Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 78 Metascore
    • 70 Critic Score
    No matter what you think of the original games these are an excellent trio of remasters, that will please existing fans and help to create new ones.
    • 82 Metascore
    • 80 Critic Score
    An admirably excellent slice of DLC that shares the same high production values as the original and adds plenty of unique features of its own.
    • 80 Metascore
    • 80 Critic Score
    It’s no wonder that Lumines Remastered still feels as excitingly addictive as it ever did. A light polishing of features and presentation is very welcome, but it’s the original marriage of gameplay and music that shines the brightest.
    • 75 Metascore
    • 70 Critic Score
    Life Is Strange gets a major upgrade in terms of visuals and dialogue, but even with all-new characters the same charm and emotional heart shines through.
    • 68 Metascore
    • 70 Critic Score
    Probably the best ever use of the Jurassic Park licence in a video game, marred by repetition and exploitable systems.
    • 82 Metascore
    • 80 Critic Score
    A single-player expansion for Splatoon 2 may not seem a particularly appealing idea but this inspired slice of DLC expands the whole franchise in a number of surprising ways.
    • 75 Metascore
    • 70 Critic Score
    Probably the best Mario Tennis game since the N64 era, but the trick shots can still frustrate and the story campaign is a disappointment.
    • 76 Metascore
    • 70 Critic Score
    A relatively original and enjoyably bizarre puzzler, that seems more at home on 3DS than Switch but still offers plenty of seafood-themed fun for everyone.
    • 75 Metascore
    • 80 Critic Score
    A fantastically original racer that goes out of its way to offer unique play modes without alienating anyone that just wants a fun arcade experience.
    • 70 Metascore
    • 70 Critic Score
    An inspired use of the usual vampire clichés with some fascinating moral decisions to make, that always impact the game world and its combat in unexpected ways.
    • 37 Metascore
    • 30 Critic Score
    Hell itself comes to video games, in the form of disturbingly explicit imagery and unbearably dull gameplay.
    • 75 Metascore
    • 80 Critic Score
    There’s a disappointing lack of museum features, but you can’t really argue with 50 classic Mega Drive games, online play, and a surprisingly generous price tag.
    • 81 Metascore
    • 80 Critic Score
    A worthy celebration of one of the most important franchises in gaming, although by leaving out Street Fighter’s console heritage there are a few gaps in the content.
    • 88 Metascore
    • 90 Critic Score
    Treasure’s cult 2D shooter remains as uniquely entertaining as always and works extremely well on the Nintendo Switch.
    • 82 Metascore
    • 80 Critic Score
    A strangely successful mix of genres that plays both a mean pinball and a highly competent game of Metroidvania, and all wrapped up in some utterly charming presentation.
    • 75 Metascore
    • 70 Critic Score
    It’s tense and interesting and while it lacks the polish of some board game conversions – Ticket To Ride or Antihero for example – and is a bit too easy in solo mode, it plays a fine card game.
    • 77 Metascore
    • 80 Critic Score
    Beautifully presented and ingenious throughout, Supertype is a uniquely oblique take on word play.
    • 72 Metascore
    • 60 Critic Score
    The gentle sound effects and nicely judged art style create an unusual atmosphere and one that encourages quiet exploration. It’s a singular but short-lived experience, and unfortunately one that doesn’t afford much replayability. It’s also riddled with bugs that regularly force you to replay entire sections.
    • tbd Metascore
    • 70 Critic Score
    It’s a strangely meditative process though, thanks to the plinky-plonky music and ambient sound effects; along with the slow pace of the game supplying an almost ASMR feeling as you fiddle about with the number of spots on each hexagonal tile to get them to add up, whilst feeling absolutely no time pressure whatsoever. It’s a great little game, even if it occasionally dances over the fine line between tranquillity and dullness.
    • tbd Metascore
    • 60 Critic Score
    The deadpan humour is complemented by deliberately B-movie style acting, but the formula-making mechanic is undermined by ever-stricter time limits which make it feel like a chore well before its relatively brief eight acts are finished. On the plus side, half its profits go to charities actually searching for a cure for cancer.
    • 82 Metascore
    • 80 Critic Score
    With its splendid mock 16-bit graphics (that come complete with a simulated CRT mode), chiptunes, a save system that lets you continue but resets your score, and an easy difficulty that gives you three layers of recharging shield, it’s tough but fair in the way that modern versions of old school shooters tend to be. This is a quality offering and easily amongst the best available for touchscreen devices.
    • tbd Metascore
    • 60 Critic Score
    It’s an interesting mix, and despite moments that require ultra-specific placement of Magibot’s power circles, and a fair bit of dodgy translation into English, this is a mostly successful blend of mental and dexterity-based challenges.
    • 83 Metascore
    • 90 Critic Score
    Its rapid-fire sequence of perfectly designed puzzles is a constant source of joy, as is its simple and elegantly-designed interface.
    • 57 Metascore
    • 50 Critic Score
    Despite its good looks and offbeat content, the process of winning rapidly becomes too fiddly to be much fun.
    • 69 Metascore
    • 40 Critic Score
    One of the least-demanded Nintendo sequels of recent years has relatively high production values but it’s still a dull, repetitive mix of tower defence and overly-simplistic action.
    • tbd Metascore
    • 70 Critic Score
    G30
    Mysterious, whimsical and intriguing, this is one to take your time over.
    • 84 Metascore
    • 90 Critic Score
    A mediocre remaster of an all-time classic, but by the mere act of fixing (most of) the frame rate problems this becomes the definitive version of one of the decade’s most influential video games.
    • 78 Metascore
    • 60 Critic Score
    A considerable improvement on Quantic Dreams’ previous work, and while the storytelling is still flawed its tale of abused androids feels very human.
    • 73 Metascore
    • 60 Critic Score
    A deeply disappointing sequel that devolves from a perfectly judged mix of rhythm action and platforming to an unfairly difficult slog that’s not nearly as clever as it thinks it is.
    • 80 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.

Top Trailers