Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Spelunky
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 75 Metascore
    • 60 Critic Score
    Slick interface and solid graphics, but tilt controls simply don't work as well as an analogue stick when you're driving this fast. [Oct 2012, p.25]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    Although it can be a bit frustrating it's also very addictive. [Oct 2012, p.25]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    The tilt-based gameplay is extremely imprecise and not a lot of fun, but the upbeat, funky chiptune soundtrack is awesome and infectious. [Oct 2012, p.25]
    • Hyper Magazine
    • 81 Metascore
    • 70 Critic Score
    It's great fun, but the touch screen will never be ideal because your finger is occasionally going to cover up incoming bullets. [Oct 2012, p.25]
    • Hyper Magazine
    • 78 Metascore
    • 70 Critic Score
    An enjoyable, addictive rhythm experience with some great music, but it's not quite up there with the genre's best. [Oct 2012, p.67]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A lengthy, well-balanced tactical RPG best suited to Pokefans new to the strategy arena. [Oct 2012, p.66]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]
    • Hyper Magazine
    • 66 Metascore
    • 40 Critic Score
    Thanks to screwy physics, dated design practices, and a series of poor decisions, this Hawk is a real turkey. [Oct 2012, p.64]
    • Hyper Magazine
    • 82 Metascore
    • 60 Critic Score
    All the pieces are there for a game unlike any you've ever played before, but it ultimately feels too much like every game you've played before. [Oct 2012, p.63]
    • Hyper Magazine
    • 64 Metascore
    • 60 Critic Score
    A slick entry with a few bumps in the road. [Oct 2012, p.62]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Stunningly beautiful, ridiculously run, and incredibly well-designed. This has been a strong year for XBLA, but Dust is still a standout. [Oct 2012, p.60]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    An addictive, time-consuming take on grinding and grid-based battles. It lacks innovation, but it's very enjoyable and extremely lengthy. [Oct 2012, p.59]
    • Hyper Magazine
    • 69 Metascore
    • 60 Critic Score
    The initial few hours are exciting and thrilling, swinging through the city, stopping crimes and collecting comic book pages. But it soon feels padded out and derivative. [Oct 2012, p.58]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]
    • Hyper Magazine
    • 73 Metascore
    • 60 Critic Score
    Seasonal faction war and unlock tiers provide depth. The small maps and limited movement will not appeal to some players, though, and the inclusion of cash-for-unlocks does not belong in a full-priced arcade title. [Oct 2012, p.53]
    • Hyper Magazine
    • 68 Metascore
    • 60 Critic Score
    Spectacular, state of the art dowloadable gaming that struggles to deliver interesting gameplay to match its technical accomplishments. [Oct 2012, p.52]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    Good fun and quite aesthetically pleasing, but the tilt controls are strictly binary and there's not much to keep you coming back. [Sept 2012, p.31]
    • Hyper Magazine
    • 89 Metascore
    • 80 Critic Score
    Fun stuff. [Sept 2012, p.31]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    You might not keep coming back, but you'll enjoy the time you spend with it. [Sept 2012, p.31]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    It'll keep you going for a while. [Sept 2012, p.31]
    • Hyper Magazine
    • 79 Metascore
    • 70 Critic Score
    It's hard to fault Lego Batman 2, but it's hard to get very excited about it either. [Sept 2012, p.79]
    • Hyper Magazine
    • 53 Metascore
    • 50 Critic Score
    Inversion promised a lot but is let down by faulty core gameplay mechanics and the most pedestrian of plotlines. [Sept 2012, p.78]
    • Hyper Magazine
    • 76 Metascore
    • 70 Critic Score
    A fun and clever attempt at something fresh that doesn't quite live up to its full potential. [Sept 2012, p.77]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]
    • Hyper Magazine
    • 81 Metascore
    • 70 Critic Score
    If you haven't played these before, the console release is for you. For super fans, the Vita version is still highly enjoyable. [Sept 2012, p.75]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]
    • Hyper Magazine
    • 73 Metascore
    • 50 Critic Score
    Predictable, bug-ridden fare. [Sept 2012, p.72]
    • Hyper Magazine

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