JeuxActu's Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Inspector Gadget: Mad Time Party
Score distribution:
1375 game reviews
    • 61 Metascore
    • 60 Critic Score
    Lionhead's latest production could have been a great game. Unlike many titles powered by Kinect, Fable: The Journey has beautiful graphics, an orchestral score and interesting characters. As usual, the British studio manages to create compelling stories and a "easy to reach" gameplay but Kinect ruins them all. Driving the horse-drawn carriage is pleasant, but as soon as Gabriel sets foot upon the floor for action stages, the gameplay becomes a nightmare. Spells are imprecise, Kinect doesn't succeed in tracking down your body... really awful. Fortunately for Lionhead, it's easy for kids to have fun with games of that kind.
    • 59 Metascore
    • 60 Critic Score
    Beware of numerous things before buying The Inpatient, like the overkill price tag for a 2-hour experience and the overall weakness of the plot, be it technically or on the story side.
    • 75 Metascore
    • 60 Critic Score
    Star trek Bridge Crew is a must have for all serious Trekkie out there with an immaculate respect to the IP. On the other hand, most players will find the game repetitive and quickly boring due to the limited gameplay.
    • 65 Metascore
    • 60 Critic Score
    The game system of Armored Core 5 remains efficient but clearly suffers from out-of-date graphics that only huge fans of the IP will forgive. You've been warned!
    • 68 Metascore
    • 60 Critic Score
    In spite of some good ideas like the Thrall system, and the overall freedom given to the player, Conan Exiles is far too tedious to appeal to new players. Unless you're having fun since the beta, wait a bit more time for patches and a price drop.
    • 66 Metascore
    • 60 Critic Score
    Rather pretty despite the weak technical characteristics of the Nintendo Switch, Smurf Kart allows some trickery even if we are still far from the finesse of a Mario Kart. Too bad the content of the game is so poor, which leads us to believe that it is a ruse by the developers to deploy DLC afterwards.
    • 76 Metascore
    • 60 Critic Score
    After nearly a decade off the courts, the Mario Tennis series returns on the Nintendo Switch 2 with a different approach and it's disapointing. Unlike previous entries, which balanced solid tennis gameplay with fun, arcade-style elements, Mario Tennis Fever isn’t really about precision or timing anymore. It’s immediate, flashy, and chaotic, with frenzied rackets and over-the-top effects designed to get laughs (or frustration) rather than reward skill.The downside is that this focus on spectacle comes at the expense of balance. Some powers feel overpowered, defense is limited, and the depth that made Mario Tennis Aces satisfying is largely gone. Online matches can quickly feel repetitive, even frustrating. The Adventure mode doesn’t help: short, overly wordy, and heavy on tutorials, it feels more like a drawn-out lesson than a proper solo campaign.Fortunately, the game’s overall content softens the blow. A generous roster, dozens of rackets, mini-games, and multiple modes keep the experience lively—but after eight years of waiting, it still feels a little light.
    • 71 Metascore
    • 60 Critic Score
    The creators of Roller Coaster going back to business is a good thing, but sadly Screamride is quite a dull game, mainly because the game lacks content. Once you run it you can't help but feel that's the project started as a smartphone game, moreover the devs killed all the potential fun, by oversimplifying the gameplay. Add a disappointing graphics engine and you understand that missing this one won't be an error.
    • 56 Metascore
    • 60 Critic Score
    Tennis World Tour 2 has come a long way from the previous opus, with the use of timing-based gameplay. Lots of it is still wrong, from the ball physics to the way players slide on the ground, but the improvement is so massive that we're actually expecting to see a Tennis World Tour 3.
    • 70 Metascore
    • 60 Critic Score
    Inazuma Eleven 3 : Team Ogre Attacks wouldn't have been so unsurprising if it had been released in September with the two other versions. Now, we can only stress the lack of new features of this third game, which gives us the very same gameplay than Bomb Blast and Lightning Bolt. For the biggest fans only.
    • 75 Metascore
    • 60 Critic Score
    Death Come True feels more like an interactive movie than a videogame, have mostly no gameplay at all. The story and the atmosphere are good but 18$ for less than two hours is a hard pill to swallow.
    • 78 Metascore
    • 60 Critic Score
    Pokémon Legends Z-A is a game that tries to shake up the franchise with some interesting ambitions, but unfortunately, the technical and artistic resources don’t keep up. Between a fresh urban setting that is poorly utilized, a struggling graphics engine, and archaic level design, the open-world experience is disappointing and fails to convince. The streets are empty, the buildings are rudimentarily cloned, flat textures and constant clipping make the city of Illumis feel like a cardboard movie set.Yet, not everything is bad. The real highlight of this episode is the real-time combat. Abandoning the classic turn-based system is a risky move, but here the gameplay gains pace and tension. Positioning, timing, and strategy take center stage, while the variety of attacks and the reintroduction of Mega Evolutions add tactical depth.On the other hand, all other aspects of the game fall short: the story is somewhat flat, side quests are repetitive and uninspired, and the overall art direction suffers from a glaring lack of personality. In the end, the game feels like an ambitious prototype, limited by an outdated graphics engine and insufficient resources. Younger players and long-time fans of the franchise will find enjoyment here, but for adult or more demanding players, the experience remains frustrating. It’s clear the franchise has potential to evolve, but Game Freak needs to seriously invest in its tools and design to deliver a truly modern Pokémon open-world game.
    • 69 Metascore
    • 60 Critic Score
    WWE 2K17 gropes for its balance : the game is hard to understand to the newcomers and it can seem far too serious. But you have to admit than, once you got it, it reveals depth and intensity. Unfortunately, the technical limits of WWE 2K17 clearly ruin the immersion and the way you enjoy the fights.
    • 73 Metascore
    • 60 Critic Score
    After the very good FighterZ, Dragon Ball Z Kakarot could have been a worthy RPG for the fans, but the game ultimately underperforms in too many areas to be of any interest to anybody but the most hardcore of Dragon Ball fans.
    • 66 Metascore
    • 60 Critic Score
    Based on a high-advanced concept of survival and management, the game unfortunately suffers from rudimentary mechanisms and many blunders. SoD 2 is clearly preferred in multiplayer for more fun.
    • 64 Metascore
    • 60 Critic Score
    Super Lucky's Tale is a VRless version of Lucky's Tale released last year on Onculus Rift. With 4K display on Xbox One X, the game doesn't manage to do much, especially because of an awful camera which makes Lucky's handling very hazardous.
    • 60 Metascore
    • 60 Critic Score
    As EA Vancouver had found quite a sane recipes for last year's game, we hoped that NBA LIVE 16 would have been worthy even if aimed at the arcade lover. In fact it's a disappointment chain with all the flaws we found last year are still present. Far from the awful opus of 2013, we still wish NBA Live 17 will give NBA 2K a run for its money.
    • 66 Metascore
    • 60 Critic Score
    Even if Close to the Sun offers a nice steampunk atmosphere and a worthy story, the basic gameplay and rudimentary puzzles are not enough to keep the player hooked long enough. Consider it during a strong sale.
    • 77 Metascore
    • 60 Critic Score
    If Just Dance is still a very good game for evenings with friends, the 2020 game has an uninspired playlist and too few game modes to really convince anybody but the most hardcore of fans.
    • 72 Metascore
    • 60 Critic Score
    Dead Rising 4 is disappointing on several levels, but above all, it's hard not to stress that the IP seems to reach some solid boundaries. It's maybe time for Capcom to let it rest for some time.
    • 69 Metascore
    • 60 Critic Score
    Dragon Ball Xenoverse is not a good fighting game, and not a good MMO either. The title from Dimps clearly hesitates between two genres without never mastering one or the other. The far-too-basic gameplay prevent fighting fans from enjoying the battles, while the painful progression does not offer us an efficient online experience.
    • 54 Metascore
    • 60 Critic Score
    The Legend of Korra fails to fulfill its potential. With a little more money and time, it could have been a good surprise; as it is, we can barely advise it to the fans.
    • 65 Metascore
    • 60 Critic Score
    When you know a bit about soccer you can't help but notice Nintendo Pocket Football Club is littered with flaws, making that game unappealing to soccer fans. The game is way too easy to enjoy your team boss role. ParityBit's game still offers an easy approach to the sport making it a good choice for newbies to the sport.
    • 70 Metascore
    • 60 Critic Score
    Mosaic could have been a very good short animation movie, with it's great artistic touch and a nice story. As a videogame it's pretty lame as we're still looking for a gameplay. Proceed with caution, even if you love walking sims.
    • 66 Metascore
    • 60 Critic Score
    Ninja Gaiden Sigma 2 Plus is precisely what we can call an opportunist adaptation. The game carries technical deficiencies that can quickly spoil your gaming experience, above all for such a great license. Bringing Ninja Gaiden with you anywhere is quite classy but that doesn't really make it worth your money, especially if you played the console version.
    • 51 Metascore
    • 60 Critic Score
    OVERKILL's The Walking Dead is a clever take on the series with a subtle mix of stealth and gunfights to survive the numerous foes of the lore. Sadly, the game is ruined by bugs, the lack of tutorial, the long loading times, and a lack of vocal chat and the balance problems.
    • 66 Metascore
    • 60 Critic Score
    Nintendo has had better spin offs than Animal Crossing Happy Home Designer; If the core of the game is decent, the overly week challenge removes every ounce of interest from a game that could very well be a simple DLC.
    • 62 Metascore
    • 60 Critic Score
    Hood: Outlaws & Legends could have done better. If the experience offered corresponded to the multiplayer mode of a production with a single player campaign, we would be much more enthusiastic. But as a pure multiplayer game, Hood: Outlaws & Legends still lacks a bit of content, finishing, and balancing to really convince.
    • 68 Metascore
    • 60 Critic Score
    Project CARS 3 could have been a nice venture into the arcade genre, but the result is quite disappointing, and overall, we recommend gamers opt for Project CARS 2 which is better, for probably cheaper.
    • 73 Metascore
    • 60 Critic Score
    Unless you're a fan of the comics, Marvel Ultimate Alliance 3 hasn't got much to offer. The gameplay is quite generic, the story is dull and the technical side of things is quite a let down.

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