Hardcore Gamer's Scores

  • Games
For 4,325 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4328 game reviews
    • 77 Metascore
    • 90 Critic Score
    Bō: Path of the Teal Lotus is, plain and simple, one truly superb and expertly-crafted metroidvania game. The cast of colorful characters ends up leading to quests that feature impressive gameplay that encourages exploration as you eventually discover more of the world, the action is superb and challenging with a lot of fun movement, and it all looks dazzling as you take in all of the sights of Japanese mythology, depicted here in such a charming style. If you're a fan of the genre, you need to check it out. And if not, consider Bō a good place to start.
    • 80 Metascore
    • 80 Critic Score
    An easy-to-grasp premise coupled with a campaign with an abundance of clever twists and turns, Kunitsu-Gami: Path of the Goddess stands as one of Capcom's most interesting ventures into smaller-scale experiences yet. A game that doesn't shy away from its smaller stature, yet never feels like it's sacrificing the quality of production we've come to expect and praise Capcom for. Some great artistic use of color and lighting on top, only emboldening further a game that feels miniature yet grand at the same time. The surprise isn't that Capcom can excel just as well on newer, smaller-scale projects. It's that for a premise revolving around a combination of combat, real-time tactics, overhead management and tower defense-style adaptation, Capcom and Kunitsu-Gami: Path of the Goddess have found a way to make such anxieties of the Strategy genre a still-perilous but altogether more exciting and interesting path worth taking.
    • 67 Metascore
    • 70 Critic Score
    SCHiM is a game that initially shows a lot of promise with a truly unique concept that'a realized through expert-level design that makes the world around you feel believable and dynamic. It's a blast to hop around and enjoy the lazy afternoon tunes as you experience a quaint, if rather unremarkable, silent narrative. In the end, however, the game fails to squeeze all the juice out of this fantastic concept, offering far too much filler content to pad the experience and not enough unique puzzles, engaging platforming challenges and environmental gimmicks to justify the amount of levels present. The optional challenges and collectibles will appeal to some who are able to make their own fun, but overall, SCHiM feels like a wonderful proof of concept that fails to achieve its true potential.
    • 79 Metascore
    • 90 Critic Score
    While there's a chance that Anger Foot might not make a perfect first impression, it's recommended that any players keep at it, as what lies within is very well one of this year's best FPS games. A twisted gem of caffeinated action that never lets up and finds new ways to challenge players while still keeping things accessible to all, this is one shooter that plays like bizarre dream that's filthy and candy-coated at the same time, with great humor, visuals and an intense soundtrack to boot. One way or another, metaphorically or literally, you'll get a terrific kick out of it.
    • 79 Metascore
    • 80 Critic Score
    Overall, Beyond Good & Evil 20th Anniversary Edition is a fantastic remaster with beautiful visuals and remade music. Hopefully Ubisoft follows this with stunning remasters of other classic series like Rayman. Beyond Good & Evil still has engaging characters, fun puzzles and stealth sections that make you think. The world is also glorious to explore and shows Beyond Good & Evil was ahead of its time with how it built Hillys with multiple creatures, cultures and species of people. Unfortunately, the lack of manual saves and camera issues do let down this 20th Anniversary Edition.
    • 77 Metascore
    • 80 Critic Score
    Luigi’s Mansion 2 HD is a great Switch re-release, making it a must-play for newcomers of the series as well as a nostalgic adventure for returning fans of the 2013 game. While the title doesn’t bring in any new features to add to the mix, Luigi’s Mansion 2 HD shines with its updated look and design which matches authentically with the roster of current Nintendo Switch titles. If you can look past the few kinks in the road, you're in for an all-out spooky good time with Luigi. Just make sure to look behind you from time to time.
    • 87 Metascore
    • 90 Critic Score
    Shin Megami Tensei V: Vengeance stakes its claim as the definitive version of the original and sticks the landing. It changes what needed to be fixed and keeps what worked intact. While it doesn't go too above and beyond what was before it, that by no means makes Vengeance anything less than great. The original was one of 2021's best RPGs and now Vengeance can claim a high spot among 2024's best and brightest. It's a hardcore, fantastic and rich experience that should be on everyone's must-play list.
    • 84 Metascore
    • 90 Critic Score
    Nihon Falcom needn't have gone about overhauling things as radically as they have. But with a newfound energy and purpose to its real-time/turn-based hybrid of a premise, as well as a bountiful amount of new and returning mechanics to experiment with, Trails Through Daybreak is nothing less than another fantastic reinvention for what was already some of if not the best turn-based combat in any JRPG series. Aided on top by that familiar dedication to player customization, intriguing world-building and that ongoing desire to spend a bit longer in getting the most out of the systems on show. Countless entries later, Trails continues to prove itself as one of the most satisfying and engaging role-playing experiences available. It wasn't exactly begging for such reinvention, but with The Legend of Heroes: Trails Through Daybreak, Nihon Falcom's opener to the Calvard arc is as close to perfect a new chapter, as you can possibly get.
    • tbd Metascore
    • 80 Critic Score
    Dice & Fold is a casual, yet challenging, foray into the dungeon crawler genre. With a deceptively cute and simplistic art style, the game pushes players to strategize, use their decks to their advantage and make the enemies fold. What the game lacks in narrative is made up for through the ability to customize how you fight, who you bring as a companion and what you carry in your inventory. So hurry up, grab your backpack and let's get to slaying some monsters!
    • 77 Metascore
    • 80 Critic Score
    When it comes down to it, Super Monkey Ball Banana Rumble is an exciting and worthwhile entry in the acclaimed series. There's a lot to enjoy for newcomers and fans, from new levels and characters to multiplayer and modes. The Nintendo Switch does the title justice in the gameplay, though it hurts the graphical fidelity some of the stages and sceneries may have had. Still, it's an essential title for those looking for a fun, challenging and vibrant experience, and is definitely worth all the monkey business and your time.
    • 77 Metascore
    • 80 Critic Score
    The Elder Scrolls Online: Gold Road is a worthy addition to the ever-expanding game. The Scribing feature is a great addition for players who want to customize their character's abilities and the Mirrormoor Incursions help make the world feel alive. While these newly-added features help set Gold Road apart from the previous expansions, it does fall into the trap that many annual expansions are prone to where it does feel like the new features are marking off items on a checklist. Gold Road is a good addition to The Elder Scrolls Online, but after eight expansions in ten years, each expansion starts to feel like it is treading familiar ground, even with the well-done new features.
    • tbd Metascore
    • 80 Critic Score
    Classic II: Dominique's Curse is a fitting finale for Bloodstained: Ritual of the Night. It continues the story of the base game in an interesting manner while paying tribute to one of the more divisive classic Castlevania titles. Making a game in the style of Simon's Quest was a risky move, but the execution was exactly what it needed to be. Dominique's Curse perfectly captures the retro vibe. The overall feel of Simon's Quest has been transported to Bloodstained, where all the positive aspects of the classic title have been maintained and the main areas of criticism have been improved to make this a more accessible and less cryptic experience. As a retro-inspired title, the more simplistic approach to game play may be off-putting to people who want something that plays like a more contemporary metroidvania, but for those who have enjoyed the Bloodstained throwbacks to classic Castlevania games, this is one that shouldn't be missed.
    • 74 Metascore
    • 90 Critic Score
    Still Wakes the Deep is a standout title from The Chinese Room and is a must-play for fans of Lovecraft horror. The game utilizes all its audio elements to craft an immersive experience that's thrilling and chilling. The title has fun toying with your mind and peels back the layers of comfort that's brought during the start of the game. As the environment around you changes, so does your experience, and that's what a good story can do. From exploring the rig to hiding from enemies, The Chinese Room brings together its recognizable elements and puts together a strong sailor worthy of its sea legs.
    • 92 Metascore
    • 90 Critic Score
    When compared to Elden Ring, Shadow of the Erdtree doesn’t quite live up to its lofty expectations. As a standalone experience, though, Shadow of the Erdtree is an absolute treasure that only helps to enhance the enjoyment of Elden Ring as a whole.
    • 90 Metascore
    • 70 Critic Score
    Outside the campaign, The Final Shape does mostly well. The Pale Heart is a visually-arresting space to explore, though doesn’t change the Patrol Zone formula in any meaningful way. The addition of the Dread enemy faction and Prismatic subclass add freshness to the sandbox, though don’t offer any evolution to the way you’ll play Destiny 2. The only truly downright awful thing about The Final Shape is that, for $50, there’s still not a whole lot of included content, leaving Destiny 2’s core activities starved for anything fresh. Destiny 2: The Final Shape is, ultimately, more Destiny 2, and it provides a meaningful ending to the 10-year Light and Darkness saga.
    • 79 Metascore
    • 80 Critic Score
    Even with its slightly unintuitive interface and occasionally-tedious boss encounters, V Rising does what so many survival-sandbox and loot-based RPGs alike get horribly wrong from the word go: having the base gameplay start from a point of enjoyment. While the task to build one's self up and survive the ongoing perils remain crucial to one's progression, it's thanks to the game's reframing of key genre pillars like gear score and meters to manage that make the experience far from the slog it may initially imply. While its introduction may lead many to suspect the same mounting tedium is coming, a host of well-integrated mechanics alongside that consistent balancing of the risks one may be willing to take make V Rising -- and now, its subsequent release onto PS5 -- a noteworthy accomplishment.
    • 77 Metascore
    • 90 Critic Score
    With the original Monster Hunter Stories title, Capcom created an entirely new style of gameplay in a familiar world that fans could come to grow and love. It was an attempt at something they weren't sure would take off, but ultimately paid off in creating a beloved spin-off franchise. It's not just lovely to see this first title now available for new and old players alike to re-experience, but it goes back to the series' humble beginning before it blasted off and expanded more than people could have expected. This series is one of Capcom's greatest and we're thrilled to see it now made available for brand new audiences to experience on modern systems. It's well worth picking up for fans of the sequel or those who haven't checked it out yet. Players don't need any familiarity with the core Monster Hunter franchise to enjoy this absolutely wonderful RPG adventure.
    • tbd Metascore
    • 70 Critic Score
    Is Rocksmith+ the perfect substitute for guitar lessons? Absolutely not, but it is a good tool for learning some techniques and songs. The comprehensive library of video lessons covers a wide variety of techniques; from beginner to advanced, to whatever technique a player is struggling with, there's a video to help show them the way to improve. Unfortunately, unlike actual lessons, the videos are one-way communications, so there's no constructive feedback to cater to the individual's needs. The song library numbers in the thousands, and while there's likely something for everyone, many favorites are omitted. Even with its limitations, however, video instruction can be an effective means to learning an instrument. Rocksmith+ does have all these limitations, but with its vast song library and comprehensive video lessons, it is one of the better options for learning how to play guitar without taking actual lessons.
    • 75 Metascore
    • 90 Critic Score
    MultiVersus shows there's enough promise to expand the platform fighter genre with a new focus on 2v2 gameplay and intriguing movesets for each character. We didn't call Mortal Kombat a Street Fighter clone, despite them sharing a 2D plane. Nintendo didn't even begin the platform fighter genre: it only popularized it. The term "Smash Clone" is a demeaning one, which is a huge turnoff for many. MultiVersus should get love for its concept, and as it continues to build, hopefully it will get its time in the sun.
    • 82 Metascore
    • 70 Critic Score
    There are so many games in the zeitgeist that focus on offering the most realistic or the most refined and polished experience on the market, but often this can be to the detriment of fun. Tiny Terry's Turbo Trip knows this all too well, focusing solely on bringing the fun factor. It's a love letter to successful mascot platformers of old while offering some much-needed fan service to the kid-friendly GTA-clone sub-genre that gave us The Simpsons Hit and Run and Lego City Undercover. It's not a game that's going to change your life, but it's a wonderful, action-packed romp that just might make a lazy afternoon a little more memorable.
    • 83 Metascore
    • 80 Critic Score
    Paper Trail delivers the perfect blend of color and art style that's a standout among the puzzle game genre. The technical mechanics are innovative and creatively integrate new challenges as the story goes on, making the experience engaging and thoughtful. While this storybook looks visually stunning, the plot lacks a sense of depth and doesn’t add much to the games’ experience. Paper Trail puts a twist on the simple indie game and centers itself on display for everyone to see in all its splendor.
    • 84 Metascore
    • 90 Critic Score
    Nine Sols is a Metroidvania that does what many have failed to do within the genre and actually creates an experience that feels like an authentic, grueling, atmospheric and unique 2D Souls game. Artistically, it's hard to find any fault with it as the blend of Tao Tradition and Cyberpunk dystopia is captivating. The narrative is gritty, mature and uncompromising, which leads to an engaging story from start to end, and the gameplay is a refined showcase of combat, platforming and puzzle-solving. The difficulty settings may be a little askew, and some may feel that the central themes are too graphic and unsettling at times. But all in all, Nine Sols, in a stacked year, as far as Metroidvanias are concerned, does more than enough to force itself into the conversation, as it could be a contender for indie game of the year.
    • 69 Metascore
    • 60 Critic Score
    Ubisoft’s attempt to blend two disparate genres together backfires, creating massive balancing issues and diluting both experiences. Its lack of polish on the server side leads to outright aggravating and uneven experiences. Finally, while XDefiant is free-to-play, the fact that there’s little earn and outright unlock leaves little incentive to stick with the game beyond a couple of matches occasionally. XDefiant provides that solid, fun FPS action in small doses, but is sorely held back by a lack of focus, polish and earnable content.
    • 79 Metascore
    • 60 Critic Score
    The removal of content hurts this year's official Formula One game. F1 24 went in a bold direction with its physics, but now the game borders on a casual racer due to the lack of difficulty for simulating a Formula One car. Racing will be more aggressive because these cars stay glued to the track with minimal punishment for pushing the car. The graphics and audio options are where the game stands out the best. The ongoing bugs will continue to hamper the experience, so here's to hoping these things are addressed. It's neat to take one of the Legendary Drivers into the career mode, as Senna hasn't been playable in years in the series. The changes to Career Mode are subtle, but a good bit of the modes come down to the same experience previously seen or just a mode to get rewards or a high score. Maybe the overhaul needs to begin with focusing on current-generation systems.
    • 88 Metascore
    • 100 Critic Score
    Paper Mario: The Thousand-Year Door is still, after all these years, the prime example of Paper Mario at its very best. Its writing is still funny, its characters are quirky and fun in ways that they just aren’t in other Nintendo games, its combat is simple yet deep enough to stay interesting throughout and it’s a visual and aural treat thanks to all the enhancements made by Intelligent Systems. The improvements made both in and out of combat also go a long way towards making the game shine even more than it already did. Sure, the extra tutorials can be annoying for longtime fans, but otherwise, this new version does the original justice and makes it an even more worthy addition to any Switch owner’s library.
    • tbd Metascore
    • 60 Critic Score
    Starstruck Vagabond is an audacious attempt to provide a space-based life sim that doesn't go the same well as many developers have done in the post-Stardew-Valley landscape. In this bid to stand out from the rest, however, this game feels like a smorgasbord of simple, repetitive and generally uninteresting mindless chores. The game has a solid foundation with understandable, intuitive mechanics and the promise of an addictive gameplay loop. And while it delivers in one way to offer a 'switch-your-brain-off' sort of feel, the game feels as vacuous as the setting. The humorous writing does help to motivate you to begrudgingly push for the finish line, but in the end, it's all just busy work, and not the fun kind.
    • 72 Metascore
    • 80 Critic Score
    With its vibrant visuals, intricate gameplay mechanics and a narrative that both entertains and provokes thought, Capes sets itself up as a memorable addition to the superhero genre. While there are minor audio-visual sync issues and balance quirks in the combat system, the overall experience is overwhelmingly positive. This game promises hours of engaging gameplay and delivers a powerful commentary on control and resistance in a dystopian future.
    • 82 Metascore
    • 90 Critic Score
    Zet ZIllions is a game that isn't afraid to head to crazy places, be it sentient planets sucking on pacifiers or more legit terrors from other dimensions. And not only does this make for some great characters, visuals and a wild world to explore, but this extends to the card battles and their spread of unique mechanics, making for a ton of fun as you work with them to create the best deck possible. It's a sheer blast of creativity that's worth checking out and makes the game stand out among all of the other roguelike deckbuilders. Truly weird and wonderful stuff.
    • 76 Metascore
    • 80 Critic Score
    Duck Detective: The Secret Salami is a great addition to the Happy Broccoli Games roster as well as to the detective mystery game genre. While it does play it safe in its approach, the game brings out the lovable aspects of the genre with its authentic characters and unique investigation. The voice acting and music are engaging and tonally-accurate, while the game doesn’t fall victim to stereotypes and carves itself a place in the sand within the cozy mystery beach. Duck Detective: The Secret Salami is a must-play for those who crave a story-rich experience without the dirty work of digging too deep into the issue at hand (or feet?).
    • 76 Metascore
    • 80 Critic Score
    RKGK proudly wears its influences on its sleeve, ending up as a superb blend of '90s platforming and classic anime, all given a unique twist thanks to a great emphasis on speed. Movement is fun, levels are nicely challenging and filled with a lot to explore, and to say the whole thing is pleasing to the eyes and ears would be an understatement. Even when it fumbles, it does so due to wanting to be so ambitious, and that makes for something that easily stands out as much as one of Valah's murals.
    • 73 Metascore
    • 70 Critic Score
    The remake of Wizardry: Proving Grounds of the Mad Overlord respects its roots by offering a nostalgic and punishing gameplay experience. While it could benefit from enhanced character customization and a more forgiving approach to new players, it remains a solid choice for those who appreciate old-school RPGs and are looking for a game that challenges their strategic thinking and patience. For RPG veterans, Wizardry delivers a satisfying blend of complexity and nostalgia, demanding meticulous planning and resilience. For newcomers, however, the steep learning curve and high difficulty level might be daunting, suggesting that starting with the pre-made characters and taking time to gradually understand the mechanics might provide a more enjoyable introduction.
    • 69 Metascore
    • 70 Critic Score
    While its lacking narrative and world-building comes off a missed opportunity that, despite momentary hints, never properly materializes, Hauntii and Moonloop Games' admiration and understanding of collectathon-styled adventures is what keeps this latest journey through the afterlife feeling anything but lifeless. The two-tone aesthetic and use of light-and-dark contrast, specifically in the context of level design, is where the game is at its most cleverly-orchestrated. Despite its minimalist appearance, this is a game whose subtle suggestions to maybe venture off the beaten path now and again is never too far away. Complimented along the way by a possession-based mechanic that plays host to challenges, mini-games and even a couple of set-pieces providing just the right amount of variety. It may not go down as the most memorable or indeed the most fulfilling example of its genre or indeed this style of game, but Hauntii still proves that even flawed creations can still bear a welcome level of enjoyment.
    • 81 Metascore
    • 100 Critic Score
    Whether you’re a fan of the original Hellblade or a newcomer to the series, Senua’s Saga: Hellblade 2 offers a deeply engaging and unforgettable experience. Its blend of realistic graphics, compelling narrative and innovative sound design makes it a standout title of the year.
    • 82 Metascore
    • 80 Critic Score
    Samurai Warriors 4 DX is the best version of the ten-year-old game. The performance is smooth with a stable framerate on both PC and Steam Deck. The large amount of included DLC is a nice incentive for those who are only familiar with the vanilla version or simply missed out on the original when it arrived. Most of the DLC consists of cosmetic items such as new costumes or custom character creation parts, though. Overall, this is a great port of Samurai Warriors 4, but unless the inclusion of all the DLC is a major point of interest, there isn't much reason to revisit this game for those who already have the original.
    • 46 Metascore
    • 60 Critic Score
    POed: Definitive Edition is an excellent version of a middling game, with only some of its problems due to it being early days for the FPS. It's hard not to feel affection for what it's trying to do, though, and you can see as you play how it fits into the evolution of its genre. It would have been nice if the game had figured out an identity, either leaning into the weirdness or going for straight sci-fi action, but it's almost thirty years too late to fix that now. POed's legacy was almost nonexistent, that of a kind of ok-ish game that landed right in the middle of the FPS genre figuring itself out, and from a gaming history perspective that's more than a good enough reason to check it out.
    • 84 Metascore
    • 80 Critic Score
    Crow Country is a tribute to retro survival horror games, inviting players to embark on a nostalgic adventure that will keep players asking questions and investigating everything the atmosphere has to offer. SFB Games did a wonderful job emulating what had made the classic survival horror games truly special. The puzzles aren’t amazing or innovative, but they're still solid and provide enough information for anyone to solve on their own. Crow Country is relatively easy, but the developer does have a roadmap planning the inclusion of a Hard mode to hopefully add a significant challenge to it. While it is somewhat flawed, Crow Country is a solid and compelling experience for those who enjoy the genre, and it was a blast exploring and learning about the world SFB Games has created.
    • 88 Metascore
    • 100 Critic Score
    It would be an immense understatement to say Simogo have made the five-year wait for their follow-up release worth it. Lorelei and the Laser Eyes defies not just genre conventions, but that of tone, aesthetic and even presentation to craft a game of wild imagination and even wilder a delivery. Yet for all its leisurely skirting the boundaries between one perceived tone or form of presentation to the next, none of what is experienced amid the Hotel Letztes Jahr feels distracting or otherwise ill-fitting. Be it at its most satirical, surreal, strange, and on some occasions, psychologically unsettling. A masterfully-orchestrated series of puzzles that are both stand-alone and interconnected alike, a brilliant use of a more-restricted color palette emboldening its art-style and aesthetic. And best of all: one of the most curious, perplexing but ultimately satisfying mysteries to see fully unraveled and revealed in its truest form. Combined, Lorelei and the Laser Eyes stands as Simogo's best work to date. Even with a portfolio as creative as theirs, a release deserving of that most lofty of titles: magnum opus.
    • tbd Metascore
    • 90 Critic Score
    Nearly two decades on, Braid still refuses to show its age. A game whose varied ideas and smart execution remain one of the puzzle genre's finest showings. The Anniversary Edition doesn't so much attempt to fix what was never broken to begin with, but instead adds a rich assortment of visual and audible enhancements, on top of what is surprisingly as in-depth and varied a commentary on the game as you can get. Those who may not have clicked with its gameplay at first go might not find much to entice them back in for a second try. But for everybody else -- not least those fascinated with the development, construction and inevitable design -- Braid, Anniversary Edition offers a compelling insight into what remains a classic of great puzzle design.
    • 58 Metascore
    • 70 Critic Score
    Neptunia Game Maker R:Evolution is a solid new entry in the long-running franchise that excels in some ways and falls short in others. The combat is fast-paced, but does get draining due to the repetitious dungeon structure and lack of auto-battle as a feature. Fortunately, the strong voice acting serves as a motivator to keep going as does seeing where the amusing story will go. Visually, it retains the core look of the PS Vita-rooted series, just with a cleaner look across the board when compared to the older portable hardware. Thankfully, the framerate doesn't falter on the PS5 and the game as a whole is a solid recommendation to those who enjoy the franchise already -- and is a solid starting point for those looking to get into it since the gameplay is in-line with other entries, just more fine-tuned.
    • 77 Metascore
    • 80 Critic Score
    Cryptmaster is a commendable indie game that stands out for its originality in gameplay and narrative. While it faces technical and design challenges, the overall experience is enriched by its entertaining side characters, engaging plot and clever integration of language-based mechanics. The game will challenge your linguistic and typing skills and pull you deep into its mysterious world, promising adventure and amusement. The game might benefit from refinements in control responsiveness and visibility issues, but despite its flaws, these do not significantly detract from the engaging and enjoyable gameplay. Cryptmaster offers a refreshingly different perspective on dungeon crawling, making it a worthy addition for any gamer looking for something outside the ordinary dungeon crawling experience.
    • 90 Metascore
    • 90 Critic Score
    The level design is excellent, the platforming controls perfectly after a short time to get a feel for it, and the moody art is far more detailed with fancy effects than its pixely nature shows in screenshots. The heart of the game is its mysteries, though, whether that be something as basic as scanning the map for breaks in the wall that indicate a missed secret passage, or realizing that one of the tools has a less-obvious ability that completely changes how useful it is. Even beating the game is just another step towards solving it, because the credit roll means a whole new set of more intricate puzzles has opened up. Animal Well is a stunner of a metroidvania, usually charming but frequently creepy, mysterious but by no means unapproachable, and filled from top to bottom with secrets that are always satisfying to uncover.
    • 71 Metascore
    • 70 Critic Score
    It reminds us that even well-trodden paths like board games can be reinvented with creative thinking and strong thematic ties. For those who can play it in a local multiplayer setting, the game offers a chance to experience the joys and frustrations of board game dynamics enriched with a touch of anime flair.
    • 87 Metascore
    • 90 Critic Score
    Botany Manor is a genuine delight, a charming little adventure game with a nice story, a lot of creativity in its plant designs and unique botanical work, and amazing puzzles that feel like a throwback to the classics of yore while having their own beautiful twists based around thorough exploration. It's an absolute gem, so make sure you don't overlook it just because Victoran-era botany doesn't seem all that intriguing at first. As it turns out, it can make for one amazing game.
    • 76 Metascore
    • 80 Critic Score
    MotoGP 24 sought out to provide what its community requested the most and those small handful of things are readily apparent in the game. Milestone didn't do that much outside of this, but the action on the track and the Career Mode are the highlights to what's offered here. Struggling on the track isn't an issue like it once was, and with the adaptive AI, racing is fun while still providing realism for players. The increase in visual fidelity is nice, but pausing the action may change some minds. A racing game should continue to build on its actual racing and MotoGP 24 does just that.
    • 78 Metascore
    • 80 Critic Score
    Simply put, The Rising Tide is a fitting end to Final Fantasy XVI. It delivers more stellar gameplay and an interesting narrative, all while further solidifying the legacy of the franchise's sixteenth title. While it may play it safe with the characters, bosses and story, it makes up for it with the addition of Leviathan and Kairos Gate. Furthermore, the DLC is a perfect sendoff to the game, lending itself well to what was established and giving fans a chance to return to Clive, Torgal, Jill and Jonathan one last time. Those who enjoyed the base game will find The Rising Tide to be an enjoyable and worthwhile adventure to travel back to Valisthea for.
    • tbd Metascore
    • 70 Critic Score
    Rumble Club is in many ways your typical casual multiplayer game that relies on simple mechanics and slapstick comedy to provide players with good old-fashioned fun. There isn't necessarily anything groundbreaking here, but the game does have an undeniable charm and the fun factor is there. Punching cartoony characters unconscious and throwing them into goop does have a certain appeal to it, even if it can get somewhat repetitive after a while. The multitude of modes, maps and customization options are enough to keep you hooked for a while, but Rumble Club feels like the type of game whose fate will be dictated by influencers and streamers, for better or worse. These types of games rarely do well with hardcore gamers, but they can sometimes reach mainstream success with casual gamers if they can get some good buzz on social media and streaming sites like Twitch. Personally, I don't see myself sticking with the game for the long haul, but then again, I'm not the target audience for it.
    • 71 Metascore
    • 70 Critic Score
    Much like the vast desert making up nearly everything in it, Sand Land can be rough and coarse at times, yet also provides a lot of beauty in various ways. The story is great, the characters are an enjoyable lot, and the vehicular combat and traversal are superb, marred only by annoying travel dialogue and bland levels at times. Whether you're a fan of the great Toriyama's work or not, there's still something special here to check out if you're willing to put in the effort.
    • 81 Metascore
    • 90 Critic Score
    Stellar Blade delivers masterclass gameplay, spectacular visuals and a compelling universe. It no doubt will draw comparisons to Nier and its successor, but what Shift Up has done is improved upon the formula greatly in creating one of the best action games of the year.
    • 78 Metascore
    • 70 Critic Score
    While a feeling of déjà vu and retreading familiar ground may spring up, The Forgotten Kingdom still musters enough originality and welcome content to hunt down to make Remnant II's second DLC outing a satisfying if not spectacular addition. What it may lack in true environmental and level design variety, it more than makes up for with new enemy types and testing boss fights alike. As divisive as its perilous puzzle and platforming segments may wind up being, The Forgotten Kingdom still makes sure to pepper such moments with the worthwhile gear and weapons we've come to expect. A case of more of the same, which in itself is no bad thing, The Forgotten Kingdom while not the most substantial or stand-out of efforts, is still very much a fitting reflection of Remnant II's greatest strengths.
    • 65 Metascore
    • 50 Critic Score
    Shelly Harrison sets out on a cross-country action-FPS trek to find the lost artifact of the Demon Core. Intense firefights are interspersed with slower exploratory segments, making it more a late-90s FPS throwback than prequel game Ion Fury's Build Engine adventure.
    • 53 Metascore
    • 60 Critic Score
    Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a decent addition to the collection of Teenage Mutant Ninja Turtles games. It succeeds by playing it safe. The two original arcade games are regarded as great arcade brawlers in addition to being some of the better Turtles games, and the gameplay of Wrath of the Mutants is heavily patterned after Teenage Mutant Ninja Turtles: Turtles in Time. Fans of the franchise and genre will undoubtedly enjoy playing through the game once or twice, but outside of collecting all the trophies, there isn't much incentive for repeated playthroughs. There are no different game modes, no collectibles and the only difference in difficulty levels is the number of lives. Even with the additional content, it takes only slightly more than an hour to put an end to Shredder's plans and rescue April. It's fun enough to kill some time on a boring afternoon, but even the most hardcore Teenage Mutant Ninja Turtles fan would hesitate to say this game kicks some serious shell.
    • 73 Metascore
    • 70 Critic Score
    Reigns: Beyond is a unique game that combines strategy, simulation and a choose-your-own-adventure styled narrative, making it an appealing choice for indie game enthusiasts and fans of the series. The game's appeal lies in its blend of humor with engaging card-based gameplay, all set within a space adventure and indie music. Although the game can be confusing initially, and the instructions may not always be clear, players who stay with it will find a satisfying, albeit quirky, experience. There's room for improvement, though, as some elements are not explained enough. While the level of engagement may sometimes dip, the fresh dialogue, intriguing card mechanics and delightful visuals make it worth playing for those who want a unique experience.
    • 76 Metascore
    • 70 Critic Score
    Despite issues with its difficulty balance and some of the elements of the metroidvania genre, Tales of Kenzera: Zau is still a promising start for Surgent Studios, with its smooth, fast gameplay, astounding world, engrossing story and jaw-dropping visuals. Hopefully we'll be returning to Kenzera sometime in the future, because no matter what form any future tales may take, there's a ton of potential here and a lot of fun to be had.
    • 79 Metascore
    • 80 Critic Score
    Eiyuden Chronicle: Hundred Heroes is the final work of Suikoden creator Yoshitaka Murayama who passed away earlier this year, and it's a love letter to fans of the classic series. It was a promised beginning to explore a path that has largely been the road not taken by games since, probably due to the scope and ambition that it entails. While he may not have lived to see its release, he would have been nothing but proud of the end result. You should take the time and check out Eiyuden Chronicle: Hundred Heroes, and when you're done, look into Suikoden if you enjoyed your time. It’s not perfect, there are flaws, relics of another time and oddities in places, but it's a soulful work with an excellent tale, engaging characters, a rich world and strong gameplay. It’s easy sometimes to miss the forest for trees when reviewing a game, to get caught up in smaller problems that detract from the game, but it's important not to get lost here, and take in the view of it all as a remarkably cohesive, thoughtful and fun whole.
    • 65 Metascore
    • 80 Critic Score
    Nearly seven years later, and Gigantic: Rampage Edition is still just as fun to play as it was back in the genre's heyday. New additions like Rush mode are fun and make for a quicker blast, though hopefully we can find a way to deliver more major content later on. But as is, there's still a crop of fun heroes on display, all of whom are still a joy to try out, and it's just a joy to see a unique bit of action like this again, especially with Overwatch still having soured its reputation. In fact, if this takes off, maybe we can see about reviving Battleborn in a similar way next, if only because it would make for one hilarious scenario...
    • 85 Metascore
    • 90 Critic Score
    Buckshot Roulette is easily one of the year's most pleasant surprises, even if everything about its presentation is the opposite of "pleasant," ironically. It's a unique gem that puts a further twist on an already twisted bit of gambling, with gameplay that requires a sharp memory, a strategic mind and the occasional prayer towards Lady Luck. Throw in a warped industrial style that gives everything an eerie look and feel, and you have a delightfully deranged game more than worth taking a gamble on.
    • 61 Metascore
    • 70 Critic Score
    Broken Roads is a cult classic in the making. It hearkens to the best parts of games like Fallout 2, and many other CRPGs of the '90s, and it fits right in alongside classic Fallout and the Wasteland games. It’s flawed in some areas, with bugs in spots, but it offers tremendous role-playing and storytelling that make it more than worth your time to spend upwards of thirty or more hours in post-apocalyptic Australia.
    • 81 Metascore
    • 90 Critic Score
    While many will feel it's one or two chapters short of a truly fleshed-out and fully-realized vision, Children of the Sun's short but lavish flair for the hyper-violent is one of both visual and audible delight throughout. With what might be one of the most interesting and quick-to-convince takes on shooter mechanics in many a year, developer Rene Rother's knack for the look and feel of such an onslaught allows both art-style and gameplay alike to boldly glisten. As divisive the in-game graphics and general presentation might wind up being. But it's in no small part thanks to composer Aidan Baker's treatment of sound on top that only emboldens Rother's vision more so as one of both depth and replayability. An easy-to-understand pitch that comes with just as easy a recommendation, Children of the Sun is a blistering but brilliant take on shooting as a puzzle to be solved.
    • 87 Metascore
    • 90 Critic Score
    Minishoot Adventures is a fantastic little game that deserves all the love it can get, and a great fusion of two genres that don't get to play together anywhere near often enough.
    • 81 Metascore
    • 80 Critic Score
    Freedom Planet 2 takes everything that worked about the original's quick pace and diverse playable cast and improves upon it. The samey-feeling character play has been completely revamped allowing every playthrough to feel different, while keeping enough familiar elements across each character to make each runthrough rewarding. The gameplay has been tightened up while the blend of story mixed in with gameplay has been improved in terms of pacing and acting. The graphics have remained outstainding, but received a visual overhaul in terms of detail level that nicely improves upon the first.
    • tbd Metascore
    • 80 Critic Score
    Reverse Collapse: Code Name Bakery has all the makings of a top-notch narrative-driven tactical RPG. It has amazing art, sound design and unique options for making each mission victory feel personal to the player. All of these fit in well with the vision of how Girls' Frontline operates, and the developer is respectful of its origins while still moving on to create something new. This is a rich experience, and while it might be lacking in the ability to challenge veteran tactical RPG players, it's a fantastic place to start for newcomers of the genre.
    • 78 Metascore
    • 80 Critic Score
    Clocking in at around three to four hours to roll credits, Pepper Grinder while not the lengthiest of platforming titles thanks to its prime drilling mechanic, makes said run-time a thoroughly satisfying one. A core premise that's aided on top by a thoughtful approach to level design, not to mention a knack for continually chopping and changing the formula with one interesting new element or introduction of a neat gimmick after another. Developer Ahr Ech's ability to conjure so much from out so little a detail as how a character moves should not go unnoticed. Serviceable, bordering on unnecessary, its secondary content might feel, Pepper Grinder's ability to be just as satisfying to control, as much to work out and eventually beat, grants this particular drill-powered adventure a well-deserved identity all its own.
    • 63 Metascore
    • 60 Critic Score
    Felix The Cat is a commendable effort to bridge the gap between the simplicity and complexity of video gaming's past and present. While it shines for speedrunners and retro gaming fans, its steep difficulty curve and some design choices may alienate casual players, although the rewind feature might be able to alleviate some of this. Nevertheless, for those willing to embrace its challenges, Felix The Cat offers a rewarding journey back in time, with enough modern twists to keep it engaging in today's gaming landscape.
    • 67 Metascore
    • 80 Critic Score
    Open Roads is a touching love letter to grief, the breaking of generational cycles and the complexities of family relationships. Dever and Russell’s performances are at once invigorating and heart-wrenching, demonstrating a genuine passion for acting throughout the game. The interactive environment feels lived-in and authentic to the early 2000s, adding another layer of immersion to the player's experience. While the voice acting is impressive, the characters’ appearance and facial movements become repetitive around the thirty-minute mark, diminishing some of the emotional beats in the story. Overall, Open Roads is a must-play poignant experience for fans of visual novels.
    • 59 Metascore
    • 80 Critic Score
    Anyone who is a fan of South Park needs to play SOUTH PARK: SNOW DAY!, especially if they really enjoyed Stick of Truth. The cooperative gameplay with the action/adventure combat element actually makes this more approachable to play with others compared to Stick of Truth, which was a turn-based RPG. If you are not a fan of South Park, some of the gameplay limitations may inhibit the experience as it seems the development team didn't want to over-complicate the gameplay while also focusing on the story being told. With post-game options and the ability to play with others, this adds replayability, but currently it's hard to tell if the longevity will be there unless there are plans for narrative DLC down the road. The horde mode option helps to add to this. The art and combat design here does work, but the main issue comes with the audio complaints with mixing and repetitive lines. The world of South Park is the driving force of SOUTH PARK: SNOW DAY!.
    • 69 Metascore
    • 70 Critic Score
    Millennia is an interesting, if flawed, take on the civilization-like experience that could be so much more with polish and time taken to it. It’s worth experiencing if you like these types of games, but it’s not going to revolutionize the genre, or dethrone Civilization anytime soon. With some polish and the right updates, it can get better, but for now it's a good, but flawed experience.
    • 89 Metascore
    • 90 Critic Score
    Horizon Forbidden West’s PC release is a joy to play to get a refresher on the latest game in this series of breathtaking games so far. It's a blast to run around and experience the world the game offers with maximum detail. The work put into the game to make it run smoothly on PC is amazing. Players will be happy with this PC port and can look forward to experiencing the game once again without any restrictions or graphical limitations on it.
    • 83 Metascore
    • 80 Critic Score
    Llamasoft: The Jeff Minter Story is a fascinating exploration of a unique voice in video game history. It's an exhaustive, albeit sometimes overwhelming, homage to Minter's prolific early career. For those willing to dive into this psychedelic rabbit hole, the collection offers a rare opportunity to witness the evolution of a video game auteur in real-time. The narrative's abrupt conclusion and the repetitive nature of early games, however, may leave some players yearning for a more comprehensive portrayal of Minter's extensive catalog. In the end, Llamasoft is more than a game; it's a vibrant, chaotic museum dedicated to the wild, weird world of Jeff Minter, offering both a historical document and a testament to the enduring power of individual creativity in the ever-evolving landscape of video games.
    • 76 Metascore
    • 80 Critic Score
    Rise of the Ronin aims to deliver an epic story filled with well-rounded characters, an open-world adventure, action-filled combat and a presentation taking advantage of current-gen hardware. For the most part, it succeeds. The story is indeed epic, with plenty of intrigue delivered by well-rounded characters, even at the cost of the player character.
    • 80 Metascore
    • 80 Critic Score
    San Diego Studio focused on a few primary additions for MLB The Show 24. Adding two Storylines and the way this was produced and the pacing of the gameplay opens the door for the future. These docu-series without taxing gameplay that provide rewards will keep players occupied early, on top of learning about baseball history that includes one of the greatest dynasties of all time. Other changes to Road to the Show and Franchise are noticeable at the surface level, but the experience of both remains unchanged. The same goes into the other modes that are here. The game still feels dated, but the addition of more animations and the emotion that's felt from individual player's faces animations help with upping the experience of each game played.
    • 88 Metascore
    • 80 Critic Score
    Dragon’s Dogma 2 is majestic, marvelous and magnificent. It’s an experience that’s like no other that will have you immersed for every second of play. Unfortunately, there are certain elements that hold it back from greatness.
    • 58 Metascore
    • 60 Critic Score
    Unfortunately, Star Wars: Battlefront Classic Collection is yet another rough launch. What should have been an easy win on paper is regrettably hampered by technical issues, of-the-era design decisions that impact the experience today and a lack of significant updates. Star Wars: Battlefront Classic Collection is a straight-up port whose simplicity would be charming if not for the technical issues or the wide availability of the original games without these issues on Xbox and PC, with the latter getting the remaster treatment via mods. At their core, both Star Wars: Battlefront and Star Wars: Battlefront II remain fun to play even with the remaining jank from the era; it's just unfortunate that the collection they're in lacks polish. Star Wars: Battlefront Classic Collection scratches that nostalgia itch but doesn't elevate itself beyond that.
    • 69 Metascore
    • 80 Critic Score
    Outcast - A New Beginning is an excellent sequel with a lot of great gameplay elements that go a long way to make up for its need for further polish. Bugs are common, from an outpost with the robots stuck in the floor to breakable helidium crystals floating several feet above the ground they should be poking out of, and the conversation trees are in desperate need of re-ordering. Despite this, though, it's almost impossible to resist seeing what the next villager is up to and their relation to the rest of the world, following the dialogue and fishing out quests as an excuse to see and do more. The world is also beautifully designed, with each village having its own architecture and style while the world map is covered in points of interest and different biomes, providing gorgeous views from just about any spot in the landscape. Combat is also great fun, especially when stumbling on a particularly effective gun combination or figuring out how the latest upgrade fits into the flow of the next hostile encounter. It took over twenty-four years for Cutter Slade to return to Adelpha, but the wait has paid off with an epic adventure on an alien world.
    • 77 Metascore
    • 70 Critic Score
    Bore Blasters may have one rough edge in terms of its time limit, but the rest of the game is a solid blaster through a large series of fully-destructible levels backed by a pounding soundtrack. Each biome has its own hazards, like growing blocks that can regenerate right in your path, or lava blocks shooting fireballs, and all the firepower in the world isn't going to be a substitute for paying attention to the level hazards. Even a failed Bore Blasters run is a lot of fun packed with satisfyingly-explosive moments, but there would be a lot more them if there was time to amble to the end rather than sprint.
    • 70 Metascore
    • 80 Critic Score
    Contra: Operation Galuga is a refreshing return to Contra's roots. The story might be lacking, but the high-octane run and gun action that made the classic games great is back. Contra: Operation Galuga relies heavily on nostalgia to appeal to Contra fans by incorporating several classic level designs and boss fights. It can get away with this by adding enough variety to the gameplay and some fights where the end result feels like a proper re-imagining and not simply a hodgepodge of random past Contra highlights. It does have its shortcomings with dated-looking graphics and an inconsequential story, but when it comes to delivering the classic run and gun Contra action, Operation Galuga is the title fans have been waiting for.
    • 76 Metascore
    • 80 Critic Score
    Stolen Realm is a game that teeters on the brink of greatness, offering a compelling blend of tactical depth, rapid-paced combat and rich customization. Its engaging co-op gameplay, innovative combat system and the sheer variety of skills and loot make for a potentially-captivating experience. Yet its full potential is hindered by significant balancing issues that disrupt the gameplay balance, oscillating between overly tedious and unduly challenging encounters. For the intrepid adventurer willing to look beyond these flaws, Stolen Realm offers a world brimming with magic, strategy and the promise of epic tales. For the game to truly capture the hearts of its players and secure its place in the annals of gaming history, however, it must address these critical balancing issues. Until then, Stolen Realm remains a gem in need of polishing, a testament to the challenges and triumphs of game development.
    • 76 Metascore
    • 60 Critic Score
    SUMMERHOUSE by Friedemann is a visually striking game that offers a serene building experience, perfect for players seeking a creative outlet without stringent gameplay mechanics. While it shines in its ambiance and artistic design, the game could benefit from more refined controls, clearer objectives and enhanced accessibility features. It's a game that won't necessarily consume hours of your time in one sitting, but will be a delightful escape for those who appreciate its laid-back, creative charm.
    • 81 Metascore
    • 80 Critic Score
    WWE 2K24 is a flawed pro-wrestling game, but it's still the best overall gameplay experience in the Visual Concepts era. The showcase mode is among the best in series history and the in-ring action hasn't felt this good since WWE 2K19. In some ways, this is the best-playing game in the WWE 2K series thanks to the addition of so many different interactive attacks and the addition of super finishers and more move slots makes for more exciting matches across every mode. If you've been itching for a new WWE game, this is a worthy pick-up and a fantastic successor to prior entries.
    • 77 Metascore
    • 70 Critic Score
    Expeditions: A Mudrunner Game has a lot of tidying up to do to become what it should be, but there's a wonderfully-rewarding game in there once you've learned its quirks.
    • 81 Metascore
    • 70 Critic Score
    While Snufkin: Melody of Moominvalley captivates with its enchanting art, heartfelt music and unique characters, it sometimes needs to deliver a more consistently-engaging gameplay experience. For enthusiasts of the Moomin universe, the game offers a delightful dive into a world filled with nostalgia and charm. Yet its appeal might extend less broadly due to the technical issues, alongside a gameplay loop that some may find monotonous, which detracts from its potential. The dedication to accessibility and the depth of emotional narrative are commendable, showcasing the developers' commitment to creating an inclusive and engaging experience. For the game to truly resonate with a broader audience, however, addressing the technical issues and refining the gameplay mechanics would be essential steps forward. Ultimately, Snufkin: Melody of Moominvalley stands as a testament to the power of storytelling and art in video games, even as it navigates the complexities of delivering a seamless interactive experience.
    • 72 Metascore
    • 80 Critic Score
    The Top Racer Collection features a lot of the same core gameplay across its four titles, but each of them excels at what it does. Those craving something new in the arcade racing realm who missed out on the series in its 16-bit heyday should check this out. Anyone who loved Outrun or has enjoyed Horizon Chase Turbo or '80s Overdrive as more modern homages to this franchise will have a blast with each entry. It's fascinating to have all of the early games in one collection and see the evolution from the earliest entries into the later ones, with new Crossroads content making it easy to hope for a new full-on Top Racer game down the line.
    • 78 Metascore
    • 90 Critic Score
    Minami Lane is a testament to the charm and depth indie games can offer. With its engaging blend of management and strategy wrapped in an irresistibly-cute package, it's a delightful journey that invites players to create, manage and grow their little slice of paradise. The presence of a talking tanuki guide is just the cherry on top, adding a unique, whimsical touch that perfectly encapsulates the spirit of Minami Lane. Whether you're strategizing your next build in Mission and Planner Mode or freely decorating in Creative Mode, Minami Lane will surely captivate and charm your heart.
    • 78 Metascore
    • 100 Critic Score
    Star Wars: Dark Forces Remaster is a masterclass in storytelling and gameplay, offering players an unforgettable journey through the Star Wars universe. Whether you're a die-hard fan or a newcomer to the franchise, this iconic first-person shooter is sure to leave a lasting impression and remind you why Star Wars continues to captivate audiences of all ages.
    • 76 Metascore
    • 70 Critic Score
    Wielding enough creativity and originality in its approach, Penny's Big Breakaway is a classic case of the good of its premise outmatching the occasional bad of its execution. As annoying the technical state in parts is, let alone some of the misjudged application of additional, incentivizing challenge runs a greater risk of putting players off entirely. Even so, flawed and lacking a touch of polish it may be, Evening Star have done well establishing a new IP that is not only reminiscent of past years, but eagerly wants to build something new out of it. What it ends up creating may not be the most fluid or immediately-enticing take on traversal, but Penny's Big Breakaway is a small, but promising start crammed full of fresh ideas and endearing style alike.
    • 76 Metascore
    • 80 Critic Score
    Ufouria 2 is a fantastic pickup for anyone seeking something different in their side-scrolling action-platformers. It feels like a game rooted in the past with a modern coat of paint and modern quality-of-life improvements and in that light, it's a wonderful experience. Having a feltcraft world offers something no other game has and each of the different playable characters results in an experience that makes replaying stages seem more exciting than it otherwise would.
    • 76 Metascore
    • 80 Critic Score
    Perhaps the biggest surprise of all is what sheer simple fun Mario vs. Donkey Kong really is. It's so simple in concept, but never really gets old or tiresome as they keep building up new ideas along the way. It's hard not to keep obsessively going to see what challenge is coming next. There might be moments where it's easy to get stumped, but it's easily fixed simply by looking around and re-examining the options to come to the proper solution. If there's anything that's a downside about the title, it's that we only wish there was even more to play. Hopefully this entry puts it back on the map for Nintendo and they consider expanding upon it even more in the future, as it's a delight and well worth picking up for all those who love charming, puzzling adventures that won't overwork the mind too much.
    • 79 Metascore
    • 70 Critic Score
    Dicefolk has truly amazing combat that makes great use of its rotation and dice mechanics, and it's bolstered by a ton of impressive designs in tthe Chimeras, each packing their own skills that are fun to experiment with as you craft your dream team and playstyle. Unfortunately, the lack of any interesting story hinders the experience and can easily leave you wanting more. Still, as long as you desire a unique spin on the traditional creature-collecting formula and the battles associated with it, Dicefolk can still be worth checking out, even if the odds of you enjoying the game for longer periods may boil down to a dice roll.
    • 92 Metascore
    • 80 Critic Score
    Final Fantasy VII Rebirth is a big step in the right direction that’s unfortunately held back by graphical anomalies and open world tropes. It’s an emotional rollercoaster ride that’s heavily back loaded. It'll pull on your heart strings and make you invested in each character more than ever before. It helps that all the memorable moments from the original are not only retained, but strengthened thanks to the graphical prowess of the PlayStation 5. Combat also remains highly engaging, with slight modifications that only enhance the experience further. Unfortunately, Rebirth is also marred with baffling design choices that stifle its greatness. It's filled with mini-games that thankfully are mostly in side quests, as their controls and function leave much to desire. At the very least they will keep you interested as it never gets stale. On top of that, while most of the graphics will have you impressed, low resolution textures and geometry are spliced in the most confusing of ways, only pulling you out of the immersion. Final Fantasy VII Rebirth has its share of issues that prevent it from greatness, but whether you’re a dire hard fan or relatively new to the saga, this remains an RPG for the ages.
    • 80 Metascore
    • 90 Critic Score
    A cozy indie game that has players embark on a whimsical adventure through a vibrant and charming world. With its adorable characters, dynamic gameplay mechanics and attention to detail, Promenade offers an experience that fans of old-school platformers and adventure games will love.
    • 90 Metascore
    • 100 Critic Score
    Wielding nothing more than a deck of cards and a poker-themed twist on proceedings, developer LocalThunk has conjured something incredible and awe-inspiring with Balatro. What starts as a relatively-novel twist on the deckbuilding format quickly blossoms into an experience that's equal parts methodical, experimental, chaotic but satisfying all the same. A game that rewards clever thinking, mathematical meddling and having the courage to be just that bit braver in uncovering just how far one can push its systems at play. Wherein success and failure alike stand as equally memorable moments to build off. A paradigm for what roguelikes and deckbuilders should aspire towards, Balatro is addictive, expertly-crafted and the new front-runner for what is easily the best gaming experience of 2024.
    • 58 Metascore
    • 80 Critic Score
    With its stunning visuals, immersive gameplay mechanics and richly-detailed world, Skull & Bones is a must-play for any fan of action-adventure games. If you liked Assassin's Creed 4: Black Flag's take on ship combat, you'll love this game. So grab your cutlass, raise the black flag and prepare to plunder your way to infamy on the high seas. Fair winds and following seas, matey!
    • 82 Metascore
    • 80 Critic Score
    Helldivers II delivers where it matters and leaves us excited to see what Arrowhead can bring to the game next rather than leaving us pondering if the game can be saved. Helldivers II is one galactic conflict players can happily dive into.
    • 57 Metascore
    • 50 Critic Score
    As promising a foundation there may be here, Foamstars sadly finds itself buried beneath a malaise of lackluster content and an underdeveloped world alike. Occasionally enjoyable and suggestive of greater potential the foam-centric mechanics can be, as both an offensive and defensive tool alike, it's everything going on in and around the core gameplay, that ultimately makes the experience feel hollow and at worst, jarring to deal with. From its all-too-cheery presentation, to its laughably one-dimensional attempt at instilling personality into its world and characters. Right down to the horrid monetization practices at the very start of its life-cycle. A commitment to further updates and new content may stave off a small amount of concern, but it's hard to see where Foamstars' longevity will land. By no means the worst attempt at a multiplayer-centric experience by way of its handful of hopeful, admirable elements here and there, but still one that could've been far better given the promise.
    • 75 Metascore
    • 70 Critic Score
    Tomb Raider I-III Remastered finds itself in a tough spot because what it aims to do is replicate the original trilogy with all of its content on modern hardware and it does it well. The biggest problem it faces is that the new coat of paint is largely just that -- the core gameplay is still rooted in early 3D jankiness and feels awkward to play now -- and in some ways, it's harder to wrap your mind around it now since no control scheme offered up feelings as natural as anything featured in a Tomb Raider game since the PS2 days onward. The new visuals look good in theory, but have odd clipping problems in motion and the animations being rooted in the PS1 games hurts the modern-day wrapper as well. It very much feels like a lot of effort went into making this feel authentic to the originals -- but to a fault.
    • 78 Metascore
    • 70 Critic Score
    Banishers: Ghosts of New Eden offers an interesting twist on tried and true RPGs mechanics. A form of a morality system is implemented, but instead of being simply good or evil, it's based one what Red wants to do with Antea's soul which adds a sense of personal investment to one's choices beyond choosing which side with which to align. The mix of detective work to remove hauntings blended with the action-oriented combat elements helps make the role of Banisher seem more complete, as they have to rely on several different skill sets in order to accomplish their goals. This was further enhanced by the interplay between Red and Antea. The biggest stumbling block in Banishers: Ghosts of New Eden is the pacing, as there are many fantastic moments in the game that are spread too far apart by uneventful travel. But even with the overall experience being uneven, the good qualities greatly outweigh the bad.
    • 81 Metascore
    • 90 Critic Score
    Ultros is already a solid, extremely fun metroidvania game when played straight, with nice combat, an interesting story and a gorgeous world filled with intrigue and a great use of organic life as a major theme. But it's when the game focuses on exploration and the possibility of greater secrets that it becomes something truly special, showcasing clever puzzle design that ramps up the challenge even further, also highlighting its innovative gardening mechanics in the process. It's easy to get sucked into Ultros for long periods of time or even multiple playthroughs, and it's all time well spent.
    • 86 Metascore
    • 90 Critic Score
    Persona 3 Reload is a fantastic update on the classic, but some design choices make it hard to declare it a definitive version. New voice acting, graphical facelift and improvements to combat make this version of Persona 3 feel contemporary and an absolute joy to play. The omission of The Answer epilogue and the choice to play a female protagonist that were included in other versions of Persona 3, however, can make this version feel incomplete. But aside from the additional content being excluded, Persona 3 Reload is a great example of how to remake a game in a way that appeals to modern sensibilities without alienating the original fan base.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League works on a surface level, but look beneath the surface and there isn’t enough for story, live service, shooter or DC fans to properly enjoy long-term.
    • 76 Metascore
    • Critic Score
    Until Then, with its innovative gameplay, stunning pixel graphics and emotionally-charged narrative is a game that transcends the boundaries of traditional storytelling. Despite a single minor interface issue, the overall experience is immersive, offering players a chance to explore the complexities of adolescence in a visually-captivating world. Until Then promises to leave a lasting impression, making it a must-play for fans of narrative-driven indie games.
    • 52 Metascore
    • 40 Critic Score
    The sad thing is that Silent Hill: The Short Message has a lot of good story ideas, characters and world-building, but then proceeds to waste them on completely unoriginal, shallow gameplay. It paradoxically wanted to move ahead and tackle more mature themes and stories, yet has gameplay that feels blatantly regressive, settling for the most generic aspects of modern horror games. If this is the direction that the franchise wants to take, then it's headed straight for a cliff. Hopefully the likes of No Code will be able to salvage things with their side games later, but for now, you can easily skip over The Short Message.

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