KonsoliFIN's Scores

  • Games
For 190 reviews, this publication has graded:
  • 34% higher than the average critic
  • 6% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minishoot' Adventures
Lowest review score: 40 Deliver At All Costs
Score distribution:
  1. Negative: 20 out of 190
190 game reviews
    • 79 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 delivers a polished return to familiar settings, with improved combat and presentation, but it also suffers from pacing issues and content cuts. Dark Ties, meanwhile, struggles to justify its inclusion, offering a filler‑heavy side story that adds little to the overall package. Still, there is plenty of fun to be had, even though some odd decisions dampen the mood.
    • 65 Metascore
    • 80 Critic Score
    Syberia - Remastered is successful re-release (especially visually) that remains faithful to the original, though it could perhaps have been refined a bit more towards a modern gameplay experience. However, in my book, the points of criticism are so minor that they don’t spoil the experience at all. On the contrary: even in its remastered form, Syberia remains one of the finest works of its genre from the 2000s. Hopefully the sequel will receive an equally polished treatment in the future, as the first game famously ends on quite a cliffhanger.
    • 86 Metascore
    • 80 Critic Score
    A boldly genre-defining climbing game that will stretch your limbs and nerves.
    • 89 Metascore
    • 80 Critic Score
    The Switch 2 exclusive Pokémon Pokopia is a mix of Minecraft's building, Animal Crossing's decorating, and Viva Pinãta's species gathering. The relaxed pace combined with the series' collect-it-all mentality is really addictive, although the Nintendo-esque clumsiness of slow menus and game mechanics occasionally raises the annoyance curve.
    • 79 Metascore
    • 80 Critic Score
    The new Moomin adventure offers a warm and gentle journey through a beautifully snow‑covered Moominvalley. Its cozy atmosphere, charming characters and serene winter landscapes create a relaxing experience that captures the spirit of Tove Jansson’s world. Light gameplay and a peaceful tone make it an inviting escape for players looking for a calm, heartwarming adventure. Even though the pacing and the amount of text might need some looking into.
    • 77 Metascore
    • 80 Critic Score
    Atmospheric and story rich RPG with a hint of a detective mystery.
    • 83 Metascore
    • 80 Critic Score
    Voyager exudes warmth, joy and freshness. The detail and colour of the world are particularly impressive: even the friends' home island is decorated with many different space-themed gadgets and inventions, which tell the story of the main characters' love for the universe. In addition to beautiful landscapes, the game offers a down-to-earth story of friendship and shared experiences.
    • 82 Metascore
    • 80 Critic Score
    The Rogue Prince of Persia is a stylish and well-crafted roguelite that rewards persistence with satisfying combat and clever movement mechanics. While it doesn’t reinvent the genre, its atmosphere, progression system, banging music, and fluid gameplay make it a worthwhile adventure for fans of action-platformers.
    • 80 Metascore
    • 60 Critic Score
    Time Flies is a short but clever game where you guide a fly through a bucket list of life goals before its inevitable death. Blending dark (and crass) humor with thoughtful design, it offers a light yet thought-provoking take on the fleeting nature of life.
    • tbd Metascore
    • 60 Critic Score
    Are you afraid of the dark and enjoy the adrenaline rush it brings? Captured traps you in it.
    • tbd Metascore
    • 60 Critic Score
    The story itself, which is only about an hour long, is fascinating and offers intriguing, dark atmospheres. The initial tutorial section introduces evil in an interesting way, but unfortunately the time management feels a bit like an unnecessary addition to the genre. I would have preferred to experience the title as a traditional, longer adventure game, but even as it is, Cult Vacui leaves a positive impression, thanks to the hand-drawn graphics and the interestingly handled subject matter.
    • 72 Metascore
    • 60 Critic Score
    I think The Sims 4 Dynasties is a mid-range expansion. I like the clothes and crowns it offers, and the scandals are a nice addition to the game. Building and nurturing a dynasty isn't my style of play, but for many, they'll definitely add a lot more fun to the game.
    • 70 Metascore
    • 60 Critic Score
    Architect Life is a nice little design-your-own-house game, which is definitely not a hard core simulator, but should offer a modicum of fun for those on the highest rung of Maslow's ladder. There is little challenge, and some minor bugs and other annoyances, but at least this is an acceptable entry in a genre that is not too crowded.
    • 72 Metascore
    • 60 Critic Score
    Rayman: 30th Anniversary Edition offers an excellent journey into the origins and history of the first Rayman adventure. However, the absence of the original compositions lower the overall rating, as the atmosphere clearly suffers without them, and therefore it cannot be described as the definitive release.
    • 78 Metascore
    • 60 Critic Score
    An elegant narrative stealth adventure takes you to a fascinating world, but doesn't revolutionize the genre and railroads player tightly.
    • 73 Metascore
    • 60 Critic Score
    The metagame-like hero motivation game feels fun, but lukewarm.
    • 70 Metascore
    • 60 Critic Score
    Packed with anime influences and an occasionally thrilling story, Code Vein II is not a bad game, but it is overstuffed and aimless to the point that it feels less than the sum of its parts.
    • 68 Metascore
    • 60 Critic Score
    Henry Halfhead is essentially a semi-open playground that rewards curiosity and ingenuity. It works best for children as the tasks are not very difficult or demanding. At first, playing with everything seemed refreshing, but the idea quickly became boring. The end result is a warm, playful but not very memorable puzzle game.
    • tbd Metascore
    • 60 Critic Score
    A plain poker game whose main attraction is the four characters from various franchises. Serves to answer the question: what do video game characters do when they are off duty.
    • 75 Metascore
    • 60 Critic Score
    Luto works on the border between psychological horror and puzzle game. Unfortunately, the latter part doesn't always work and breaks the rhythm of the game. In addition, the plot, which verges on surreal, does not hold up until the end. Otherwise, the horror from the Spanish studio offers a great atmosphere, absurd events and a dark work of mourning.
    • tbd Metascore
    • 60 Critic Score
    Project Motor Racing offers a very satisfying driving experience at its best. However, it definitely requires a dedicated steering wheel setup and preferably a group of like-minded people online as opponents.There are also better options on the market that cater to all players.
    • 77 Metascore
    • 60 Critic Score
    As an open world game Crimson Desert feels like next gen, but lame story telling makes it feel quite hollow.
    • 81 Metascore
    • 60 Critic Score
    Players should really listen to Randy Pitchford on this one and leave Borderlands 4 alone for now. It's a fun game when it works, which isn't often, and it'll probably be better in a year when it's cheaper and hopefully fixed.
    • 80 Metascore
    • 60 Critic Score
    The Elder Scrolls IV: Oblivion Remastered is a comprehensive package that includes nostalgia, the base game, add-ons, and all the old bugs.
    • 66 Metascore
    • 60 Critic Score
    The Precinct is a peculiar case. Its roughly ten-hour campaign doesn’t offer many thrilling moments: mostly talking heads and crazy criminals. Yet, it's surprisingly enjoyable in small doses. One would have hoped Fallen Tree Games had focused more on the story and clear objectives, rather than just a day-by-day shift cycle.
    • 78 Metascore
    • 60 Critic Score
    Sony's almost endless enthusiasm for remastering semi-new games for no real reason is probably known to everyone who follows the industry. One could say boringly that Days Gone Remastered is a pretty good update of a pretty good game.
    • 77 Metascore
    • 60 Critic Score
    The Midnight Walk is a simple and morbidly cozy walking simulator that owes a lot to the works of Tim Burton and Henry Selick. It's cute, slight, and mostly a demo for a VR system few play anymore.
    • 78 Metascore
    • 60 Critic Score
    Dune: Awakening is a story of eternal change. In a year, it won't be the same game it is today. At the present, it has plenty of untapped potential and great ideas, none of which work together. One day, that will change, but we can't review potential. In a way, such contradictions are only fitting for this franchise, even if it's a frustrating experience to actually play.
    • 75 Metascore
    • 60 Critic Score
    Promise Mascot Agency blends gracefully many different genres and charms with its originality, but the title, which relies heavily on visual novel-style storytelling, can be very boring at times.
    • 72 Metascore
    • 60 Critic Score
    Atomfall leans really heavily on Britishness. The atmosphere, the turns of phrase, and there are nods to several British media products, such as Doctor Who. If this is not your cup of tea, it will certainly affect your enthusiasm for the game. The title just failed to hook me. Atomfall is not a bad game, but it doesn't really resonate in any way. I was never really immersed in the world, but I constantly felt like I was playing a game, a kind of broader escape room experience.

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