Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bloodborne
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 73 Metascore
    • 80 Critic Score
    High score focused mountain sliding is a perfect fit for the show. [March 2014, p.76]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Enormous fun. [March 2014, p.76]
    • Hyper Magazine
    • 67 Metascore
    • 40 Critic Score
    At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    The sort of game that feels great in your hands. [March 2014, p.76]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    May simply expand on what the original did, but it does so with style. [March 2014, p.76]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]
    • Hyper Magazine
    • 81 Metascore
    • 60 Critic Score
    Boring for normal people. Add [10 points] for each minute you can hold forth on the torque output of 1990s Skyline variants. [March 2014, p.72]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
    • Hyper Magazine
    • 93 Metascore
    • 100 Critic Score
    You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    Manages to carve out an identity for itself in a crowded genre. [Feb 2014, p.85]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The story is very well-written. [Feb 2014, p.85]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    The soundtrack is fun. [Feb 2014, p.84]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]
    • Hyper Magazine
    • 59 Metascore
    • 60 Critic Score
    Contrast juxtaposes some truly inspiring ideas and a magnificently realised world with unfinished, jittery mechanics and level designs lacking depth. [Feb 2014, p.80]
    • Hyper Magazine
    • 60 Metascore
    • 30 Critic Score
    You'd think a game that started its life on the far inferior Kinect 1.0 would have competent Kinect controls. You'd think wrong. [Feb 2014, p.78]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Simultaneously tense and strangely meditative. [Feb 2014, p.72]
    • Hyper Magazine
    • 79 Metascore
    • 70 Critic Score
    With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]
    • Hyper Magazine
    • 73 Metascore
    • 70 Critic Score
    An excellent tutorial partially makes up for the tiny roster. [Feb 2014, p.68]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    It looks good and plays well. [Jan 2014, p.82]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The writing continues to deliver. [Jan 2014, p.82]
    • Hyper Magazine
    • 74 Metascore
    • 70 Critic Score
    Still enjoyable. [Jan 2014, p.82]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Duet is wonderful. [Jan 2014, p.82]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]
    • Hyper Magazine
    • 70 Metascore
    • 50 Critic Score
    There doesn't ever seem to be any real impact of the player's decisions, actions or failures. [Jan 2014, p.76]
    • Hyper Magazine

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