JeuxActu's Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Inspector Gadget: Mad Time Party
Score distribution:
1375 game reviews
    • 64 Metascore
    • 65 Critic Score
    Not so nice to watch, hard to handle and full of glitches, this new entry isn't really what we were waiting for.
    • 74 Metascore
    • 65 Critic Score
    Just like both games before, One Piece : Pirate Warriors 3 will be loved by a large part of the manga's fanbase, and probably by those who keep buying all the Dynasty Warriors. But for the rest of the players, there's a huge risk of being bored after some hours.
    • 69 Metascore
    • 65 Critic Score
    If you enjoyed Until Dawn, then you will certainly like Man of Medan which uses the same gameplay mechanics. It is just unfortunate that the game is less scary than expected.
    • 69 Metascore
    • 65 Critic Score
    We made it one of our favorite games on PS Vita since we saw it during the gamescom 2013. More than its Burton-style, Murasaki Baby seemed to offer an interesting gameplay, perfectly suited for PS Vita. But the game is too short to be remembered. Only 2 hours will be enough to complete the four chapters of the journey, without any possibility of a new game plus. At least, it won't be bad for your wallet.
    • 56 Metascore
    • 65 Critic Score
    Drawn to Death has a good Artistic touch but the lack of balance between characters and the fact that the servers are almost always empty makes it hard for us to recommend this game that's most enjoyable when played in multiplayer mode.
    • 58 Metascore
    • 65 Critic Score
    Filled with good will, Peaky Blinders still feels like a missed opportunity due to a development budget that was clearly too tight. But if you can forget about the many drawbacks, you'll enjoy a nice gameplay which reminds us of Commandos/Desperados peppered with the cleaver time control feature.
    • 56 Metascore
    • 65 Critic Score
    Instead of improving Ghost Recon Wildland's mechanics, Ghost Recon Breakpoint tries to mix all the aspects of the trending genres, like survival, looting, RPG elements, crafting, and microtransactions. Overall the mix is way to messy to hook us up, and it feels like a badly-cooked meal.
    • 72 Metascore
    • 65 Critic Score
    We saw this coming: the Just Dance series begins to show some signs of fatigue. Less tracks, no big new feature, nothing to push us to spend 50 euros in a game.
    • 67 Metascore
    • 65 Critic Score
    Far from being a masterpiece, Assassin's Creed Chronicles China suffers from a difficulty level that's way too low, and a heavy inspiration from Mark of the Ninja. Nonetheless, the game brings some fun along, and fans of the IP should most likely enjoy it.
    • 60 Metascore
    • 65 Critic Score
    Ryse: Son of Rome is typical Crytek stuff: beautiful enough, but not so deep if you look at the gameplay or the story. It's pretty easy on the eyes, but everything isn't perfect though. The plot could will keep you playing till the end, but it tastes like déjà vu and it's far too easy sometimes. Above all, Ryse's gameplay would have been a shame in 2003.
    • 69 Metascore
    • 65 Critic Score
    The Devil in Me is like the first season of The Dark Pictures: perfectible. If some ingenious shots attest to the developers' love for horror cinema, the stiffness of the facial animations and the lack of relief of the characters prevent any form of empathy, even in the face of a choice with irremediable consequences.
    • 68 Metascore
    • 65 Critic Score
    As funny as the first episode, even more, Goat Simulator 3 improves the initial concept thanks to a larger open world and somes real nice side quests. Spending a few hours discovering all the secrets (and the easter eggs from the pop culture) of this sandbox is therefore pleasant and often very funny. But the game still has its limits and its concept of joke is still sold between 30 and 40 euros.
    • 57 Metascore
    • 65 Critic Score
    We were expecting something big, something everyone would like but Mario Party: Island Tour has shot wide. Once again, we have a Nintendo game that is really lacking innovation. We can go further and say that the spirit of the series seems to evaporate even if the minigames are still fun enough... One more thing: forget about online modes is almost a crime for this kind of title in 2014.
    • 77 Metascore
    • 65 Critic Score
    Spintires: Mudrunner is a good simulation for fans of hardcore off-roading, but the appalling technical side of things ruins a lot of the appeal, while the redundant objectives are quite boring as time goes by.
    • tbd Metascore
    • 65 Critic Score
    It's hard to know what audience Microids is targeting with New Joe & Mac: Caveman Ninja. Old players who have already turned the original game around? Despite the talent of Philippe Dessoly who reminds us that 2D is eternal, asking them to drop 40€ for an "Extend" mode and a few additional screens is abused. As for neophytes fed at checkpoints, automatic saves and other “Easy” modes, there is a chance that they will quickly become discouraged as New Joe & Mac: Caveman Ninja imposes learning through pain.
    • 69 Metascore
    • 65 Critic Score
    Ride 2 is like the first iteration of the game, a good motorbike game with loads of content that's spoiled by technical issues and an unmissable lack of global polish.
    • 73 Metascore
    • 65 Critic Score
    The Get to Work expansion pack for The Sims 4 fills one of the many gaps the main game displayed. If you always wanted to be a doctor, a scientist or a P.D. then The Sims 4 : Get to Work should keep you busy for some ten hours.
    • 43 Metascore
    • 65 Critic Score
    Hatred is an average Isometric Twin Stick shooter that will seduce gamers with it's destruction engine and the dynamic gameplay it offers, before disgusting them with very repetitive actions, its awful camera and a difficulty we thought was too exponential.
    • 70 Metascore
    • 65 Critic Score
    Assassin's Creed 3 Liberation is a fair game compared to the previous titles released on handheld consoles. And yet, technical problems remains and many ideas introduced by Ubisoft don't work perfectly in terms of gameplay. In the end, players will have the feeling to play a cheap version of Assassin's Creed, similar to the previous episodes, but without the ambition.
    • 64 Metascore
    • 65 Critic Score
    Perfect for VR, ADR1FT offers a very nice narrative along with good graphics and a nice feeling of floating into space. but the repetitiveness and the lack of a true engaging gameplay limits the tittle to a "why not experience". [VR Tested]
    • 78 Metascore
    • 65 Critic Score
    Good Job! could have been a nice puzzle-game, or a nice demolition derby sandbox, but by trying to be both, it misses out of the fun, and feels pretty dull quite quickly.
    • 80 Metascore
    • 65 Critic Score
    In spite of a few good ideas and an appealing atmosphere, The Red Strings Club falls a bit short to be warmingly recommended because it's quite repetitive and very short to beat (around 3h). Moreover, the dull story and the weak technical side of things makes it tough to be enthusiastic.
    • 73 Metascore
    • 65 Critic Score
    Project X Zone 2 is based on a huge amount of fan-service, and this part of the game is particularly successful. However, the conversations are far too long and too boring to maintain a certain tempo in our journey. Furthermore, this second episode is not tactical enough to be a really good T-RPG.
    • 76 Metascore
    • 65 Critic Score
    We were expecting a lot from Redout, maybe too much because this game is far from taking the crown off WipEout's head because of a crappy AI and a poor feeling in the steering.
    • 58 Metascore
    • 65 Critic Score
    Oddworld: Munch's Odyssey is almost as good as when it first came out, but the visuals are quite dated, and it's a pity that no localization whatsoever is available, so go away if you don't speak English.
    • 43 Metascore
    • 60 Critic Score
    Gardening Mama: Forest Friends is different from the classic outfit of the series, but not in the right way though. The game offers more management, but this also makes it slow, repetitive and sometimes totally disconnected from where it came.
    • 55 Metascore
    • 60 Critic Score
    We thought that Star Wars Kinect would be the best Kinect game ever since we saw it at E3 2010, but it is just slightly more than a casual game using the Microsoft's camera. Big deception.
    • 51 Metascore
    • 60 Critic Score
    Think about a Diablo-like game without any loot system, or a Dragon Age without dialogue. Then you have an idea of what the true nature of Confrontation is. A game which is neither a role-playing game nor an RTS title.
    • 68 Metascore
    • 60 Critic Score
    Thanks to lots of good ideas that make it an interesting title, Kinect Rush : A Disney Pixar Adventure becomes one of the funniest games compatible with the Kinect, especially if you like the Disney universe.
    • 65 Metascore
    • 60 Critic Score
    While Kylotonn has made a dramatic improvement over Milestone's game with much more refined physics and a tremendous increase in graphics quality and sound, the game still has some inherent flaws. The Special stages are too few and a lot of bugs ruin the overall experience.

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