Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Bloodborne | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
High score focused mountain sliding is a perfect fit for the show. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
May simply expand on what the original did, but it does so with style. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Boring for normal people. Add [10 points] for each minute you can hold forth on the torque output of 1990s Skyline variants. [March 2014, p.72]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Manages to carve out an identity for itself in a crowded genre. [Feb 2014, p.85]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Contrast juxtaposes some truly inspiring ideas and a magnificently realised world with unfinished, jittery mechanics and level designs lacking depth. [Feb 2014, p.80]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
You'd think a game that started its life on the far inferior Kinect 1.0 would have competent Kinect controls. You'd think wrong. [Feb 2014, p.78]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
An excellent tutorial partially makes up for the tiny roster. [Feb 2014, p.68]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
There doesn't ever seem to be any real impact of the player's decisions, actions or failures. [Jan 2014, p.76]- Hyper Magazine
Posted Dec 28, 2013