Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bloodborne
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 80 Metascore
    • 80 Critic Score
    A more coherent and compelling story than the first marred by an occasional lack of direction. [July 2013, p.66]
    • Hyper Magazine
    • 77 Metascore
    • 60 Critic Score
    An impenetrable, ultra-repetitive, pretentious mess with few redeeming features. Feh, indeed. [July 2013, p.63]
    • Hyper Magazine
    • 68 Metascore
    • 50 Critic Score
    That's not to say that this version isn't playable, but it's far from ideal. [June 2013, p.85]
    • Hyper Magazine
    • 69 Metascore
    • 60 Critic Score
    Finally, a Sonic game that's actually about running really fast! [June 2013, p.85]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A tribute to the old point and click games of the 80s. [June 2013, p.85]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    There's a great feeling of responsiveness to Finger Hoola that makes the wold weird project work, more or less. [June 2013, p.84]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    There's a real sense of tangibility to the table on screen. [June 2013, p.84]
    • Hyper Magazine
    • 91 Metascore
    • 80 Critic Score
    Worth it for the first few hours of hopeless addiction, the satisfaction of encountering new creatures, and the enticing allure of testing out all the new equipment. [June 2013, p.84]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Brilliant proof that it's possible to craft amazing, substantial games around simple tap controls. [June 2013, p.83]
    • Hyper Magazine
    • 64 Metascore
    • 40 Critic Score
    There's more problems with this game than I have words. Looks great though. [June 2013, p.80]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A simple idea executed almost flawlessly. One of the most enjoyable stealth/action games in years. [June 2013, p.78]
    • Hyper Magazine
    • 86 Metascore
    • 70 Critic Score
    Better late than never, P4 Arena is a strange beast that is at turns both satisfying and terribly long-winded. [June 2013, p.76]
    • Hyper Magazine
    • 80 Metascore
    • 70 Critic Score
    Bitterback isle is a wonderful dungeon and a pleasure to explore, but as a package Dark Arisen is let down by Capcom's cynical attempt to squeeze more cash out of dedicated fans. [June 2013, p.74]
    • Hyper Magazine
    • 61 Metascore
    • 60 Critic Score
    There are some moments during which Evoland truly lives up to the premise but far too often the developers simply name check. [June 2013, p.72]
    • Hyper Magazine
    • 38 Metascore
    • 40 Critic Score
    Unlike the sublime Telltale game based on the same license, Survival Instinct reeks of cheap tie in cash grab. [June 2013, p.71]
    • Hyper Magazine
    • 76 Metascore
    • 70 Critic Score
    In the case of Shootmania Storm, access to a thriving community is really needed. [June 2013, p.70]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Heart of the Swarm is ScarCraft made better. Welcoming to newcomers, but never dumbed-down, the franchise at its best. [June 2013, p.66]
    • Hyper Magazine
    • 79 Metascore
    • 70 Critic Score
    It's Gears 3, minus pacing and ambition. It's still fantastically enjoyable, but it's easily the least interesting Gears game. [June 2013, p.64]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Despite some balance issues, Injustice is spectacular and satisfying, and should please many a DC comics fan. [June 2013, p.61]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    Damn is this ever weirdly enjoyable. [May 2013, p.82]
    • Hyper Magazine
    • 51 Metascore
    • 60 Critic Score
    It's not bad, in a "flash game circa 2003" sort of way. [May 2013, p.82]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    It'll kill time adequately. [May 2013, p.82]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Improved immeasurably by its clean, amusing art style and general sense of verve. [May 2013, p.82]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    It's a wonderful, essential party game. [May 2013, p.82]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    You're getting a lot of content and some clever ideas for you money. [May 2013, p.82]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Pretty damn creepy. [May 2013, p.82]
    • Hyper Magazine
    • 70 Metascore
    • 70 Critic Score
    A fantastic tablet racing game, but one that greatly overestimates its own importance and value with slow progress and expensive in-app purchases. [May 2013, p.81]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]
    • Hyper Magazine
    • 75 Metascore
    • 70 Critic Score
    The central platforming is fun and the three characters are charming but Thieves in Time often feels both archaic and uninspired. [May 2013, p.78]
    • Hyper Magazine
    • 72 Metascore
    • 70 Critic Score
    Despite the niggles and lack of meaningful exploration, Mirror of Fate is still quite enjoyable. [May 2013, p.77]
    • Hyper Magazine

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