MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 62 Metascore
    • 70 Critic Score
    James Bond 007: Blood Stone sports a good gameplay both in the action and racing sections, but its short duration and the unsatisfying story keep it from being a true must have for every Bond fan.
    • 64 Metascore
    • 70 Critic Score
    A worthwhile adventure that, while it does not reach the heights of the first episode, does not disfigure in comparison to Telltale's heavy legacy, with a mix of compelling new characters, dialogues that often crack a smile and an art direction worthy of the saga's fame.
    • 73 Metascore
    • 70 Critic Score
    S.T.A.L.K.E.R. 2: Heart of Chornobyl feels like a two-sided coin. On the one hand it offers one of the best open world experiences to be found in an FPS, but on the other it has significant technical problems. We still recommend playing it and not being put off by some of the obstacles, because it is an experience worth trying.
    • 42 Metascore
    • 70 Critic Score
    Bloodforge isn't a game for anyone, starting from its gory, desaturated visuals to its highly difficult gameplay. Too bad that some flaws, like a bad saves management and imprecise controls, help to steer it more towards a frustrating experience rather than a challenging and rewarding one.
    • 73 Metascore
    • 70 Critic Score
    Red Faction Guerrilla: Re-Mars-tered Edition doesn't do anything to fix the problems in the original game, but its physically simulated destruction still feels fresh and funny, resulting in a decent open world experience.
    • tbd Metascore
    • 70 Critic Score
    An intriguing and compelling historic tactical sim, with a deep scenario reproduction and lots of units to use. The base contents can offer hours of enjoyment, but be prepared to pay a lot to play all the scenarios, sold as DLCs.
    • tbd Metascore
    • 70 Critic Score
    If you love cycling and you're used to the kind of team tactics needed in such races, Cyanide's new game will surely satisfy you. Don't expect a standard sports game though, as it's more akin to a tactical RPG/management game. On the downside, we get very forgettable graphics and improvable multiplayer modes.
    • 73 Metascore
    • 70 Critic Score
    A visually awesome experience with fascinating landscapes and great animations, but a little bit on the boring side gameplay-wise. More variety in the combat mechanics and some more care on camera and map design would have greatly benefited the game.
    • 74 Metascore
    • 70 Critic Score
    A pleasant game, reminding us of glories of the past but with evident technical limits.
    • 65 Metascore
    • 70 Critic Score
    A good tie-in for Disney-Pixar's flic, entertaining and well-balanced for kids.
    • 62 Metascore
    • 70 Critic Score
    Ubisoft's spin-off trilogy ends with a controversial episode. It keeps the great art style and many of the mechanics from the previous games, but its second half is filled with overly difficult, punishing and frustrating sections, something not every player will have the patience to endure. Its many contents and references to Assassin's Creed lore, however, make it a good buy for fans of the series.
    • 67 Metascore
    • 70 Critic Score
    2K improved some aspects of the franchise like roster size and the very good Univers mode, but the absence of a proper story mode and of the Showcase mode is taking its toll on the game.
    • 61 Metascore
    • 70 Critic Score
    The new Star Wars games shines for its awesome graphics and refined controls, but it's not enough to overcome a boring and short story and very repetitive gameplay.
    • 73 Metascore
    • 70 Critic Score
    Outriders is a very well thought-out shooter, with a gameplay capable of satisfying both solo and in co-op, and good looting and progression mechanics. Too bad for the many connection problems that plagued it so far, making it pretty much impossible to play with friends. Once these problems have been addressed, just consider this review score increased by 1.
    • 65 Metascore
    • 70 Critic Score
    A Zuma-like tile-matching video game, with an effective gameplay also due to a couple of new ideas. It could have been greatly benefited by a more inspired artistic design.
    • 75 Metascore
    • 70 Critic Score
    Lumini lacks in variety, challenge and longevity, but it makes up for it with a relaxing and fascinating side-scrolling experience, with nice gameplay mechanics and pleasant sceneries.
    • 66 Metascore
    • 70 Critic Score
    A funny puzzle adventure filled of british humor, but with some control inaccuracies and a bit too much repeated contents despite it lasting only two hours.
    • 71 Metascore
    • 70 Critic Score
    Despite its good gameplay and the charming art style, Battleborn fails in giving players enough motivation to stay in its arenas once every hero and level has been tried.
    • tbd Metascore
    • 70 Critic Score
    An atypical 1vs1 futuristic racer with an addictive one-hour tournaments structure. Too bad it lacks more complexity and depth: it could have strived for much better results.
    • 70 Metascore
    • 70 Critic Score
    Razor’s Edge manages to fix many of NG3's flaws, except the bad plot. Still not amongst the best action games of the last years and absolutely not up to par with the first two games in the series, it's however a pleasant experience for Ryu Hayabusa's fans.
    • tbd Metascore
    • 70 Critic Score
    A nice kart game for kids, with a lot of contents and solid gameplay. A good choice for every Ben 10 fan.
    • tbd Metascore
    • 70 Critic Score
    My Hero Academia: All's Justice brings Bandai and Byking’s fighting saga to a close with mixed results. Reliving the final story arc is thrilling for fans, supported by a large roster and accessible yet rewarding combat. Team Up Missions add welcome variety, though many ideas lack polish. Primarily suited for dedicated followers, it hints at a future installment that could fully realize the series’ potential.
    • 66 Metascore
    • 70 Critic Score
    A nice and entertaining retro platformer, very short but with a good price point to balance it and some funny jokes.
    • 61 Metascore
    • 70 Critic Score
    An original brawler with a funny English humor and an acrobatics-based combat system. It ends up being a bit too repetitive and with an uninspired level design, but it's definitely capable of delivering an handful of hours of entertainment.
    • 69 Metascore
    • 70 Critic Score
    Aftercharge offers us a fresh and original asymmetric multiplayer experience, with an entertaining gameplay. Too bad for its lack of variety, though: one mode and two small maps are a bit too little to keep people interested, so we can only hope in a good influx of post-launch content.
    • 73 Metascore
    • 70 Critic Score
    Towerborne impresses with its stunning art direction and simple, lighthearted, and intuitive gameplay, but it leaves the impression that, in the transition to its final form, it lost something along the way, resulting in a game that’s less engaging and captivating than it was during its early access period. The result is a title that’s visually stunning and enjoyable to play, but less immersive than it could have been.
    • 74 Metascore
    • 70 Critic Score
    An intriguing and challenging minigolf-flavored puzzle game, with a satisfying gameplay and a nice steampunk aroma. Too bad for the several technical problems that detract from its overall value.
    • 74 Metascore
    • 70 Critic Score
    If you're looking for a game to expressly play with your online friends, Evolve will please you with an innovative multiplayer experience. But its pretty generic and forgettable maps and overall lack of edge could tire you and your friends pretty quickly.
    • 72 Metascore
    • 70 Critic Score
    Monster Energy Supercross 25 offers a refined gameplay, strong of a new bike physics management and dynamicity of the tracks, succeeding in always giving us exciting and fun races. It unfortunately stumbles on a technical realization that leaves a bit of a sour taste and a certain lack of willingness to dare, but it still remains an excellent Supercross game.
    • 60 Metascore
    • 70 Critic Score
    Crackdown 3 nails the increased sense of power while evolving our agents and it's got satisfying combat and platforming, but it feels too outdated, or maybe underdeveloped, in many areas. Its forgettable multiplayer component doesn't help either.
    • 70 Metascore
    • 70 Critic Score
    Just Cause 4 keeps on with the series' tradition of over-the-top explosive action, thanks to an even more refined physics engine and lots of new tools at Rico's disposal. Unluckily, though, it fails on propelling the series to higher grounds, mainly due to a very repetitive mission structure, bad AI and a predictable plot.
    • 68 Metascore
    • 70 Critic Score
    Cloudberry Kingdom offers lots of content and some interesting ideas with a potentially infinite longevity, but you should consider it only if you aren't afraid of an overly difficult and punishing game.
    • 74 Metascore
    • 70 Critic Score
    Visually and artistically, The Flame in the Flood is one of the most fascinating experiences in recent months, but it sports a rather predictable and unoriginal gameplay. It's basically a classical survival game with crafting and resource management, but everything turns out to be quite boring on the long term, due to an excessive grinding too. Absolutely not a bad game and survival games lovers could appreciate it, but gameplay-wise it could have been more refined.
    • 59 Metascore
    • 70 Critic Score
    Many new features, a great longevity and a vast and varied characters roster makes this the best game yet in the Dynasty Warriors franchise.
    • 77 Metascore
    • 70 Critic Score
    Need for Speed: Hot Pursuit Remastered keeps all the traits of the simple and immediate original arcade racer, but it can feel a bit too simple for modern gamers. Technically it's a very good porting though, and if you aren't looking for a too deep or varied experience, it can still be very enjoyable.
    • 75 Metascore
    • 70 Critic Score
    The Crew Motorfest manages to entertain with an incredible range of vehicles, beautiful scenery and a large number of races, but the sense of déjà vu compared to Forza Horizon 5 is constant and it should have dared more to escape from the shadow of Playground Games' title. Too bad, also, for some choices that undermine its essence, such as the inclusion of more simulative elements in a purely arcade context or the impossibility of using our own vehicles in playlist races.
    • 75 Metascore
    • 70 Critic Score
    Not A Hero: Super Snazzy Edition offers great style and humor, but with a repetitive and not so brilliant gameplay.
    • 72 Metascore
    • 70 Critic Score
    Ancestors: The Humankind Odyssey presents us an intriguing survival paleoanthropological simulation, where we can tangibly live the evolutionary mechanics that brought the early primates to become us. This comes with a fair share of repetitiveness and frustration though, making the experience only advisable to the most patient gamers.
    • tbd Metascore
    • 70 Critic Score
    A nice mash-up of '80s rock-based rhythm game and shooter that could have aimed higher if it wasn't for the many technical problems and uncalibrated difficulty.
    • 72 Metascore
    • 70 Critic Score
    Thymesia sports a compelling story coupled by an intriguing souls-like combat system, but it's constrained by excessively linear levels and complete lack of any dubbing. Regardless, if you're looking for a challenging action game, you should definitely give it a chance.
    • 71 Metascore
    • 70 Critic Score
    Even if maintaining many of World Tour features, thus being surely an entertaining title per se, Guitar Hero: Greatest Hits seems a game we could do without, especially given the very short time - a month - from the GH: Metallica release. For the people who already owns GH: World Tour, it would have been surely better to get these songs as DLCs rather than paying 59 Euros for a compilation that will hardly 100% satisfy anyone; if you're instead approaching the series for the first time, we suggest to buy Guitar Hero: World Tour so that you'll be able to enjoy the vast downloadable songs library too.
    • 54 Metascore
    • 70 Critic Score
    MUD's immediate and very arcade experience could disappoint the most serious gamers, but the great number of teams, bikes, riders and tracks coming from the MX1 and MX2 licenses are enough to attract every motocross lover.
    • 73 Metascore
    • 70 Critic Score
    MotoGP 17 feels a bit outdated due to its underwhelming graphics and some A.I. problems, but it delivers lots of content for every motorcycle racing lover.
    • 73 Metascore
    • 70 Critic Score
    A fascinating voyage in the Tarahumara culture and Chihuahua environments, partially offset by a bit tedious fights and too-restricted exploration.
    • 60 Metascore
    • 70 Critic Score
    Naruto to Boruto: Shinobi Striker marks a bold new direction for Naruto games, trying to innovate the brand with a new kind of fighting game. Unluckily it falls short on its objective though, due to a lack of content and the omission of a proper story mode. However it's got some very interesting features and a fresh gameplay approach, so it's definitely worth a try buy Naruto and fighting games lovers.
    • 71 Metascore
    • 70 Critic Score
    The King's Bird sports an awesome art style and some very interesting gameplay mechanics; it fails to meaningfully evolve the initial concept though, ending up in a rather repetitive experience, and with some control problems too.
    • tbd Metascore
    • 70 Critic Score
    Deliver At All Costs is a fun, chaotic break from heavier blockbusters, a perfect pick when you're after destructive entertainment. Its concept and writing are solid, and the execution feels refreshingly original, though limited by a modest budget. Still, for its price, it offers a quirky, enjoyable ride packed with roadside mayhem and just enough intrigue to keep things interesting.
    • 66 Metascore
    • 70 Critic Score
    Despite its interesting premise and good artistic design, Song of the Deep fails to deliver the metroidvania experience we hoped for, with a too heavy backtracking and enduring and boring battles. It's by no means a bad game and fans of the genre should be able to enjoy it, but this is not the Insomniac Games' Ori and the Blind Forest we hoped for.
    • 70 Metascore
    • 70 Critic Score
    An interesting idea with some charming visuals, but with a too linear and basic gameplay.
    • 65 Metascore
    • 70 Critic Score
    Brawlout is a technically solid platfighter with some cool characters and special guests, but it lacks depth and variety to keep us entertained.
    • 66 Metascore
    • 70 Critic Score
    Shredders is an ambitious indie game, characterized by some too many edges but with the great quality of offering a snowboarding game that conveys passion for this discipline. The extremely complex control system can lead to some frustration, but those who have the patience to overcome a few too many failures will be rewarded with satisfaction and a lot of fun.
    • 68 Metascore
    • 70 Critic Score
    Brink is a shooter suited exclusively for lovers of team-based online play; it's got a solid gameplay and good class differentiation, but it lacks a proper involving single player campaign, reduced to a mere sequence of botfights in the same few multiplayer arenas.
    • 72 Metascore
    • 70 Critic Score
    A surprisingly well done and fun game, which would have better benefited from a full story mode and online play.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange: Reunion drives us through a nostalgic trip back in time, bringing Max and Chloe together again in a comfortable and familiar adventure. However, its heavy reliance on recycled assets, overly conservative gameplay, and a lack of true narrative courage prevent it from reaching the emotional heights of its predecessors.
    • 62 Metascore
    • 70 Critic Score
    A great stylish 8-bit look is coupled by an effective but a bit generic gameplay, at its best when playing in local co-op.
    • 71 Metascore
    • 70 Critic Score
    Way of the Hunter is a good hunting simulator that presents the player with excellent gameplay and full freedom for those who do not want to follow the events of the story. It does not convince, however, on the technical front, with dated graphics, pop-up issues and frame-rate drops regardless it's a current-gen-only game.
    • 75 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure: All-Star Battle R is more than just a remaster, with many new contents and meaningful gameplay improvements with more technical fights and the 60 fps frame rate. Too bad we can't say the same about its online multiplayer gameplay, which can feel almost unplayable due to the delay-based netcode. All in all, this would be an advised buy only if you're planning alone or in local multiplayer.
    • 80 Metascore
    • 70 Critic Score
    A frantic and very entertaining cooking game, but only if played in local co-op. Its single player mode feels too chaotic and frustrating, limiting the game's appeal to parties with friends.
    • 66 Metascore
    • 70 Critic Score
    DCL - The Game manages to accurately simulate the real racing drone experience, with great drone set-up depth and realistic controls. Its lack of tutorials/aids and too few and limited modes might make it difficult to approach by newcomers, but any DCL fan should try it.
    • 69 Metascore
    • 70 Critic Score
    Magna Carta II revealed to be a good J-RPG, especially thanks to the excellent combat system: pleasant, deep and never frustrating. Unfortunately a mediocre overall realization and quite boring dialogues pulled down our evaluation of the game. If you're used of this kind of games, you could be surprised by it.
    • 69 Metascore
    • 70 Critic Score
    This is the Police 2 improves on the first game formula adding a welcome new tactical mode and adding more variety to our tasks, delivering again a good narrative experience. It still falls in some of the original game problems, like an excessive repetitiveness and a somewhat messy difficulty. If you liked the original game, though, this is a suggested buy.
    • 68 Metascore
    • 70 Critic Score
    Too heavy on microtransactions and too slow on player progress, Crossout shows an entertaining and solid gameplay, even if some uncomfortable control choices are frankly unexplainable. All in all, being it a free-to-play game, it surely deserves a try.
    • 71 Metascore
    • 70 Critic Score
    A very ambitious space simulator, with lots of contents to discover and unlock. Too bad for its messy menus and poor design choices, hurting its managerial aspects and leaving the very straightforward combat sections as the best part of the game.
    • 68 Metascore
    • 70 Critic Score
    In Between makes us live the drama of a common person struggling with a relentless and lethal disease: a story about rage and desperation as much as hope and love for life, capable of making us meditate on our lives' true priorities. All this is narrated through a brilliant and highly challenging, but often frustrating due to an imperfect control system, physics based puzzle-platformer game.
    • 62 Metascore
    • 70 Critic Score
    A funny and mobile-like game, capable of delivering several hours of casual - and a bit repetitive - enjoyment.
    • 69 Metascore
    • 70 Critic Score
    Deliver Us Mars appears to be a step backward, especially graphically/technologically and on the variety front, compared to its predecessor, but it remains an experience telling an exciting story, with a deep theme and a chilling soundtrack. If you love more "sci" than "fi" space settings and you're willing to forgive a few flaws in order to experience a story that will satisfy you all the way to the ending, this is definitely a title to consider.
    • 69 Metascore
    • 70 Critic Score
    A very successful blend of management, base building and FPS mechanics, partly ruined by an unbalanced and frustrating rogue-like component.
    • 79 Metascore
    • 70 Critic Score
    Dead Rising 2: Case Zero offers us a great taste of what we'll find in Dead Rising 2, even if it ends up being too short.
    • 66 Metascore
    • 70 Critic Score
    A funny adventure for kids and grow-ups, with a great accuracy level to the original cartoon.
    • 69 Metascore
    • 70 Critic Score
    A direct and technically good HD remaster of the 2003 game, from which it inherits the great sense of humour and longevity, but also flaws like the troublesome camera and controls, together with low quality sound. If you discovered Rayman only with the Origins game and want more of it, it's a suggested buy.
    • 66 Metascore
    • 70 Critic Score
    Call of Cthulhu won't set new standards or be recalled like one of the greatest Lovecraftian games, but it manages to deliver an interesting story (even if with a bit too many plot holes) and a very atmospheric investigative adventure.
    • 71 Metascore
    • 70 Critic Score
    My Hero: One's Justice faithfully recreates Horikoshi's characters and movesets, but it feels a bit too basic and unbalanced for a fighting game, resulting in a game suited only for the manga's bigger fans.
    • 75 Metascore
    • 70 Critic Score
    NFS Rivals presents some good ideas, with a good enemy AI and bright visuals, but it gets partially ruined by an unstable frame rate and a general sense of repetitiveness in the game structure.
    • 66 Metascore
    • 70 Critic Score
    A solid investigative adventure with one of the most famous and charismatic literary characters.
    • 67 Metascore
    • 70 Critic Score
    Doom 3 still manages to give us some great emotions, but it didn't age too well and the always present flashlight just worsens the general feeling.
    • 50 Metascore
    • 70 Critic Score
    A simplistic and light action-RPG, giving up on loot and deep systems in favor of lighthearted co-op action. Some design choices feel a bit too archaic and it's got some performance problems during the most crowded moments, but it can deliver an entertaining experience.
    • 64 Metascore
    • 70 Critic Score
    A nice take on the usual RPG formula, with a great story and good graphics even if the the gameplay and combat system fail to fully persuade.
    • 75 Metascore
    • 70 Critic Score
    Kerbal Space Program amazes for the great freedom given to the player and the highly accurate physics simulation, but it unluckily stumbles on the porting aspect, with very uncomfortable controls and lots of bugs.
    • 68 Metascore
    • 70 Critic Score
    Daymare: 1998 is an ambitious survival horror game, balanced between old school mechanics and innovation and with an original plot rich of references to the 80s. Its good story and inventory management system clashes with a shaky technical production and some uneven difficulty spikes especially with puzzles, but it's overall a likeable game that every fan of the classic survival horror series should give a chance.
    • 70 Metascore
    • 70 Critic Score
    A game full of interesting ideas, but blandly developed. Its only strengths lie in the brilliant environments and good enemy/boss design, but all of this gets obscured by a tedious combat system and climbing sections, while the Memory Remix and Remembrane parts ended up being overly scripted and not really satisfying. Shortness is also a problem.
    • 69 Metascore
    • 69 Critic Score
    This last re-edition of the game adds too few changes to be considered by who already owned the Ultimate edition on Xbox 360. If you never played it, you'll get a very enjoyable fighter but with a bit too many online problems.
    • 45 Metascore
    • 69 Critic Score
    A somewhat exciting and absorbing game mainly thanks to its frenetic action and huge combos. However it's only suited for fans of this genere.
    • 64 Metascore
    • 69 Critic Score
    F1 2015 lays good foundations for the series future on new consoles, but it still needs a lot of work. Too many bugs and the absence of the Career mode, one of the most loved in previous games, make it hard to suggest it even to the biggest Formula One fans.
    • 81 Metascore
    • 68 Critic Score
    Lost Records: Bloom & Rage tells a coming-of-age tale that takes too long to get off the ground, spending far too much time on slow dialogue and not too engaging scenes. The nostalgic element and the general story are appealing, but we feel the lack of a greater element of interactivity or a different rhythm in the narrative. I suggest waiting for the release of the second part of the story, so as to better evaluate a possible purchase and enjoy the whole story without interruptions.
    • 62 Metascore
    • 68 Critic Score
    Ghost Recon Breakpoint introduces many new feature but fails to properly develop any of them, resulting in an unconvincing game with some nice ideas, made more interesting only when played in co-op with friends.
    • 66 Metascore
    • 68 Critic Score
    It's got the great Tony Hawk's classic gameplay and good online support, but with too little in the way of content and no local multiplayer it's a half-successful revival.
    • 62 Metascore
    • 68 Critic Score
    Despite the evident technical limits, this was an entertaining game with an interesting mix of first person view and point-and-click gameplay. If you're missing the old graphical adventures you could evaluate buying it, maybe at budget price.
    • 67 Metascore
    • 68 Critic Score
    Airheart mixes shoot'em and roguelike mechanics with a very nice art style, but unlikely standard roguelikes it feels over-punishing when we're beaten, making us lose hours of precious progress, and it's way too easy to accidentally shoot at civilians thus being targeted by overwhelming police forces. It would benefit from some balancing.
    • 66 Metascore
    • 68 Critic Score
    Skully introduces a very satisfying "rolling" gameplay mechanic in nice prehistoric environments, but it's when it tries to diverge from it, giving us an anthropomorphic form and adding puzzles and platforming sections, that it fails. The problematic camera doesn't help, either.
    • 69 Metascore
    • 68 Critic Score
    A nice one-button game, easy to learn but very tough to master, with powerful drum n bass tracks and a nice art design. Too bad for a too extreme trial and error structure and some serious collision issues.
    • 63 Metascore
    • 68 Critic Score
    Dangerous Golf tries to recreate Burnout's Crash mode charm, but it unluckily fails to recreate both its variety and tactical depth, without even mentioning its huge frame-rate problems. What's left is a nice party game to play with friends, but you'll probably quickly forget it.
    • 57 Metascore
    • 68 Critic Score
    Born from a valid and interesting idea, Submerged lacks in execution bringing us a scarcely detailed and too repetitive world, even if it can deliver some stunning panoramas.
    • 62 Metascore
    • 68 Critic Score
    Wanted: Weapons of Fate combines interesting gameplay ideas with an highly cinematic style, creating an enjoyable experience even if a little repetitive. Unfortunately, its merits get overshadowed by its four hours longevity, more adequate to a Live Arcade game than to a full price retail game.
    • 70 Metascore
    • 68 Critic Score
    Playing the first levels in SEGA's new platformer makes us hope for a finally solid and funny Sonic successor, but our hopes get shattered when the difficulty rises, with serious control and level design problems that make it more a frustrating experience than challenging one. A real pity: Tembo is a real charmer, and he deserved a better game for its debut.
    • 47 Metascore
    • 68 Critic Score
    Naughty Bear finally finds its proper home on XBLA, with a new customization system and its usual strong humor.
    • tbd Metascore
    • 68 Critic Score
    UFO Robot Grendizer: The Feast of the Wolves is a partly successful nostalgia operation: it succeeds in giving strong emotions to those who lived through the golden age of Japanese robot cartoons, but unfortunately has major technical flaws, with delays in the control system and graphical slowdowns.
    • 61 Metascore
    • 68 Critic Score
    Wanted: Dead is only half a successful experiment. The idea of mixing the shooter genre with the hack'n'slash action game one is good, but it is dwarfed by the shallowness of some of the mechanics, a substandard technical realisation and problematic balancing.
    • 65 Metascore
    • 68 Critic Score
    Weakless brings some interesting and thought-provoking ideas on the table, but those ideas feel underdeveloped and the overall experience is too short, especially considering the launch price.
    • 66 Metascore
    • 68 Critic Score
    The Sinking City offers a captivating Lovecraftian detective adventure, with some good mechanics but hindered by a too repetitive gameplay and a lacklustre technical production.
    • 65 Metascore
    • 68 Critic Score
    Based on an interesting idea - a shooter with just one shot/bullet available - Wondershot proves to be funny for local play with friends but lacks variety and depth to keep people going back at it over time.

Top Trailers