Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 47 Metascore
    • 44 Critic Score
    The puzzles are also frustratingly nonintuitive. [Feb 2004, p.154]
    • Nintendo Power
    • 47 Metascore
    • 52 Critic Score
    The character movement is much less restrictive than the movement in most isometric-view games. [May 2003, p.140]
    • Nintendo Power
    • 47 Metascore
    • 60 Critic Score
    An overall lack of polish and poor enemy design. [Nov 2010, p.91]
    • Nintendo Power
    • 47 Metascore
    • 45 Critic Score
    Whoever's responsible should be thrown into the Sarlacc pit. [Nov. 2006, p.90]
    • Nintendo Power
    • 47 Metascore
    • 68 Critic Score
    Promises a solid foundation of endless fun. [Sept 2002, p.164]
    • Nintendo Power
    • 47 Metascore
    • 50 Critic Score
    Groove and Move is a simplified dancing game. [Nov 2002, p.228]
    • Nintendo Power
    • 47 Metascore
    • 52 Critic Score
    Although bowling purists will find the fantasy elements to be off the mark, casual players looking for a good time will enjoy the variety and the value-oriented price. [Apr 2005, p.100]
    • Nintendo Power
    • 47 Metascore
    • 65 Critic Score
    If anything, Flushed Away suffers from being too ambitious, but there are many worse crimes a game can commit. [Dec. 2006, p.113]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    Major Minor's Majestic March certainly isn't the next coming of PaRappa, but young gamers - and the young at heart - should get a kick out of it. [May 2009, p.89]
    • Nintendo Power
    • 46 Metascore
    • 56 Critic Score
    Controlling Pikachu with stylus strokes is actually quite fun, but as a racing game, Dash isn't fully realized. [May 2005, p.90]
    • Nintendo Power
    • 46 Metascore
    • 35 Critic Score
    Summer Sports is boring at best and aggravating at worst. [May 2008, p.89]
    • Nintendo Power
    • 46 Metascore
    • 40 Critic Score
    Add to that the clunky combat mechanics, and the only pleasure you get from beating a level is the relief that it's over. [Aug 2011, p.89]
    • Nintendo Power
    • 46 Metascore
    • 38 Critic Score
    The graphics are big and bold, but the play control is slow to respond, making some situations difficult, bordering on frustrating. [June 2004, p.122]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    Still, Freedom Wings has its fun moments, and it's just quirky enough to keep you wondering what lies around the next bend. [Sep 2006, p.84]
    • Nintendo Power
    • 46 Metascore
    • 38 Critic Score
    For older gamers, E.T. offers little to phone home about. [May 2002, p.142]
    • Nintendo Power
    • 46 Metascore
    • 35 Critic Score
    With a big-budget movie comes a subpar video game adaptation--that seems to be the rule. So it should be no surprise that The Incredible Hulk on Wii is...not so great. [Aug 2008, p.90]
    • Nintendo Power
    • 46 Metascore
    • 65 Critic Score
    Bigger doesn't necessarily mean better. [jan. 2007, p.106]
    • Nintendo Power
    • 46 Metascore
    • 70 Critic Score
    All ages will get a lot of fun out of [it]. [June 2010, p.88]
    • Nintendo Power
    • 46 Metascore
    • 46 Critic Score
    The frame rate suffers in the downsized version. [Aug 2002, p.146]
    • Nintendo Power
    • 46 Metascore
    • 66 Critic Score
    The variety of features and solid game play add up to a satisfying experience. [Mar 2003, p.136]
    • Nintendo Power
    • 46 Metascore
    • 66 Critic Score
    Straightforward sci-fi action with comic book style and lots of cool gadgets. [Feb 2003, p.155]
    • Nintendo Power
    • 46 Metascore
    • 45 Critic Score
    None of these activities are particularly intriguing, and after playing each one once, you'll have seen pretty much everything the game has to offer. [Jan. 2007, p.116]
    • Nintendo Power
    • 46 Metascore
    • 82 Critic Score
    A creative weapons system and great control make old-school space shooter R-Type III an action gamer's dream. [Apr 2004, p.122]
    • Nintendo Power
    • 46 Metascore
    • 44 Critic Score
    It's immersive gaming that develops at a slow gallop. [July 2002, p.151]
    • Nintendo Power
    • 46 Metascore
    • 65 Critic Score
    To Barrel Blast's credit, it looks like there was a concerted effort to make the game look better--a smooth frame rate and some nice effects spruce up an otherwise mundane racer. [Nov 2007, p.99]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    It's a decent enough RPG with dull turn-based combat, story integration and item-management conventions that were state-of-the-art in 1992. [Mar. 2007, p.88]
    • Nintendo Power
    • 46 Metascore
    • 45 Critic Score
    Rock Revolutiion is one Rock Band copycat you can afford to skip. [Dec 2008, p.96]
    • Nintendo Power
    • 46 Metascore
    • 60 Critic Score
    It's disappointing, especially given the depth of the other iterations, but this Ghost Recon has its charms. [Holiday 2010, p.89]
    • Nintendo Power
    • 45 Metascore
    • 35 Critic Score
    Given that it's a little more than a lazy arcade port, Tank! Tank! Tank! has no business as a $50 retail release. [Dec 2012, p.82]
    • Nintendo Power
    • 45 Metascore
    • 70 Critic Score
    Tournament of Legends won't immediately appeal to Soulcalibur crowd--the controls won't come naturally, but once you learn the ropes(or lack thereof, given that matches don't take place in a ring)you'll find a challenging, well-balanced game that can be a whole lot of fun with friends. [Aug 2010, p.90]
    • Nintendo Power

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