Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 79 Metascore
    • 70 Critic Score
    A seemingly impossible port is carried off surprisingly gracefully, with the old school shooter action working very well as a handheld game.
    • 79 Metascore
    • 70 Critic Score
    Even for those that would never normally dream of playing a basketball sim this is a great game, although it's best played in small doses.
    • 70 Metascore
    • 70 Critic Score
    An inspired use of the usual vampire clichés with some fascinating moral decisions to make, that always impact the game world and its combat in unexpected ways.
    • 79 Metascore
    • 70 Critic Score
    One of the few successful attempts to mix politics and gaming is far more entertaining than you'd think.
    • 78 Metascore
    • 70 Critic Score
    Irredeemably shallow but effortlessly entertaining, this unexpected tribute to a lost genre will make a beat ‘em-up fan of anyone.
    • 81 Metascore
    • 70 Critic Score
    A heartbreaking ending to a fascinatingly ambitious interactive story, that handles the build-up to its final dilemma with impressive confidence and heart.
    • 87 Metascore
    • 70 Critic Score
    By Nintendo standards this is no classic, but by anyone else's it's a fun and accessible 2D platformer.
    • 85 Metascore
    • 70 Critic Score
    One of the best Kirby games ever made and while the formula hasn’t changed as much as it first seems it’s also one of the most enjoyable co-op titles of recent years.
    • 72 Metascore
    • 70 Critic Score
    The best portable Silent Hill game never made with great first person combat and impressive presentation.
    • 83 Metascore
    • 70 Critic Score
    A competent but shallow and overfamiliar attempt to replicate Assassin’s Creed style open world adventure in the world of 13th century samurai.
    • 82 Metascore
    • 70 Critic Score
    We do sometimes, even if it is briefly, get the feeling we're playing a classic PES game from the series. Still rough around the edges though.
    • 73 Metascore
    • 70 Critic Score
    An appealing riff on the Pokémon role-playing formula which, while a little too safe, has enough small deviations and improvements to justify its existence.
    • 73 Metascore
    • 70 Critic Score
    A spruced up, lightly streamlined refresh of the classic Ukrainian shooter-meets-survival horror series that retains every bit of its uncompromisingly bleak character and individuality.
    • tbd Metascore
    • 70 Critic Score
    It’s a strangely meditative process though, thanks to the plinky-plonky music and ambient sound effects; along with the slow pace of the game supplying an almost ASMR feeling as you fiddle about with the number of spots on each hexagonal tile to get them to add up, whilst feeling absolutely no time pressure whatsoever. It’s a great little game, even if it occasionally dances over the fine line between tranquillity and dullness.
    • 76 Metascore
    • 70 Critic Score
    Such an old school role-player that most of its influences predate video games, and although an acquired taste it's clearly a refined one as well.
    • 76 Metascore
    • 70 Critic Score
    A polished Metroidvania infused with Africana, whose linearity and overreliance on rote-learning action sequences undermine its otherwise high standards.
    • 73 Metascore
    • 70 Critic Score
    A surprisingly lean and mean sequel which amplifies the bloody thrills of the original through its impressive presentation and flexible mechanics.
    • 76 Metascore
    • 70 Critic Score
    There’s a disappointing lack of invention in the paper thin story and characters, but the combat and witty dialogue is as good as the series has ever been.
    • 81 Metascore
    • 70 Critic Score
    A useful improvement over the last game but one that still avoids instituting any of the serious changes that the series now desperately needs.
    • 77 Metascore
    • 70 Critic Score
    Even with its positive changes Lego City Undercover doesn’t feel quite as special as it did four years ago, when it seemed to hint at a new direction for the Lego series in general. In that time the franchise’s release schedule has slowed noticeably, to the point where there are currently no new games announced and rumours suggest that Lego Dimensions might be coming to an end. What happens beyond that is a mystery, but while the foundations of Lego City Undercover are worth building on the rest of it needs tearing down if there’s ever to be real progress.
    • 81 Metascore
    • 70 Critic Score
    An expertly crafted clone that finally shows consoles owners what Diablo is all about. As long as you don't mind playing alone anyway.
    • 87 Metascore
    • 70 Critic Score
    A distinguished iOS release that manages to replicate almost all the features of the home consoles originals, both good and bad.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 74 Metascore
    • 70 Critic Score
    The creator of XCOM returns with some interesting new ideas, but without the budget or time to refine them Phoenix Point struggles to offer a viable alternative to its more established rival.
    • 81 Metascore
    • 70 Critic Score
    A microscopic improvement on Football Manager 2015, that is as addictive and engrossing as ever but seems to have run out of steam in terms of new ideas.
    • 79 Metascore
    • 70 Critic Score
    A mellow paced and captivating game of underwater exploration, crafting, and discovery, that feels more like a Subnautica expansion than a discrete sequel.
    • 86 Metascore
    • 70 Critic Score
    A superb remake of two flawed but still interesting entries in the Final Fantasy canon – and certainly far better games than any of the last three.
    • 77 Metascore
    • 70 Critic Score
    In many ways more entertaining than the main game, this enjoyable romp through Albion shows Fable III at its best, but gives little clue as to its future.
    • 69 Metascore
    • 70 Critic Score
    It often feels unrefined and unbalanced, but the uniquely tactical combat system, and Dark Souls influences, create one of the most enjoyably different fighting games of recent years.
    • tbd Metascore
    • 70 Critic Score
    One of the great champions of offline multiplayer returns, and although it brings nothing new to the table at least it lets you race along it once again.
    • 67 Metascore
    • 70 Critic Score
    The hack, slash, and loot world of Diablo is brilliantly re-engineered for a small screen but the fun, initial progression is offset by a grinding endgame and/or eye-wateringly costly microtransactions.
    • 88 Metascore
    • 70 Critic Score
    A complex and wildly ambitious medieval life simulator that basks in historical detail and will happily take over months of your life, even if its radical sense of freedom can create unintended impasses.
    • 77 Metascore
    • 70 Critic Score
    Bizarre, abstract, and completely beautiful. GNOG’s puzzles aren’t difficult but they are strangely entrancing, especially in VR.
    • 83 Metascore
    • 70 Critic Score
    Another mini-reboot for the father of FPS, but while it’s less complex and challenging than Doom Eternal it’s still a fine homage to the seminal original.
    • 75 Metascore
    • 70 Critic Score
    It’s tense and interesting and while it lacks the polish of some board game conversions – Ticket To Ride or Antihero for example – and is a bit too easy in solo mode, it plays a fine card game.
    • tbd Metascore
    • 70 Critic Score
    A beautiful, meditative Lego-based puzzle game for two, that emphasises playful fun over challenge, although to such a degree that it’s all over a bit too soon.
    • 73 Metascore
    • 70 Critic Score
    It’s still not as good as Sniper Elite 4, but years of patches and DLC have improved it to the point where this is a viable alternative for Switch owners.
    • 74 Metascore
    • 70 Critic Score
    A far less significant improvement on the original than many will have hoped for, but still an enjoyable co-op shooter with a largely unique setting.
    • 80 Metascore
    • 70 Critic Score
    It comes frustratingly close to being the perfect Warhammer 40,000 action game but repetitive set pieces and a lack of crunch to the combat means that’ll have to wait for Space Marine 3.
    • 82 Metascore
    • 70 Critic Score
    A highly imaginative puzzle game whose clever concepts are frequently used in the least appealing way possible – although they’re imaginative enough that the game remains engaging despite itself.
    • tbd Metascore
    • 70 Critic Score
    It’s no Age of Empires, but is a well designed and addictive take on the genre with a generous campaign and online multiplayer modes.
    • 78 Metascore
    • 70 Critic Score
    A fantasy musical adventure which has big laughs to match its big heart, while being built around charming, if shallow, gameplay mechanics.
    • 85 Metascore
    • 70 Critic Score
    As a PS Vita game this is no more than a competent port, but as a restatement of one of gaming's most enduring fighters it's still good, dumb fun.
    • 84 Metascore
    • 70 Critic Score
    An excellent multiplayer and the best version of Battlefield ever on a console, but a lesser game than on the PC and with a very poor single-player mode.
    • 71 Metascore
    • 70 Critic Score
    Impressively original, if still fairly abstruse, platform puzzler that challenges you to think as differently as it does.
    • 80 Metascore
    • 70 Critic Score
    A fun spin-off that takes some of the best parts of Yakuza and weaves a story that’s at least as compelling – even if a lot of gameplay elements are becoming overfamiliar at this point.
    • 78 Metascore
    • 70 Critic Score
    A fantastically charming mix of golf sim and role-playing game, that smooths over its rough edges with its irreverent humour and wild imagination.
    • 80 Metascore
    • 70 Critic Score
    A Mega Man sequel that, despite its flash new looks and newb-friendly approach, conservatively touts the same formula Capcom has been using these past 30 years.
    • 81 Metascore
    • 70 Critic Score
    Might & Magic: Clash Of Heroes is remade as a highly engaging free-to-play touchscreen gem.
    • tbd Metascore
    • 70 Critic Score
    Its insanity is highly addictive, and Bacon is the best of this avant-garde trilogy of comestible foolishness.
    • 76 Metascore
    • 70 Critic Score
    It may just be a cynical re-branding of Guitar Hero 5 but if you prefer pop to rock this is still fun.
    • 77 Metascore
    • 70 Critic Score
    A serious attempt to get the whole of Skyrim working in VR, but the compromises in terms of graphics and controls are considerable.
    • tbd Metascore
    • 70 Critic Score
    Unfortunately, as with plenty of triple-A ports, its touchscreen controls don’t work well enough, their complexity making it all too easy to squeeze off shots when you don’t mean to, which for a silent assassin is a problem. Still, with a controller this is the unabridged Sniper Elite experience, and has its complete list of DLC available, although none of it is included in the initial purchase price.
    • 69 Metascore
    • 70 Critic Score
    Team Ninja has done everything to please fans short of making a brand new game, but despite its successes this too often feels like an awkward compromise.
    • 77 Metascore
    • 70 Critic Score
    An improvement on the last episode and although some of the storytelling tricks are a bit of a cheat they’re all in the service of an increasingly intriguing plot.
    • 74 Metascore
    • 70 Critic Score
    Easily the best of the Dark Pictures Anthology series, which finally manages to serve up some interesting characters and effective horror scenes, with an appealingly gothic atmosphere.
    • 78 Metascore
    • 70 Critic Score
    The best lightgun game never to have seen the inside of an arcade as Headstrong outdoes Sega Japan.
    • 83 Metascore
    • 70 Critic Score
    Its flaws are frustratingly obvious, but this has some of the most enjoyably original gameplay and visuals of any game this year - on the PS Vita or otherwise.
    • 81 Metascore
    • 70 Critic Score
    A solid slice of DLC with an interesting story to tell and some notable new gameplay extras, although the fate of the protagonist is unfortunately fudged.
    • 72 Metascore
    • 70 Critic Score
    At last the Earth Defense Force series gets a sequel worthy of its early promise, even if there are still a few unwanted bugs left.
    • tbd Metascore
    • 70 Critic Score
    Originally released on PC, the touchscreen version works even better, although at around half an hour’s total play time, with little to draw you back for a replay, this will appeal to a fairly select audience.
    • 75 Metascore
    • 70 Critic Score
    Another good value expansion pass from Nintendo, that doesn’t quite make up for the flaws of the parent game but does manage to emphasise its most positive qualities.
    • 75 Metascore
    • 70 Critic Score
    A fully-featured mid-generation slab of enjoyable Nazi-shooting, that has only a few unique ideas but still manages to remain compelling throughout.
    • 78 Metascore
    • 70 Critic Score
    The road to Sonic's redemption is a long one, but this is a much surer step towards it than any other game in the last 15+ years.
    • 76 Metascore
    • 70 Critic Score
    There are many clever, elegantly-designed puzzles, which escalate in complexity to include multiple light sources. But there are also some nasty bugs in later levels, several of which require you to quit and restart the game.
    • 83 Metascore
    • 70 Critic Score
    A stunning visual achievement and a mediocre Metroidvania but despite that unevenness this is still an affecting interactive journey with real emotional resonance.
    • 71 Metascore
    • 70 Critic Score
    A charming, atmospheric indie game with some enjoyably imaginative puzzles and evocative visuals, whose only real flaw is a lack of longevity.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • tbd Metascore
    • 70 Critic Score
    It was buggy on its release 15 years ago and is consistent with that today, with occasional crashes and visual glitches even on a recent iPad Pro. It does work though and it’s a lot of game – and a chunky 10GB download – to take with you on the train, even if its touchscreen controls can sometimes be a bit fiddly.
    • 73 Metascore
    • 70 Critic Score
    Despite the remasters changing nothing, and being based on the inferior versions of the original games, the innate quality of Ninja Gaiden 1 and 2 shines through in this surprisingly enjoyable compilation.
    • 84 Metascore
    • 70 Critic Score
    Sony’s first experiment on the PC is just that, with a disappointingly glitchy port of one of the PlayStation 4’s most technically advanced exclusives.
    • 79 Metascore
    • 70 Critic Score
    Business as usual with a mediocre single-player campaign and one of the best multiplayer experiences in all gaming – although one severely compromised by playing it on the Xbox 360.
    • 68 Metascore
    • 70 Critic Score
    An enjoyably distinctive survival game, in terms of gameplay, visuals, and an unusually affecting story.
    • tbd Metascore
    • 70 Critic Score
    Each run sees Turnip Boy battling through different zones of the bank, twin stick shooter-style. You need to help him steal as much as possible, then head to the exit before the law arrives. Initially that’s quite a short process but runs get longer as you purchase better equipment. The relatively compact map and swiftly (for a roguelite) acquired list of upgrades are nicely suited to mobile play.
    • 74 Metascore
    • 70 Critic Score
    Colourful golfing action with a fascinating complexity to each swing – and a stealth workout – but relatively few courses.
    • tbd Metascore
    • 70 Critic Score
    A charming and beautifully constructed virtual train set, with an immaculately designed interface whose elegance helps make up for the game’s brevity and lack of challenge.
    • 66 Metascore
    • 70 Critic Score
    One of the most impressive technical achievements on the Switch, which even manages to make improvement to the PC original – although it’s rather expensive and the original is beginning to show its age in design terms.
    • 81 Metascore
    • 70 Critic Score
    The original RPG puzzler still has its issues, but this remains a worryingly addictive timewaster.
    • 86 Metascore
    • 70 Critic Score
    A colossal achievement in puzzle gaming, with a very cleverly conceived setting and story, but the lack of variety and reward becomes stifling.
    • 80 Metascore
    • 70 Critic Score
    Even if it lacks some of Evergarden’s complexity, it’s an interesting process of discovery that does its best not to rush you, letting you soak up the ambience while working out how its pieces fit together.
    • 76 Metascore
    • 70 Critic Score
    Its biggest problem is touchscreen controls, the joystick and buttons regularly proving elusive and making precision platform stages just as nightmarish as you’d expect. But get past those moments of finger-slipping, iPad-hurling frustration and you’ll discover an unusually well-made and inventive tour of gameplay from the last three decades.
    • 82 Metascore
    • 70 Critic Score
    An action-packed journey through medieval France that alternates between visceral violence and rural beauty, although its puzzles and action sequences occasionally feeling undercooked compared to its well-drawn and believable characters.
    • Metro GameCentral
    • 78 Metascore
    • 70 Critic Score
    A perfect fighting game for beginners and one of the best uses of the DC universe so far in games, even if it still only feels like the tip of the iceberg in terms of unrealised potential.
    • 74 Metascore
    • 70 Critic Score
    A modern 16-bit role-playing with inspirations that range from Stranger Things to Persona 5, with elegant turn-based combat and a knowing wink to the genre’s more established tropes.
    • 78 Metascore
    • 70 Critic Score
    Three great 2D shooters, lovingly recreated and, in the case of RayStorm and RayCrisis, updated for the modern era – even if some corners have been cut.
    • 76 Metascore
    • 70 Critic Score
    No fun at all on your own, but together on the same couch this is one of the most entertaining co-op puzzlers of recent years.
    • 75 Metascore
    • 70 Critic Score
    Yu Suzuki’s classics remain as unique and fascinating today as they ever were, if you can tolerate the painfully slow pacing and wooden dialogue.
    • 79 Metascore
    • 70 Critic Score
    Whether it justifies all 170 million of its downloads is open to question but there's no denying this sequel is prettier and even more addictive than the original.
    • 64 Metascore
    • 70 Critic Score
    A welcome sequel to the original Tales From The Borderlands, that negotiates the franchise’s loud mouth humour to deliver a surprisingly nuanced and intelligent slice of interactive storytelling.
    • 76 Metascore
    • 70 Critic Score
    A welcome new remaster of two of the PSP’s most iconic exclusives and while they’re as flawed as ever this is arguably the definitive version of the games.
    • 79 Metascore
    • 70 Critic Score
    Not an evolution like the last game, and certainly not a revolution – there’s a great deal of fun still to be had in Trials Fusion but unfortunately not much in the way of new ideas.
    • 70 Metascore
    • 70 Critic Score
    A well-crafted and occasionally imaginative dungeon crawler that is let down only by its questionable presentation and sky high difficulty.
    • 83 Metascore
    • 70 Critic Score
    There have been far more than just three Ratchet & Clank games over the years but it's still a franchise worth celebrating, in one of the better HD collections so far.
    • 82 Metascore
    • 70 Critic Score
    EA's latest DS game is half platformer, half puzzle game, all fun (well, three quarters at least).
    • 83 Metascore
    • 70 Critic Score
    Proof that WiiWare can be a genuinely interesting and innovative service, with the best version yet of this imaginative and innovative indie platformer.
    • 68 Metascore
    • 70 Critic Score
    Impressively well produced and extremely playable, but there are few changes from last year and the microtransactions are still obnoxious.
    • 76 Metascore
    • 70 Critic Score
    Assassin’s Creed gets back-to-basics with a shorter, more focused – if slightly less polished -campaign, and a return to an impossibly beautiful looking early-era Middle East.
    • 82 Metascore
    • 70 Critic Score
    Even without microtransactions, loot boxes manage to spoil another potentially classic game, although the core combat and co-op atmosphere still shine through.
    • 72 Metascore
    • 70 Critic Score
    Charming and relaxing is not how you’d describe the average action role-player but this wholesome Dragon Quest spin-off is an enjoyably undemanding, family friendly adventure.
    • 70 Metascore
    • 70 Critic Score
    A disappointing port of one of the Wii's best games, although still a clever and entertaining mix of Pikmin and The Settlers.

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