LaPS4's Scores

  • Games
For 895 reviews, this publication has graded:
  • 69% higher than the average critic
  • 8% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 BioShock Infinite
Lowest review score: 13 BloodBath
Score distribution:
  1. Negative: 21 out of 895
895 game reviews
    • 56 Metascore
    • 74 Critic Score
    David Jaffe's new game has visuals that are as bizarre as they are original. Although Drawn to Death isn't the best multiplayer shooter on PS4, being part of the Instant Collection of PlayStation Plus make it more appealing. It risks becoming dead soon if it doesn't manage to establish regular players, but at least it tries to bring something different, thinking out of the box that we are used to being trapped in with online shooters these days.
    • 68 Metascore
    • 86 Critic Score
    Like turning on your Nintendo 64 or your first PlayStation, time freezes and you're stuck in front of your screen for several hours of gameplay mechanics and charisma that are pure joy and in color. Yooka-Laylee is great in almost every respect, in a trip of typical worlds, backtracking with lots of jumps, trials and minigames. It's lengthy, and takes good advantage of Unity engine. Playtonic has been successful: this game evokes the best of Rare.
    • 61 Metascore
    • 60 Critic Score
    From the three musical comebacks that are about to occur in PS4, PaRappa The Rapper is the least interesting due to its easy formula and how old the game is. Playing it again is a really nostalgic moment and we are thankful that Sony is bringing back all those classics, but it offers the same, minimal content of the days of yore for 15 bucks and it doesn't surprise at all anymore.
    • 93 Metascore
    • 90 Critic Score
    For many people, Persona 5 is the best JRPG in years. It is a wonderful and psychological journey to the dark side of humans, with dynamic combat by turns and aesthetics that are very colorful and alive. Here you have many hours of play, activities, social links and elegance. Atlus must continue this series: it can go very far.
    • 82 Metascore
    • 85 Critic Score
    The Ringed City puts an end to Dark Souls, at least by Miyazaki's hand. Feels short, but just because you want more and more. Be say goodbye to a franchise the way it deserves and look to the horizon, wishing that this is not the end of this kind of game from From Software. Praise the Sun!
    • 84 Metascore
    • 85 Critic Score
    The wish to have all of the series in PS4 is way too attractive to those who still don't know what this craze is about with regard to Sora, Donald and Goofy. Kingdom Hearts is still pure Disney and Square magic, and full HD, 60fps visuals feel great, although you can skip this if you already have the PS4 remasters, since this one has no extras.
    • 72 Metascore
    • 75 Critic Score
    Styx: Shards of Darkness improves on the original just enough to be interesting when it comes to gameplay mechanics, but much more in the plot aspect and character quality. Its main selling point is Styx's highly sarcastic sense of humour, but the game is not really lengthy, which weighs down the final result. A game to keep an eye on for the moment it is on sale.
    • 77 Metascore
    • 70 Critic Score
    Toukiden 2 repeats the same formula from Kiwami in almost every aspect. Open world doesn't feel bad, although it isn't something you will remember for long. There's still a lack of dynamism in combat, that are almost identical to the earlier entries in the franchise, that will not surprise anyone when it comes to visuals. There is potential here, but the series needs to evolve if it wants to have international repercussion.
    • 71 Metascore
    • 90 Critic Score
    BioWare doesn't take risks and reuses already known elements and mechanics and the result is a massive game with many hours of fun. Technical issues are obvious, although not so serious to burden five years of development work from a studio that has brought us great moments in the past and will keep doing it in the future. Andromeda exists to be thoroughly explored with that curiosity that fuels the Initiative. It's not perfect, but it's without a doubt enjoyable.
    • 66 Metascore
    • 80 Critic Score
    LEGO Worlds has the best ideas from both survival and crafting genres and adds the characteristic humour, colour and efficiency of TT Games products. This is the closest experience to play with real LEGO blocks, building, thinking, dismantling and creating. However, it lacks in length once compared to other games of the same genre.
    • 76 Metascore
    • 76 Critic Score
    inXile Entertainment adapts Monte Cook's board game and brings some kind of spiritual successor to Planescape: Torment, with all its selling points focused in its charm and elaborated, deep plot. Memorable characters are waiting for you in a not so appealing turn-based combat system, more enjoyable in PC tan in consoles. It is not a game for the masses and its focus on dialogue over action make it a whole different species among RPG, only aiming for those who are already sure that they're buying it.
    • 70 Metascore
    • 80 Critic Score
    Ghost Recon Wildlands is one of the most entertaining co-op experiences we've seen so far. Strong characters, solid gameplay mechanics and it also fulfills our expectations when it comes to visuals and sound. However, Ubisoft gets lost when they fill the game with generic content. This is the most wild, arcade and straightforward Ghost Recon to date, and that is both good and bad at the same time.
    • 88 Metascore
    • 90 Critic Score
    NieR: Automata is another serious contender for the GOTY in a year that has just begun. Platinum Games' special touch is there, but they have kept the respect needed for Yoko Taro's unique way of storytelling. An adult plot, with complex themes and a superb soundtrack, way above the average, mark the birth of an instant classic. We just hope that the franchise, somehow, keeps on going.
    • 66 Metascore
    • 75 Critic Score
    Berserk and the Band of the Hawk won't deceive anyone, nor does it try to. It's a musou where you will mostly play as Guts slaying hundreds of enemies in each phase, enjoy sequences in between missions taken directly from the anime and won't suffer from a high level of censorship, trying to pay respect to the original work. It won't get any GOTY prize, but it is an interesting game if you're looking for something different from the usual western games.
    • 89 Metascore
    • 90 Critic Score
    Horizon Zero Dawn is a nice surprise because rarely is a game such as this is able to surpass expectations. It isn't just a game with a great plot; it isn't just a technical marvel; it isn't just a game with great, addictive gameplay mechanics. It is all of these things and much more. It is, above all, an Aloy that shines on its own, able to rise as the new PlayStation female hero.
    • 78 Metascore
    • 80 Critic Score
    Ubisoft has managed to bring a fresh experience to the genre. It is true that we've already seen medieval themed games, but not a single one like For Honor. Solid gameplay mechanics, interesting visuals and remarkable sound effects. However, it is a shame that it lacks content, with a single player campaign that adds nothing to the experience. These lacking elements can overshadow Ubisoft's good work and bury the game before they expect.
    • 77 Metascore
    • 75 Critic Score
    Sniper Elite 4 is a step back in the series. I don't think such open maps are what the game needs and the weapon customization, for some reason, has disappeared without any explanation or dignity. It's an enjoyable game, of course, but you can't expect players to buy a full-priced game just for the killcam. Maybe it's time for Fairburne to retire, or for the series to take its chances and evolve. How about a spin off in a modern warfare, as some kind of experiment?
    • 79 Metascore
    • 75 Critic Score
    After Zestiria, Tales of Berseria was expected to be a step forward in this long running franchise. However, it is not. It's a nice, classic JRPG, with more dynamic combat mechanics and things to do, however it abuses cliches of the genre, and its visuals and sound effects aren't really from this generation.
    • 88 Metascore
    • 92 Critic Score
    Team Ninja has overcome the inevitable comparisons with Souls' series, with a game that shines on its own right. Diverse and enjoyable combat mechanics, great setting and that characteristic difficulty of the studio's games, Nioh is a strong candidate for one of the best games of 2017.
    • 68 Metascore
    • 75 Critic Score
    Digimon World: Next Order is another, different take on the digital world than the one Cyber Sleuth took. Even if we could put aside the visuals, combat mechanics are just a mistake. The only truly redeemable aspect is the digivolve, pretty comfortable, but devs can't pretend we spend all our time just looking for new digivolutions. If you want a really good, and interesting adventure, we recommend you play last year's entry.
    • 76 Metascore
    • 76 Critic Score
    Of all of the HD remastered packs of the Kingdom Hearts franchise, 2.8 is probably the one with the least gameplay hours, but the one that fans will want to have the most, because of the innovative Birt By Sleep 0.2. This A Fragmentary Passage is 3 hours long and is more a visual and gameplay prelude of what we'll have in KH3.
    • 86 Metascore
    • 85 Critic Score
    Capcom brings back the best of survival horror and mixes it up with the best of today's horror, with a well implemented first person view. In the end, it is a bittersweet experience, due to the linear gameplay in its last parts and the scarce reasons you'll have to play it again once you know the ending of Ethan's story. Playing it with VR is an imposing experience, although there is still room for improvement when it comes to fully controlling it. Those who can leave prejudice aside will enjoy it, while the rest will watch it on YouTube, a perfect match for the game.
    • 85 Metascore
    • 83 Critic Score
    Almost two years have passed since Yakuza 0's original launch and it has its impact on visuals. However, it is leveraged with a superb plot, addictive gameplay mechanics and the usual and humongous array of minigames at our grasp, in order to fill around 60 or 70 hours of play.
    • 80 Metascore
    • 75 Critic Score
    Gravity Rush 2 may be an overall good handheld game, but not as good in her bigger sister. Entertaining, but several mistakes (some of them can be solved, though) that burden the experience. The plot is quite predictable, but its completely unique gameplay mechanics rescue a game that needs some extra polish from its developers.
    • 68 Metascore
    • 70 Critic Score
    Telltale keeps making the same mistakes as usual, with technical issues that burden the overall experience. Even so, this Batman is interesting enough to keep you playing for the whole five chapters where Bruce Wayne gains the spotlight he didn't have outside comics.
    • tbd Metascore
    • 80 Critic Score
    Survival is the best way to come back to The Division after months away from it. It doesn't matter if your gear is outdated, because you will start every playthrough from scratch and the new gameplay mechanics make it all more interesting. However, we think it should be slightly easier to find your way through the storm because as for today, one of the biggest and most usual dangers is getting lost in the streets.
    • 72 Metascore
    • 75 Critic Score
    Let it Die won't surprise anyone when it comes to technical aspects and its gameplay mechanics have already been seen many times. However it has that Suda51's touch and you will always want to see more from Uncle Death. The fast degradation of equipment can be pretty annoying and even so, you will always want to go a floor further. We were expecting much more after that first Lily Bergamo's teaser and we hope that Grasshopper's next game isn't a free-to-play, even though this one has unnecessary microtransactions.
    • 69 Metascore
    • 75 Critic Score
    We were really eager to see such a successful game as Ark: Survival Evolved running on PS4 and it ended up being something really close to what we already saw on PC. Many possibilities and solid in technical aspects. However, we must not forget that we have something that is not really finished, that still has some instability and that PC vibe that might make many players to take a step back.
    • 71 Metascore
    • 72 Critic Score
    Steep is big and fun in the early hours, but it is very simple in the long run. You will want to challenge other players and repeat these missions over and over again. Always better with skis, snowboard or wingsuit. The paraglider bores. The technical aspect is very solid.
    • 82 Metascore
    • 90 Critic Score
    The Last Guardian lands (at last) and the years of development are more than noticeable in the final product. Fumito Ueda shows once again that games can make you feel something else and that we are, perhaps, kind of used to trivial, hollow experiences. The worst part is the camera, your main enemy during this game where Trico will be the main conduit for the feelings. A creature that you will love from the very beginning, that you will hate to split from and that will comfort you as well as make your heart shatter in pieces.

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