Nintendo Life's Scores

  • Games
For 5,857 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5865 game reviews
    • 43 Metascore
    • 50 Critic Score
    Asphalt 3D's flaws are mostly minor but there are too many to ignore, and it doesn't have enough of its own personality to make amends. Its twitchy handling does it no favours – half the fun of powersliding is wrestling control back from your car, but here the cars all bounce back to a central position as if spring-loaded.
    • 43 Metascore
    • 40 Critic Score
    While Mecho Tales looks to be a loving homage at first blush, upon further inspection that it’s actually just aping its inspirations instead of integrating them into something refreshing or new. The presentation lacks personality and charm, the level design is rote and arbitrary and controlling your given protagonist never clicks. Despite the intricate visuals and unusual design, there’s nothing on offer here that is genuinely compelling from a gameplay perspective.
    • 43 Metascore
    • 40 Critic Score
    DYING: Reborn - Nintendo Switch Edition really can’t decide if it wants to be a puzzle-solving escape room title or an unsettling descent into the nightmare of survival horror. In the end, the former takes over and the latter occasionally pops its head up for a half-hearted ‘boo’. With a couple of hours of content per playthrough, its sub-£10/$10 price tag doesn’t quite sting as much as it could, but unless you’re really desperate for a point-and-click distraction and you’ve played everything else on the eShop, this is a room that’s better avoided than escaped.
    • 42 Metascore
    • 30 Critic Score
    When one takes a step back to look at all that Puzzle & Dragons Gold has to offer, it’s rather difficult to say exactly who it’s for. Longtime fans of the series will no doubt decry the laundry list of cutbacks that the core gameplay suffers from, while newcomers will be paying cash to get a massive misrepresentation of what the series is actually all about. Sure, multiplayer proves to be mildly amusing for a time, but it lacks the kind of depth or longevity that previous releases in the series have had in spades, and the less said about the single-player content, the better. Puzzle & Dragons Gold feels in many ways like a free demo of a much better game that you could potentially buy, except no such game exists because this is it. Don’t waste your time or money on this poor approximation; go download Puzzle & Dragons for free on your phone for a much more enjoyable experience and save your money for much more worthwhile releases for the Switch.
    • 42 Metascore
    • 30 Critic Score
    Namco Bandai has published a number of surprisingly solid titles tied to their Shōnen Jump properties in recent years, but they've indisputably missed the boat on making One Piece Romance Dawn anywhere close to worth playing.
    • 42 Metascore
    • 40 Critic Score
    Don’t let the fact that the game is developed by WayForward fool you; The Smurfs 2 is mostly lackluster licensed fluff. While it is nice that it isn't as disjointed as other games of its type, it’s hard to recommend something this uninspired. If you’re thirsting for a kid-friendly platformer, you’d probably be better off keeping your smurfberries in your wallet and waiting for alternatives in the coming weeks and months.
    • 42 Metascore
    • 50 Critic Score
    Block Factory is an attempt to do something different, and it manages it competently while using some of 3DS' functionality well. However, more than anything it's a greatest hits package of some existing block-dropping games with creation options that feel limited. With more fleshed out customisation, even on a stylistic level alone, it could have been something much bigger than it is.
    • 42 Metascore
    • 30 Critic Score
    The Elder Scrolls: Blades is a bland and repetitive grind, a free-to-play mobile game all dressed up like a proper Elder Scrolls title but lacking in any of the adventure, exploration, wit or charm of a mainline entry in the franchise. Combat here is dull, levels are small and linear, town-building is boring and everything is designed to frustrate you into spending your money on the gems required to override the constant timers that impede your progress as you level up and make your way through the barely existent story. It's a free-to-play title so you won't lose anything (other than your time) by giving it a whirl, but we reckon you'll have had your fill of this one in pretty short order, and there are lots of much better freemium experiences available on Switch to spend your precious time on.
    • 42 Metascore
    • 40 Critic Score
    Contra: Rogue Corps has some good ideas. The twin-stick action could have worked if it hadn’t been so fussy and inaccurate, the choice of characters could have been great if they’d had a bit more variety and the deep customisation and online game modes could have added longevity if they hadn't been attached to such a drab and messy-looking game. In the end, nothing about this endeavour feels in any way related to the Contra games you know and love, and you’d do much better to grab the Contra Anniversary Collection at a much lower price – or try out one of the many excellent retro twin-stick shooters or side-scrolling action games already available on the platform.
    • 42 Metascore
    • 30 Critic Score
    This is the version of Crystal Adventure that should have been distributed to beta testers, not to actual customers. Leave this one in the dungeon.
    • 42 Metascore
    • 40 Critic Score
    Those looking for straight-up, no-frills Texas Hold ‘Em can find it in Governor of Poker. Those looking for engaging goals and atmosphere, however, likely will not; the constant tug-of-war on the tables to build the funds to buy the next non-interactive building feels more like a chore than a real accomplishment.
    • 42 Metascore
    • 40 Critic Score
    Overall, this probably isn't the brawler you're looking for.
    • 42 Metascore
    • 40 Critic Score
    Oh...Sir! The Hollywood Roast expands slightly on the original title, but for every minor improvement it makes, it stumbles over a list of missed opportunities, poorly-handled references, and a script that really could have used a few more rewrites. One-on-one verbal battles are still fun enough for the first hour or so, but beyond that it gets repetitious and even downright intolerable. We don't really recommend either title, but if you had to pick one then we'd recommend the original over this tasteless B-movie.
    • 42 Metascore
    • 60 Critic Score
    Pokémon Rumble Rush is a charming game, and fun for those who like collecting things. However, the awkward map feature and the requirement of refining ore to get gears to boost the Pokémon mean it can be a needlessly frustrating grind, and the inclusion of a two-week deadline between area swaps, there's the perhaps some unwelcome added pressure thrown into the mix as well. As we all perhaps expected, this free-to-play Pokémon outing doesn't set the world on fire, but the truly dedicated fans who have followed the Rumble series this far will enjoy it all the same.
    • 42 Metascore
    • 20 Critic Score
    Gleamlight is worse than the majority of bad games. With most poor-quality titles, the rot is obvious from the word go. Here, the game doesn't show its true colours until you realise it's over. Surely, you'll think, it's going to pick up? It generally looks nice, after all. It was featured in at least one Indie World presentation, which is usually a mark of at least some quality. But no. It's atrocious. It's boring to traverse, feels bad to play, has an insultingly low amount of content and has nothing to recommend it. Hollow Knight is actually cheaper, and there are plenty of lower-tier Switch platformers more deserving of your time than this. FoxyLand. Goblin Sword. Polyroll. Get those three for the same price as Gleamlight, maybe less. They're not even that good, but they're ten times the game Gleamlight is. Oh! And the music's discordant clanging rubbish, too. We hope it gets a physical release so we can throw it in a bin.
    • 42 Metascore
    • 50 Critic Score
    Even if you do decide to trudge through to completion, the game is far too easy to complete, so the scope of the Green Lantern's inventive green energy construct power is yet to make a successful transition to video game land.
    • 42 Metascore
    • 20 Critic Score
    Totally Reliable Delivery Service feels like a bit of a prank. It’s a game so doggedly determined to annoy you with its infuriating control scheme, shocking graphics and poor implementation of DLC, we can’t imagine anyone genuinely enjoying it. The only scenario in which this would be a fun experience would be if you played it with a group of friends locally, but even then, the intended chaos of the game's ragdoll physics feels completely anticlimactic, and instead, it just feels like an utter waste of time.
    • 42 Metascore
    • 30 Critic Score
    As a visual novel, Wheels of Aurelia is a lacklustre experience. As a driving game, it’s even worse. However you wish to identify it, this title lacks genuine substance; it's a solid idea executed poorly.
    • 41 Metascore
    • 30 Critic Score
    Greater options for customisation would have helped a bit, as would options for differing control styles, but ultimately Deca Sports 3 is flawed enough at its core that no amount of additional features would help it much. Sorry, sports fans.
    • 41 Metascore
    • 40 Critic Score
    In truth, unless you're someone with infinite patience or are just a huge fan of this rather tedious series, you're likely to give up on this adventure long before the credits roll.
    • 41 Metascore
    • 40 Critic Score
    With a much larger collection of words and maybe a couple more ways to play, uWordsmith could be a very solid, brain-based party game. As it stands now, however, its lack of vocabulary is a telling blow that makes it hard to find the words to recommend it.
    • 41 Metascore
    • 50 Critic Score
    If you're really into your party games, then Finding Nemo: Escape to the Big Blue may entertain you with its slightly tougher mini-games, but it goes without saying that there are much better titles in the 3DS library to choose from.
    • 41 Metascore
    • 30 Critic Score
    With seven months until the release of Part 2, we can only hope that EA learn from their mistakes here and step things up for Harry's grand finale.
    • 41 Metascore
    • 40 Critic Score
    Kids and kids-at-heart may get a thrill out of seeing dinosaurs kinda-sorta duke it out in 3D, but the game itself fails to offer much beyond its really simple structure and fight mechanics, both of which get old just a little too quick.
    • 41 Metascore
    • 60 Critic Score
    Ben 10 does its license justice, but unless you're a fan of the show it just looks like a slightly above-average brawler at best. It definitely looks the part, but with its ability to switch characters missing its potential it offers an unimaginative combat system; only those seeking a trip on the Rusty Bucket to play as the likes of XLR8 or Four Arms should check it out.
    • 41 Metascore
    • 60 Critic Score
    The very best mech game available on the Switch. It provides more than enough bang for your buck but sadly doesn't do it in the spectacular fashion one would expect when controlling a gigantic robot. We still heartfully recommend this to mech game lovers out there, but other players will simply not be converted to the genre by this one. The wait for the definitive mecha Switch game continues, and hopefully, DAEMON X MACHINA will fill that gap.
    • 41 Metascore
    • 50 Critic Score
    Considering how integral the back-and-forth tussle between El Patron and DEA is to the show, recreating such a violent game of chess in 'tactics' form seems like a match made in heaven. But even with some welcome gameplay twists – namely those real-time Kill Shots and Counteractions – the slow nature of its single-unit turn mechanic and the totally unremarkable AI makes this generous offering of missions far less exciting than it should be. As a genre, a turn-based tactics setup really suits the cat and mouse nature of this real-life-inspired cartel war; it's just a shame certain elements let it down.
    • 41 Metascore
    • 50 Critic Score
    At its low price point, Turtle Tale is an entirely functional platforming adventure from a small indie studio that you can breeze through in a day or two.
    • 41 Metascore
    • 30 Critic Score
    Sadly, what we see here unfortunately is a rather bland and dull attempt that will struggle to keep your attention, forcing a football theme into it as a way of trying to draw people in.
    • 41 Metascore
    • 50 Critic Score
    The Bradwell Conspiracy offers an intriguing take on the first-person puzzler formula, even if its USP lacks the simple creativity of other similar puzzle games. The story itself has some real potential, but it ultimately fails to really flesh out some of the more interesting beats hinted at in news reports and audio logs. More interactive than Firewatch but far less challenging than The Witness, this is a puzzler that’s ultimately more style than substance. And with so many issues with performance in its launch state, The Bradwell Conspiracy on Switch doesn’t prove itself to be the ultimate portable version it really should be.
    • 41 Metascore
    • 30 Critic Score
    Unfortunately, Nickelodeon Kart Racers is simply not good; derivative mechanics, a pathetic character roster and awful performance make this a bargain bin experience that you’ll be glad you missed. If you absolutely have to play a racing game with Nickelodeon characters, then by all means, go ahead, but we’d highly recommend you take a pass on this sorry effort.
    • 40 Metascore
    • 50 Critic Score
    Chronus Arc is competent RPG that fails to deliver on one of the most important aspects of the genre: the story.
    • 40 Metascore
    • 50 Critic Score
    Adventure Time: Explore the Dungeon Because I DON'T KNOW! is not a complete failure, but it's also not the game that Adventure Time fans deserve or should expect from a developer like WayForward.
    • 40 Metascore
    • 50 Critic Score
    Some people may enjoy the interesting control setup and the innovative power-ups, but poor level design, average graphics, little enemy variation, the slow pace, awful music and bad sound effects ultimately sour what could have been an enjoyable blast.
    • 40 Metascore
    • 20 Critic Score
    Johnny Hotshot is more than just a bad game; it's a bad game that demands perfection, so that even those adventurous players who are willing to give this a shot are unlikely to see most of it. With a terrible control scheme, absurdly plentiful loading screens and an interface that seemingly keeps trying to shrug you off and discourage you from playing it, this is definitely a download you'll want to let ride into the sunset without you.
    • 40 Metascore
    • 70 Critic Score
    Excave II is a safe sequel with shares a lot in common with its predecessor, but with some very nice refinements made to the formula. Inventory management is much easier, using healing items while fighting is no longer a dangerous affair, and the variety in environments and weapon types has expanded even further.
    • 40 Metascore
    • 30 Critic Score
    Put this notebook back in your desk.
    • 40 Metascore
    • 50 Critic Score
    Like so many action-RPGs before it, Moonfall Ultimate is driven by the minutia of its combat model, but considering battles often rely on one attack (regardless of weapon) and a handful of special moves, you’re left feeling oddly unempowered and frustratingly disconnected. There’s your usual mix of quests to undertake, various medieval-style locations to explore and loot to collect, but none of it ever offers an interpretation you haven’t seen done better elsewhere; while the game calls upon the likes of Golden Axe and Dungeons & Dragons for inspiration, it never hits the same heights. A serviceable experience, but one that won’t linger in the memory for long.
    • 40 Metascore
    • 40 Critic Score
    It’s only 500 Points so you get what you pay for, but we’d almost rather Big Blue Bubble go back to add more content and up the price a few hundred points to give us more reason to play. Useless unlockable dart designs, new games, something. You’re better off spending the money on a cheap dart board or, failing that, a few boxes of sharp pencils to throw at the wall.
    • 40 Metascore
    • 30 Critic Score
    After thirty years of fame, the Fist of the North Star series deserves a much better celebration of its history than this sorry piece of software. Hardcore fans of the series may find that their love of the source material helps paper over the gaping cracks — the same goes for dedicated followers of the Dynasty Warriors lineage — but if you don’t fall into either of those two camps then you should leave this well alone, and simply track down a copy of the 1986 anime movie instead. It will provide more enjoyment during its 110 minute running time than Ken’s Rage 2 can muster during several days of gameplay.
    • 39 Metascore
    • 60 Critic Score
    Definitely one to try out if it intrigues you, but not one to set the world alight.
    • 39 Metascore
    • 30 Critic Score
    There are plenty of fun multiplayer games for the Wii U, and Rock 'N Racing Off Road just has too little going for it to earn a recommendation.
    • 39 Metascore
    • 40 Critic Score
    Even through mimicking XCOM's tactical gameplay and utilizing the setting of the popular TNT series as a reference point for the campaign, Falling Skies: The Game feels about ten years too late to impress.
    • 39 Metascore
    • 40 Critic Score
    On a platform that is destined to become almost overcrowded with colourful, vibrant, ‘happy’ games, having a burst of horror as an option is very welcome indeed. Unfortunately, this isn’t the game to showcase the genre, nor is it one to showcase games in general. Some promising early moments left us with high hopes for this title – there were times where we felt genuine, edge-of-your-seat fear – but it soon becomes clear that it cannot live up to the standards it is trying to achieve. If you’re looking for a horror fix, maybe wait until something else comes along.
    • 39 Metascore
    • 40 Critic Score
    If you’re a fan of the series, this entry won’t be of any great surprise - after all, we’ve had a water gun third-person shooter and a rhythmic cookery game under the Senran Kagura banner - but if you’re new to the series this title might look like the kind of thing you'd not normally find on Switch. As innocent and silly as it all pertains to be, it’s just a tame excuse to get a bit of cheap sleaze onto a Western games console.
    • 39 Metascore
    • 40 Critic Score
    A confused, messy stealth-puzzler with flaky physics and dodgy controls. Hello Neighbor's attempt to do something fresh with a classic cinematic concept is to be applauded, but the execution falls flat. A massive missed opportunity.
    • 39 Metascore
    • 60 Critic Score
    It's a shame it's so brief (about the length of an actual horror film) so we cannot recommend paying full price, but if you can get it for a budget price it'll make for some frightening fun at your next party.
    • 39 Metascore
    • 40 Critic Score
    Having two game modes is good because there is a little something for everyone here. The first game type rewards right-brained creative types while the second game is designed for more analytical left-brainiacs. Unfortunately, both types of people will most likely feel somewhat unsatisfied by each; they are both very simple, lacking in repeat play value, and suffer from unforgivably clumsy controls.
    • 39 Metascore
    • 40 Critic Score
    Set in pretty landscapes with a storyline full of theoretical potential, The Deer God had us highly intrigued during the first few moments of the game. Unfortunately, though, this instantly faded away and never returned; the repetitive nature of the core gameplay, which mostly consists of just running to the right over the same platforms, meant that we lost all interest in discovering the answers to its philosophical questions.
    • 39 Metascore
    • 40 Critic Score
    The final word is that no one should walk into this game expecting anything other than a barebones word search game, and that is exactly what Digital Leisure has provided here.
    • 38 Metascore
    • 30 Critic Score
    Perhaps the PlayStation and Xbox versions of Rise of the Dark Spark are just as high-quality as their predecessors, but on Wii U, Rise of the Dark Spark is everything Nintendo fans have come to loathe about movie tie-ins and multiplatform gaming: a lazy port with missing features that treats Nintendo players like second-class citizens.
    • 38 Metascore
    • 40 Critic Score
    Consider Darts Up as a game you’d play with some friends not too keen on taking anything too seriously – much like the pub sport it emulates.
    • 38 Metascore
    • 40 Critic Score
    While it hits all the marks to be at least competent as a shoot 'em up, GAIABREAKER doesn't really go out of the way to make itself particularly interesting or fun to play, with fairly bland stages and little challenge.
    • 38 Metascore
    • 40 Critic Score
    As hard as it tries, Blades of Time rarely comes close to emulating the success of any of its obvious muses. Its mixture of third-person melee combat, environmental puzzles and platforming are entertaining for a while, but they lack the nuance of Capcom’s long-running Devil May Cry series or Sony Santa Monica’s refreshed God of War. Only the ability to control time, creating a co-operative element as you team up with your past self, offers something truly rewarding to use in battle or as part of a puzzle solution. The MOBA-style overhaul of the game's Onslaught mode offers an improved take on multiplayer, but the wonky combat and lacklustre presentation are impossible to overlook.
    • 38 Metascore
    • 30 Critic Score
    R.B.I. Baseball is a game that isn't sure of what it wants to be. It incorporates some elements of both retro and modern titles, but rather than fusing successful elements of both eras, R.B.I. falls flat. Extremely dated visuals, poor presentation, absence of online modes, bad animation and overall lack of polish make for a game that we simply can't recommend, even to hardcore baseball fans. Vote with your wallet and let Major League Baseball know you want a better game before giving them your hard earned cash.
    • 38 Metascore
    • 40 Critic Score
    Fans of the Touhou Project might get some enjoyment purely from seeing their favourite characters on the big (or little) screen once more, but this isn’t a quality fighting spin-off. The game’s slow pace, disinteresting plot, and lack of any serious fighting credentials leave an awful lot to be desired. If the game was considerably cheaper you could potentially justify a purchase for having quick, easy-to-set-up fighting rounds; as it stands, though, this may well be best left alone.
    • 38 Metascore
    • 20 Critic Score
    In its current state, PixARK on the Switch is a poorly optimized, unenjoyable, and otherwise weak approximation of the Minecraft experience that in no way delivers value equivalent to the money you’re paying for it. Considering it comes with a $40 price tag at the time of writing, this unfinished and unpolished game is borderline robbing you of your hard-earned money and time that could be so much better spent on just about anything else you can think of. We would strongly urge you to take a hard pass on PixARK, as it offers a lacklustre survival experience that’s not even worth the memory it’ll take up on your SD Card; life’s much too short to be wasted on poorly made games such as this.
    • 38 Metascore
    • 40 Critic Score
    Mainlining fails to really provide any interesting commentary on its chosen subject matter, revelling instead in caricatures we’ve all experienced a hundred times before; stuff you’ll have seen done better in any Grand Theft Auto game that has parody websites involved. Its gameplay too often degenerates into trial-and-error and lacks any sort of consequences for the player getting things wrong, which renders the whole investigative process pretty much pointless. On Switch these problems are married to a control system which is, in short, terrible, and will likely see you reaching for the off switch long before you’ve reached the end of your investigations.
    • 37 Metascore
    • 50 Critic Score
    36 Fragments of Midnight does a lot of things right - a cute protagonist, nice platforming, and an easy to understand objective make it seem like you’re onto a winner. Unfortunately, though, even with its low asking price it is hard to fully recommend a game that can easily be completed in under 15 minutes. It is a shame because there is a lot of promise here; some players may find themselves wanting to keep playing to beat their times but, ultimately, there is only a very small amount of content on offer. Many will have hoped for something more.
    • 37 Metascore
    • 20 Critic Score
    The Wiiware service has certainly had its share of disappointments but Midnight Bowling may top that list. The party mode saves this game from being a complete disaster, and the presentation in terms of graphics and music is as good as you would expect, but a game has to be playable to be fun.
    • 37 Metascore
    • 30 Critic Score
    Despite a few fun excursions, the scariest thing about HorrorLand is its overwhelming mediocrity.
    • 37 Metascore
    • 50 Critic Score
    At its inexpensive asking price, there are worse games in the Wii U's growing library of eShop offerings, but understand that you won't be running with Marshmallow Boy for very long.
    • 37 Metascore
    • 40 Critic Score
    Fire Emblem Shadows is a turgid mobile game that serves up dull automated battles involving pay-to-win nonsense, timers, and cooldowns. The main selling point of a unique social experiment/turn-based battle hybrid is very weak in its setup, with neither enough players nor time in combat to create any semblance of actual strategy, and the game itself looks and plays poorly on the battlefield. There are a few nice cutscenes for fans who persist, and outfits for the outfits fans. But beyond this, it's thumbs down as far as the eye can see for this failed experiment.
    • 36 Metascore
    • 20 Critic Score
    Somebody, somewhere, thought we needed an answer to the question of ‘Could Santa take Jesus in a fight?’. We didn’t, and we still don’t. With such a wealth of fighting games on Nintendo Switch – and with a port of Mortal Kombat 11 on the horizon – a cheap and poorly executed example such as this simply doesn't make the cut. Even without its questionable choice of characters, you’re much better off spending your money on one of the many other 2D fighters available on Switch.
    • 36 Metascore
    • 50 Critic Score
    It's still largely linear, and the gameplay mostly amounts to simplistic, repetitive beat-em-up combat, boring level design and platforming marred by a somewhat cumbersome jumping mechanic.
    • 36 Metascore
    • 10 Critic Score
    Samurai G is a terrible, horrible, not good very bad excuse for an endless runner. It's satisfied with regurgitating genre ideas and didn't even take the time to think about how to make those ideas work well before charging people actual currency for a flimsy prototype. If there is any running to be done here, it is as far away as possible.
    • 36 Metascore
    • 40 Critic Score
    If you're looking for something within the genre, there are so many better modern and classic options already available on the 3DS.
    • 36 Metascore
    • 40 Critic Score
    Twisted Fusion misses its potential. The skeleton of a solid game is here, but it falls short in various regards and is plagued with issues. What fun you might have from searching for secrets and gaining new abilities is completely marred by tedious combat, a shaky camera and movement, a lack of navigational help, and overall boring gameplay. The variety of technical issues suggest that perhaps this game could have used some more time in development.
    • 36 Metascore
    • 30 Critic Score
    Whether you’re a monster truck nut or not, you should avoid Monster Jam: Crush It! at all costs. It lacks a lot of polish, has a lackluster presentation, poor controls and no semblance of progression that can in any way be construed as satisfying. It feels like a slapdash attempt at riding the wave of Switch goodwill, but doesn't join the growing list of games on the system that are worth playing.
    • 36 Metascore
    • 30 Critic Score
    Hollow is an incredibly ugly game with the kind of plentiful technical issues that make it actively difficult to play. Those with a masochistic streak might derive some pleasure from its abrasiveness and its downbeat tone, but most Switch-owning horror fans would be much better served playing through Resident Evil Revelations and its sequel for the umpteenth time.
    • 36 Metascore
    • 30 Critic Score
    We’re not going to mince words here, Balan Wonderworld is a waste of your time. Monotonous level design, awful performance, and shallow gameplay combine to make for an experience that is simply not fun to play. It may look pretty (when it’s framerate isn’t chugging), but there simply isn’t enough good content here to justify your time or money, and this is doubly true when you take into account that this is a full-priced retail release. If you’re looking for a good 3D platformer for your Switch, this most definitely isn’t it.
    • 36 Metascore
    • 30 Critic Score
    Arc of Alchemist is not worth your time. We’ll say it again just in case the people in the back didn’t hear: Arc of Alchemist is not worth your time. The story is barely serviceable, the gameplay is middling and uninspired at its very best, and the graphics often look like they could’ve been pulled from an early 3DS game. That would all be damning enough if it at least ran well, but Arc of Alchemist in fact runs at laughable framerates all the way through. That would be damning enough, but then the developers have the gall to ask you to pony up forty bucks (at time of writing) for this mess. The Switch library is packed to bursting with loads of fantastic RPGs that are each sure to deliver a great experience. This is definitely not one of them. Please, don’t waste your money on Arc of Alchemist.
    • 35 Metascore
    • 40 Critic Score
    Wreck-It Ralph could have been so much more. Disney clearly spent a lot of time injecting the film’s world with strong gaming influences and tons of variety, and it’s baffling that the developers didn't build upon this. Instead, it feels like nothing more a half-hearted attempt to cash-in. It looks and feels like a retro game in some ways, but it’s simply far too shallow and devoid of fun to draw you in. As a result, you should probably save your quarters for a more worthwhile effort on 3DS.
    • 35 Metascore
    • 40 Critic Score
    We really wanted to like psyscrolr; it's a beautiful game with a lot of love put into its presentation and design. Unfortunately, it's impossible to recommend in its current state.
    • 35 Metascore
    • 40 Critic Score
    Even without comparing Super Tennis to the real Super Tennis, the game largely falls flat as a compelling sports title. Once you’ve mastered the gameplay (which you most certainly will after 2 or 3 matches), it becomes incredibly repetitive with little incentive to continue other than to see the cool unlockable costumes. If you’ve recently moved to the Switch from another console and wish to learn the layout of the controller, then this is a great way to do so, but if you’re after an actual tennis game, you’ll want to look elsewhere.
    • 35 Metascore
    • 30 Critic Score
    While co-developer Blind Squirrel has stated publicly it is working on implementing some post-launch improvements, it doesn’t change the fact WWE 2K18 ever existed in this form at all. Switch has had an incredible 2017 and played host to some truly awe-inspiring ports, but as it stands the latest slice of sports entertainment is best enjoyed elsewhere. Wrestling fans with a Switch deserve better games than this sorry jobber.
    • 35 Metascore
    • 20 Critic Score
    Sexy Poker is something of a letdown for fans of both poker and sexiness. Lacking in both qualities, the game is not even sufficient as a teaching tool to learn Texas Hold ‘Em poker, as the instructions on how to play are skimpier than the costumes.
    • 35 Metascore
    • 30 Critic Score
    With sluggish gameplay, off-putting presentation and bafflingly poor design decisions at every turn, Langrisser Re:Incarnation Tensei is an entirely underwhelming revival of a once-beloved series, and a subpar SRPG besides.
    • 34 Metascore
    • 30 Critic Score
    Had a fluid, responsive, competent combat system been implemented, Clash of Elementalists could have been a solid way to kill some time here and there. However, the broken control scheme and lack of variety make this one best left alone.
    • 34 Metascore
    • 40 Critic Score
    The nature of Fantasy Hero ~unsigned legacy~’s mission based structure lends itself well to the pick up and play style of Nintendo Switch, but there’s nowhere near enough compelling content here to make it worth your time. A dull plot filled to the brim with typical JRPG tropes fails to give you much of an incentive to progress, while the combat itself is far too basic and at times punishingly difficult. This may have been a passable experience upon its original release, but in 2018, this port has little to offer.
    • 33 Metascore
    • 30 Critic Score
    Angry Bunnies: Colossal Carrot Crusade is still an unoriginal waste of time and money, with the minor technical improvements and online leaderboards doing little to help the experience.
    • 33 Metascore
    • 40 Critic Score
    Adventure Time: Explore the Dungeon Because I DON'T KNOW! for 3DS is less playable than its Wii U counterpart, and its cut corners show everywhere; it’s not the game that Adventure Time fans deserve or should expect from a developer like WayForward.
    • 33 Metascore
    • 30 Critic Score
    Legend of the Guardians: The Owls of Ga'Hoole is a tedious, uninspired effort marred by repetitious combat.
    • 33 Metascore
    • 20 Critic Score
    FIFA 21 is the straw that breaks the camel's back. After initially impressing us with FIFA 18 (despite it being based on the previous year's outing, FIFA 17), EA has completely shut up shop and made no effort whatsoever to improve the series on Switch. By now giving us a second Legacy Edition in a row, while also removing the previous games from the eShop to ensure this is the only option that remains, EA has inadvertently created another, more realistic option: ignore this game entirely, and don't give out your hard-earned cash in return for being insulted.
    • 33 Metascore
    • 40 Critic Score
    It feels harsh to draw so many comparisons between Back in 1995 and the classic survival horror games of the '90s, but then again, the former is an intentional attempt to replicate the latter, so it's unavoidable. Unfortunately, by staying so rigidly faithful to the typical survival horror tropes – like tank controls and fixed camera angles – the developer has left out important elements like plot and art direction. As it is, Back in 1995 only succeeds in reminding you why its ancestors were so good in the first place – but perhaps more importantly, why some of them should be left back in the '90s.
    • 32 Metascore
    • 40 Critic Score
    The principles of this game are sound, but the execution makes the game a disappointment, and enough to drive any gamer to the confessional.
    • 32 Metascore
    • 40 Critic Score
    Sonic Boom: Rise of Lyric is a worrying misstep for Sega. While we applaud the idea of refreshing the characters for newer audiences, Rise of Lyric feels like a mishmash of ideas that never got to fully develop.
    • 32 Metascore
    • 10 Critic Score
    Halloween: Trick or Treat is simply mishandled on every possible level.
    • 31 Metascore
    • 40 Critic Score
    Copter Crisis is another example of a good concept for WiiWare that has been poorly executed. With bland visuals, repetitive gameplay and an absurd Pay and Play pricing plan, there's little that speaks in this title's favour.
    • 31 Metascore
    • 30 Critic Score
    CID The Dummy is a rather disappointing experience and a prime example of the recent trend of “shovelware” that seems to have befallen the Wii. There are little to no discernable areas of good quality in the game and at best it may pass an hour or two before you become at best confused and at worst utterly completely frustrated.
    • 31 Metascore
    • 10 Critic Score
    Like Meme Run and Zombie Brigade, Superola And The Lost Burgers is an embarrassment to modern gaming. It’s crudely put together, with no originality behind the content – intentional or not – and the apparent 'platforming action' on offer is an insult to the much-loved genre. Even as an endless runner, this low level of quality is far from acceptable. The additional content included only heightens just how bad this entire package actually is. In truthfulness, it’s just a bunch of overdone memes and references mixed together that would fit right at home on a popular message board. Avoid this one at all costs.
    • 31 Metascore
    • 40 Critic Score
    ESPN Sports Connection's biggest problem is that it feels like it was slapped together in a manner of months, with seemingly little interest to exist beyond merely existing - someone had to make motion-controlled tennis, right? Noble perhaps to take one for the team like that, but families looking to replicate that Wii Sports magic this hardware launch are better off with a ticket to Nintendo Land.
    • 30 Metascore
    • 30 Critic Score
    This is the same recycled thing we've seen over and over in the two years since Dong Nguyen had a surprise hit, and it's high time this vapid avian adventure took a permanent vacation.
    • 30 Metascore
    • 40 Critic Score
    Blowing up cars is entertaining, but the game somehow manages to fumble this core concept with way too many irritations: dull graphics and repetitive missions and objectives are bad enough, but even they could be overlooked if the game's control scheme wasn't so bad. Transformers: DotM - SFE is over in just about four hours, but after struggling with its cumbersome controls, you may be thankful to say goodbye to this scrapheap.
    • 30 Metascore
    • 30 Critic Score
    None of these games are completely terrible or broken, but the gameplay and presentation scream out that this compilation is an afterthought; a shameless cash-in.
    • 30 Metascore
    • 10 Critic Score
    Power Rangers Megaforce isn't just a bad game — though it most assuredly is a bad game — it's downright broken in places.
    • 29 Metascore
    • 40 Critic Score
    Ark: Survival Evolved, in its current state, is not the best port to grace Nintendo Switch. It is, however, a proper MMORPG survival game with a deep and rewarding crafting system and the potential for some brilliant online cooperation with your fellow survivors. There’s a palpable thrill to moving from simple stone tools to more advanced weaponry as you begin to master the crafting cycle, an experience no other game on Switch can offer right now. But its myriad technical problems – ranging from texture pop-in to substantial performance slowdown – mean you really are better off playing Ark on a different platform for the time being. Patches could solve some of these problems over time, but we can't help but feel this ambitious title will never run at an acceptable level on Nintendo's hybrid platform.
    • 29 Metascore
    • 30 Critic Score
    Get lost in something else on the eShop instead.
    • 28 Metascore
    • 10 Critic Score
    If you really want some 70's kung fu action, do yourself a favor: plunk down the cost of the Douglas tune and jump around your home, Wii Remote in hand, going "hiyaaaa!"
    • 28 Metascore
    • 30 Critic Score
    This one belongs in the litterbox.

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