Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
For the most part. though, this is a surprisingly thoughtful challenge, and a much more effective game for it. [Dec 2008, p.102]- Nintendo Power
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- Critic Score
There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat. [Oct 2008, p.89]- Nintendo Power
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- Critic Score
On the one hand, it's new; on the other, it feels like a fairly standard filler episode in the anime series. [Nov 2008, p.104]- Nintendo Power
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- Critic Score
The DS version of Rock Revolution packs a lot in a tiny package. [Dec 2008, p.102]- Nintendo Power
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- Critic Score
Don't be fooled by Dokapon Kingdom's childish design: this unique board game-RPG crossover makes it hard not to enjoy yourself. [Dec 2008, p.100]- Nintendo Power
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- Critic Score
Prey the Stars is like a baloon--it gets bigger and better until it pops and becomes useless. [Nov 2008, p.106]- Nintendo Power
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- Critic Score
The DS has given us plenty of solid side-scrollers, but Legend of Kage 2 is something special. [Nov 2008, p.104]- Nintendo Power
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- Critic Score
Disney Interactive's answer to Pokemon has a new perspective. [Dec 2008, p.104]- Nintendo Power
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- Critic Score
The action-game geniuses at Treasure have managed to make the game both accessible and challenging and add enough story, Spirit Cards, and characters to justify this sequel. [Nov 2008, p.100]- Nintendo Power
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- Critic Score
NBA Live's Wii struggles continue with another lackluster effort plagued by glitchy animation, unresponsive motion controls, and atrocious AI. [Nov 2008, p.104]- Nintendo Power
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- Critic Score
Line Rider's transition from Flash-based phenomenon to full-fledged Wii game is a bumpy one. [Nov 2008, p.98]- Nintendo Power
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- Critic Score
The downside of Pop Cutie! is that all of these duties are hard to accomplish due to an unbearably clunky interface that makes simple tasks difficult. [Oct 2008, p.90]- Nintendo Power
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- Critic Score
I would have enjoyed the game even more, however, were it not so brutally difficult. [Dec 2008, p.96]- Nintendo Power
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- Critic Score
The problem is that the game feels phoned in, from the tacked-on motion controls to the scan tutorial system that assumed you've already played every other Harvest Moon game. [Oct 2008, p.90]- Nintendo Power
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- Critic Score
Sonic Chronicles may annoy you at times, but it certainly won't ever bore you. [Nov 2008, p.96]- Nintendo Power
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- Critic Score
It's also unfortunate that there's no multiplayer of any sort, which definitely hurts the game's longevity. [Dec 2008, p.98]- Nintendo Power
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- Critic Score
Of course, the big question on the minds of Samba devotees is how the controls stack up to the Dreamcast version and its beloved maracas peripheral. The answer: extremely well. [Nov 2008, p.95]- Nintendo Power
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- Critic Score
But the tie-ins and unlockable minigames are not enough to make the game any more entertaining than counting sheep. [Dec 2008, p.94]- Nintendo Power
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- Critic Score
If you haven't played it and strategy RPGs are your thing, though, it's hard to get much better than this. [Oct 2008, p.88]- Nintendo Power
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- Critic Score
After the releases of LEGO Star Wars and LEGO Indiana Jones, you should know what to expect from LEGO Batman: The Videogame--it's like those games, only with Batman. [Dec 2008, p.98]- Nintendo Power
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- Critic Score
LEGO Batman is lots of fun, especially if you haven't played a LEGO title before. [Dec 2008, p.96]- Nintendo Power
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- Critic Score
With the ability to alter the past literally at your fingertips, you should be able to solve problems in a myriad of ways, yet the game's mostly linear storytelling rarely lets you use your powers creatively. [Nov 2008, p.102]- Nintendo Power
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- Critic Score
It's a shame, because if it weren't for that one infuriating aspect of the game, Shipwrecked would be a real winner. [Dec 2008, p.102]- Nintendo Power
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- Critic Score
Admittedly, there's not a ton of variety (there are only four basic mission types), but it remains fun throughout thanks to extremely polished controls, visuals, and music, as well as a surprisingly cool (and funny) story. [Nov 2008, p.98]- Nintendo Power
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- Critic Score
If you have a PC(or Mac), you're better off tracking down the aforementioned "SimCity 4" for a few bucks. [Nov 2008, p.101]- Nintendo Power
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- Critic Score
Shake It! isn't a genre-changing masterpiece like "Super Mario Galaxy", but it stands up very well next to mere mortal platformers. [Nov 2008, p.94]- Nintendo Power
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- Critic Score
It's rare for a title to achieve truly universal appeal, but it's hard to think of any gamer who wouldn't enjoy Kirby Super Star Ultra, and with 15 games in one, you'd be hard-pressed to find a better deal. [Nov 2008, p.100]- Nintendo Power
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- Critic Score
The DS version is certainly not the best way to experience The Force Unleashed, but the story is compelling enough to keep you playing to the end. [Oct 2008, p.87]- Nintendo Power
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- Critic Score
The multiplayer mode provides some good (if short-lived) entertainment - especially since the roster includes some fan-favorite "expanded universe" characters - but the story, the always-excellent Star Wars tunes, and the Force-powered combat are the real draws for fans. [Oct 2008, p.88]- Nintendo Power
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- Critic Score
It's unfortunate that Midway's first foray in the squared circle isn't what you could call a success. [Dec 2008, p.94]- Nintendo Power