Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 68 Metascore
    • 60 Critic Score
    In six months’ time it may well make its mark, but for now Battleborn’s mix of genres suffers from too little content and too much repetition.
    • 68 Metascore
    • 60 Critic Score
    You’re Rock Gunar, sole survivor of your unit and last bulwark against the extraterrestrial onslaught in this Aliens sentry-gun simulator. Illuminated by the flickering muzzle flash of your gun and the explosions generated by grenades, Molotov cocktails, and one highly combustible species of alien, your job is to aim high or low to take out herds of xenomorphs advancing along the floor, walls, and ceiling. It’s all a little bit mindless, but the upgrade path has a satisfying grind to it, and the chiptunes and faux 16-bit pixel art style are a winning combination.
    • 68 Metascore
    • 50 Critic Score
    There are some innovative ideas here but poor balancing, restrictive matchmaking and too little content overwhelm the positives.
    • 68 Metascore
    • 60 Critic Score
    An impressively silly mishmash of game styles and historical references that still manages to entertain despite its lack of depth and variety.
    • 68 Metascore
    • 40 Critic Score
    FromSoftware’s first VR game is full of interesting ideas but very little entertainment, with frustrating storytelling and tiresome puzzles.
    • 68 Metascore
    • 50 Critic Score
    As shameless a clone of Geometry Wars as you could ever hope to see. But fairly good fun all the same.
    • 68 Metascore
    • 60 Critic Score
    Its B-movie charm is beginning to sag and this revamp of the Xbox 360 hit fails to make the most of its enhancements – or charge an appropriate price for them.
    • 68 Metascore
    • 40 Critic Score
    Even committed fans are likely to be disappointed by this lazy and largely unnecessary rehash.
    • 68 Metascore
    • 50 Critic Score
    Some of the best 2D artwork ever seen in a video game, married to a spitefully difficult game whose main gameplay gimmick only manages to make it more frustrating to play.
    • 68 Metascore
    • 50 Critic Score
    Extreme video game nostalgia enters the world of VR but the novelty can’t excuse the sub-par gameplay and repetitive humour.
    • 68 Metascore
    • 70 Critic Score
    It perfectly fulfils its brief of being a new Banjo-Kazooie game in all but name, but Yooka-Laylee’s reliance on nostalgia may struggle to find new fans.
    • 68 Metascore
    • 60 Critic Score
    A surprisingly high quality tie-in, which for once acts as a good introduction to gaming for youngsters.
    • 68 Metascore
    • 50 Critic Score
    It looks amazing but baffling design decisions suck every ounce of fun out of this disappointing sequel.
    • 68 Metascore
    • 80 Critic Score
    As unique a vision as video gaming has ever seen and one able to use even its many incompetencies to entertain and surprise.
    • 68 Metascore
    • 50 Critic Score
    The original 3DS game is sacrificed on the altar of microtransactions and grubby monetisation, almost erasing any sense of fun in the process.
    • 68 Metascore
    • 70 Critic Score
    There are spikes to avoid, water-filled areas that make your eyeball buoyant, enemies with shields and others that intermittently catch fire, falling rocks, sticky web-firing spiders, mid-level bosses, actual bosses, and lots more to spice up this highly unusual ocular adventure.
    • 68 Metascore
    • 70 Critic Score
    Impressively well produced and extremely playable, but there are few changes from last year and the microtransactions are still obnoxious.
    • 68 Metascore
    • 50 Critic Score
    It’s certainly not the worst Gauntlet revamp there’s ever been, but there’s too little substance or variety to satisfy either new fans or old.
    • 68 Metascore
    • 60 Critic Score
    An improvement on the first game, but this still lacks the variety and thrills to be considered a true top gun.
    • 68 Metascore
    • 70 Critic Score
    Probably the best portable football game there’s ever been, but it’s not really FIFA 18 and the limited online options drastically limit its appeal.
    • 68 Metascore
    • 70 Critic Score
    The most enjoyably one-note VR game for a long time, that turns its simplicity into a virtue and whose cathartic ultra-violence is strangely therapeutic in these difficult times.
    • 68 Metascore
    • 70 Critic Score
    At first a HD remake of Wii Sports seems a faintly ludicrous idea but the game is still a great introduction to gaming, and to the potential of motion controls.
    • 68 Metascore
    • 70 Critic Score
    It's inconsistent and never quite fulfils its potential but this is far more inspired than it first appears and one of the best Wii games of the year.
    • 68 Metascore
    • 70 Critic Score
    It doesn't get everything right, and its low budget is obvious at times, but this is still one of the most unique and ambitious racers of the generation.
    • 68 Metascore
    • 60 Critic Score
    Shallow and repetitive it might be, but this new mobile game can prove surprisingly tense and recreates the atmosphere of the first film very well.
    • 68 Metascore
    • 30 Critic Score
    A deeply disappointing co-op shooter that squanders its excellent graphics on a bland and repetitive attempt to make a sci-fi Diablo.
    • 68 Metascore
    • 60 Critic Score
    A surprisingly competent 2D fighter, but one whose presentation and muted combat will restrict it only to hardcore fans.
    • 68 Metascore
    • 30 Critic Score
    Dumbing down Mario Party sounds impossible, but this strips out every ounce of fun or thought from the concept to create the most vapid Nintendo game ever.
    • 68 Metascore
    • 60 Critic Score
    Whether you know it best as Puzz Loop or Zuma this is an imaginative variation of the puzzle formula, even if it's a self-consciously weird one.
    • 68 Metascore
    • 40 Critic Score
    A disappointing sequel that only compounds the failures of the original, while also featuring Double Fine’s least amusing script so far.
    • 68 Metascore
    • 60 Critic Score
    As fearlessly unconventional as the rest of Suda51’s work, but even existing fans will have trouble deciphering the hidden depths beneath the surface level of surrealism.
    • 68 Metascore
    • 50 Critic Score
    A competently made but disappointingly inferior follow-up to the excellent AI: The Somnium Files games, featuring mediocre puzzles and an uncharacteristically simple mystery for a game with Kotaro Uchikoshi’s name in the credits.
    • 68 Metascore
    • 60 Critic Score
    It's a perfectly competent strategy role-player, but one lacking any real personality or imagination.
    • 68 Metascore
    • 40 Critic Score
    There are some fun ideas here, and Arkedo are clearly a very talented team, but this action platformer is neither as amusing nor as fun as it likes to think.
    • 68 Metascore
    • 50 Critic Score
    The Age of Discovery has enough excitement and intrigue to fill a hundred video games, just not this timid and repetitive strategy game.
    • 68 Metascore
    • 40 Critic Score
    Mixing Pac-Man with Metroid seems like an enjoyably strange idea at first, until you realise just how bland and unimaginative the end result is.
    • 68 Metascore
    • 60 Critic Score
    The move into 3D has produced some staggeringly pretty visuals, but when it comes to the controls and running time this usually enjoyable action puzzler suffers badly as a result.
    • 68 Metascore
    • 50 Critic Score
    A terrible disappointment given the Wii original, with some very sloppy use of Kinect and more bugs than Fallout: New Vegas.
    • 68 Metascore
    • 70 Critic Score
    An enjoyably distinctive survival game, in terms of gameplay, visuals, and an unusually affecting story.
    • 68 Metascore
    • 40 Critic Score
    Serious Sam is looking seriously tired, with a new sequel that makes only the most perfunctory attempt to doing anything new for the franchise or shooters in general.
    • 68 Metascore
    • 50 Critic Score
    The return to Rapture is a self-indulgent and unnecessary one, that combines Irrational’s previous two games into an unsatisfying new whole.
    • 68 Metascore
    • 60 Critic Score
    A good HD remake but the game itself doesn’t really warrant the attention, with too many unfulfilled promises that even its sequels failed to make good on.
    • 68 Metascore
    • Critic Score
    It’s unclear how much Nintendo is going to market Labo as an educational toy but it certainly has great value as such. It not only stimulates artistic urges but making full use of each of the Toy-Con garages feels like the most entertaining science lesson ever. The potential seems limitless and while Labo may not be a video game – and in that sense will provide little relief to Switch owners looking for something new to play – it could well be the next big thing. For big kids as well as little ones.
    • 68 Metascore
    • 60 Critic Score
    Shallow, repetitive and easy, but this Ninja Gaiden clone is also mad as a hatter - and that helps a lot.
    • 68 Metascore
    • 60 Critic Score
    Mario turns property tycoon in a relatively successful alternative to Monopoly, but a very disappointing crossover.
    • 68 Metascore
    • 50 Critic Score
    Never has so promising a game been ruined by such a perversely high difficultly level, which is a crying shame given the gorgeous 2D art.
    • 68 Metascore
    • 50 Critic Score
    The characterisation and presentation continue to impress, but they've yet to be emancipated from the repetitive and shallow gameplay.
    • 68 Metascore
    • 40 Critic Score
    The cinematic atmosphere is highly impressive throughout, but that's about the only thing that is in this weirdly inconsistent 2D survival horror.
    • 68 Metascore
    • 50 Critic Score
    A terminally flawed experience but there are enough good ideas to hint at an action spin-off that could have been every bit as good as the real XCOM games.
    • 68 Metascore
    • 80 Critic Score
    An excellent remaster of an unappreciated classic from the PC’s golden age, whose unique mix of genres seems more novel than ever.
    • 68 Metascore
    • 50 Critic Score
    Need For Speed is back to being a bland, middle-of-the-road racer - one so uninteresting it's hard to get too upset at th e shamefully short running time.
    • 68 Metascore
    • 50 Critic Score
    Carefully engineered sniper action that’s let down by frequent departures into close combat, exposing weak gunplay and a lack of polish.
    • 68 Metascore
    • 60 Critic Score
    One of the scariest video games ever made, or at least it is for the first few hours – before it succumbs to wearying repetition and frustratingly unfair set pieces.
    • 68 Metascore
    • 50 Critic Score
    A horrible waste of a strong narrative, whose politically-charged storytelling is squandered on a dull and horrendously repetitive GTA clone.
    • 68 Metascore
    • 50 Critic Score
    Being closer to a traditional video game does more harm than good, in a game that is all too proficient at making anarchic mayhem seem boring.
    • 68 Metascore
    • 60 Critic Score
    Half-broken and needlessly obscure, but if you have the patience this challenging survival game can be extremely satisfying – and it’ll be even better when it’s finished.
    • 68 Metascore
    • 60 Critic Score
    Game starved rally fans will welcome it all the same but this low tech racing sim has a bit too much room for improvement.
    • 68 Metascore
    • 60 Critic Score
    A shot for shot remake of the original - and therefore one of the most pointless makeovers of the year.
    • 68 Metascore
    • 70 Critic Score
    As blatant a clone as has ever been seen, but although it does nothing better than Dark Souls it does do some things almost as well – and is certainly more accessible.
    • 68 Metascore
    • 70 Critic Score
    A staggeringly detailed flight simulator with a wealth of new craft and aviation challenges, that now works like an actual video game – but the technical shortcomings are still noticeable and frequent.
    • 68 Metascore
    • 70 Critic Score
    Probably the best ever use of the Jurassic Park licence in a video game, marred by repetition and exploitable systems.
    • 68 Metascore
    • 60 Critic Score
    The jokes and plot twists are more bizarre than ever, but even they don’t always hit their mark – and without them this is an even less interesting gameplay experience than its parent game.
    • 68 Metascore
    • 60 Critic Score
    There’s some mild improvement on last year’s game but the Madden franchise still feels lost, with too little depth and too many bugs.
    • 68 Metascore
    • 70 Critic Score
    A highly original indie action puzzler, with some wonderfully minimal visuals and a uniquely beguiling atmosphere.
    • 68 Metascore
    • 70 Critic Score
    Solid realisations of some superb, underexposed games from the heyday of the 2D shooter genre, that illustrate the immediate legacy of R-Type and the coming of the Metal Slug games.
    • 67 Metascore
    • 60 Critic Score
    A very peculiar online shooter that manages to be both quietly original and shamelessly derivative all at the same time. It does have dinosaurs in it though and that counts for a lot.
    • 67 Metascore
    • 50 Critic Score
    Another disappointing slice of downloadable content, with little of what made the main game great.
    • 67 Metascore
    • 60 Critic Score
    Indefensibly shallow and repetitive, but still great fun for Simpsons fans and nostalgic arcade goers in general.
    • 67 Metascore
    • 50 Critic Score
    Borderlands 2D sounds like a good idea on paper, and this certainly looks the part, but it's an experience as vacuous and unrefined as its protagonists.
    • 67 Metascore
    • 30 Critic Score
    A remake that is loyal to a fault when it comes to honouring the original, with gameplay and design mechanics that were barely acceptable 21 years ago, let alone now.
    • 67 Metascore
    • 40 Critic Score
    Another wasted survival horror sequel, that ruins its chance to make proper use of the GamePad and turns fear of the unknown into fear of the same old thing.
    • 67 Metascore
    • 50 Critic Score
    The visual look of the game is novel and fun, but underneath it is a shallow and only intermittently enjoyable dungeon crawler.
    • 67 Metascore
    • 50 Critic Score
    A disappointing follow-up to Limbo and Inside that lacks the same complexity of plot and puzzles, and yet struggles surprisingly poorly with the move to 3D.
    • 67 Metascore
    • 70 Critic Score
    Its heroine may be the only thing that's not rough around the edges, but this is another fascinating mess by Suda51 and a great arcade style actioner.
    • 67 Metascore
    • 60 Critic Score
    Possibly the scariest 12-rated game ever made, although the attractive visuals are better designed than the poorly balanced difficulty.
    • 67 Metascore
    • 50 Critic Score
    Another retro platformer that doesn’t deserve such lavish new presentation, where everything has been improved apart from the gameplay.
    • 67 Metascore
    • 50 Critic Score
    A fun reminder of how first person shooters used to be, but the opportunity to marry the best of the old and the new has been studiously avoided.
    • 67 Metascore
    • 30 Critic Score
    Despite the return of Zipper this repeats all the same mistakes of the last game and seems even more old-fashioned and generic as a result.
    • 67 Metascore
    • 40 Critic Score
    The semi-real-time battles are fun but a lack of depth soon dulls your enthusiasm for this limp Fire Emblem wannabe, as the rest of the game is taken up by tedious, choice-free conversations and lengthy cut scenes.
    • 67 Metascore
    • 60 Critic Score
    The closest thing so far to a 3D Angry Birds game, but although the Kinect controls are fine it's the gameplay and visuals that need adjusting.
    • 67 Metascore
    • 60 Critic Score
    Simultaneously better and worse than you’d expect, with some fun co-op and detective elements but weak combat and muddled storytelling.
    • 67 Metascore
    • 60 Critic Score
    It’s altogether too authentic to the rules of the film but despite its slow-motion gameplay and contrived scenarios it’s hard to imagine a better Quiet Place video game than this.
    • 67 Metascore
    • 60 Critic Score
    A predictably flawed Switch port which works fine in terms of gameplay but loses a lot of the spectacle and stress-free enjoyment to frustrating frame rate issues.
    • 67 Metascore
    • 60 Critic Score
    One of the most original survival horrors of modern times, held back by a leaden pace and controls.
    • 67 Metascore
    • 60 Critic Score
    A textbook Gameloft release, with an impressive facsimile of Counter-Strike et al. at a fraction of the price - and with a fraction of the inspiration.
    • 67 Metascore
    • 60 Critic Score
    A stodgy middle episode for what is still a promisingly unique slice of downloadable content, but its true worth won’t be clear until the final episode.
    • 67 Metascore
    • 60 Critic Score
    Felix moves beautifully, and the game’s narrated by the eternally sonorous Patrick Stewart, but it suffers from a patchy difficulty level, supplying five-ish hours of mildly frustrating and often repetitive puzzling.
    • 67 Metascore
    • 40 Critic Score
    An occasionally interesting attempt to update the Double Dragon formula, which understands the appeal of the original but fails to offer any longevity or variety.
    • 67 Metascore
    • 60 Critic Score
    A small improvement on the last game but until the issues with the artificial intelligence and other bugs are fixed Sniper Elite will always be off target.
    • 67 Metascore
    • 50 Critic Score
    Turok may have been state-of-the-art in 1997 but today both its graphics and its gameplay feel virtually prehistoric.
    • 67 Metascore
    • 60 Critic Score
    Definitely one of the lesser Lego titles, and yet still a fun co-op game with plenty of charm – and more new ideas than many of is stablemates.
    • 67 Metascore
    • 60 Critic Score
    A cute woodland survival game that looks like an illustrated children’s book but has a few too many rough edges to make full use of its charming setting.
    • 67 Metascore
    • 50 Critic Score
    A jumbled mess that’s trying to be at least three different types of game at once, drowning out the enjoyable combat with a tsunami of repetition and meaningless loot.
    • 67 Metascore
    • 60 Critic Score
    A stylish blend of rhythm action and dungeon crawler that misses a beat when it comes to satisfying gunplay.
    • 67 Metascore
    • 50 Critic Score
    An underwhelming finale to what has been a consistently disappointing season of Batman adventures, with weak storytelling and bland visuals.
    • 67 Metascore
    • 70 Critic Score
    The hack, slash, and loot world of Diablo is brilliantly re-engineered for a small screen but the fun, initial progression is offset by a grinding endgame and/or eye-wateringly costly microtransactions.
    • 67 Metascore
    • 60 Critic Score
    An absolutely terrible version of an enduringly excellent game that has no business being on the Wii.
    • 67 Metascore
    • 60 Critic Score
    The next gen space combat simulator now plays almost as good as it looks, even if there are still many more improvements needed.
    • 67 Metascore
    • 60 Critic Score
    A disappointment given the quality of the first volume, and although the new Mercenaries-eque mode is fun the two story missions are not.
    • 67 Metascore
    • 50 Critic Score
    A horribly generic Japanese role-player that has no glaring flaws but fails to offer a single interesting new idea or character of its own.

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