Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Spelunky | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Slick interface and solid graphics, but tilt controls simply don't work as well as an analogue stick when you're driving this fast. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Although it can be a bit frustrating it's also very addictive. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
The tilt-based gameplay is extremely imprecise and not a lot of fun, but the upbeat, funky chiptune soundtrack is awesome and infectious. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
It's great fun, but the touch screen will never be ideal because your finger is occasionally going to cover up incoming bullets. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
An enjoyable, addictive rhythm experience with some great music, but it's not quite up there with the genre's best. [Oct 2012, p.67]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A lengthy, well-balanced tactical RPG best suited to Pokefans new to the strategy arena. [Oct 2012, p.66]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Thanks to screwy physics, dated design practices, and a series of poor decisions, this Hawk is a real turkey. [Oct 2012, p.64]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
All the pieces are there for a game unlike any you've ever played before, but it ultimately feels too much like every game you've played before. [Oct 2012, p.63]- Hyper Magazine
Posted Sep 18, 2012 -
- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Stunningly beautiful, ridiculously run, and incredibly well-designed. This has been a strong year for XBLA, but Dust is still a standout. [Oct 2012, p.60]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
An addictive, time-consuming take on grinding and grid-based battles. It lacks innovation, but it's very enjoyable and extremely lengthy. [Oct 2012, p.59]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
The initial few hours are exciting and thrilling, swinging through the city, stopping crimes and collecting comic book pages. But it soon feels padded out and derivative. [Oct 2012, p.58]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Seasonal faction war and unlock tiers provide depth. The small maps and limited movement will not appeal to some players, though, and the inclusion of cash-for-unlocks does not belong in a full-priced arcade title. [Oct 2012, p.53]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Spectacular, state of the art dowloadable gaming that struggles to deliver interesting gameplay to match its technical accomplishments. [Oct 2012, p.52]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Good fun and quite aesthetically pleasing, but the tilt controls are strictly binary and there's not much to keep you coming back. [Sept 2012, p.31]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
You might not keep coming back, but you'll enjoy the time you spend with it. [Sept 2012, p.31]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
It's hard to fault Lego Batman 2, but it's hard to get very excited about it either. [Sept 2012, p.79]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Inversion promised a lot but is let down by faulty core gameplay mechanics and the most pedestrian of plotlines. [Sept 2012, p.78]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
A fun and clever attempt at something fresh that doesn't quite live up to its full potential. [Sept 2012, p.77]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
If you haven't played these before, the console release is for you. For super fans, the Vita version is still highly enjoyable. [Sept 2012, p.75]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
A bursting at the seams port that sets a precedent for future Vita titles. [Sept 2012, p.74]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Predictable, bug-ridden fare. [Sept 2012, p.72]- Hyper Magazine
Posted Aug 8, 2012