Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 82 Metascore
    • 80 Critic Score
    A classic arcade racer that was always ahead of its time and seems both refreshing, and thoroughly modern, even now.
    • 83 Metascore
    • 70 Critic Score
    A slightly underwhelming end to the legend of Kazuma Kiryu, but the changes in gameplay and graphics do hold a lot of promise for the future.
    • 73 Metascore
    • 40 Critic Score
    Kirby’s games never seem fair on the enemies but this tiresome and poorly balanced co-op platformer offers little chance of fun for them or you.
    • 60 Metascore
    • 60 Critic Score
    A relatively competent remaster collection but the games are so old now that, without a full remake, newcomers will struggle to understand how they became so beloved.
    • 47 Metascore
    • 30 Critic Score
    One of the most ineffective reboots of recent history, with a game that seems purposefully designed to undermine the unique qualities of the Scribblenauts series.
    • 82 Metascore
    • 70 Critic Score
    Even without microtransactions, loot boxes manage to spoil another potentially classic game, although the core combat and co-op atmosphere still shine through.
    • 79 Metascore
    • 80 Critic Score
    The mash-up between 2D shooter and roguelike works surprisingly well, with a game filled to bursting with imaginative weapons and winning presentation.
    • 45 Metascore
    • 20 Critic Score
    A shockingly poor attempt to make a VR military shooter, that barely seems to work in any aspect and unwittingly exposes just how limited VR gaming can be.
    • 80 Metascore
    • Critic Score
    We’re not giving this bonus episode a score because it’s only an hour long, and it will mean nothing to anyone that hasn’t played all the other episodes. But we strongly recommend both series to anyone that enjoys slow-burning interactive storytelling. We just warn you that, emotionally speaking, it’s going to be a rough ride – for you and the characters.
    • 50 Metascore
    • 30 Critic Score
    If you are an old school Fear Effect fan it’ll be obvious the developers are too, but despite the changes this is no better than either of the PlayStation originals.
    • 68 Metascore
    • 70 Critic Score
    Watching paint dry really can be entertaining, in this relentlessly cheerful mix of platformer and interactive colouring book.
    • 37 Metascore
    • 20 Critic Score
    One of the worst games of the generation, but at least it’s an interesting failure – with almost comical attempts to mimic everything from Max Payne to Silent Hill.
    • 68 Metascore
    • 80 Critic Score
    An excellent remaster of an unappreciated classic from the PC’s golden age, whose unique mix of genres seems more novel than ever.
    • 85 Metascore
    • 80 Critic Score
    As a junior UFO recently arrived on Earth, you need to find a job helping people using your giant mechanical claw. So begins this charming grabbing and balancing game, with graphics and soundtrack that will take you straight back to the best of the SNES. Mechanically perfect, but also fastidious in its attention to detail, each level’s three medals, awarded for completing specific details within each puzzle, elevate it to an entirely new plane, forcing you to think and practise enough to get everything right in a game with surprising and joyous hidden depths. The game is also notable for being the work of Kirby and Super Smash Bros. creators HAL Laboratory, who many assume are owned by Nintendo but are in fact an independent company.
    • 82 Metascore
    • 70 Critic Score
    Although not a game in any conventional sense, more a work of interactive fiction, Florence is about falling in love, its protagonist drifting through the tedium of adult existence before meeting the love of her life. From the mild awkwardness of their first date, to moving in, daily routine, arguments and beyond, your part in each scene sometimes amounting to no more than scrolling through its practically wordless pages, but making you feel a part of its story in a way that graphic novels and films can’t. At only 30 minutes long and with little replay value, this is not for everyone, but its unique emotional journey is an experience that stays with you.
    • 75 Metascore
    • 60 Critic Score
    Wonderfully surreal and revelling in its Germanic roots, Lichtspeer starts with the god of light replacing your puny human fists with a light spear to hurl at the faces of a relentless onslaught of winged horses, penguins, giants, zombies and, in the case of the first boss, an insane biker Viking. You’ll earn plenty of LSD, which apparently stands for Licht Standard Denomination, to spend in the shop in order to expand your ‘uber fantastisch Lichtpowers’. Despite never taking itself seriously, the action quickly gets hectic, your accuracy with the lichtspeer and its various upgrades is strenuously tested, revealing some limitations in the touchscreen controls.
    • 87 Metascore
    • 70 Critic Score
    With a warm but whacky sense of humour, this is a Tycoon-style game that has you managing a blacksmithing business staffed by spuds. Set them to work forging weapons with stats that appeal to the selection of heroes that inhabit each of the game’s towns; the better the correlation, the more they’ll pay and the better their XP, adding to your shop’s fame and letting you expand your operation. It’s a polished product, even if it does eventually feel a bit repetitive, and the fact that it’s a PC port makes some of the text so tiny that those playing on phones will be reaching for a magnifying glass.
    • tbd Metascore
    • 20 Critic Score
    Rogue Hearts is a dungeon crawler in which your hero stalks the hallways of its randomised levels smashing absolutely everything to reveal tiny, incremental quantities of gold and occasionally fighting monsters using melee weapons, magic, and a selection of special moves. Unfortunately, the dungeons are unerringly dreary, the relentless smashing of furniture, appalling translation of its turgid dialogue, and poorly explained mechanics add to an overwhelming sense of futility. To make matters even worse it monetises like a free-to-play game despite costing actual money. It’s peculiarly awful and you should on no account download this catastrophic mess.
    • 80 Metascore
    • 70 Critic Score
    In Dissembler you swap tiles in a grid to match three or more of the same colour, which then disappear. Your job is to clear each board, a process that involves making considerable use of the game’s unlimited undo button as you tinker with tactics to make sure you leave no square behind. The puzzles are elegantly designed, the interface simple and the ratchet and click noise as you swap tiles is so satisfying it’s almost a game in itself. There’s also a pleasing sense of progression, and before too long you’ll be spotting promising patterns of squares before you’ve even made your first move.
    • 88 Metascore
    • 80 Critic Score
    Transplanting its action from the snow of Alto’s Adventure to a desert makes less difference than you might imagine to this beautiful-looking, almost meditative sandboarding game. Sharing a great deal with the first outing, you’ll once again be sliding down undulating, procedurally-generated terrain, popping tricks, hopping over rocks, chasms and bonfires and occasionally racing stray lemurs. Its perpetual magic hour lighting and immaculately drawn visuals complement the serene action, in which you can now wall-ride to extend your chain of tricks, even if players of the original may feel they’ve seen much of this before.
    • 90 Metascore
    • 90 Critic Score
    An almost perfectly formed strategy game, that hides near infinite variety and depth beneath its deceptively simple presentation.
    • 85 Metascore
    • 80 Critic Score
    One of the most impressive PlayStation VR games so far, in terms of both its technical achievements and the sheer joy of playing it.
    • 60 Metascore
    • 40 Critic Score
    The flawed original is already showing its age, but this poor quality Switch port is Payday 2 at its very worst.
    • 60 Metascore
    • 50 Critic Score
    Not the Metal Gear fans will be used to in terms of either quality or action. But despite a few interesting highlights, it’s just too boring to get very angry about.
    • 82 Metascore
    • 80 Critic Score
    A milestone in fast action VR games, which solves most of the problems with motion sickness while also being an excellent first person racer.
    • 80 Metascore
    • 80 Critic Score
    An unexpectedly brave attempt to once again rewrite the rules on Pac-Man, resulting in another near-classic arcade experience.
    • 69 Metascore
    • 50 Critic Score
    A well-crafted remaster but this ancient real-time strategy has little to offer modern gamers, especially when the sequel is already readily available.
    • 70 Metascore
    • 60 Critic Score
    Fe
    Shallow mechanics hide a game that is much more simplistic than it first appears, but this is still a passingly entertaining take on a 3D Metroidvania.
    • 63 Metascore
    • 50 Critic Score
    The original SNES classic deserves better than this overpriced and undercooked remake, which fails to recreate the original’s ‘90s charm.
    • 69 Metascore
    • 70 Critic Score
    It won’t be for everyone, for various reasons, but if nothing else Kingdom Come proves that a role-playing game doesn’t have to rely on fantasy to keep you interested.

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