Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 67 Metascore
    • 60 Critic Score
    A predictably flawed Switch port which works fine in terms of gameplay but loses a lot of the spectacle and stress-free enjoyment to frustrating frame rate issues.
    • 82 Metascore
    • 80 Critic Score
    2K had little choice but to listen to its community following the damage done last year but they’ve rebounded with possibly their best-ever title.
    • 58 Metascore
    • 50 Critic Score
    An unlikely sequel that ultimately struggles to find its place among today’s line-up of more polished and more established alternatives.
    • 75 Metascore
    • 80 Critic Score
    It’s only a small step forward from the last game but this is the most successful attempt so far to modernise Tomb Raider, even if the storytelling still has problems.
    • 79 Metascore
    • 80 Critic Score
    At last, the realistic, Aim-controlled multiplayer military sim PlayStation VR owners have been dreaming of.
    • 86 Metascore
    • 70 Critic Score
    Old school to a fault, but fans of the series – and anyone else that appreciates its honest charms – will find much to love in this simplistic but heart-warming role-player.
    • 63 Metascore
    • 40 Critic Score
    Staggeringly beautiful at times, with some wonderfully imaginative art design, but this sci-fi oddity is a lot more entertaining to watch than it is to play.
    • 87 Metascore
    • 70 Critic Score
    The best Spider-Man game ever made… but only just, since it fails to move the superhero video game genre forward in any important way.
    • 79 Metascore
    • 80 Critic Score
    The perfect football sim for playing your mates or tackling online but major AI flaw renders the offline experience boring and uninspiring.
    • 80 Metascore
    • 70 Critic Score
    Still one of the best entries in the series, but the comparisons to Monster Hunter: World are not kind – especially as this is essentially just a 3DS port.
    • 83 Metascore
    • 80 Critic Score
    A welcome return to health for the Theme Hospital concept, with a fine mix of engrossing strategy and sardonic humour.
    • 89 Metascore
    • 90 Critic Score
    An almost perfectly formed strategy game, that hides near infinite variety and depth beneath its deceptively simple presentation.
    • 92 Metascore
    • 100 Critic Score
    One of the best computer role-playing games ever made works just as well on consoles, with a staggering level of complexity and flexibility but still a very accessible sense of fun.
    • 73 Metascore
    • 60 Critic Score
    A pleasingly straightforward co-op shooter, whose lack of complications will be seen as either a blessing or a curse depending on your requirements as a gamer.
    • 81 Metascore
    • 70 Critic Score
    Might & Magic: Clash Of Heroes is remade as a highly engaging free-to-play touchscreen gem.
    • 83 Metascore
    • 80 Critic Score
    Only a small improvement on the first game but this is still one of the most original Metroidvanias around, in terms of both its setting and its gameplay.
    • 75 Metascore
    • 70 Critic Score
    Yu Suzuki’s classics remain as unique and fascinating today as they ever were, if you can tolerate the painfully slow pacing and wooden dialogue.
    • 79 Metascore
    • 80 Critic Score
    We’re always wary of neo-retro games that just try to copy what already exists but Tanglewood is fascinating for the fact that a game like this could’ve existed back in the Mega Drive era but nobody thought to make it. But whether you take this as a lesson in changing trends in game design or simply a homage to a beloved console Tanglewood is a real triumph. We’re glad the Mega Drive isn’t dead and we take this as proof that it really can live forever – not only in our hearts but also on Steam.
    • 80 Metascore
    • 80 Critic Score
    A great high-concept adventure that borrows liberally from old school Zeldas but has plenty of unique ideas of its own.
    • 73 Metascore
    • 70 Critic Score
    An inspired XCOM clone, whose spy movie atmosphere inspires an emphasis on stealth rather than action – which is a good job given the somewhat flawed combat.
    • 72 Metascore
    • 60 Critic Score
    An uninspiring beginning to Clementine’s final story but there’s enough potential in the plot, and the more cinematic visuals, to leave hope that it’ll end better than it started.
    • 64 Metascore
    • 40 Critic Score
    A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.
    • 76 Metascore
    • 70 Critic Score
    A slight disappointment after the surprise hit of Stick It To The Man, but still one of the best modern day equivalents to LucasArts style comedy and puzzling.
    • 89 Metascore
    • 80 Critic Score
    Still one of the most beautiful video games ever created, not to mention the best Zelda game that never was.
    • 87 Metascore
    • 80 Critic Score
    One of the best made Metroidvanias of recent years, but despite all the clever inspiration taken from other games it’s a shame it doesn’t have more unique ideas of its own.
    • 81 Metascore
    • 90 Critic Score
    A delicious mix of old school multiplayer gaming and modern convenience, with a sequel that improves the original recipe in all the right ways.
    • 82 Metascore
    • 80 Critic Score
    If you want a 2D Dark Souls it’s hard to imagine FromSoftware doing much better than this, even if it has too few original ideas of its own.
    • tbd Metascore
    • 60 Critic Score
    There’s not much to it, but what’s there is made so perfectly that it can prove hard to put down.
    • 78 Metascore
    • 80 Critic Score
    There are ads to watch in return for gems and a fair few inducements to spend cash, but it’s a hugely involving and well-made game that does an amazing job of refining the classic MegaTen template into gameplay compact enough to be playable between train stops.
    • 83 Metascore
    • 70 Critic Score
    It’s a battery annihilator, especially with the graphics settings turned up, and it needs some balance tweaks – casual mode offers no challenge, while hard and expert are possibly a little too slow burn – but this is the nearest we’ve ever been to a proper touchscreen city builder.

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