JeuxActu's Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Inspector Gadget: Mad Time Party
Score distribution:
1375 game reviews
    • 51 Metascore
    • 65 Critic Score
    Syberia 3 is appealing to the fans of this IP, but newcomers will be shocked by the technical issues that makes the game unimmersive and quite frankly, difficult to play with those awful controls.
    • 73 Metascore
    • 65 Critic Score
    Inspired by the glorious Dark Souls series, Lord Of The Fallen was aiming at bringing some of the hardcore RPG magic to the next gen consoles. Truth is it's only a cheap ripoff of From Software's IP, with a difficulty that mainly comes from its slow and heavy hero, and not much appeal besides a few cleaver features.
    • 73 Metascore
    • 65 Critic Score
    As a clever mix of the universe of LittleBigPlanet and the interesting gameplay of Modnation Racers, LittleBigPlanet Karting had pretty good bases to offer amazing races we can usually find in the Mario Kart IP. However, the lack of dynamism, especially in solo, makes the game a little bit less attractive. Hopefully, the multiplayer mode, with its community-based gameplay, offers enough challenges to spend a great time with friends, but not enough innovations to be one of a kind.
    • 72 Metascore
    • 65 Critic Score
    It's clearly Team Ninja's gameplay expertise that saves Stranger of Paradise: Final Fantasy Origin from disaster. It takes a monster foot to move from one class to another while becoming familiar with the finesse they abound. Because yes, given the low technical level, we have the impression of dealing with a PS3 / Xbox 360 game. It goes hand in hand with the story which is being demolished by this constant silliness.
    • 76 Metascore
    • 65 Critic Score
    Kingdom Come: Deliverance has the potential to be one of the greatest RPGs of this year, but the sheer abundance of bugs make it almost unplayable. A perfect example of a game that would have benefited from an early access release.
    • 66 Metascore
    • 65 Critic Score
    Even if WRC 6 shows a little bit of improvement over the last iteration, it's still miles away from Codemaster's Dirt Rally. We can only hope that with work and ideas, Kylotonn manages to bring back the official games to the lever they were at when Evolution Studios were making the game.
    • 69 Metascore
    • 65 Critic Score
    Tumble VR is still a great PlayStation Move puzzle-game in spite of the six years since it first got out on PS3. On the other hand, it's not the game we advise you to buy to showcase the potential of VR to your family.
    • 64 Metascore
    • 65 Critic Score
    Sid Meier's Starships lack of depth and features to really arouse the gamer's interest. Moreover the iOS origin of Firaxis's latest title really shows when you play on PC, and the result is unacceptable for any gamer that has played a real Civ game before. The game is still enjoyable thanks to a worth y gameplay, specially on a tablet, but the Sid Meier branding is more of a marketing trick than a real seal of quality.
    • 62 Metascore
    • 65 Critic Score
    How did Ubisoft manage to take 6 months to port the PS3/X360 versions of Watch Dogs onto the Wii U? A very long wait that's justified by nothing when we see the low quality of the graphics and the lack of improvements whatsoever. It might be worth a try to those who only own a Wii U and hence will never experience GTA 5.
    • 60 Metascore
    • 65 Critic Score
    Cooking Mama: Bon Appétit ! sticks to the strict minimum by recycling most of its features. Only the Dojo cooking mode manages to bring some renewn enjoyment . We really wish that Nintendo would add real recipes to a game that will continue to sell anyway.
    • 72 Metascore
    • 65 Critic Score
    Beyond Blue is nice and relaxing, but it's way too short and repetitive to really shine, and maybe too aimed at a casual audience.
    • 65 Metascore
    • 65 Critic Score
    It's been eight years since we've seen Yoshi in a journey of his own. As you can imagine, there were massive hopes on his shoulders. And the disappointment is only harder to swallow after completing this - short - adventure. It's nice, but the game never manages to take off. The far too slow rhythm leaves the player progressing with no real aim. There is some new stuff of course, new transformations, the giant eggs to throw, but nothing really exciting. The fans will enjoy the graphics (very seductive), and the classic gameplay, still able to hit some soft spots, but that is all they'll get. It is clear Nintendo is targeting the youngest gamers, who are going to find in Yoshi's New island, a good platformer, but nothing compared to the former episodes.
    • 71 Metascore
    • 65 Critic Score
    One Piece: Pirate Warriors surprised us a bit two years ago with its platform levels which offered some variety and let the player breathe a little outside of the battlefield. Forget this with One Piece: Pirate Warriors 2. Quick Time Events levels are not even included, the story has been pushed aside, only to give the fans what they want: more new characters and more new battles. Too bad.
    • 59 Metascore
    • 65 Critic Score
    Mars: War Logs is really a low cost game. Sold for 20 euros, it delivers a complete adventure with a decent lifetime in spite of many faults. Even knowing that the game was developed on a tight budget, some points are rally hard to accept and the limited budget does not forgive everything. But we have to admit that for this price, we can't ask too much from a recent studio. Mars: War Logs is a small budget game which will entertain you and it's not a bad start, knowing that everything that was advertised is in the game. The promises are kept. We hope a new episode will come out and correct the many flaws of this game in order to provide a more satisfying game experience.
    • 71 Metascore
    • 65 Critic Score
    With its world now completely open, Pokémon Scarlet and Pokémon Violet clearly make for the best episodes of the saga, but also the most innovative. But on the other hand, it's also the worst in the entire franchise, because of its many bugs that make the internet laugh and its technique that harkens back to the PS2 era. Empty backdrops, blurry textures, framerate dropping all the time, gamers deserve better than this.
    • 72 Metascore
    • 65 Critic Score
    With its world now completely open, Pokémon Scarlet and Pokémon Violet clearly make for the best episodes of the saga, but also the most innovative. But on the other hand, it's also the worst in the entire franchise, because of its many bugs that make the internet laugh and its technique that harkens back to the PS2 era. Empty backdrops, blurry textures, framerate dropping all the time, gamers deserve better than this.
    • 72 Metascore
    • 65 Critic Score
    Dead Rising 4 Frank's Big Package is a perfect pick for any fan of the IP as it's filled with content, but in spite of the "Capcom Heroes" mode, the game still retains all of the original drawbacks like a lack of fun and repetitive fights.
    • 66 Metascore
    • 65 Critic Score
    Sold like it's a revolution, WWE 2K18 is merely an evolution of the previous game that mainly shows the big ambitions of the devs and their small budget while the awful QTE system still harms the gameplay in a big way.
    • 72 Metascore
    • 65 Critic Score
    Made with good intentions, The Smurfs 2 The Prisoner of the Green Stone unfortunately does not manage to do as well as its predecessor released in 2021. However, the decision to take inspiration from Ratchet & Clank in its gameplay was a good idea in itself, but OSome Studio did not go through with the adaptation. Between a limited gameplay loop which is never renewed, the restricted use of SmurfoMix, the hallucinating - and incomprehensible - poverty of the bestiary (5 types of enemies in total), only 3 different worlds to travel through (and which last far too long). for a long time), portals that are completely underused but also an inconsistent level design, we get bored quite quickly because of this repetition in the gameplay. It's a shame because the game is well made, the gameplay is mastered and the graphics are attractive.
    • 65 Metascore
    • 65 Critic Score
    MXGP 2 is a typical Milestone game: a very solid base with lots of official content that's ruined by a lack of overall polish and quite a handful of bugs.
    • 69 Metascore
    • 65 Critic Score
    Besides some new features, Knack 2 fails to avoid some flaws like the soporific storyline and a sub-par technical aspect. On the other hand, the gameplay is still good and some places offer a decent challenge to the player.
    • 63 Metascore
    • 65 Critic Score
    Tiny Brains is the perfect example of a small welcoming game. Light price but low life expectancy, weird script but not exceptional, good enigmas, but most of time action oriented, Unreal Engine 3 but low graphics...Overall if we liked the experience (moreover in multiplayer), we never find the spark that will make a great game, no genius nothing. A game to file in the "Why not category", "To try sometimes" or "to get during some sale".
    • 67 Metascore
    • 65 Critic Score
    Gravel is undoubtedly better than we expected but it's still quite far from the best in the business like Forza Horizon. Nevertheless, the game should appeal to the die-hard fans of arcade racing in spite of it's shortcomings.
    • 76 Metascore
    • 65 Critic Score
    Blazing Chrome is a tip of the hat to the likes of Contra and Metal Slug. With its enjoyable action, the title has it shortcomings, mainly the short lifespan and the fact that it doesn't do anything more than the others.
    • 66 Metascore
    • 65 Critic Score
    Like many other indie games, Diluvion is packed with great ideas but suffers from a lack of polish and budget, to the point where we would have loved to see it as a triple A game.
    • 68 Metascore
    • 65 Critic Score
    Blade & Soul is finally available in the west, but four years after its initial release in Asia. The game suffers from a dull PvE that needs a lot of grinding and a great interest in Wuxia from the players. But the very good fighting system and its great arena PvP mode make it worthy of a look.
    • 71 Metascore
    • 65 Critic Score
    Having no interest whatsoever for a seasoned gamer due to an absolute lack of challenge, Detective Pikachu is a rather pleasing game for kids that are taking their first steps into the world of videogames.
    • 58 Metascore
    • 65 Critic Score
    Mario Tennis Ultra Smash is a hard blow to the Wii U that didn't need such bad games to keep sinking its sales. The game offers no content whatsoever, it is only saved by the recycling of Mario Tennis Open's gameplay which is still good.
    • 74 Metascore
    • 65 Critic Score
    Besides the impressive 150 character roster, an exclusive script a bit of humor and some available playtime, LEGO Batman 3: Beyond Gotham has nothing new to offer. If the fans of the IP will surely buy it, most players would be better off with another game from the LEGO line-up.
    • 69 Metascore
    • 65 Critic Score
    Ambitious and promising, Dakar Desert Rally is ultimately not the great rally game that we were sold. Even if its open world is pleasant to browse, especially when the navigation aids are deactivated, the game still has problems already present in Dakar 18. We think in particular of the physics not developed, the weakness of the AI, to the indications of the co-pilot which are not connected with what we see on the track, or to the still too numerous bugs. The Saber Porto studio spent more time creating its open world, forgetting the errors of Darak 18.

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