JeuxActu's Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Inspector Gadget: Mad Time Party
Score distribution:
1375 game reviews
    • 75 Metascore
    • 60 Critic Score
    The Golf Club 2019 featuring PGA Tour is far from what the official series was delivering when it was between the hands of EA. Today, it feels more like an indie game with a very limited budget that has an official sticker on its box.
    • 62 Metascore
    • 60 Critic Score
    Volition got lost with Agents of Mayhem which is just another very generic Action/TPS game where nothing that really stands out. Everything is average and boredom awaits right around the corner.
    • 69 Metascore
    • 60 Critic Score
    Sadly, Crysis is not really a good remaster. Sure, it's still Crysis but its looks are sub-par, it's filled with bugs, and some content is missing like mission 10 and the DLSS. Don't bother unless it's heavily discounted and you own a powerful PC.
    • 53 Metascore
    • 60 Critic Score
    The Witch & The Hundred Knight is one of a kind, it's a title which tries to do something different in the very tight and narrow hack'n slash style. Nippon Ichi has made the choice of an hybrid gameplay, more tactical than you think and it can be a true strength. But the lack of rhythm in the narration and a very annoying camera, among other faults, make it just a little more than average.
    • 39 Metascore
    • 60 Critic Score
    R.A.W. : Realms of Ancient War is clearly neither a Diablo 3 nor a Torchlight 2. If you are simply a hack & slash game collector or looking for a ten hours experience for a low price, then maybe you can give R.A.W. : Realms of Ancient War a try. And the pleasure to kill thousands of monsters with just a click remains. We highly recommend it for people playing on consoles, where hack & slash titles are not many.
    • 61 Metascore
    • 60 Critic Score
    Need For Speed: Payback is far from the Burnout style crashes we were shown at E3, leaving the game with only a nice looking open world, and a truckload of flaws like the go-buy-lootcrates grinding system, an appalling storyline and heavily scripted races.
    • 75 Metascore
    • 60 Critic Score
    Valentino Rossi The Game is a tribute to the Italian motorbike pilot, glued with the yearly MotoGP game. With few improvements over the past ones, this game will mostly appeal to VR42 fans, and Moto GP fans.
    • 67 Metascore
    • 60 Critic Score
    Shiness: The Lightning Kingdom could have been a great RPG but each strength is countered by an even stronger flaw which inherently makes the overall game quite bad. Perhaps the studio was too ambitious for its means.
    • 56 Metascore
    • 60 Critic Score
    Predator Hunting Grounds is just another mediocre asymmetric multiplayer shooter, which suffers from appalling graphics. It's a pity as there are some good ideas, albeit ruined by all that's wrong in the game.
    • 70 Metascore
    • 60 Critic Score
    With Sonic Frontiers, SEGA wanted to modernize its license by choosing the open world, which is a great risk. The idea is good but the result is not successful. The world is empty, with no common sense, game mechanics way too redundant, and technically the game is way too dated. We get bored quickly in this Sonic Frontiers who wants to do something new, but never manages to convince. You don't become an open world expert by clapping your hands, right…
    • 67 Metascore
    • 60 Critic Score
    Sadly, MediEvil hasn't changed enough since it's genesis to seduce the modern gamer. If the graphics are updated and the music still awesome, the dated gameplay and the framerate drops are too much to bear.
    • 59 Metascore
    • 60 Critic Score
    NBA LIVE 15 offers an arcade approach to the basketball game, but despite some nice graphics, it is still a quite average game that hasn't enough to offer to keep basketball fans hooked up. Better than the previous one, but EA Vancouver has still some work to do.
    • 63 Metascore
    • 60 Critic Score
    Seducing with its dragon theme, free to play and quite well done as it even offers advanced housing, Dragon's Prophet is an MMORPG which does not look ridiculous. But we do have to admit that it lacks some punch to be able to compete against the genre's stars because of poor polish, an old graphics engine, dull quests and a small amount of races and classes. We note that those drawbacks could be improved by an update overtime which allows us hope. But is trying Dragon's Quest enough to get hooked? Not really but at least it's free to try.
    • 72 Metascore
    • 60 Critic Score
    In spite of its funky art style, its cool cut-scenes and its very fun multiplayer mode, Battletoads isn't a very good game. The comeback of this IP feels dull, very repetitive, and it seems like the devs have just tried to blend all the gameplay features they could think of.
    • 64 Metascore
    • 60 Critic Score
    Hiding behind features taken from many titles such as Pure or Sega Rally, Mad Riders doesn't appear as a strong competitor on the market, lacking an identity. If the main campaign proposes a good challenge, yet not really difficult, the multiplayer mode offers a disastrous experience with its invisible online communty and a split-screen fonction clearly missing. Mad Riders is fun for a few laps but don't expect to play it all night.
    • 71 Metascore
    • 60 Critic Score
    Disney Magical World is a pretty average game due to a quite limited content in spite of a very wide Disney universe. Meant to be played by the youngest of gamers, it is very easy to handle but the low grade graphics won't impress the youth.
    • 67 Metascore
    • 60 Critic Score
    If Steel Rats does offer an unexpected gameplay and a tough challenge, this all comes at the expense of pure fun. Seen what's available on the indie scene at the moment, you can easily find a better use for your dough.
    • 71 Metascore
    • 60 Critic Score
    We thought Disney would address some of the problems Disney Infinity had. Unfortunately, that's not exactly the case and it's logical with only a few months of development. Adventure packs remain the same, the game's still disappointing visually and the gameplay is far too uneven. Nevertheless, you'll enjoy playing those super heroes, above all, with their interesting capacities.
    • 67 Metascore
    • 60 Critic Score
    It could have been a really good game, with a good script and a better staging. But the shot misses its target.
    • 73 Metascore
    • 60 Critic Score
    For its first outing on the Nintendo Switch, Kirby offers the minimum with a very weak challenge as a seasoned gamer can beat it in one afternoon. One of the least memorable experiences we had on the Switch so far.
    • 63 Metascore
    • 60 Critic Score
    Regardless of the good concepts and the journey provided by Impact Winter, the game is ruined by an appalling UI and awful controls, making it unplayable. Its gets better with a controller but overall it's not worth it until some major updates arrives.
    • 69 Metascore
    • 60 Critic Score
    We would have loved to like World of Warplanes but wargaming.net's title misses its target. From a small margin indeed but the aiming system that hesitates between arcade and sim ruins the experience. It's even more sad because the rest of the game is pretty neat. Nicely made and plentiful, the aircraft are the true star of the show, and the environment does its job. And the economic model is very nice for a free-to-play. You can actually play for free, without ever feeling you can't compete with paying players. Do not hesitate to try this imperfect but nice game, and the devs swear they would improve it in the coming months.
    • 67 Metascore
    • 60 Critic Score
    MXGP3 feels awfully similar to MXGP2, and in spite of the Unreal Engine 4, the game is still lame in it's graphics. Nevertheless, the licensed content is quite impressive and should appeal to the most hardcore fans.
    • 61 Metascore
    • 60 Critic Score
    Saints Row could have been the reboot of renewal or that of consecration, but it will ultimately be that of semi-disappointment. Open world too classic, band of anti-heroes without real charisma, questionable artistic direction and lot of glitches spoil the gaming experience.
    • 52 Metascore
    • 60 Critic Score
    Warhammer 40 000 : Eternal Crusade tries to do a lot of things, promised a lot and achieved not so much eventually. Let's hope that developers don't give up on it and maybe we'll be able to play it as a nice disciple of Battlefield in the Warhammer 40k universe.
    • 61 Metascore
    • 60 Critic Score
    Back to 3D for this new episode of Asterix & Obelix, which is a game fairly faithful to the comics. Despite a nice universe, the game is too repetitive with the added bonus of a fairly low viewing time of 5 hours of play. It would have taken more varied levels, more original puzzles and a more ambitious A.I. for the game to really score the spirits.
    • 78 Metascore
    • 60 Critic Score
    In Mario and Donkey Kong: Minis on the Move, there is no princess to save. In this game you will play as one of your favorite heroes in a couple of reasoning mini games. This game is easy to handle with a lot of content. It is big but it is for short term session only because of the repetitive side of the game. Which justifies the price of 10€ on the eShop of Nintendo.
    • 64 Metascore
    • 60 Critic Score
    To be honest, Windbound feels a bit shallow. We were expecting a journey of discovery and adventure, but we only got some very repetitive tasks, and a game with a very predictable structure, which ruins the fun. It only leaves us with a few good ideas, like a nice crafting system.
    • 69 Metascore
    • 60 Critic Score
    Sports Champions 2 tries to do better than the first title with new events. Skiing, Boxing, Golf or Tennis are now to be played. Déjà-vu but far more relevant. Motion control mechanics are pretty good but the gameplay isn't deep enough to really keep us playing for hours. There are only six events available anyway.
    • 70 Metascore
    • 60 Critic Score
    On paper, the Horizon and LEGO association could have made sparks, but Guerrilla Games and Studio Gobo would have needed more production time to follow through with their ideas, and especially a real LEGO game. Apart from its devastating visuals that make it the most beautiful LEGO game ever created to date, LEGO Horizon Adventures disappoints in its overly linear structure, its limited and much too academic gameplay, not to mention its unfortunately insufficient content. Not only does the adventure lack challenge, but it also folds up between 7 and 9 hours of play, depending on how you play. There is cooperation that helps to increase interest, but it is a feature that is basic in a LEGO game anyway. And what about the combat system, which is far too limited and never evolves during progression, making the game monotonous and devoid of interest. By trying to please both young and old players, LEGO Horizon Adventures unfortunately appeals to no one. It's a shame, because there were some good ideas to explore.

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