Nintendo Life's Scores

  • Games
For 5,856 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mario & Luigi: Bowser's Inside Story
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5864 game reviews
    • 77 Metascore
    • 80 Critic Score
    A surprisingly solid Soulslike, Bleak Sword DX does exactly what it sets out to do and nothing else, which makes it hard to fault. Once you get the timing down on the limited actions at your disposal, you’ll find the monsters full of character even as they try to beat you to death. You’ll die often but the game does a great job of making each death feel like a learning experience rather than a punishment. Short and sweet.
    • tbd Metascore
    • 80 Critic Score
    No matter how you load up the wagon, you'll be in for a fun ride.
    • tbd Metascore
    • 80 Critic Score
    Yet ultimately we're looking at well over a hundred puzzles (including the Micross panels) that are nicely structured and tie into Twilight Princess, with a stylish presentation and plenty of charm. As the first ever My Nintendo exclusive game it delivers, and sets the bar high for its likely successor.
    • 83 Metascore
    • 80 Critic Score
    The Last Campfire is an unusually freeform puzzle adventure that stuffs its six-hour playtime with conundrums of every kind. While a few puzzle designs deserve more time in the spotlight – or could support whole games by themselves – the game's commitment to new ideas makes for a refreshing change of pace. This is proof that Hello Games don’t have to build a universe from scratch to entertain. More of this, please.
    • 68 Metascore
    • 80 Critic Score
    While it’s not going to set your world alight with flashy features or ground-breaking mechanics, we enjoyed our time with Manual Samuel enormously. The joke risks wearing thin, but Sam’s adventure is brief and self-aware enough to hold your interest. Co-op play is surprisingly fun with a willing accomplice and Time Attack offers some longevity, although for most players it’ll be a short ‘one-and-done’ affair. For our money, it’s a pleasant amuse-bouche of a game – a welcome little treat between the larger courses being served up on Switch this summer.
    • 79 Metascore
    • 80 Critic Score
    While the game is incredibly gripping, be prepared to read through thousands of words to get to the heart of it. While some visual novels often deliver other elements like fanservice or a quasi-dating simulator baked within the game, Steins;Gate 0 is focused and delivers an immensely fun and gripping visual novel experience that’s not marred by any trashy dating-sim elements that so many in the genre are littered with.
    • 75 Metascore
    • 80 Critic Score
    Super Mario Bros. 35 gives Nintendo's most iconic game a jolt of life and it's massively welcome. Its matches could do with being a little shorter and it's difficult to see whether it's actually going to have changed much a few months down the line, but it says a lot about the quality of the experience that the biggest problem we have with it is that come April 2021 it won't exist anymore.
    • 77 Metascore
    • 80 Critic Score
    It’s a pure no-brainer for those who loved the first game, while newcomers should make a line for this version first.
    • 73 Metascore
    • 80 Critic Score
    The search for an intuitive control system on the Switch continues, as Football Manager 2021 remains clunky and fiddly to play. Stick with its admittedly awkward controls, however, and you'll end up with the best handheld football management game ever, thanks to its enhanced matchday options and its improved stats. It's the Robert Pires of football games: it eventually becomes sensational, you just have to give it a season or so before it properly settles.
    • 82 Metascore
    • 80 Critic Score
    Forgotton Anne is an evocative, artistic triumph that nails that feeling of a ‘living anime’. Sure, the puzzles are hardly mind-blowing, and some later sections may test your patience, but the beauty of the art and the gentle humour of the writing should carry you through these irritations. Animation buffs should dive in without reservation, and we’d recommend anyone with even the slightest interest check this out.
    • 78 Metascore
    • 80 Critic Score
    Hatch Tales, as late as it is in arriving, has ended up really surprising us. This is a delightful retro platformer, full of challenge and focus, that gives you a whole bunch of fun ways to play. Even with just the core campaign, with its smart level design and laser-like focus on doing what it's doing very well, we'd have been satisfied, but the addition of retro Chick Wiggle and Mutant Mudds modes, alongside the online creation offerings, make for a very tidy package indeed, thank you very much.
    • 74 Metascore
    • 80 Critic Score
    With the addition of extra modes, including the Arena of Echoes and Realm Trials, and the option to scan in cards from your physical deck, there's a deep and customisable experience that's ideal for genre veterans. Joy-Con controls work well enough – enabling you to play in docked mode – but it's at its best when played intimately in handheld mode with the touchscreen. The need for a constant internet connection will irk some, but for those that are willing to be tethered to Wi-Fi, PlayFusion has served up a fine rival to the likes of Hearthstone.
    • 70 Metascore
    • 80 Critic Score
    Fight Crab is an impressively full-featured and surprisingly good-looking game that transcends its silly meme origins and ends up as something much more. It could end up a staple party game with its joyfully nonsensical premise and well-executed crab simulating gameplay, which goes above and beyond what a crab-battling game really needs to be, and we applaud it. Some novelty titles are a complete flash in the pan, but Fight Crab sticks.
    • 82 Metascore
    • 80 Critic Score
    Freedom Planet may have started as a mere Sonic rip-off, but to view the game as nothing more would be an enormously reductive judgment. Despite its ho-hum story and occasional difficulty spikes, Freedom Planet manages to rise above and become more than the sum of its parts, imbuing a well-trodden gameplay style with fresh ideas and concepts. We’d recommend that you give Freedom Planet a try, even if you've sampled the superb Sonic Mania; it’s clear that a substantial amount of care and work went into making this game, and it’s an excellent love letter to fans of action platformers.
    • 77 Metascore
    • 80 Critic Score
    Even our minor frustrations with Lunark can’t overshadow the joy we felt as we played this unashamedly retro platformer. It is a competently put-together and lovingly crafted homage to an often-overlooked genre of gaming. Even the imprecise controls and Leo’s sluggish movements feel like a feature and not a bug in the game’s design. If you can wrap your head around them, there is a solid platformer to enjoy.
    • 71 Metascore
    • 80 Critic Score
    From what we’ve seen so far, Disney Infinity intends to live up to its name, constantly expanding its universe through the release of new figures and Play Sets, but only time will tell how long the trend will last. For our money, we hope that the franchise continues thriving for years to come.
    • 84 Metascore
    • 80 Critic Score
    Bravely Default: Flying Fairy HD Remaster is a solid update of one of Square’s finest modern turn-based RPGs. Its combination of a flexible job system, dynamic combat, and unexpectedly interesting story makes for an adventure that no fans of the JRPG genre will want to miss out on, especially any such fans that enjoyed Team Asano’s more recent work on the Octopath Traveler duology. That in mind, there isn’t really anything new in this remaster that justifies the price of a double dip—if you already put a lot of time into this one on the 3DS back in the day, I’d caution you to first consider just how badly you want to spend your money on what ultimately amounts to little more than a nice visual bump. All the same, Bravely Default was and still is a great RPG; if you haven’t had the chance to give this one a shot yet, this port is a great way to see what the fuss is about.
    • 88 Metascore
    • 80 Critic Score
    Heartwarming; that’s the word to describe Dream Daddy. It’s a feelgood game, from its tongue-in-cheek Dream Weaver-esque theme tune to its message of acceptance and generally being excellent to one another. The entire game lives on its writing, which is universally excellent and works on multiple levels whether you’re a parent or the child of one. On the surface it’s a hot dad dating game – the swirly logo font and colourful presentation lean into that – but there’s real heart to the stories here, with textured characters dealing with a multitude of situations life throws at them. If you’re after rock-hard anime abs and mechanics that promise 'innovative' use of HD rumble, you may be disappointed with Dream Daddy. For everyone else, it’s a good-natured, good-humoured visual novel with themes of acceptance and love that’ll warm the cockles of the coldest heart.
    • 79 Metascore
    • 80 Critic Score
    Ittle Dew is a top-class puzzle-adventure title that Zelda fans will absolutely adore.
    • 84 Metascore
    • 80 Critic Score
    While a handful of legacy problems persist onto Nintendo Switch, those issues aren't enough to conceal Dust: An Elysium Tail’s true quality. With a beautiful world to explore, an intriguing cast of characters and a combat model that’ll make you feel like you're starring in an anthropomorphic version of Crouching Tiger, Hidden Dragon, this is an indie gem that’s still as fun and rewarding as it was when it first slashed its way onto the scene - despite some small niggles.
    • 84 Metascore
    • 80 Critic Score
    While Infernax is tough, it's resolutely fair — you can't really make the game 'easy', but you can absolutely mitigate the difficulty or take a break doing something else when you get stuck. Don't expect a simple ride, though, and don't expect to take the right decisions on a first playthrough - not that anything seems particularly 'right' in this beautifully bloody little world. It's only familiarity that lets Infernax down — there's nothing really new here, but it's all done and delivered so well that you won't really care unless you're desperate for a completely fresh experience. In which case why play a faux-retro NES throwback to begin with? A cut above most efforts in the subgenre, Infernax both demands and requires attention.
    • tbd Metascore
    • 80 Critic Score
    Don't let the generic title fool you — Ninja Battle Heroes is a nice surprise on the already-robust 3DS eShop.
    • 73 Metascore
    • 80 Critic Score
    The improved upgrades, enhanced Toy Box experience and Marvel franchise make this year’s game an enticing proposition. Provided parents are willing to say “no” now and again to children’s pestering for more figures, it also offers good value on the Wii U.
    • tbd Metascore
    • 80 Critic Score
    Valley might be more like a book than a video game; you pick it up, you experience its story to your satisfaction, you put it down. Given the low impact of the bulk of its gameplay, it’s almost puzzling that they bothered to include a few moderately challenging sections at all amid what is mostly just a pleasant jaunt through an appealing world. As long as a would-be player understands that this is not your typical FPS and it’s a somewhat shorter experience as well, there is something cool and refreshing to be found here. In a games market often trying to operate as either an endless buffet or a sticky-sweet dessert parlour, Valley is a satisfying meal that doesn't outstay its welcome.
    • 80 Metascore
    • 80 Critic Score
    Anyone who fancies a good puzzle will enjoy Pushmo World immensely.
    • tbd Metascore
    • 80 Critic Score
    Rivals of Aether is a deep and addictive platform fighter that borrows its base concepts from Super Smash Bros. and then runs off in its own direction, resulting in a surprisingly complex indie alternative to Nintendo's brawling behemoth. There's a fantastic roster of characters here each with their own special moves and unique abilities to dig into, every one of which is wonderfully animated in the game's crisp and clean 16-bit graphical style. Solo and local party play are well served with a bevvy of fun and flexible modes for up to four players and, if the developer can get the currently problematic online aspects of things in order, this all amounts to a game that can stand shoulder to shoulder with Smash or any other platform fighter we've played on Switch thus far.
    • 77 Metascore
    • 80 Critic Score
    Fans of classic-style dungeon crawls who appreciate some thought with their questing should add an -er to the end of this title.
    • 74 Metascore
    • 80 Critic Score
    Ghosts 'n Goblins Resurrection is Tokuro Fujiwara’s love letter to a thirty-five-year-old series that’s famous for burying mortal men, and it’s a job done exceptionally well. By ignoring it, we risk having to wait another thirty-five years for a new entry, and, in a world where so many games have become cinematic, one-button-does-all 3D picture books, that’s an unacceptable prospect. If challenge is what you live for, toughen up, don that mental armour, and take up the mantle like a lance. If you put in the time and effort, Ghosts ’n Goblins Resurrection will see you reap the most valuable of gaming accomplishments: the prestige of victory.
    • 67 Metascore
    • 80 Critic Score
    We had a few issues with Sonic Superstars — the local co-op could have greatly benefited from split-screen support, and the online Battle Mode feels incredibly shallow and tacked on — but this is the first original 2D Sonic game that feels truly authentic to the Genesis titles without aping the classic pixel-art style, and for a lot of longtime fans, that's frankly an absolute miracle. Zipping through the 12 zones in the excellent campaign made us feel like kids again, but it will also prove a great entry point for new players looking to see what all the fuss is about. Developer Arzest's reputation has taken a beating in recent years, but this is a triumphant effort from the studio and a great return for '2D' Sonic.
    • 81 Metascore
    • 80 Critic Score
    The fans who clamoured for a "proper" Sonic adventure will be thrilled by Sonic 4: there's no dialogue, no cutscenes and no sidekicks. A dozen side-scrolling stages, seven torturous special stages and five classic bosses all adds up to a great Sonic game. It's a shame there just isn't more of it.
    • 71 Metascore
    • 80 Critic Score
    Ruffy and the Riverside is an enjoyable return to the colourful 3D platforming romps of the late 1990s, and it's one that brings its own clever idea to the table, rather than just simply copy/pasting everyone else's homework. With nods to Mario, Zelda, Crash Bandicoot and more, levels jam-packed full of fun puzzles and the easy, breezy nature of Ruffy's copy-pasting abilities at the heart of it all, this is one of the better odes to this sort of caper that I've played and, performance issues aside, a very impressive debut to boot.
    • 74 Metascore
    • 80 Critic Score
    A pacey, exciting game, MindSeize excels when it pits you one-on-one against one of its varied, aggressive bosses, but there are no elements of this little gem that aren't up to scratch. You're constantly moving forward and getting better at it, and the level design is good stuff. We don't feel like the Metroidvania backtracking really adds much to the experience, but it didn't spoil our fun. What we have here, ultimately, is a fantastic action game that's been forced into the shape of a markedly less brilliant Metroidvania, a format that doesn't play to the game's strengths. So, very good indeed, but could definitely have been a classic with a little more structure.
    • 72 Metascore
    • 80 Critic Score
    Demonschool is a lot of fun and provides a challenging, yet accessible strategic landscape. The mild horror elements pair well with the relaxed and somewhat goofy tone of the story, and the art style is well-suited to the late '90s setting. On the whole, Demonschool feels well-polished and thoughtfully constructed: a huge relief after the game’s multiple delays.
    • 82 Metascore
    • 80 Critic Score
    Dreamscaper really is rather good; this is a game that certainly deserves more attention than it’s received. What it lacks in originality, it makes up for in heart. A surprisingly emotional story, rewarding progression system, snappy combat, and painterly visuals make for an experience that we’d suggest you give a serious look.
    • tbd Metascore
    • 80 Critic Score
    The story's rather lame, and the occasional presentational hiccup can be jarring, but these shouldn't deter players interested in the genre — anyone who enjoys card games, either online or physically, should at least give this one a spin.
    • tbd Metascore
    • 80 Critic Score
    As the credits roll on this brief but powerful experience, you'll realise a lot is left open to interpretation. For some, that's to be expected. For others, it'll be infuriating. Prospero rarely seems to be in a hurry – even when he bloody should be – and as such, his plodding pace is very much a gamer's Marmite; you'll either love it or hate it… but good grief is this a mystery worth solving.
    • 82 Metascore
    • 80 Critic Score
    Point-and-click beginners may struggle with the myriad puzzles Thimbleweed Park lays across its curiosity-piquing plot, but its developers have rightfully made it possible to get ahead even when all you see are dead ends, with the inclusion of the tips line. It means that what would have been an essential only for a very specific audience is, with no explicit fail states, easy for anyone to not just enjoy, but actually finish. And going around for a second time is still a treat, much as Monkey Island et al were, as you can clearly see all the pieces of the grander picture coming together to comprise a fascinating whole, climaxing with one of gaming’s better twists.
    • 85 Metascore
    • 80 Critic Score
    All told, I’d say that this version is certainly worth the punt if you’re invested in playing this on Nintendo platforms - the Switch 2 Edition fixes the issues that were holding this game back from being truly great. Unfortunately, owners of just the Nintendo Switch won’t benefit from these optimisation improvements, but if you already own this game and have a Switch 2, the $10 upgrade feels like a reasonable price to pay for such a notable leap over the old version. I’d suggest picking this up, if only to experience what a great kart racer not made by Nintendo can be like.
    • 81 Metascore
    • 80 Critic Score
    We still have a lot of adventuring left to do in New Wirral, and we’re in no way upset about it. More monsters to record and remaster, a few more mysteries to uncover, characters to grow fond of, and about 13,970 more fusions to see. Some (hopefully pre-launch-only) performance issues, wonky balance, and overly complex battle mechanics did little to affect how much we enjoyed Cassette Beasts. In fact, it’s one of the better monster-battling games not starring a little electric rodent that you can enjoy on your Nintendo Switch.
    • 72 Metascore
    • 80 Critic Score
    While the exercises it offers still aren't intensive enough to replace traditional exercise, it’s nevertheless an entertaining way for players of all fitness levels and ages to be more active and conscious of the importance of keeping fit.
    • 81 Metascore
    • 80 Critic Score
    Captain Toad: Treasure Tracker is a rare case of a game that feels truly designed — from the ground up — with the Wii U in mind.
    • 82 Metascore
    • 80 Critic Score
    With a great variety of environments, simple gameplay, and a strong line-up of enemies, Astalon: Tears of the Earth turns out to be one of the more successful action platformers we’ve seen in recent months. It will likely only last a handful of hours, but there’s a lot here to love, and it's a relative no-brainer if you’re a fan of high fantasy Metroidvanias.
    • 81 Metascore
    • 80 Critic Score
    Overcooked 2 is a fantastic sequel to a co-op classic, building on the gameplay ideas from before in meaningful new ways while polishing up what was already there. There is a lingering sense that this is more of the same, but it’s such a blast to play that you’ll hardly be focused on the lack of any major innovations; overall, this feels like a stronger execution of the original vision. Overcooked 2 is a game that’s full of personality and heart, and we’d recommend this one to anyone looking for a fantastic party game.
    • 83 Metascore
    • 80 Critic Score
    For those who call themselves pinball fans, this new coat of paint is a shiny one; and if you’re just a Star Wars enthusiast wandering into uncharted territory, you’re taking your first step into a larger world.
    • 79 Metascore
    • 80 Critic Score
    Steamworld Heist II expands upon its predecessor’s solid foundation, offering a more complex and ambitious experience that rewards patience and careful planning. While the increased difficulty and expanded mechanics may deter some players, those willing to invest time and tweak things to suit their preferences will find a deeply satisfying tactical adventure.
    • 75 Metascore
    • 80 Critic Score
    This six-episode compilation remains just as entertaining as it ever was, and the new remaster means it feels far more stable than before. It's not the truly jaw-dropping complete makeover some may have been hoping for, but the former Telltale staff behind this remaster have clearly decided that they shouldn't fix what wasn't broken. Except the broken bits. But they've been fixed.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Sword and Shield succeed in bringing some new ideas to the table, but they’re also somewhat guilty of not pushing things far enough. What’s done right is done right, but what’s done wrong feels like it’s come from a decade-old design document. There are moments contained within that are best the series has ever been, but this joy is at times spoiled by contrasting moments that left us disappointed and did not match up to the rest of what the rest of these games can offer. What we've got here is an experience full of highs and lows, from the unadulterated wonder and joy of seeing a brand-new Pokémon in a stadium full of cheering crowds, to the monotonous and dragged-out dialogue we just wanted to skip.
    • 79 Metascore
    • 80 Critic Score
    Among Us is an instantly accessible and super-addictive casual gaming experience that serves up some hilarious whodunnit hijinks in short bursts that are perfectly suited to portable play. There are a few niggles here with regards to controls that make communication fussier than it really needs to be, but this is a fine port that finally enables Switch gamers to jump in and see what all the fuss is about with this most unlikely of gaming sensations.
    • tbd Metascore
    • 80 Critic Score
    Characters would continue to turn up in the King of Fighters games, but this was the final instalment of the Art of Fighting series - and it goes out on a high. Despite the limited three attack button setup there's a lot of enjoyable and fluid fighting provided thanks to the rush attacks combining well with special moves. Juggling and dodging attacks adds to the fun and the animated look of the game works well. The low number of fighters included is disappointing, but trying to set a new fast time is addictive, particularly with the standard ACA online leaderboards.
    • 86 Metascore
    • 80 Critic Score
    Black Flag is at its best when it allows the player to exist organically in its immensely beautiful and consuming open world. While the bulk of the game is exceptionally crafted, there are rough edges that keep it from reaching the masterful heights to which it aspires.
    • 69 Metascore
    • 80 Critic Score
    A fun, quirky new release from Nintendo. While there are a few flaws in the game design, we think that there's enough good here to justify a purchase from any Nintendo fan looking for something different.
    • tbd Metascore
    • 80 Critic Score
    All in all, yes the game is very limited. And yes, it’s unlikely to keep most people interested after a few days. But we have to acknowledge the intention here: this isn’t a game to make money, it's not a system seller, and it’s not even a game that we can honestly say you have to download. As a free product, though, it does exactly what you’d need it to do: get you up on your feet a bit more during difficult times, and maybe even put a smile on your face too. Hey, turns out that wasn’t so tough after all.
    • 68 Metascore
    • 80 Critic Score
    Hoa
    Young players still green to the simple story ideas and to platforming fundamentals will find absolute magic in Hoa. The orchestral score and hand-painted backdrops have the power to whisk imaginations away like nothing else. The tried-and-true design of a modern platform game, while unsurprising to seasoned players, will delight budding gamers getting to know the genre. Apart from its closing stage, Hoa is a paint-by-numbers platformer – and the painting is exceptional, even if everything stays carefully inside the lines.
    • 78 Metascore
    • 80 Critic Score
    CastleStorm is a wonderfully well-rounded package that offers up enjoyable RTS gameplay in an approachable fashion, with a high skill ceiling that caters to players of all skill and interest levels. Although we do wish the control scheme was better thought out, the addictive gameplay, appealing art style, and hefty amount of playable content make this an easy recommendation for anybody looking for a solid strategy game on their Switch.
    • 58 Metascore
    • 80 Critic Score
    Don’t let Polygod’s low-poly aesthetic fool you - this is no amateur hour shooter experience. With seven realms to explore (each with their own unique environmental motifs, enemy types and bosses), the game’s procedural nature and old-school mechanics make for a frightening deep source of replay value that harkens back to the good old days of Quake. The shot delay takes a lot longer to overcome on Switch, mainly because this is the kind of game that greatly benefits from the precision of mouse control, but persevere and there’s a speedrunning treat that’ll answer your prayers with violence.
    • 75 Metascore
    • 80 Critic Score
    The Stretchers is an unexpected delight, dropping on to the eShop without warning and perfectly timed to brighten up the long, dark winter days ahead. Tarsier has taken all its experience working on the likes of Ragdoll Kung-Fu: Fists of Plastic and LittleBigPlanet and brought it together to deliver this ridiculously OTT ragdoll puzzle riot that works well in solo but is on another level when enjoyed with a friend in co-op. Missions are varied and lend themselves perfectly to moments of hilarious slapstick, and there's a couple of real standout moments scattered across the course of proceedings that will have you laughing all the way to the way to the end.
    • tbd Metascore
    • 80 Critic Score
    The menus can be a touch too slow to navigate around, and choosing from only seven languages might feel a bit limited, but we consider this Phrasebook a real winner at what it sets out to do.
    • 83 Metascore
    • 80 Critic Score
    Given that we’ve only had SNES and GBA versions before, this new Switch port of Doom is the best version ever released on a Nintendo system by a country mile. That doesn’t mean it’s perfect, though: its annoying still-to-be-fixed DRM and its smattering of small technical issues does dampen the entertainment somewhat. That aside, if you’re looking to slay hordes of Hellspawn on the move, there’s no better way.
    • 84 Metascore
    • 80 Critic Score
    Superhot offers a first-person shooter experience unlike any other, and although the main campaign is a little bit on the short side, once you’ve made it through you’ll have dozens of new ways to replay it should you wish. We’re not entirely sure why this particular phrase comes to mind, but Superhot is the most innovative shooter we’ve played in years.
    • 75 Metascore
    • 80 Critic Score
    Mario Kart Live: Home Circuit is a startlingly authentic "mixed reality" recreation of Nintendo's most popular racing series which encourages you to be inventive with your course designs and does an excellent job of combining your real-world surroundings with the fantasy environments of the Mushroom Kingdom; add in a second player (or three) and it becomes even more compelling. The tech side of things is undeniably impressive and it's impossible to not raise a smile the first time you play; the question is how long that magic will last, especially if your home limits your track designs and you've only got the budget to cover the cost of a single car.
    • 76 Metascore
    • 80 Critic Score
    Even when we were left unsatisfied by enemy encounters, Prism Island was always a joy to explore, with diverse environments and an endless amount of catchy tunes to keep you engaged from start to finish. It's a game of memorable moments that we would love to share but wouldn't dream of spoiling on you. Take Color Splash for what it is, and you might just find it to be a messy work of art.
    • 75 Metascore
    • 80 Critic Score
    Shovel Knight Showdown proves that Yacht Club Games is capable of making more than just platformers, as it’s delivered an entertaining and content-rich multiplayer brawler that’s sure to be a house favourite to many. Plenty of game modes, a long cast of characters, and a bevvy of unlockables ensure that this is a release that you’ll be playing for quite some time – although we would add that it’s a game which is best enjoyed with others on hand. Though single-player options are present, they fail to provide enough of a reason to justify this release as a standalone product, and we’d sooner direct you to one of the other Shovel Knight campaigns if you intend on mostly playing alone. Either way, Yacht Club Games continues to impress with its support for Shovel Knight, and we’d highly recommend you experience Shovel Knight Showdown one way or another.
    • tbd Metascore
    • 80 Critic Score
    Miniatures is a short narrative experience but manages to navigate both awe and dread during its approximately one-hour play time. Each tale imbued us with a sense of mystery and left us ruminating on all that was left unsaid long after we finished playing.
    • 77 Metascore
    • 80 Critic Score
    Picross S4 is more of the same, yes, but that’s not exactly a bad thing given what this series is designed to offer. At its heart, this new release is little more than a content expansion, but one that offers up a strong selection of puzzles and a diverse array of modes to solve them in, all wrapped in a pleasant, friendly presentation style. Picross S4 stands as the best entry in the sub-series yet, offering up fantastic value for your dollar and acting as a great place for fans new and old to jump in. If you’ve been looking for a simple, engaging puzzle game for your Switch, you need look no further.
    • 74 Metascore
    • 80 Critic Score
    As an officially licensed game – complete with character likenesses in Reigns’ angular portrait format and Ramin Djawadi's instantly recognisable score – Reigns: Game of Thrones is about as close as you’ll come to living the day-to-day life of a Westeros monarch, short of visiting the Seven Kingdoms for real. By bringing in key characters and events from the books and show, you’re given enough authenticity that exploring storylines only ever teased in the source material (such as seeing Jamie on the throne or a more compassionate version of Cersei) feel just as meaningful.
    • tbd Metascore
    • 80 Critic Score
    Grab some friends, grab some controllers and give this colourful, chompy craziness a try.
    • 80 Metascore
    • 80 Critic Score
    Paper Mario: The Origami King tries to do something different with its combat system and, to be honest, we aren't feeling it. That doesn't mean the rest of the game isn't thoroughly entertaining, however, and while the puzzle-based battles aren't quite what a new Paper Mario game needed, they aren't so awful that everything else shouldn't be experienced as a result. It still isn't the new Thousand-Year Door fans will have been hoping for, but it's still one of the funniest games in the series and it's got a truly likeable companion character, and while the combat is far from ideal the fact that we still thoroughly recommend the game regardless speaks volumes about every other aspect of it.
    • 77 Metascore
    • 80 Critic Score
    Crisis Core Final Fantasy VII Reunion is everything that we hoped this remake would be. It takes a great game once shackled to handheld-only hardware and brings it forth to a new generation with a fresh coat of paint. Though some may be put off by its mission-based gameplay structure or the sometimes ridiculous writing, its excellent combat, gorgeous presentation, and heartfelt narrative combine to make this one that no RPG fan will want to miss out on, especially those who were fans of Final Fantasy VII. Crisis Core Final Fantasy VII Reunion is a fantastic addition to the Switch’s ever-growing library of great RPGs, we’d advise you to give this one a go.
    • 81 Metascore
    • 80 Critic Score
    A stuttery frame rate isn’t enough to derail one of the most memorable FPS campaigns of yesteryear. Doom 3 still has the power to unnerve and while elements of it may be showing their age now, the overall package – complete with the BFG Edition improvements and expansion packs – still guarantees value for money.
    • 77 Metascore
    • 80 Critic Score
    As far as beat ‘em up brawlers go on the Switch, Castle Crashers Remastered is one of the finest titles available for the platform. Tight controls, many multiplayer modes, a great art direction and a wealth of replayable content make this an easy “ol’ reliable” game that you’ll surely be revisiting with friends for years to come. All the same, it’s also far from a perfect experience, as the repetitive nature of combat and the reliance on damage-sponges to pad out the runtime make for a title that can tend to overstay its welcome in extended sessions. Still, for a relatively cheap price at the time of writing, it’s pretty tough to argue against the raw value proposition being made here between the amount of content and overall fun factor; if you’re looking for another great co-op game to add to your Switch library, look no further.
    • tbd Metascore
    • 80 Critic Score
    "Get Rekt!" is not something one would expect to write or read in a professional video game review, but there is truly no other conclusion we could end with. For the tiny asking price you get a complete and charming single experience that will keep rewarding your efforts with extra content that, in turn, helps to expand the multiplayer portion of the game. Tight controls and enjoyable in-game physics seal the deal, and while a more traditional racing mode would have been nice, what's on offer more than justifies the low asking price.
    • 71 Metascore
    • 80 Critic Score
    A very pleasant and enjoyable surprise, Blue Fire is an auspicious debut from ROBI Studios. Only the performance issues, mildly sloppy combat and high difficulty are points of contention, and the latter will certainly depend on your point of view. Developed with passion and skill, this is a world you can lose yourself in that'll reward you the more you play and the better you get. It's uncompromising in its difficulty but doesn't resort to cheap tricks and "gotchas". The graphics are appealing and, crucially, clear as day. This is a fantastic experience overall, even if it isn't made up of the most original pieces. It's gameplay first and once you're traversing the infinite space of the Void stages, everything else basically just falls away.
    • 84 Metascore
    • 80 Critic Score
    Super Meat Boy is another excellent indie addition to Switch's library. The short, but challenging levels are a perfect fit for portable play, and the game runs perfectly in both handheld and TV modes. The tight platforming mechanics and wealth of hidden warp zones, bandages and playable characters are enough to keep us coming back for more. We wish it would add support for video capture features, if only so we can brag about our accomplishments, but it doesn't hinder our enjoyment of the game. If you haven't played this on another platform, or just want to play it on the go, pick this up.
    • tbd Metascore
    • 80 Critic Score
    I, Robot is a weird game, but one that feels effortlessly engaging and rewarding once it gets its hooks into you. The psychedelic presentation can be a bit tough to parse at first, but you can remove a lot of it via the options, and once you get to grips with the gameplay and what each level is asking of you, I, Robot reveals an incredible amount of depth that you'll spend hours uncovering as you work to increase your score. This isn't a remake we were particularly begging to see, but it's one we're very thankful for.
    • 78 Metascore
    • 80 Critic Score
    Despite some re-release shortcomings, SNK vs. Capcom: Match of the Millennium remains not only a charming piece of history, but a comprehensive fighting game with impressively taut elasticity. Bursting with move-sets that accurately mirror the arcade counterparts from which they’re derived, it represents the moment that a legendary rivalry thawed out and shook hands, and a fanfare for SNK’s excellent but ill-fated handheld. There also remains something special about having so many faces from so many different series occupying the same screen space, and in such good spirits. Seeing pocket-sized Kyo and Chun-Li battle it out on her Great Wall stage or Ken and Ryu’s fireballs trailing across Krauser’s cathedral is an experience worth revisiting. It’s an object of both its time and format, and you need to be prepared for that; but SNK versus Capcom? That really is the match of the millennium.
    • tbd Metascore
    • 80 Critic Score
    If you found some uses for the first myNotebook, or passed altogether the first time around, picking up this new version is a safe bet.
    • 88 Metascore
    • 80 Critic Score
    You’d be wrong to assume the cute fox-like protagonist and colourful world implies Tunic is a relaxing little adventure for all ages – it’s anything but. Tunic requires a lot of intuitive thinking and patience to navigate its beautiful world with its brilliant in-game instruction manual. Coupled with an unforgiving combat system that punishes impatience and rewards measured study of opponents, Tunic is a game designed for those versed in old-school adventuring and experienced in difficult, sometimes frustrating swordplay. Given all this and its evident Hylian inspirations, and even with some unfortunate performance hitches and obvious downgrades from the versions on other platforms, Tunic feels right at home on a Nintendo console and we recommend it as a creative and concise adventure that both draws and expands upon some prestigious inspirations.
    • 81 Metascore
    • 80 Critic Score
    Affordable Space Adventures is a unique game that can only conceivably work this well on the Wii U, though the 3DS could be a decent alternative in future.
    • 78 Metascore
    • 80 Critic Score
    Dying Light on Switch is quite a remarkable achievement, and we’re happy to report that Techland has mostly stuck the landing with this one. Its ambitious open world full of zombies is unlike anything else in the Switch’s library and, between the core campaign and six years of constant DLC updates, there’s potentially hundreds of hours of enjoyment to be had here. Granted, all of this comes at the cost of performance that can be middling compared to other platforms, but this is neatly balanced out by the convenience of playing in handheld mode. We’d give Dying Light a strong recommendation, though with the caveat that Switch owners who rarely play in portable mode may want to pause and consider buying it elsewhere. Wherever you may fall, we’d strongly encourage you to consider this Switch port; it really is quite good.
    • 70 Metascore
    • 80 Critic Score
    Taiko no Tatsujin: Rhythmic Adventure Pack is an incredibly comprehensive experience that both fans of the series and newcomers will love. The story modes boast fun characters and engaging battles, though the random encounter feature from Rhythmic Adventure 1 can get a little tiring after a while. The real meat of the experience once again lies with Taiko Mode, which features a generous selection of song across various genres, and the accessible nature of the gameplay makes it immediately gratifying and addictive. It’s a shame the motion control scheme remains unreliable, and you really should invest in a taiko drum for the full experience, but thankfully the touch screen and face button controls are more than capable.
    • 64 Metascore
    • 80 Critic Score
    Vesta does a remarkably fine job of aping the design and simple brilliance of Zelda puzzles, while putting its own unique spin on things as it does so. Though its puzzles can sometimes be unfairly or frustratingly designed, a pleasing visual style, meaty campaign and generally satisfying gameplay loop make this a win in our book; we’d absolutely suggest you give Vesta a try (especially if you’re a Zelda fan). There’s plenty to love about this quirky puzzle game, and it’s one you’ll likely want to revisit from time to time.
    • 70 Metascore
    • 80 Critic Score
    Tenchu: Shadow Assassins is a game that will be welcomed by many: good attention to detail and largely well-implemented controls combine with a compelling story to create a terrific cinematic gaming experience.
    • 68 Metascore
    • 80 Critic Score
    It might be more old-school than other similar games, but Wallachia: Reign of Dracula still offers rewarding action, skilful level design, and some excellent music. With Konami seemingly content to sleep on its popular Castlevania series for the time being – outside of smartphone games, of course – this (alongside the likes of Bloodstained: Curse of the Moon and its sequel) might be as close as we're likely to get to a brand-new "old-school" Castlevania outing on Switch. It's a good job, then, that Migami Games knows Konami's franchise so well that it has created a truly convincing imitation – but one which has enough ideas of its own to stand out from its inspiration.
    • 80 Metascore
    • 80 Critic Score
    Gimmick! 2 is an easy recommendation for fans of retro platformers and a no-brainer for lovers of the original. Its cutesy, feel-good vibes belie a trove of super-tough but cleverly crafted challenges that are surmountable with practice, precision, and patience. What’s clear is the absolute reverence that developer Bitwave Games has for the source material. Dispel any notion of this being a retro cash grab; this is the sequel that the underappreciated and ahead-of-its-time NES classic has always deserved.
    • 70 Metascore
    • 80 Critic Score
    EarthNight stands as a shining example of what an auto-runner can be, combining rewarding feedback loops, fun gameplay, and excellent presentation into one compelling package. Though it isn’t a particularly long experience and performance hiccups can occasionally hinder gameplay, these issues are mostly ignorable when compared with the impressive quality of everything else on display. If you consider yourself a fan of platformers or are looking to buy a game for your Switch that’ll be easy to get into regarding the time investment, we’d highly recommend EarthNight. Auto-runners don’t get much better than this, and it’s a blast to play through.
    • 71 Metascore
    • 80 Critic Score
    Nano Assault Neo is a great game that is a little light on content, but it still packs enough of a punch to keep gamers occupied. There isn't a plot to be seen, but the focus here is definitely more on arcade-style high score seeking action, all while looking and sounding great. With highly addictive twin-stick shmup gameplay and difficulty levels that will have you trying over and over again, you'd be remiss to pass up on what could easily become an arcade classic.
    • 79 Metascore
    • 80 Critic Score
    Hatsune Miku: Project DIVA Mega Mix is a strong portable version of a truly joyous rhythm game which loses out a little in terms of track numbers in comparison to the likes of series stablemate Future Tone, but makes up for this with a surprisingly solid Switch-exclusive motion control mode alongside touchscreen controls and a new art style that helps keep things running smoothly as you blast your way through its eclectic mix of excellent music. It's a perfect fit for dipping in and out of in handheld and is extremely welcoming to newcomers whilst still providing plenty of tough challenges for veteran rhythm game fans. If you're a follower of this particular genre, then Project DIVA Mega Mix comes highly recommended.
    • 78 Metascore
    • 80 Critic Score
    We're keen to see Waterzooi stretch himself on his next gallery jaunt, but we'd recommend getting your hands on this one regardless.
    • 76 Metascore
    • 80 Critic Score
    While it doesn’t spend nearly enough time on its story beats to fully immerse new players into its world, we’d still recommend it even if you’re new to the Straw Hat Crew — there’s plenty of rollicking fun to be had throwing elbows (and swords, and staves, and…) with Luffy and co., and longtime readers will have a blast revisiting their earliest days. A recommended romp for One Piece and Warriors fans alike.
    • tbd Metascore
    • 80 Critic Score
    If you appreciate creative gameplay and an endearing, after-school aesthetic, get ready to channel your inner puzzle-platforming Pollock: Color Commando makes an excellent addition to any collection.
    • 74 Metascore
    • 80 Critic Score
    While the updated graphical style and jerky scrolling don't make a great first impression and there may be some who feel the 'Tower Defence' sections are given too much screen time, Actraiser Renaissance is ultimately a successful attempt at updating a solid-gold classic from yesteryear. Rarely are two totally different gameplay styles fused this effectively, and the enhancements introduced by developer Sonic Powered really do improve things; combat in the action sections is more fun, while the 'God Sim' portions of the game are lent increased depth thanks to thoughtful gameplay upgrades. To cap it all off, Yuzo Koshiro's music – available in both its SNES and rearranged forms – is masterful. While it's not perfect, Actraiser Renaissance will nonetheless find favour with fans of the original, as well as pick up plenty of new fans along the way.
    • 83 Metascore
    • 80 Critic Score
    Loop Hero proves to be a fascinating and creative take on an RPG, distilling the genre down to its most important gameplay elements and throwing in some fresh ideas. Though some may be put off by the obviously repetitive nature of the core gameplay, Loop Hero is a consistently rewarding and engaging game that’ll easily get its hooks in you. The light deckbuilding elements, anti-tower defense gameplay, and solidly paced loot system make Loop Hero easy to love and we’d give this one a high recommendation to anyone interested in trying something a little different.
    • 73 Metascore
    • 80 Critic Score
    Overall, this is the best Sherlock Holmes game we've encountered and a very auspicious debut for the consulting detective on Switch. This is far from a lazy downgrade, with developer Frogwares presenting a full-featured and compelling experience from start to perhaps-too-soon finish. It looks great and plays brilliantly, with only occasional annoyances and some weak (though thankfully skippable) puzzles to knock it down a peg. The fact that the game is willing to allow you to get it wrong means it feels less prescribed and inevitable as other titles in the detective genre, and that's quite refreshing. A little ironic that it took one of the form's oldest characters to finally land such a novel approach.
    • 65 Metascore
    • 80 Critic Score
    Whilst it could never compete with the likes of Super Mario Odyssey, Poi: Explorer Edition is a great platforming adventure in its own right. Anyone who enjoys a good ‘collect-a-thon’ will be in Heaven with this game – the Medallions are great fun to work towards and finding every single extra collectable will take some considerable time and effort. If you enjoy games of this genre, and have the means to do so, we’d definitely recommend giving Poi a go and help it to be noticed in what must be one of the cruellest release windows ever. It deserves to be played.
    • 70 Metascore
    • 80 Critic Score
    Super Meat Boy 3D may not be quite the same watershed moment for indie gaming as its respected predecessor, but there’s a lot to love about this one and would say that Sluggerfly and Team Meat have largely stuck the landing in the transition to a new dimension. Tight controls, tough, rewarding gameplay, and lots of replayability all stack up in its favour, even as frame rate and camera issues hold it back from being a flawless successor. If you’re looking for an addictive platformer that’ll push your skills to their absolute limit, I’d give this one a strong recommendation.
    • 83 Metascore
    • 80 Critic Score
    While Tales of Vesperia: Definitive Edition doesn’t make an major changes to the original game that launched over a decade ago, it does combine practically every piece of exclusive content into one wholesome package. With the benefit of some improved visuals in both cutscenes and gameplay, it’s very difficult to recommend this JRPG classic on any other system than Nintendo Switch thanks to how well it performs in both docked and handheld modes. If you’ve ever slept on this classic, there’s never been a better way to rectify that error.
    • 76 Metascore
    • 80 Critic Score
    The game runs near-flawlessly on Switch aside from a few levels near the end (that being said, you’ll be in slo-mo for the majority of the game anyway). However, the two biggest issues with the game rear their heads here. Games like this typically have near instantaneous restarts to ensure the action is always moving. Severed Steel’s load times aren't obnoxiously long by any means, but just long enough to add to the frustration of losses. The other (and biggest) issue is the complete lack of gyro-aiming, which — especially for a game this fast-paced — feels like a large oversight. But still, we’re talking about a game where you can throw your gun at someone, slo-mo, dive over their head, steal another from their back pocket, then blast them with it. Which is pretty rad.
    • 87 Metascore
    • 80 Critic Score
    What it lacks in hyperrealism and officially-licensed teams, Super Mega Baseball 3 more than makes up for with a carefully adjusted set of physics that are deep enough to cater to RBI Baseball players while offering up the welcome addition of some improved modes. Franchise mode alone feels like a proper extension of the brand, with its irreverent sense of humour lending a welcome nuance to an otherwise content-heavy sports simulation.
    • tbd Metascore
    • 80 Critic Score
    Bud Spencer & Terence Hill - Slaps And Beans is a love letter to the career of both Italian actors and arcade side-scrolling brawlers. If you find yourself in either camp, this is a highly recommended option. If you happen to be on both groups, this is truly a no-brainer – even the relatively high price is more than justified by the quality and quantity of content that will keep you smiling, at least while the ride lasts.
    • tbd Metascore
    • 80 Critic Score
    Bo: Path of the Teal Lotus is a game where charm meets challenge and a passion for Japanese culture is expressed with artistic flair. Its emphasis on platforming skill over exploration gives it a distinctive profile in the Metroidvania crowd and, while that might not be everyone’s cup of tea, for many, the appeal will blossom like the trees in Sakura City.

Top Trailers