently, with more emphasis on picking than fretwork (though there's still plenty of that). [Sept 2008, p.87]
    • Nintendo Power
    • 80 Metascore
    • 80 Critic Score
    Few party games are as good as Rock Band, and although it has flaws, this version ultimately succeeds in bringing that festive experience to Wii. [Aug 2008, p.90]
    • Nintendo Power
    • 85 Metascore
    • 80 Critic Score
    The easy-to-learn basics that made the game a hit 30 years ago are still there--just wrapped up in a glitzier and deeper game. [July 2008, p.90]
    • Nintendo Power
    • 61 Metascore
    • 65 Critic Score
    Though not as glossy as "Space Invaders Extreme"(another Taito update from Square Enix), brick-breaker Arkanoid DS takes advantage of the DS hardware more than its classic-reborn cousin by offering a vertical playing field and a touch-control option. [July 2008, p.89]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    Etrian Odyssey 2 isn't very ambitious, but it's still plenty of fun. [July 2008, p.88]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Though Blast Works may seem small and simple at first, the deceptive gameplay depth plus the editor and the ability to trade your designs with others online means there's no end to the fun. [June 2008, p.90]
    • Nintendo Power
    • 47 Metascore
    • 50 Critic Score
    The game would have benefited from some compelling touch-screen use (for puzzles or combat, perhaps), but as is, it barely puts the "interactive" in "interactive novel." [June 2008, p.89]
    • Nintendo Power
    • 78 Metascore
    • 65 Critic Score
    Soul Bubbles is on the right track toward greatness, but we'll have to hope for a fully realized sequel before it gets there. [July 2008, p.90]
    • Nintendo Power
    • 67 Metascore
    • 65 Critic Score
    A mixed bag that owes as much to "Elite Beat Agents" as it does to Bach, Wagner, and Beethoven. [July 2008, p.90]
    • Nintendo Power
    • 46 Metascore
    • 35 Critic Score
    With a big-budget movie comes a subpar video game adaptation--that seems to be the rule. So it should be no surprise that The Incredible Hulk on Wii is...not so great. [Aug 2008, p.90]
    • Nintendo Power
    • 50 Metascore
    • 75 Critic Score
    The game is not very ambitious, but what it does, it does well. [Aug 2008, p.88]
    • Nintendo Power
    • 73 Metascore
    • 75 Critic Score
    Despite room for improvement, Summon Night is quite enjoyable; what it does, it does very well. [June 2008, p.88]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    Ultimately, the main draw of LEGO Indiana Jones is playing through many of the movies' most memorable moments in the charming LEGO style, and the game definitely succeeds in doing that. [July 2008, p.87]
    • Nintendo Power
    • 80 Metascore
    • 75 Critic Score
    Granted, it has the same basic, easy-to-pick-up-and-play gameplay, but it also has some neat DS-exclusive features(touch-screen minigames, for example)that make it stand out. [July 2008, p.90]
    • Nintendo Power
    • 71 Metascore
    • 70 Critic Score
    Using the Wii remote to look around and shoot is a big improvement that addresses the PSP version's camera issues, and it's an overall better-looking game. [July 2008, p.88]
    • Nintendo Power
    • 65 Metascore
    • 65 Critic Score
    Dodgeball fans won't be disappointed with Brawlers, but if you've been waiting for something new to bring you back on the court, the wait continues. [June 2008, p.89]
    • Nintendo Power
    • 67 Metascore
    • 70 Critic Score
    Ultimately, Castle of Shikigami III is fun and has good replay value since each character feels different and has a unique storyline--the storylines even take a second player into account when you're playing cooperatively, which is a nice touch. [May 2008, p.90]
    • Nintendo Power
    • 43 Metascore
    • 50 Critic Score
    Myst DS isn't a terrible game, but don't expect to relive the sense of awe you got from the original. [Apr 2008, p.87]
    • Nintendo Power
    • 67 Metascore
    • 60 Critic Score
    One thing we can say for sure about buying We Ski is that you'll get what you pay for: a cute, fun ski game that can be played with the Wii Balance Board. [June 2008, p.90]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    The result is a storyline that will elicit nothing but eye-rolls and nasal snorts from anyone over 12, but the game at the core of Drone Tactics is surprisingly well-made. [June 2008, p.87]
    • Nintendo Power
    • 85 Metascore
    • 80 Critic Score
    The production values aren't going to win any awards, and some of the mechanics work better than others(the hose is pretty lame), but Bloom Blox is an innovative and amusing piece of entertainment worthy of the Spielberg name. [June 2008, p.87]
    • Nintendo Power

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