Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bloodborne
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 84 Metascore
    • 80 Critic Score
    A ludicrous story and some gameplay missteps still don't stop Blacklist from being a truly enjoyable stealth sandbox. [Nov 2013, p.52]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    If this is the quality we can expect of Kickstarter games, then bring on Project Eternity and Doublefine Adventure. [Oct 2013, p.57]
    • Hyper Magazine
    • 74 Metascore
    • 40 Critic Score
    Not particularly interesting or enjoyable. [Oct 2013, p.78]
    • Hyper Magazine
    • 55 Metascore
    • 60 Critic Score
    A game that relies on bothersome microtransactions and generally boring action. [Oct 2013, p.78]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    It's pulled off with verve. [Oct 2013, p.78]
    • Hyper Magazine
    • 69 Metascore
    • 60 Critic Score
    The game sort of falls apart in combat. [Oct 2013, p.78]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    A big improvement on the first game, albeit one hampered by the free to play model. [Oct 2013, p.77]
    • Hyper Magazine
    • 65 Metascore
    • 60 Critic Score
    It's time to stop treading water and take some freaking chances already. [Oct 2013, p.72]
    • Hyper Magazine
    • 68 Metascore
    • 70 Critic Score
    It is challenging, rewarding and frustrating, though it could use a bit more personality. [Oct 2013, p.70]
    • Hyper Magazine
    • 81 Metascore
    • 60 Critic Score
    A pleasant but rote and slightly bland RPG with a handful of fine ideas that aren't pushed enough. [Oct 2013, p.68]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    Nails the design, gameplay and mechanics. [Oct 2013, p.66]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    An inventive and imaginative strategy title that will slap a big grin across the face of anyone looking for something different. [Oct 2013, p.65]
    • Hyper Magazine
    • 78 Metascore
    • 70 Critic Score
    The Last of Us meets The Sims, mashed, salted and served with a few lumps. [Oct 2013, p.64]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Not without its lazy patches, but the highest point in a series now spanning over 15 games. [Oct 2013, p.63]
    • Hyper Magazine
    • 67 Metascore
    • 80 Critic Score
    It may be a little buggy and unbalanced, but Rise of the Triad is a gleefully stupid and hugely entertaining retro shoot 'em up. [Oct 2013, p.62]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    The addition of Sealed Deck mode makes this the best Duels yet, but the requirement of microtransactions for deck slots leaves a rather sour taste. [Sept 2013, p.78]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Like a "best of" The Walking Dead, 400 Days is brief and exciting, even if it feels a little more like a demo than a game. [Sept 2013, p.75]
    • Hyper Magazine
    • 62 Metascore
    • 60 Critic Score
    The character is too niche for broad appeal, but if you're a fan of the comics you should have a good time. [Sept 2013, p.71]
    • Hyper Magazine
    • 91 Metascore
    • 80 Critic Score
    The same game we loved last year, but portable, without multiplayer, and with significantly worse graphics. [Sept 2013, p.85]
    • Hyper Magazine
    • 66 Metascore
    • 30 Critic Score
    It's playable and not terribly designed, just extremely dull. [Sept 2013, p.84]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    There's not a whole lot of variety to this one, but it's excellent fun all the same. [Sept 2013, p.84]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    It's the verve at the game's core that's heartening. [Sept 2013, p.84]
    • Hyper Magazine
    • 75 Metascore
    • 60 Critic Score
    A strange little game whose mysteries feel empty when you reflect upon them. Stick with Phoenix Wright. [Sept 2013, p.83]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Grade A. [Sept 2013, p.81]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Rogue Legacy might not change the face of gaming, but hell if it isn't one amazingly addictive, well designed, good-looking, goddamn fun game. [Sept 2013, p.79]
    • Hyper Magazine
    • 70 Metascore
    • 70 Critic Score
    Devoid of tactical depth and exhaustingly repetitive - yet somehow still entertaining and enjoyable, if taken in moderation. [Sept 2013, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Surprisingly engaging and addictive, the strategic elements are challenging and it's just so darned irresistibly cute to boot. [Sept 2013, p.72]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    A few rough spots do little to tarnish this energetic and purely fun and unpretentious FPS. [Aug 2013, p.78]
    • Hyper Magazine
    • 62 Metascore
    • 60 Critic Score
    A decent game, but it lacks the depth to be anything more than a time filler. [Aug 2013, p.70]
    • Hyper Magazine

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