Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Spelunky | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
A reminder of why you want Darkstalkers 4 to happen so bad in more ways than a million. [May 2013, p.74]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
Crysis 3 reunites the outfit with a voice, Prophet, and his supposed buddy, Psycho and tells you that only one set of sentient long-johns can save the world. It’s a functional excuse for the action but uninspired, much like the bulk of the game. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
With the possible exception of the Katamari games, there are few other series that have as good a grasp on scale as God of War. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
Despite occasional dissonance between narrative and game mechanics, Tomb Raider is a highly polished, highly accomplished reboot. Kudos, Crystal Dynamics. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
The fast pace, the offbeat humour, the randomness...it was a bit like being trapped in a giant Pachinko machine, which would go some way towards why the Japanese like it so much. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
It is a triumph of artistry, technology and design. It isn’t perfect, but nothing this ambitious ever is. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
It's funny and weird, if not a whole lot of fun past the first 15 minutes - but for that price, that's enough. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
A functional but forgettable budget title featuring clarinet solos and wiseguys. Wait for Steam sale. [Apr 2013, p.78]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Some excellent ideas and multiplayer fun but not enough content as yet. [Apr 2013, p.76]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Far from Ron Gilbert or Double Fine's best, but The Cave manages to deliver just enough satisfaction to avoid disaster. [Apr 2013, p.74]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
An ambitious, unique, and intelligently-designed puzzle game that is as gratifying as it is frustrating. [Apr 2013, p.72]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Not as bad as the wost Aliens games, yet it's also not in the same league as the very best, leaving ACM to meandering in the space system of mediocrity. [Apr 2013, p.69]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Rises to the occasion, even if it's not quite "Metal Gear" solid. A slightly tweaked, Kojima-written sequel would be perfect. [Apr 2013, p.61]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
The 'throwing bowling balls at zombies' gameplay feels pretty flakey and the humour doesn't really do it for us. [March 2013, p.27]- Hyper Magazine
Posted Feb 11, 2013 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Thematic appropriateness aside, a fantastic, mind-blowing narrative that will wreck havoc with your brain. [March 2013, p.82]- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
A tighter focus on multiplayer modes would have helped with the online population. It's definitely worth the budget price, though. [March 2013, p.81]- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Until the game can keep up with the player's creativity it's best enjoyed in short spurts. [March 2013, p.80]- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
True, it can be exasperating and tedious, but it can also be touching and insightful and supremely gratifying. [March 2013, p.78]- Hyper Magazine
Posted Feb 10, 2013 -
- Critic Score
A test of your moral fortitude in a world that's gone to the dogs. [March 2013, p.76]- Hyper Magazine
Posted Feb 10, 2013 -
- Critic Score
Flawed, and the new Dante isn't as cool as he thinks - but the gameplay is as sterling as ever. There's plenty to love, but fans will be divided. [March 2013, p.74]- Hyper Magazine
Posted Feb 10, 2013