netjak's Scores

  • Games
For 952 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 98 Disgaea 2: Cursed Memories
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
952 game reviews
    • 63 Metascore
    • 73 Critic Score
    Fairly forgettable. However, you cannot underestimate the fun it is when you get a few of your buddies together or hop online for some Xbox Live fun. Heck, if Big Bumpin' were offered on the Arcade, it would cost 320 points ($4), making it the cheapest XBLA game you could purchase. For this, I stress that this title is a tremendous value for those looking for some quick achievements and easy (and cheap) gameplay to jump into.
    • netjak
    • 63 Metascore
    • 42 Critic Score
    Perhaps if Sega spent more time refining the control scheme rather than coming up with a title screen design where AiAi encourages you to fondle his heart-shaped butt, they would have produced another classic in this quirky and otherwise fun series.
    • netjak
    • 63 Metascore
    • 75 Critic Score
    • netjak
    • 63 Metascore
    • 22 Critic Score
    A rather horrible game. Something this simple being so poorly designed is asinine.
    • netjak
    • 63 Metascore
    • 82 Critic Score
    If you want great arcade action with minimal thinking, then pick this game up. Because once you go Mech/Jet you never go back.
    • netjak
    • 63 Metascore
    • 83 Critic Score
    An impressively solid computer AI and overall gameplay makes Stacked possibly the best Texas Hold’em game, and possibly one of the best teaching tools on the market.
    • netjak
    • 63 Metascore
    • 65 Critic Score
    A pretty good job porting the game, but if you don't get into this game for the sake of make a run at the top of the leaderboard, or if you're not a shooter aficionado, you're probably not going to be to enthralled by this game.
    • netjak
    • 63 Metascore
    • 81 Critic Score
    If you dig "Dynasty Warriors," this is a must buy for you. If you dig "Panzer Dragoon Orta," this is a possible buy for you. (there are less Dragon specific sequences than there are DW style sequences.) [JPN Import "Drag-On Dragoon"]
    • netjak
    • 63 Metascore
    • 50 Critic Score
    For RPG purists, Evolution can barely break the mold of mediocre. Small frustrations end up being large problems. Issues like endless dungeons, no exploration and mind-numbing stories quickly become an anathema.
    • netjak
    • 62 Metascore
    • 43 Critic Score
    Making a game intended for children does not make poor game design OK. While children may indeed enjoy parts of Finding Nemo, it is likely it will greatly frustrate them in the long run, and frustration for frustration’s sake is simply no fun.
    • netjak
    • 62 Metascore
    • 42 Critic Score
    Sadly, this Sim game doesn't have much lasting value.
    • netjak
    • 62 Metascore
    • 52 Critic Score
    Overall, SRS is a fairly average racing game that seems to rely too much on its one gimmick of winning girlfriends and not enough on actually being a fun racer.
    • netjak
    • 62 Metascore
    • 63 Critic Score
    Republic is just the latest victim of a gaming epidemic: a very original and entertaining game, completely obliterated by a disastrous interface and useless features.
    • netjak
    • 62 Metascore
    • 67 Critic Score
    Odama is the third-best console game that involves rolling a giant ball over people. This is not the faint praise that it would initially seem to be, but neither is it the best of recommendations.
    • netjak
    • 62 Metascore
    • 88 Critic Score
    I was pleased to see that it played well, and far surpassed my expectations.
    • netjak
    • 62 Metascore
    • 45 Critic Score
    The game never truly matches the intensity of the show itself though, mostly because it's placed between seasons of the show which have already aired, so you know from the beginning that certain characters are going to be ok, even when their lives are supposedly threatened.
    • netjak
    • 62 Metascore
    • 37 Critic Score
    Nice eye candy, but without any substance. The features that made the PC version so addictive and well balanced are all gone, and what remains is only a shell of the original game, which is little more than an unresponsive electronic sandbox.
    • netjak
    • 62 Metascore
    • 35 Critic Score
    The game bases itself on immense amounts of repetition, which is an absolute dealbreaker. There is absolutely no reason to even rent this game; it's just not worth it.
    • netjak
    • 62 Metascore
    • 53 Critic Score
    With software as well as hardware fiercely competing for recognition, Crash falls far short of the mark and when compared to others in the genre looks pathetic.
    • netjak
    • 62 Metascore
    • 74 Critic Score
    A game that all serious puzzle fanatics were waiting for. It offers evil, sadistic brain exercises, which will prove challenging even for the most experienced gamers.
    • netjak
    • 61 Metascore
    • 39 Critic Score
    Games based on the Olympics have changed very little since the days of Epyx Summer games and Konami’s Track & Field series, and this is not a good thing.
    • netjak
    • 61 Metascore
    • 41 Critic Score
    For being something we celebrated so much, it's really just a mediocre game with one of the best tunes of all time, and that's not truly enough to be nostalgic about.
    • netjak
    • 61 Metascore
    • 30 Critic Score
    This was clearly rushed to market, and obviously not worth your time. The only question that remains is, "Would this actually have been any better if they did have more time?" My guess is that it probably wouldn't improve by much.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    There are plenty of ideas in this game that can be fostered into something that is not only cool and innovative, but contains great gameplay. As for now, there won't be many people who'll have the patience to deal with this game.
    • netjak
    • 61 Metascore
    • 40 Critic Score
    Aside from a weak combat system and poorly designed jumping puzzles, the game is just a tedious scavenger hunt that usually feels more like work than entertainment.
    • netjak
    • 61 Metascore
    • 66 Critic Score
    Kim Possible: Kimmunicator is short on replay and originality, but it is still a solid platformer for the next generation of gamers. The variety of levels and moves makes it more enjoyable than many similar titles.
    • netjak
    • 61 Metascore
    • 68 Critic Score
    Combat is frustrating noce you get multiple party members, basically because they don't do what you want them to do.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    Not only vastly overpriced, it is unnecessary as a boxed title at all. A patch download from the official site would be more than sufficient to offer the majority of improvements Play the World offers.
    • netjak
    • 61 Metascore
    • 30 Critic Score
    It does too good of a job in simplifying the game to the point where it's barely worth playing.
    • netjak
    • 61 Metascore
    • 60 Critic Score
    As it is currently, Spy Fiction is just going to be slumming with "Cy Girls," "Lifeline" and the rest of the gimmicky MGS look-alike also-rans.
    • netjak
    • 61 Metascore
    • 58 Critic Score
    Given the medium, that this is about as good as an FPS can be done on the PSP. (Aside from the retarded Tachikoma, and the ugly versions of the characters.) Which is to say, that nobody should ever, EVER make another FPS on the PSP. This game is proof of why it will never work.
    • netjak
    • 61 Metascore
    • 65 Critic Score
    Completing missions and putting together issues of the magazine were a lot of fun at first, but because there was so much repetition, they became more like chores rather than a pleasant diversion.
    • netjak
    • 61 Metascore
    • 45 Critic Score
    The only gaming use I can find for this would be to in a museum display for the worst use of video game licenses, or as a cautionary tale about the woes of rushing a product to market.
    • netjak
    • 61 Metascore
    • 48 Critic Score
    I think we're getting to the point where we're going to have to start paying Sega NOT to make games on their own.
    • netjak
    • 61 Metascore
    • 43 Critic Score
    Surprisingly solid in every technical aspect, which makes it all the more shame that it's falls so short in all the enjoyability aspects.
    • netjak
    • 61 Metascore
    • 48 Critic Score
    I enjoy certain parts of this game, however a big majority of the game is rather boring, and once you beat it, there's absolutely no reason to play it again.
    • netjak
    • 61 Metascore
    • 74 Critic Score
    While Rio may frustrate you to the point of losing your religion, the character interaction can and does make you forget she’s fake. The times the VR reminds you you’re playing a flawed game, and you remember Rio isn’t real you’ll still wish she was, and the ending is definitely worth it.
    • netjak
    • 60 Metascore
    • 40 Critic Score
    I don't see why Crave decided to just stick with twelve variants of poker and not include other variations which could have added weeks of replay value to the game.
    • netjak
    • 60 Metascore
    • 20 Critic Score
    The worst fighting game of all time. Worse than "Vs," even worse than Evil Zone. If you play it...I'm afraid you may lose your sense of taste.
    • netjak
    • 60 Metascore
    • 68 Critic Score
    Still, those who loved the original GoldenEye may find the improved controls, unique weapon set up and hectic environments worth checking out, at least as a rental.
    • netjak
    • 60 Metascore
    • 48 Critic Score
    So, just like Keanu Reeves, you may be able to save the world from impeding enemies, but he will not be there to save you when you realize how much time you've wasted playing this lackluster licensed title.
    • netjak
    • 60 Metascore
    • 68 Critic Score
    The rest of the game looked markedly sharper than the cutscenes, and that really bothers me.
    • netjak
    • 60 Metascore
    • 42 Critic Score
    It's just an hour or so of hitting the trigger button. It's tiring, while being mildly entertaining...but mostly just tiring. It's the type of game that is very, very easy to put down and walk away from, because you just don't want to hold the gun any longer.
    • netjak
    • 60 Metascore
    • 54 Critic Score
    Despite lame attempts at entertainment, the game feels more like work than anything else... If you want topless women and extreme sports together, you’d be better off buying a copy of Playboy and alternating reading it with runs of "Tony Hawk."
    • netjak
    • 60 Metascore
    • 71 Critic Score
    Despite the relative brevity of the experience, I can honestly say that Touch Detective is an excellent game to go through... but only once. It's disappointing that the game is so short, because the eccentric cases and endearing cast just deserve to have more than just a brief few hours in the spotlight.
    • netjak
    • 60 Metascore
    • 28 Critic Score
    One of the worst games you could buy this year. Imagine someone took the Mission Mode out of "Soul Calibur II," and sold it as a separate game for $50. That's Urban Reign.
    • netjak
    • 60 Metascore
    • 56 Critic Score
    The graphics are so-so, the gameplay is repetitive and often dated, the difficultly level is uneven, the controls are unoriginal and the sound is pretty dull. Yet despite all this, I found myself playing Asphalt a lot.
    • netjak
    • 60 Metascore
    • 70 Critic Score
    I think most people will find Generation of Chaos too tough to get into and end up overwhelmed by the amount of things they can do before they ever get settled into their own style of play.
    • netjak
    • 60 Metascore
    • 48 Critic Score
    Everything about The Sacred Cards, with the possible exception of the RPG overworld, is a step (if not several) backward from the standard that "The Eternal Duelist Soul" and "Stairway to the Destined Duel" established.
    • netjak
    • 59 Metascore
    • 40 Critic Score
    The game falls short of expectations, and will not appeal to anybody but the most hardcore adventure gamer.
    • netjak
    • 59 Metascore
    • 30 Critic Score
    I can't definitively say this is the worst RPG I've ever played. But this does make my Worst 5 of all time.
    • netjak
    • 59 Metascore
    • 78 Critic Score
    In the course of it's five levels, which are each separated into three sub-levels, MLF 2 provides the player with an excellent gameplay experience that tests their reflexes quite well. Although it cannot be compared to more hardcore shooters like "Zero Gunner 2" or "Mars Matrix," it's still a pretty good shooter.
    • netjak
    • 59 Metascore
    • 35 Critic Score
    The gameplay itself is clumsy and lends badly to the game's battles and the overall sound presentation was simply not too exciting. All I can say is avoid this game at all costs. Rule of Rose is no fun to play nor is it any fun to experience.
    • netjak
    • 59 Metascore
    • 48 Critic Score
    They seem to have missed a creative mind behind this project, who would design a more enjoyable gameplay, keep the story more coherent and make the game three times as long as it turned of to be.
    • netjak
    • 59 Metascore
    • 42 Critic Score
    If you see this game on the shelf, avoid it like the plague. I don’t care how big a fan you are of wrestling or how much you crave nostalgia, because there’s no lust great enough that should convince you to buy or rent this title.
    • netjak
    • 59 Metascore
    • 57 Critic Score
    Instead of building on everything that made "The Eternal Duelist Soul" a good game, they built upon everything that made "Forbidden Memories" a mediocre game, and then added enough additional confusion and frustration to the game to make it nearly unplayable for all but the most rabid of Yu-Gi-Oh! fans.
    • netjak
    • 59 Metascore
    • 40 Critic Score
    It’s obvious that the game is garbage, but what makes it worse is the blatant descent from the developers. Everything from the “sweet still shots” to the marketing of how great the “low level combat” was is all a complete lie and Digital Impressions should be ashamed for using cheap tactics merely to sell a few copies of their game.
    • netjak
    • 59 Metascore
    • 57 Critic Score
    The AI and combat was the first street to the road to nowhere. The second biggest flaw was the straight-edged linear gameplay.
    • netjak
    • 59 Metascore
    • 56 Critic Score
    It is very short and even those that do enjoy it will most likely be left wanting more.
    • netjak
    • 59 Metascore
    • 85 Critic Score
    I have played this game online for months on end and it's probably the best $20 that I have spent on a Live title.
    • netjak
    • 58 Metascore
    • 63 Critic Score
    I realized that in addition to a good interface, story and puzzles, I needed a matching presentation to fully enjoy the game. Unfortunately, this is not the case, and Black Mirror thus ranks barely above average.
    • netjak
    • 58 Metascore
    • 28 Critic Score
    I can't recommend that anyone pick up this game, not even fans of the game in arcades.
    • netjak
    • 58 Metascore
    • 47 Critic Score
    This is one of those games that you’ll put in your CD jacket after its initial play-through, and one that will remain there, flipped-over many times as you look for a good game to play in subsequent months and years.
    • netjak
    • 58 Metascore
    • 72 Critic Score
    Ultimately, Diplomacy is no fun at all when you are playing by yourself, but a bit better when playing with others over a network.
    • netjak
    • 58 Metascore
    • 65 Critic Score
    Is it worth the twenty-bucks? Without hesitation I say "yes". Is it the same value as a "Serious Sam"? Nopers.
    • netjak
    • 58 Metascore
    • 30 Critic Score
    There's a code you can enter to unlock all the FMVs so you can just rent it for a day, input the code, and then return it. Don't say Alkaiser never did nothing for his peoples.
    • netjak
    • 58 Metascore
    • 59 Critic Score
    If you’ve already tracked down four remotes, you might as well leave this game on the shelf; you’ll get at least as much enjoyment out of the game that came with the console.
    • netjak
    • 58 Metascore
    • 40 Critic Score
    To make matters worse, there are long loading times in the game. Mega Man X7 is one of those games where the player will be afraid to press the wrong button on the menu screens, because doing so will lead to much waiting and thumb-fiddling.
    • netjak
    • 58 Metascore
    • 60 Critic Score
    Offers enough value to justify its purchase. However, it does not improve the original game, and only fixes some balancing issues that were introduced by the first expansion.
    • netjak
    • 58 Metascore
    • 50 Critic Score
    About as flat, mediocre, and average as a game can be. Underachieves throughout.
    • netjak
    • 57 Metascore
    • 45 Critic Score
    If you're a fan of Final Fantasy VII, do yourself a favor, pretend that this doesn't exist and hope that if a remake ever does happen, that it gets done under the care of someone else.
    • netjak
    • 57 Metascore
    • 55 Critic Score
    A gigantic disappointment. The gameplay is boring, the graphics are boring, and everything else is just plain boring. Even the multiplayer, when it WAS playable without all the debilitating slow-downs, was boring.
    • netjak
    • 57 Metascore
    • 41 Critic Score
    Between the silly design flaws, lack of challenge, and short length, Black Monday would be better off being called an expansion pack for a Grand Theft Auto game - and even that would be over-praising the game. While the story flow is incredibly clever, the lousy characters are a deterrent to it.
    • netjak
    • 57 Metascore
    • 49 Critic Score
    It quickly becomes apparent, though, that there is actually very little depth.
    • netjak
    • 57 Metascore
    • 50 Critic Score
    The game feels rushed and cheap. With the wide variety of games to choose from in the PS2 library, it would be strange to even give a recommendation to rent this game.
    • netjak
    • 57 Metascore
    • 68 Critic Score
    The elements of a fun and hugely successful game are here, Bandai and Capcom. You've just got to want to put some cash and effort into making it something more than a retread.
    • netjak
    • 57 Metascore
    • 60 Critic Score
    It oozes character from every pore, yet bends rather than breaks the steadfast conventions of the FPS. For this reason, a partiality towards the Dredd franchise is not just a recommendation, but a practical requirement when playing the game.
    • netjak
    • 57 Metascore
    • 73 Critic Score
    Decent graphics and superb sound put you right in the middle of an engaging story (which stems all the way from the first Myst), but the horrendous and continuing loading issues will have you severely distracted.
    • netjak
    • 57 Metascore
    • 57 Critic Score
    Lack of challenge, mediocre presentation, and unfriendly driving simulation makes DDA an unworthy contender in the racing game genre.
    • netjak
    • 57 Metascore
    • 55 Critic Score
    A solidly mediocre crossover fighting game. Hardcore fans of SNK's works may enjoy this one, as may folks who have no fighting games on their XBox. As for the average gamer, pass.
    • netjak
    • 57 Metascore
    • 50 Critic Score
    There is no attempt at a quality title at all, this is a rushed copycat job in every way shape and form.
    • netjak
    • 57 Metascore
    • 47 Critic Score
    Nice try, Atari...but the only thing you guys killed was your own credibility.
    • netjak
    • 57 Metascore
    • 32 Critic Score
    An absolute mess.
    • netjak
    • 57 Metascore
    • 63 Critic Score
    Due to the game being a budget title, I am willing to overlook the bad voice-overs, weak character animation and technical problems. However, the game fails when it comes to balance.
    • netjak
    • 57 Metascore
    • 65 Critic Score
    A good way for Sega to make up for the whole "we canned the Dreamcast because it wasn't popular in the US, but we had some really good titles on it that the US liked" thing.
    • netjak
    • 56 Metascore
    • 54 Critic Score
    As much time that actually went into the game (almost an embarrassing amount of time), the game felt unpolished like you were playing a beta version of it.
    • netjak
    • 56 Metascore
    • 77 Critic Score
    If this game had managed to seriously advance the overarching plot of Fullmetal Alchemist, this would have been a great romp that would engage newcomers in addition to pleasing fans of the show. As is, this game certainly has the engine to be fun, but didn’t quite live up to its potential.
    • netjak
    • 56 Metascore
    • 78 Critic Score
    But the fact is, I've never seen the concept handled so well. Despite the fact that you can't tune an individual Borg (like you could do in Custom Robo), you can build such a dizzying array of different lineups that this game has so much more playability than almost any other Gamecube action game.
    • netjak
    • 56 Metascore
    • 38 Critic Score
    This game had its day in the sun, in the mid-80s. It's one of those games that should have been left there. Gyruss' tube control and display mechanics do not translate over well to an analog stick and a distant TV display.
    • netjak
    • 56 Metascore
    • 53 Critic Score
    The game, much like the movie gets passed off as uninspired, and a reason to have some explosions. If you're cool with that, you'll be cool with this.
    • netjak
    • 56 Metascore
    • 45 Critic Score
    There are fun moments to be had - I’ll give the game that much - but you’ll have to wade through a sea of mediocrity if you want to find them. And in the end, it just isn’t worth the effort.
    • netjak
    • 56 Metascore
    • 64 Critic Score
    Definitely a more realistic gladiator experience than that found in Shadow of Rome, but it comes off as being rather stale.
    • netjak
    • 55 Metascore
    • 26 Critic Score
    It’s a sad waste of programming, and I still shower twice daily in the hopes that the stench of the game will come off. It’s ultimately like a fungal infection on DVD – foul-smelling, painful, and a relief to dispose.
    • netjak
    • 55 Metascore
    • 33 Critic Score
    Something of a tragedy. It is a game hindered by far more than just bad graphics; controlling “the X-Men’s most dangerous weapon” is far from fun, and borders on infuriating.
    • netjak
    • 55 Metascore
    • 59 Critic Score
    A game that already has a limited target audience and it is further restricted by its one-dimensional gameplay.
    • netjak
    • 55 Metascore
    • 20 Critic Score
    One of the big problems with making a cheap side-scroller is with the addition of garbage AI, the game is just a lot of run from Point A to Point B, with the beat-up people areas providing barriers.
    • netjak
    • 55 Metascore
    • 73 Critic Score
    Decent graphics and superb sound put you right in the middle of an engaging story (which stems all the way from the first Myst), but the horrendous and continuing loading issues will have you severely distracted.
    • netjak
    • 55 Metascore
    • 70 Critic Score
    Unfortunately, the touch screen is not as accurate as a mouse and I don’t even want to get started about the glitch - if it had happened any more often than it did, then I would be unable to recommend this game.
    • netjak
    • 55 Metascore
    • 45 Critic Score
    An audio and visual mess, bottom line.
    • netjak
    • 55 Metascore
    • 43 Critic Score
    The load times in Boomstick are really bad, taking almost up to 3 minutes to load the game up when I first started playing. It got a little bit faster after that, but not by much and still was about a 1 1/2 - 2 minute load time before getting to play.
    • netjak

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