Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Spelunky | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
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Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
A mess of interesting ideas inexpertly implemented, resulting in a horribly generic action game that fails to live up to its promise. [Aug 2013, p.68]- Hyper Magazine
Posted Jul 21, 2013 -
- Critic Score
There's just something infectiously funky and likable about the whole thing. [Aug 2013, p.82]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
Quite frustrating and difficult to get into. It doesn't have the 'just one more go' pull these games need. [Aug 2013, p.82]- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
Still one of the best RPGs around. As great as the port is, though, it'll never quite match using a keyboard or controller. [Aug 2013, p.81]- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
A great way back into the point and click genre - but be prepared to invest a little time. [Aug 2013, p.76]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
Not a good game, but it tries so hard to please it's kind of adorable. [Aug 2013, p.74]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
Lacks a proper end game, but for the 12 odd hours it will take to finish the campaign is still a great deal of fun. [Aug 2013, p.66]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
A beautiful, dynamic, unforgiving and remarkably snowy RTS that perfectly showcases the absolute hell that was the Eastern Front. [Aug 2013, p.64]- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
As someone who was never a great fan of Uncharted or Jak and Daxter, I am genuinely amazed at how much I liked this game. If this isn't art, then I don't know what is. [Aug 2013, p.59]- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
The art style and general design principles are smart. [July 2013, p.84]- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
It's short and perhaps too forgiving for some, but Sorcery is a fun romp that respects your decisions. [July 2013, p.83]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
A vibrant, compact and ruthlessly difficult Metroidvania let down only slightly by its own (occasionally) insufferable self-awareness. [July 2013, p.81]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Careless, clumsy, and ugly as sin, Revelations may have been great on 3DS, but is out of its depth on a home console. [July 2013, p.80]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Blood Dragon is to the 80s what Fallout is to the 50s. [July 2013, p.78]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Ignore Casual mode, set the difficulty to hard, and enjoy what is arguably the best turn-based strategy game released since Final Fantasy Tactics. [July 2013, p.76]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Mortal Kombat continues to nail the low bar it sets for itself, but we wouldn't want it any other way. [July 2013, p.75]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Codemasters' down the line look at racing doesn't quite make it to the final podium. [July 2013, p.74]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
With surprisingly intricate tactical gameplay hidden behind a charming interface and nonchalant storytelling, 7 Grand Steps is one of gaming's greatest metaphors for life. [July 2013, p.73]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
All the problems of the first game and no new ideas. Terry Bogan is awesome. Riptide is painfully average. [July 2013, p.72]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
With its straight focus, repetitive missions and static world, Defiance shouldn't work as well as it does. There's potential here. [July 2013, p.69]- Hyper Magazine
Posted Jun 10, 2013