Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Wolf Among Us: Episode 4 - In Sheep's Clothing
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 77 Metascore
    • 80 Critic Score
    If you have an Xbox One and a Kinect, you should have Fantasia: Music Evolved in your library, not only because it's the thing that shows off how well your Kinect can work, but also because it's an immediately accessible and fun party game.
    • 70 Metascore
    • 80 Critic Score
    The effervescent and copious presentation, the silly minigames, and the joy of shooting rainbows from a magic octopus to make a blissed-out cloud disappear (for example) make it worth taking Ash's giant wheel for a spin.
    • 74 Metascore
    • 80 Critic Score
    Syndicate manages to mesh the spirit of the old with the style of the new. It's not the return some fans would have hoped for, but it expands the franchise into new territory where business is booming.
    • 83 Metascore
    • 80 Critic Score
    Darksiders 2 is a series of peaks and valleys, but you spend more time at the top than you do in the pits below. More importantly, you spend even more time climbing and descending, claiming treasures and delving into the most dangerous parts of the world.
    • 85 Metascore
    • 80 Critic Score
    Runner 2 is absolutely worth playing, so long as you can deal with its unforgiving and occasionally frustrating nature.
    • 82 Metascore
    • 80 Critic Score
    Rather than decrying Level-5 for relying on a formula, I'm happy with the developer for providing me with such a consistent, and consistently enjoyable, experience.
    • 82 Metascore
    • 80 Critic Score
    The crux of combat holds Metal Gear Rising: Revengeance together despite its structural problems. The game's priorities are right, and cutting through cruft and seizing the core of the experience is a better result than the opposite end of the spectrum – a cluttered game that buries its heart in busywork.
    • 74 Metascore
    • 80 Critic Score
    You can judge Kinectimals all you want, but are you going to be the one who tells the little girl she can't have her own imaginary tiger? Thought not.
    • 79 Metascore
    • 80 Critic Score
    With a few smart and unobtrusive tweaks to its thorny heart, Trials Fusion nails its balance between purity and cruelty. The new tricks system doesn't betray the game's simple roots, and instead makes a perfect landing seem even less attainable at times – and more rewarding. The primal pleasures of Trials live on and into the future, leaning forward just a tad.
    • 81 Metascore
    • 80 Critic Score
    Rock Band may be dead and buried, but rhythm game fans jonesing for a fix should give Hatsune Miku: Project Diva F 2nd a shot. Its cheery aesthetic and anime styling may be a little off-putting for some, but its gameplay is solid and surprisingly challenging.
    • 72 Metascore
    • 80 Critic Score
    Lara Croft and the Temple of Osiris's temples and puzzles are fantastic, but I found myself wishing for several more hours of gameplay.
    • 73 Metascore
    • 80 Critic Score
    Without the well-established relationships in Always Sometimes Monsters, the game would be a disaster. It would be an exercise in tedium and starving artists – but the writing makes it all worthwhile. Yes, even the act of making tofu burgers. In the end, love – even just the chance of it – is worth it.
    • 86 Metascore
    • 80 Critic Score
    Sure, it's missing the current-generation's marquee mode, but the on-court action is every bit as engaging and hospitable as it's always been, and the visuals are more impressive than ever.
    • 82 Metascore
    • 80 Critic Score
    Shooter 2 is not as consistent of an experience as its predecessor. Given Q's record of creating terrific "Encore" expansions for previous PixelJunk games, it's a bit disappointing that the franchise's first real sequel falls a little short. Still, I imagine it'd be a welcome addition to anyone's PSN library.
    • 86 Metascore
    • 80 Critic Score
    Gone Home offers its revelations in quietness and purity, and that's why you'll leave it with a spring in your step. Turning the world into a storyteller is nothing new in video games, but I think I've gotten to know it much better here, in its pajamas and inside, without all the noise.
    • 77 Metascore
    • 80 Critic Score
    The complexity of the GamePad makes it best suited for people who know their way around a video game, at least at first. Tying some of the fun to recognition of familiar Nintendo series helps the right initial audience self-select.
    • 84 Metascore
    • 80 Critic Score
    While the single-player campaign is something I can see myself returning to a couple more times in a quest for Achievements/Trophies, the multiplayer side of Crysis 2 has me utterly hooked. I came for the pretty graphics, was happy with the solid shooter underneath them and am pretty much beside myself with how unexpectedly good the online play is.
    • 85 Metascore
    • 80 Critic Score
    While the single-player campaign is something I can see myself returning to a couple more times in a quest for Achievements/Trophies, the multiplayer side of Crysis 2 has me utterly hooked. I came for the pretty graphics, was happy with the solid shooter underneath them and am pretty much beside myself with how unexpectedly good the online play is.
    • 84 Metascore
    • 80 Critic Score
    One of the two best RPGs on the Nintendo 3DS (the other being Fire Emblem). It's big, it's deep, and for once, it's accessible. That's more than enough reason to go and discover what has been, to this point, one of Atlus' best kept secrets.
    • 86 Metascore
    • 80 Critic Score
    The combat is the best it's ever been, puzzles are short but satisfying, and Yamatai is a veritable platforming playground. For the series fanatic, there are loads of secrets to find and a new legend to digest. More importantly, it just may convince a new generation to like Tomb Raider again.
    • 79 Metascore
    • 80 Critic Score
    One of the best comedic diversions in Forza 5 is a trip through the Top Gear test track, this time set to a tongue-in-cheek London simulation mode. Some say that some variant of the Stig is also represented somewhere in the game ... though it's probably too nice to be his Drivatar.
    • 84 Metascore
    • 80 Critic Score
    A delicious blend that masks its less welcoming ingredients with the grace of Tom Cruise in Cocktail. Its innovative, genre bending mechanics, forgiving design, brisk pace, and lovely setting more than compensate for the occasional unlucky circumstance or superfluous battle.
    • 73 Metascore
    • 80 Critic Score
    What's remarkable about it all is that Xeodrifter crams this much into only a few hours.
    • 80 Metascore
    • 80 Critic Score
    Connected Franchise, with the introduction of owner mode, is a great realization of digital NFL ownership offerings seen in the past, while the new ball-carrier moves push the game forward. Of course, Madden 25 could use an update or two to iron out the Infinity Engine and blocking system's tendency to let nearly any running back plow through the defense.
    • 83 Metascore
    • 80 Critic Score
    Professor Layton and the Last Specter improved on its forebears, in both perceptible and imperceptible ways. I like all the other Laytons, but I like this one just a little better.
    • 81 Metascore
    • 80 Critic Score
    DJMax Technika Tune is in some ways mindbendingly new, but simultaneously comfortingly nostalgic. The look and feel of Pentavision's Vita music game recall my high school Dance Dance Revolution obsession pleasantly.
    • 78 Metascore
    • 80 Critic Score
    Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack. And that's as rare as a backwards shmup these days.
    • 82 Metascore
    • 80 Critic Score
    Maybe Joe Danger 2 doesn't stretch out of its comfort zone as much as it could, but its comfort zone is still a danger zone worth riding into, and easy to recommend.
    • 79 Metascore
    • 80 Critic Score
    The creepy atmosphere, the single-minded focus on extremely minimal actions, and the mocking self-awareness all contribute to a deft statement on games and how we play them.
    • 71 Metascore
    • 80 Critic Score
    Taken in "shotgun" form, Pilotwings Resort's difficulty curve seems harsh, and the game stressful. But if you enjoy a few missions at a time, perhaps going back through them to refine your score and your abilities, you'll get a better sense of the relaxation and freedom that comes from taking to the skies.
    • 74 Metascore
    • 80 Critic Score
    The rock-solid fighting mechanics alone make it worth a look, but even non-fight fans can enjoy the frenzied fun of video game icons beating each other mercilessly. Where else can you see the brutally violent god of war bested by an anthropomorphic raccoon or a rapping puppy? Nintendo should be paying attention; it's not a genre of one anymore.
    • 76 Metascore
    • 80 Critic Score
    I fell in love with this game, immediately. It's got a funny script, it's easy to learn, and I can complete a whole quest while I wait for my tea to steep.
    • 76 Metascore
    • 80 Critic Score
    Crysis 3 is a marked improvement over its predecessors, both from a narrative and gameplay standpoint. It features a simpler, cohesive story with fewer of the constrained corridor crawls and Ceph turkey shoots found in Crysis 2. Even within the confines of its linear level design, Crysis 3 offers a great deal of freedom.
    • 69 Metascore
    • 80 Critic Score
    Thief is best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair. In its subtle moments, Eidos Montreal gives your creeping a sense of closeness and texture, in a game where you almost always have your nose pressed against things.
    • 79 Metascore
    • 80 Critic Score
    Having waited seven years for another helping of Golden Sun, cozy is exactly what I was looking for.
    • 71 Metascore
    • 80 Critic Score
    Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).
    • 80 Metascore
    • 80 Critic Score
    It's gorgeous, even if it's built in an aging engine (the same engine that powered 2008's Dark Sector, in fact). And it's a first-person shooter with a story that's worth a damn, something we don't see very often in general (and especially not with shooters, specifically).
    • 85 Metascore
    • 80 Critic Score
    When it comes down to it, some automotive enthusiasts just want to jump into the car of their dreams and go for a long drive through the country, and Forza Horizon delivers that simple pleasure on a silver platter. The fact that a solid racing game is included doesn't hurt either.
    • 87 Metascore
    • 80 Critic Score
    Divinity: Original Sin could be more straightforward and more modern in other aspects and perhaps maintain its allure. After 60 hours of deep, challenging and often confounding role-playing action, I'm willing to forgive its sins, original or otherwise.
    • 81 Metascore
    • 80 Critic Score
    MLB 14 might have its rough edges, but it lives up to the term "simulation" in the truest sense, offering players the means to realistically succeed any way they choose.
    • 79 Metascore
    • 80 Critic Score
    In spite of its minor faults, OlliOlli is fun to play. It eases you along at a very careful pace, doling out chains of more complex gaps and trick requirements as you advance through levels. I suggest you give OlliOlli a chance, because for every ten failed attempts, you'll find one gained success – and, best of all, you'll feel like you earned it.
    • 83 Metascore
    • 80 Critic Score
    If you approach it as a series of challenges to be overcome with skill, you will be driven into a rage (trust me). The correct approach is to just have fun, enjoy the funny animations and noises when you screw up, and keep playing until you can keep up with the rhythm naturally.
    • 80 Metascore
    • 80 Critic Score
    Admittedly, the platforming mechanics occasionally feel too simple for their own good, but the narrative and gameplay weave together so seamlessly that the game becomes greater than the sum of its parts. Its little blocks have heart, and that gave me a reason to see things through to the end.
    • 76 Metascore
    • 80 Critic Score
    A crystal clear, easy-to-follow example of how to do a licensed game. High Moon didn't think of the Tranformers' abilities as a liability, as something to be shoehorned into a standard game, but rather embraced them and came away with something really special.
    • 65 Metascore
    • 80 Critic Score
    Though it fails to elevate itself into the exalted ranks of the Very Best Mario Games, Yoshi's New Island is by no means a sub-standard experience. It's solid. Reliable. You come in expecting devious platforming levels that will test your gaming mettle, and that's exactly what you get.
    • 81 Metascore
    • 80 Critic Score
    I tend to sprint in the middle of the room with a shotgun, shoot a round in the air, and get ready for the army to rain down on me. To each his own.
    • 74 Metascore
    • 80 Critic Score
    There's a kind of elegance to this game that you don't really see anymore.
    • 73 Metascore
    • 80 Critic Score
    Seasoned Party-goers and newcomers looking for an entry point into the prolific franchise, however, should consider crashing Mario's latest shindig.
    • 81 Metascore
    • 80 Critic Score
    As unassuming and stylish as the rest of the series is melodramatic and bombastic, Hitman Go is an impressive debut for Square Enix Montreal. The play style recalls the strategic thinking of the console/PC games, but does so with an entirely new style that fits touch-based devices like a fine leather glove.
    • 73 Metascore
    • 80 Critic Score
    A well-tuned kart racer. It cleaves rather closely to the genre's established formula, though it does add a few wrinkles to the equation, namely the grappling hook and the very welcome ability to defend oneself against power-ups.
    • 87 Metascore
    • 80 Critic Score
    It's not the most complicated experience, but its cute exterior belies some inner sophistication, even if it is sometimes let down by little troubles.
    • 73 Metascore
    • 80 Critic Score
    There are few better places for creative players and unchecked villainy to prosper than in Scribblenauts Unlimited.
    • 80 Metascore
    • 80 Critic Score
    Stepping onto the greens at Augusta National for the first time was nerve-wracking, but I did it. I walked away a winner in stylish bravado, the green cloth of victory a sign to all that I came and conquered.
    • 79 Metascore
    • 80 Critic Score
    There are some bugs and the story is disappointing, but it says a lot about the experience that I was able to quickly shake those things off and keep replaying levels or building contracts again and again.
    • 65 Metascore
    • 80 Critic Score
    If you don't skip any cut-scenes and follow the story closely, Yesterday is an experience unlike any of Pendulo's previous titles, and one you'll be unlikely to forget, no matter how hard you try.
    • 82 Metascore
    • 80 Critic Score
    A great adaptation of Robert Kirkman's comic, one that isn't a chore to play and is genuinely absorbing across its two-hour entirety, even with its hiccups. Also, if you're looking for the most depressing dad sim on the planet, The Walking Dead: Episode 1 is for you.
    • 79 Metascore
    • 80 Critic Score
    It's a refreshing, perfectly sized game that squeezes the fun puzzle process, of learning and exploiting the rules, into tidy little rooms.
    • 74 Metascore
    • 80 Critic Score
    Has everything you want from this kind of cozy mystery: a high-stakes crime, over-the-top suspects and a plucky everyman sleuth. The story and acting are pitch-perfect and will engage even the fussiest armchair detectives, so long as they can put up with the game's mechanical shortcomings.
    • 84 Metascore
    • 80 Critic Score
    Need for Speed: Most Wanted is the next Burnout game fans have clamoring for – it may not say so on the box, but everything about it screams Burnout. The feel of the cars, the physics and the eclectic mix of multiplayer modes are all undeniably Criterion qualities, the things old fans love and the properties that convert new fans with every studio release.
    • 67 Metascore
    • 80 Critic Score
    Hey Ice King is a potent distillation of everything that makes the cartoon such an uncommon, endearing powerhouse, and out of all the things I assumed this game would be, that was never, ever one of them.
    • 71 Metascore
    • 80 Critic Score
    It's my new favorite installment in the series, and it offers a great example of how to update old-fashioned RPG mechanics for the present day.
    • 84 Metascore
    • 80 Critic Score
    Resogun is a smart, merciless little shooter, with just enough substance to match its extravagant flash. The humans are a welcome pain, as they always are, conspiring with relentless enemies and ostentatious graphical effects to exterminate boredom at every opportunity.
    • 82 Metascore
    • 80 Critic Score
    Blur is clear[ly] best played against other human beings, but online multiplayer unfortunately suffers from the same gating issue that the single-player game does, locking you out from a handful of game modes until you reach a certain level.
    • 56 Metascore
    • 80 Critic Score
    Networking quirks aside, Deadliest Warrior offers loads of enjoyment for its $10 entry fee. It strips away the mountains of abstruse techniques which characterize most modern fighting games, and revives the accessible short-form action of realistic brawlers like Bushido Blade. It's incredibly fun, and addictive.
    • 75 Metascore
    • 80 Critic Score
    I'd rather have a short game that gets fart jokes right than a long one full of hot air.
    • 78 Metascore
    • 80 Critic Score
    If it's survival-of-the-fittest thrills you want, Skylanders can do that.
    • 84 Metascore
    • 80 Critic Score
    If you've found yourself unsatisfied with golf offerings on the PS3 and 360 in recent years, give this one a shot. It might not have the graphical polish of the other consoles, but you won't find a better pure golfing experience.
    • 81 Metascore
    • 80 Critic Score
    There are more cars, granted, and the feeling of speed and tinkering with vehicles is as good as ever, but that's to be expected given how little has changed. Don't get me wrong, Gran Turismo was already the top of the heap when it comes to hardcore console racing simulations – the additions presented in Gran Turismo 6 just push the top of that heap a few feet higher.
    • 76 Metascore
    • 80 Critic Score
    Infestation feels like what would have happened had someone made a good Aliens game in the mid-1990s. It's a cleverly structured take on the Metroidvania style of game that forces careful, methodical play. Despite those aforementioned issues, WayForward completely nailed the dread of Aliens.
    • 79 Metascore
    • 80 Critic Score
    MMA is a fuller game that celebrates the broadest scope of the sport with a loving precision, while UFC brings out a roster of more recognizable fighters for a more casual, beer-and-buddies experience.
    • 77 Metascore
    • 80 Critic Score
    MMA is a fuller game that celebrates the broadest scope of the sport with a loving precision, while UFC brings out a roster of more recognizable fighters for a more casual, beer-and-buddies experience.
    • 80 Metascore
    • 80 Critic Score
    Even when it skews toward bigger actions and questionable bouts of busywork, though, Watch Dogs is a more fluid and modern power fantasy than we're used to. Somewhere, in its vague, fantastical version of hacking, there's a lesson about the power and the naughty temptations that lie in our networked, selfie-infested world.
    • Joystiq
    • 81 Metascore
    • 80 Critic Score
    Despite the familiarity, it's been years since a Call of Duty campaign was as coherent and fast-paced as this one. Within the confines of its franchise, which has yet to make much room for a mature look at the subject matter, Advanced Warfare works with aplomb and, at the very least, plays its Big Dumb Movie card wisely.
    • 78 Metascore
    • 80 Critic Score
    Shmups are hardcore enough, but Bangai-O HD: Missile Fury somehow feels like a niche unto itself. At least death is served up à la carte, so you can move between stages at will if you die three times.
    • 83 Metascore
    • 80 Critic Score
    Beyond its present-day feature set, Assassin's Creed 4: Black Flag is a vibrant historical adventure, drawn from bold characters and edge-of-your-seat sailing. It's not the proper return to form for the series, but it is a concerted acknowledgement of what that form is today, and what works for the monster of gameplay systems, stealth, ships and oceans that lurks underneath.
    • 79 Metascore
    • 80 Critic Score
    Dead Rising 2 doesn't stray from the core principle of the original. Murdering zombies in creative ways is immensely entertaining.
    • 69 Metascore
    • 80 Critic Score
    The game works as a limited experience, something novel and adorable and emotional, and it knows not to be anything more. For what it is, it's perfect(ly morbid).
    • 81 Metascore
    • 80 Critic Score
    In the age of Netflix streaming, iTunes, Steam and online multiplayer, Sportsfriends stands apart by reminding us how to have fun with people, not avatars.
    • 76 Metascore
    • 80 Critic Score
    Escape Goat 2's soundtrack also stands out, thanks to its almost otherwordly feel. It's distinctly odd, yet charming and memorable.
    • 78 Metascore
    • 80 Critic Score
    I enjoy the base gameplay, and the music, enough that I have no problem replaying each song repeatedly; however, I cannot ignore that I am, in fact, replaying each song repeatedly. Depending on your temperament, this might be an irritant.
    • 76 Metascore
    • 80 Critic Score
    Though I spent more time on the map screen than I would have liked, the world of Rhythm Thief is so beautiful and lively that I was, in general, just happy to be inhabiting it, and delighted to play out some absurd scenarios in clever musical vignettes. It's not a flawless experience, but it is a joyful one.
    • 81 Metascore
    • 80 Critic Score
    Civilization: Beyond Earth is a good game in the context of the Civilization franchise.
    • 79 Metascore
    • 80 Critic Score
    It's a well-composed love letter to those who belonged to the culture of its predecessor. It's the kind of game you'll want to add to your permanent rotation of Wii party games, dusting it off every time you're entertaining a friend or three with which to perform countless, physics-defying alley-oops.
    • 83 Metascore
    • 80 Critic Score
    At this point, there's not much written here that couldn't have been repurposed from a review of 2010's Donkey Kong Country Returns – and that's both the problem and the recommendation.
    • 69 Metascore
    • 80 Critic Score
    Final Fantasy XIII and XIII-2 had some serious missteps, but Lightning Returns ends on a strong note by sticking to what really matters: great combat and a story you want to see through. No gimmicks, no tricks, no convoluted treks through time, no cliffhangers, no tunnels – just one last trip around the world with a pink-haired heroine, and then a fond farewell.
    • 78 Metascore
    • 80 Critic Score
    So while more hardcore players may scoff at the very idea of party games, and Guilty Party definitely doesn't necessarily avoid the inherent pitfalls of the genre, it's still some of the most fun you'll have on your Wii with a crew of interested buddies.
    • 78 Metascore
    • 80 Critic Score
    What a game. I passed a few dozen hours leading a contingent of scumbags-with-hearts-of-gold through a convoluted gangster soap opera full of betrayals, redemptions, posturing, overdramatic gestures, and profoundly awkward dates, and played Boxcelios 2 in the Club Sega arcade on Theater Square when I didn't feel like doing any of that stuff.
    • 84 Metascore
    • 80 Critic Score
    FIFA 13 took larger strides than this year's offering, but even with only minor improvements and changes, FIFA 14 remains an excellent soccer sim.
    • 80 Metascore
    • 80 Critic Score
    It's an Assassin's Creed game wearing blinders that focus it on covering ground it's already traveled, albeit more effectively. While it's always good to see iterative improvements, some bold new territory would have been a real revelation for the series. Instead, Revelations does almost everything its predecessors have done slightly better. Which, as it turns out, is enough just one more time.
    • 72 Metascore
    • 80 Critic Score
    Crimson Alliance could be a delicious piece of peanut butter and s'mores toast with raspberry jam, it's just that the proportions are distracting on this first attempt. Basic genre expectations are fulfilled, delivering an approachable, action-RPG dungeon crawl -- but with a bit more careful measurement, Certain Affinity could have made this good game great.
    • 86 Metascore
    • 80 Critic Score
    Bastion is a quiet explosion in reverse, and there's no mistaking its charms once it all comes together.
    • 82 Metascore
    • 80 Critic Score
    Ultimately, Dance Central's greatest shortcoming is that it can't actually teach you how to dance. But, it's greatest triumph is that -- against all odds -- it will make you want to.
    • 76 Metascore
    • 80 Critic Score
    Shadowrun Returns succeeds because, beyond its cyberpunk leanings, it's also a mash-up of many concepts born in that halcyon decade. It's very much of its time, but for many of us, its time was pretty great.
    • 83 Metascore
    • 80 Critic Score
    Modern shooters do their job well, but Counter-Strike is the series that helped build the scene. At $15, Global Offensive is a great extension to that legacy.
    • 78 Metascore
    • 80 Critic Score
    Where WWE 13 shines in its attention to detail, especially in the dedicated ways it brings the Attitude Era to life, it falls just a few steps short in other modes.
    • 69 Metascore
    • 80 Critic Score
    Foul Play takes the brawler genre and twists it for the stage, adding flair with the Mood-O-Meter and a range of quaint characters.
    • 76 Metascore
    • 80 Critic Score
    As bleak as "Smoke and Mirrors" is, it makes you want to help these characters, to give them something besides another day of nothing but despair and heartache. Things in Fabletown will almost surely get darker before they get better, but "Smoke and Mirrors" guarantees we're in this for the long haul.
    • 79 Metascore
    • 80 Critic Score
    LHP is easily the best Lego title to date.
    • 76 Metascore
    • 80 Critic Score
    I suspect the brutal difficulty in Bit.Trip Runner will be polarizing -- some will find the challenge exciting, and some will find it too stressful. My personal experience occupies something of a "sweet spot" in the middle.
    • 56 Metascore
    • 80 Critic Score
    When you're not wrestling with its cumbersome online machinations, Deadliest Warrior: Legends is an absolute treat. It possesses a number of potent improvements over last year's model, resulting in a fighter that's cerebral, satisfying and deep -- and, in the moments when it is not those things, absolutely hilarious.

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