Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Spelunky | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's a bit of a meta-game for you to participate in and we like it. [May 2012, p.82]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The gameplay is very much by-the-numbers for the genre. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It all feels a bit soulless and it'll more than likely just make you hungry for a better-produced, richer arcade racing experience instead. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A little more polish and some much-needed rethinking and this would've scored much higher. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's a mess of fun at a fraction of the price of a full Vita title. Insanity. Get into it. [May 2012, p.80]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's still fun, but there are big handfulls of frustration thrown in too. [May 2012, p.79]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Escape Plan is decidedly artful and will please fans of Limbo - perhaps not quite as tightly woven, but a quiet achiever for the launch of the PS Vita to be sure. [May 2012, p.78]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
This is old school gaming down to the core, and we welcome its return. [May 2012, p.76]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
We found matches to be a little hectic, with very little teamwork going on. [May 2012, p.75]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Another fantastic slice of battles and city building from Creative Assembly. [May 2012, p.74]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Kudos to the development team for creating some truly insane courses. [May 2012, p.72]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Unlike the visuals, Tag Tournament's mechanics are still as polished and finely-tuned today as they were almost twelve years ago. [May 2012, p.70]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
As buggy, glitchy and convention-defying as Resident Evil: Operation Raccoon City is, it's still a buttload of fun. [May 2012, p.68]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Straightforward and deeply satisfying... for now. [May 2012, p.66]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The game is fun and exciting to play, and it's great fun leading your fighter to championship glory. [May 2012, p.65]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The combination of light-hearted side-story and new ideas results in a title that is fun to play, even with the repetition of stages. [May 2012, p.64]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Everything is tied together by yet another gorgeous soundtrack by long term Sakaguchi collaborator and true mater of the art, Nobuo Uematsu. [May 2012, p.62]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The combat is really interesting the first few times you encounter it, but the simple system behind it becomes too obvious after that. [May 2012, p.61]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's a solid little shooter, but there are so many different ways to shoot people online now that it's hard to get excited at a game like this one. [May 2012, p.60]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
By far the most thoughtful game in the series and also the most accessible. Is that a good thing? I obviously think so; purists may beg to differ. [May 2012, p.58]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Thematically, the end of Mass Effect 3 and the conclusion of Shepard's story is pitch-perfect. But upon closer inspection after the fact, the manner in which you arrive at your fate - through bare number crunching and a tenuous causal link between war assets - fails to convince. [May 2012, p.55]- Hyper Magazine
Posted Apr 12, 2012