GRYOnline.pl's Scores

  • Games
For 1,255 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
1257 game reviews
    • 72 Metascore
    • 60 Critic Score
    For those players that have mastered the Colin McRae series and previous DiRTs, the new game is a waste of time. You can try playing and be sure that you won't die of boredom, but you have to remember that there are almost no innovations and the driving mechanic is simpler than ever.
    • 74 Metascore
    • 60 Critic Score
    Cities Skylines 2 can be engaging - expanding your city provides a lot of fun. Unfortunately, it cannot overshadow a vast sea of greyness, identical, levitating cars and ugly graphics that do not explain ridiculous system requirements.
    • 64 Metascore
    • 60 Critic Score
    Silent Hill: Downpour is a game full of extremes. A good story, great hallucinations and interesting puzzles make you want to play. Weak graphics, no tension gradation and a terrible fighting mechanic make you want to stop.
    • 72 Metascore
    • 60 Critic Score
    Crimson Alliance, even though it's a well produced game, doesn't meet all the expectations. A lot of simplified elements stare in your face making Crimson Allianc more of a Gauntlet-styled arcade than a real hack'n'slash. And even when looking at it this way, the gameplay is too monotonous (a flawed co-op mode saves it a bit). The game looked good but turned out only pretty well.
    • 72 Metascore
    • 60 Critic Score
    This new Dragon Ball game doesn't introduce anything really new and has some technical issues but overall this mix of different genres can generate lots of fun and still has some potential. It's a pity that Xenoverse 2 looks like game created by a soulless machine - it could be great.
    • 68 Metascore
    • 60 Critic Score
    It is really rare to play such an uneven AAA title. Mafia III has some amazing moments that exist next to some really bad ones. The most important thing for this series - the storyline and atmosphere (by the way, totally different than before) - is truly great. But in order to enjoy the game you have to forgive a metric ton of issues, ugly graphics and some repetitiveness.
    • 62 Metascore
    • 60 Critic Score
    Warsaw does not have an engaging story and compelling characters; the AI is lackluster and all the work we do seems to have no impact on the uprising. It's a pity that this, overall quite good Darkest Dungeon-clone, is downright frustrating so often. Questionable decisions from the developers denied Warsaw's path to glory.
    • 70 Metascore
    • 60 Critic Score
    Starship Troopers: Terran Command makes me feel like I’m doing the same things over and over again but on a different map. The story is just a simple reason to kill more arachnids. You can enjoy the game but definitely play it in short sessions.
    • 68 Metascore
    • 60 Critic Score
    Steelrising presents no challenge for veterans of the soulslike genre, even complete beginners should do just fine. The game itself, apart from pretty graphics and a cool idea, doesn't offer much - world building is so-so and the story promised in the promotional materials is absent.
    • 64 Metascore
    • 60 Critic Score
    Farming Simulator 15 has some improvements, lots of things remain unchanged, and some are even worse than before. Woodcutting and prettier graphics are welcome additions but a ton of simple programming mistakes and a comical driving model cast a shadow on all the good things. As usual - the game is uneven and many parts of the gameplay need to be fixed. Still, fans should be pleased.
    • 61 Metascore
    • 60 Critic Score
    The Dwarves is a really uneven RPG. It has some original ingredients and can be quite fun but sooner or later the joy is destroyed by weak combat and an empty world. And even if you become fond of the story or characters, ultimately you'll be disappointed by the short time needed to finish the game.
    • 79 Metascore
    • 60 Critic Score
    Civilization 7 is a very pretty and very chaoitc game. Brave but not thought out. It introduces changes that aren’t inherently bad, and they build an interesting foundation for a probably great game in the future. Unfortunately now we got an early access production for a premium access price.
    • 67 Metascore
    • 60 Critic Score
    Operation Flashpoint: Red River was supposed to interest new, less experienced players but they will be repelled by low damage resistance and non-regenerating health. War simulation lovers on the other hand won't find any alternative for their favorite games even if they acknowledge some simplifications. The result is a mediocre game that plays well only with other real players - but only those who value cooperation more than competition.
    • 64 Metascore
    • 60 Critic Score
    LEGO Harry Potter: Years 5-7 for the PS Vita is a game that brings up mixed emotions. On one hand we have a satisfactory gameplay, lots of humor and things to unlock that sholud provide at least a dozen hours of fun. On the other hand, the game is technically flawed and lacks a basic co-op mode.
    • 70 Metascore
    • 60 Critic Score
    Dead Rising 3 should appeal to people enjoying short, simple fun in a world full of imaginary possibilities (especially when they do it in cooperation). The game definitely will be fun for fans of zombies (it's pretty much a must buy for them). All in all, Dead Rising 3 is a good but monotonous game that had some bad luck. First it had to be finished for Xbox One's premiere (a giant patch followed) and now it's very poorly optimized.
    • 53 Metascore
    • 60 Critic Score
    The several hours needed to complete Phantaruk were quite pleasant. Sure, there are lots of better indie games (especially in the "scary" genre) but Polyslash has a chance to dazzle gamers with their next game. Their debut is a well done mix of horror and stealth that needs some polishing and a better story.
    • 71 Metascore
    • 60 Critic Score
    Transport Fever is a game with lots of strong features - it has a great array of well made vehicles, the single-player campaign is interesting and the joy of creating a complex transport organism is great. Then why almost every part of the game had to be burdened with issues of different kind and magnitude? It's a cool game that never lives up to its potential.
    • 69 Metascore
    • 60 Critic Score
    A few fun moments is too little to even say that I had fun. Wolfenstein: Youngblood is a bizarre hybrid - a rail shooter with grind and endgame reminiscent of open-world games. An RPG looter-shooter without loot or real rewards. The game fails to be good at any single element it offers, and a ton of games out there is better at all of them.
    • 78 Metascore
    • 60 Critic Score
    Both parts of Baldur's Gate have been given a ton of excellent modifications that make the Enhanced Edition look poor. The overall grade given to the "new" Baldur can seem controversial, so let me explain. Baldur's Gate as a game deserves a full 10 out of 10, but the Enhanced Edition introduces so few interesting new elements, that it's impossible to give it more than 6/10. And in this case we really should consider only the new content.
    • 71 Metascore
    • 60 Critic Score
    LEGO Worlds is a weird game for no one in particular. Younger players will be happy seeing brick men jumping around brick worlds but they won't be able to complete most tasks. Older players will become bored by low difficulty level and repetitiveness. There is hope in the inevitable additional content - fingers crossed for free distribution.
    • 62 Metascore
    • 60 Critic Score
    Agents of Mayhem utilizes a cool idea of steering a trio of agents, has cool cartoon graphics and proper Saints Row humor. Unfortunately the gameplay leaves a lot to be desired - there's too much repetitiveness. Joy turns into boredom really quickly.
    • 64 Metascore
    • 60 Critic Score
    I don't know if I can recommend Q-Force to fans of the series. I think that after 11 games with these heroes, Insomniac Games has hit a wall. It's quite a good and demanding game that, unfortunately, has nothing in common with the "platform shooter" that the fans know and love. Insomniac has some ideas for this brand, but the new game isn't great both as a platformer, and as a tower defense game. Mixing these two elements produces a decent end result, but you should want more from such a developer.
    • 73 Metascore
    • 60 Critic Score
    If you're the type of person who loves revisiting Dragon Ball Z every year, Kakarot can be an interesting way to do it thanks to its unique approach. This mediocre game is surprisingly fun for fans of the anime. However, if you don't understand the phenomenon of Dragon Ball, don't expect this game to change that.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III is not a bad game, despite many flaws. It is a middle of the road, proper game that provides a few hours of fun. The problem is that this series used to be much more than that. First two games were bold and full of ideas that stuck with you for a long time. I will forget about this nightmare very quickly.
    • 64 Metascore
    • 60 Critic Score
    Is Tamagotchi Plaza a pleasant game? Sure. But can I be certain who is it for? Nope. It contradicts itself at every step, and isn’t suitable neither for kids nor adults. I’m a tamagotchi fan, and I was confused more often than not.
    • 63 Metascore
    • 60 Critic Score
    Suicide Squad: Kill The Justice League should have been a game like Marvel's Guardians of the Galaxy - the result would have been great! We have cool anti-heroes, good dialogue, an interesting story and combat that provides fun. At least at the beginning. Because soon the empty world and repetitiveness drag this game down and everything becomes really dull.
    • 67 Metascore
    • 60 Critic Score
    Skyshine's Bedlam promises more than it offers. The game makes a good impression with audio and visuals reminiscent of the Borderland series, but a cool gameplay concept has been buried underneath a weak tactical mode. This is a game with an artificially high difficulty level and a total lack of balance. It has appeared on the market only to conduct beta tests on unsuspecting players.
    • 81 Metascore
    • 60 Critic Score
    Blood Dragon is one of the most original expansions I have ever come across. The developers have succeeded in smuggling absurd atmosphere into Far Cry 3 and create a really funny parody. Unfortunately all the main assets of Far Cry 3 have been lost in the process and the game quickly becomes monotonous. Making fun of trending themes is great up to a point, when Blood Dragon becomes boring. What we have is a really funny missed chance.
    • tbd Metascore
    • 60 Critic Score
    In the preview stage Revolution looked like a good, rich expansion - four new multiplayer maps, a new arena, new additions to the zombie mode and a new machine gun. Unfortunately every positive aspect has a negative counterpart. Downhill is an excellent map, but there's also a poorly made Hydro, and Mirage and Grind - while interesting - are too small to reach full potential. Zombie mode has a cool Die Rise, but on the other hand Turned is atrocious. The balance of the universe is intact, but Call of Duty fans surely wanted more. Revolution is a mediocre opener for a fully paid "season".
    • 59 Metascore
    • 60 Critic Score
    The game's adventure formula is a reason for Lucius being a one-time thing. Almost every time there is only one way to complete a mission and when action (and not puzzles) moves to the spotlight, Lucius becomes chaotic and weird. There are no reasons to replay Lucius after finishing it - unless you loved a certain part or two. The game ends in a way that teases a sequel, perhaps Lucius will have an opportunity to become a better game with a more polished formula. Right now it's short, quite expensive and strange, but the basic idea is great.
    • 75 Metascore
    • 60 Critic Score
    The new Tropico can be recommended only to those who aren't familiar with the series. For everyone else (especially for fans of this tropical dictatorship) buying Tropico 5 will be a missed investment - the developers are offering the same bottle of rum with a different label. It's still the same good, old Tropico - without significant changes in gameplay, flawed merchant routes system, technical issues and the addition of a multiplayer mode.
    • 68 Metascore
    • 60 Critic Score
    Fable is as charming and playable as ever, but the anniversary version is a technical disaster. The developer should have waited till September and use the time to polish this pearl. This game deserves a much higher grade. If you remember loving Fable a lot some years ago and are a forgiving person - buy it. In any other case playing the original will do just fine.
    • 79 Metascore
    • 60 Critic Score
    I have experienced quite a few really cool moments while playing Assassin’s Creed: Shadows, but after 40 hours of playtime all those moments are lost in time like tears in rain. This new Creed has some interesting ideas to shake up the formula, but none of them are good enough to make it count. All in all, any potential for greatness was squandered for yet another opportunity to make a very big game.
    • 57 Metascore
    • 60 Critic Score
    Sacred 3 is so very different from previous installments in this series, that gamers that appreciate classic h'n's mechanics and open world exploration will be extremely disappointed. Keen Games have produced a game dedicated to consoles and "couch gaming". But if you put aside your prejudice, you could enjoy Sacred 3 - it's a pretty good action game with a funny fantasy setting. Fans of the classics have to keep playing Diablo, Path of Exile or wait for Grim Dawn.
    • 69 Metascore
    • 60 Critic Score
    Thymesia is for people who cut their teeth on the soulslike genre, have a dozen free hours, and really want to see what it’s all about.
    • 63 Metascore
    • 60 Critic Score
    Despite a handful of flaws, Crossfire isn't a bad or unnecessary expansion. After finishing Back to Action I felt that there should be a new territory to conquer. I didn't think that the developer will fix a lot of mistakes and make some new ones on the way. This add-on is imbalanced, has an economy that is unfitted to the new territory, and a lot of "gaming mines" that are easy to step on. All in all, Crossfire is a game worse than Back to Action was on the day of its debut.
    • 76 Metascore
    • 60 Critic Score
    Temtem is enjoyable, pretty, and has cool combat, but it’s hardly amazing. It’s not unique, nor is it a real MMO.
    • 71 Metascore
    • 60 Critic Score
    Blades of Fire has two faces – at first the game irritates with nearly every little thing, but after a while the pieces seem to fit quite nicely. I wanted to discover new mechanics (that were extremely poorly explained) and really get to know the game. But that does not change the fact, that it is tiresome and demands frequent breaks.
    • 69 Metascore
    • 60 Critic Score
    Ashes of the Singularity is a game for veterans, people who love real time strategies and tend to improve their tactics over and over again. It's similar to Supreme Commander and offers a reasonable amount of fun but it won't be as popular. All the positive feedback comes from multiplayer - the single player is flawed and quite boring. All in all the game feels unfinished.
    • 80 Metascore
    • 60 Critic Score
    I would appreciate Expeditions: Rome much more if only there were fewer boring tasks and everything was happening faster. Conquering Europe really shouldn't take that long, and battles should have more meaning, albeit less frequent. Quantity does not mean quality.
    • 54 Metascore
    • 60 Critic Score
    Despite a considerable amount of setbacks, Omerta: City of Gangsters isn't a game doomed to fail. It's obvious that Haemimont Games first and foremost makes really good economic strategy games, but perhaps someone thought that this area in Omerta won't be appealing enough to make it a key feature. The game in its economical aspect is simplified, but at the same time is light and pleasant and didn't need anything else implemented "just because". Unfortunately, all in all Omerta is an experiment that could have gone better.
    • 50 Metascore
    • 60 Critic Score
    The two most important features of TDU: Solar Crown, namely the driving and the open world, are very well done. And the flaws? They are very serious, without question. However, probably all the shortcomings can be eliminated with updates. Not in a week, not in a month, maybe not even in a year - but it can be done.
    • 70 Metascore
    • 60 Critic Score
    Digimon Survive is a pleasant game with some cool fights and monster growth, but the heroes and story leave a lot to be desired.
    • tbd Metascore
    • 60 Critic Score
    Saints Row got rebooted in a way that should appeal to anyone, meaning it's very safe. And as such, it doesn't interest me in any way. It is a perfect example of a mediocre title - play & forget.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a perfect launch title - it's easy, understandable and extremely pretty. But is it a good game, worth a considerable amount of your money? Not entirely - for instance, you can complete Ryse in a few hours without a sweat. Still - I liked it, but remember: if not for my huge hunger for the new generation, I would wait until the game's price drops. A lot.
    • 68 Metascore
    • 60 Critic Score
    White Night could have been one of the best horror games in recent years. It has a great, creepy atmosphere, demanding puzzles and an original look. It's a shame that after only a few moments everything stops being enjoyable due to some very questionable gameplay solutions. Camerawork, saving system and a weird play style don't make the player more scared, they make him more frustrated.
    • 69 Metascore
    • 60 Critic Score
    Dragon Ball: Xenoverse is a weird game. Fans of the TV show should be very pleased but the game still disappoints in many ways. It suffers from lack of focus. The single player campaign is weak and everything is saved by the multiplayer mode. The consequence is this: solo gamers and fans of typical beat'em up games won't have much to do here.
    • 69 Metascore
    • 60 Critic Score
    With noticeably less content and few innovations, Disciples: Domination feels more like an expansion than a full-fledged sequel. It's a decent game, nothing more, with a lackluster plot and a generic high fantasy world; a must-have for fans of Disciples: Liberation.
    • 62 Metascore
    • 55 Critic Score
    Games like The Witcher 3, Cyberpunk 2077 or even Skyrim introduced lots of new, high quality content with their respective expansions. Shattered Space was supposed to be one of such add-ons - after a bumpy debut of Starfield, Bethesda surely would deliver something really good. Sadly, this is not the case.
    • 54 Metascore
    • 55 Critic Score
    Legacy of Kain: Ascendance is a chaotic mishmash of varying aesthetics and styles – a decent side-scroller wrapped up in a storyline that leaves a bad taste in my mouth and feels out of place within the series’ legacy. The enjoyable soundtrack and the final (?) return of Kain and Raziel aren’t enough for me to recommend this game.
    • 63 Metascore
    • 55 Critic Score
    Assassin's Creed Rebellion looks like a game aimed at fans of the series who like to pay for things. The combat system is good. The base building system is shallow. The graphics design looks fantastic. Unfortunately, the microtransactions system is just wrong. All in all - Rebellion is a mediocre game.
    • tbd Metascore
    • 55 Critic Score
    The Legend of Dead Kel was a very well made add-on with all the best things from the original game plus a variety of novelties and tweaks. Teeth of Naros is on the opposite side. It looks forced and without any engagement from it's creators. The story is dull and without surprises, side-quests are schematical and boring, and the amount of innovations is minimal.
    • 61 Metascore
    • 55 Critic Score
    PayDay 3 is a great game, but it is not 'part 3'. Instead, we got PayDay 2,5 with tons of unnecessary stuff, weird solutions and elements that are lacking. Somewhere, there is a very good game with a cool soundtrack to be found, but that's not enough.
    • tbd Metascore
    • 55 Critic Score
    Dolmen is little but an average, derivative game with some serious balance issues. Now, this can be mended in time, and apart from that, it offers enjoyable exploration, decent gunplay, and pleasant stylistics. Still, for most players, that might not be enough.
    • 55 Metascore
    • 55 Critic Score
    Pizza Connection 3 tries to do its best to emulate all the things that made its predecessor a success. Unfortunately the potential was squandered - the game has some serious technical issues, the gameplay is mediocre, the fun is bland and the difficulty level is unfairly high.
    • tbd Metascore
    • 55 Critic Score
    Assassin's Creed: Mirage has some good features that fans should appreciate, but ultimately even they will become tired with extremely dull gameplay. We should demand more from this series. This kind of pseudo-return to the roots is not enough.
    • 47 Metascore
    • 55 Critic Score
    The PC version of Call of Juarez: The Cartel is still a game that should be worked on for a couple more months. Some strange and unprofessional gameplay solutions and technical issues can surprise many Techland fans. We got used to the fact that this Polish developer makes some mistakes because they are hard to avoid with more and more complicated games. This does not explain, however, why The Cartel is so mediocre - the entire Call of Juarez franchise suffers from it.
    • 52 Metascore
    • 55 Critic Score
    Enemy Front is a chaotic, poorly thought-out product that mixes good elements with some really bad ones. The developers weren't able to utilize CryEngine's power and did not deliver on their promise of sandbox gameplay. It's a shame because the game has some solid foundations for a good WWII shooter. Enemy Front is better that Sniper: Ghost Warrior 2, but all in all it's a disappointment.
    • 49 Metascore
    • 55 Critic Score
    It's hard to shake off the feeling that someone wanted to get money from nostalgic fans. GTA Trilogy - The Definitive Edition is an interesting but painful journey. I liked revisiting Vice City the most - new graphics suit this game more than the other two.
    • 73 Metascore
    • 55 Critic Score
    Hardcore fans of the series will probably not be discouraged by all the flaws (bugs and glitches, weak and not very exciting storyline) and they'll buy this DLC regardless. But it's necessary to point out all these shortcomings simply because Ubisoft can do so much better. The DLCs to Assassin's Creed games were never superb, but Origins really is a good game that deserves solid expansions - and The Hidden Ones is unfortunately not one of them.
    • 71 Metascore
    • 55 Critic Score
    No Man's Sky is a very interesting experiment and a boring videogame. First hours are really pleasant but the magic disappears pretty quickly and you're left with a repetitive and uninteresting obligation to explore new planets. In time it could be something really good but right now it's flawed both on the technical and gameplay side (and the finale is disappointing to say the least). My expectations were shattered.
    • 63 Metascore
    • 55 Critic Score
    An old-school looking strategy game like Crush Your Enemies is a product with chances of making it big on larger mobile devices. It has lots of potential and doesn't scare you with microtransactions. Unfortunately releasing this game on the PC was not a good idea. The controls are clunky, the price too high and the overall feeling - mediocre.
    • 64 Metascore
    • 55 Critic Score
    FBC: Firebreak brings us a few interesting moments during a short visit to the Remedy universe. But there is not enough content, guns, cool boss fights, exciting rewards. Not only Firebreak is much worse than single-player Remedy games, it could learn a few things from other co-op shooters as well.
    • 69 Metascore
    • 55 Critic Score
    Despite an interesting concept, Of Orcs and Men is a mediocre and poor game even for an action RPG. The entire world fits into several dozen simple paths and there are almost no secondary quests. What is more, there's a too simple progress system and a boring story (which was a strong point of Cyanide's A Game of Thrones). Of Orcs and Men has an interesting team of lead characters, but that's not enough for a quite long adventure ahead. If only the developers had spend more time making the game and not just copying things from their previous title, it would be much better.
    • 61 Metascore
    • 55 Critic Score
    Sword Coast Legends is a disappointment. After a long wait for a decent cRPG in the Forgotten Realms universe we got a weak campaign and a mediocre technical side that wouldn't stand a chance when compared do Dragon Age: Origins. Interaction with the game world in poor and quickly the game becomes reliant on combat (which - after a few hours - is tiring). Sword Coast Legends can be recommended only to hardcore Forgotten Realms fans.
    • 55 Metascore
    • 55 Critic Score
    Sniper: Ghost Warrior 3 is a monster of a game. As in, it's been stitched together from parts of different games. There are some truly horrendous parts and some really cool - you just have to be patient and find them. The developers wanted a AAA title and the scope is there, but it's covered by tons of issues and a really lame story.
    • 63 Metascore
    • 55 Critic Score
    Deadpool is wasted potential. The story and lots of great humor would be enough to make this game one of the best comic book adaptations, if only the gameplay was on the same level. Unfortunately it isn't - the game has lot of issues and quickly becomes boring (there are some interesting innovations from time to time, but that's not enough). High Moon Studios delivered a product that makes fun of clichés, but at the same time is one of them. Only for fans of Deadpool and crazy atmosphere.
    • 61 Metascore
    • 55 Critic Score
    "Letdown" and "lost potential" are two key phrases that fit Car Mechanic Simulator 2014. The game suffers from repetitiveness and monotony - after a while there are no surprises and various ways of solving problems. The game has a lot of interesting ideas, and the theme is original, but all in all there's not enough attention to detail and not enough gripping gameplay.
    • 45 Metascore
    • 55 Critic Score
    I don't see much sense in buying Impire. The game is mediocre and has no redeeming qualities in its multiplayer mode (the only thing you do is bring more and more monsters to the battle). Why such a "high" grade then? Impire can be quite fun in small doses. The single player campaign is pleasant and the game looks nice (with the exception of cut-scenes), but that's pretty much it. If you need a good Dungeon Keeper-like game, you should go and play Dungeon Keeper 2.
    • 67 Metascore
    • 55 Critic Score
    The new version of Destroy All Humans 2 is painfully mediocre that nevertheless manager to keep me entertained for a while.
    • 47 Metascore
    • 55 Critic Score
    The Cartel has some charm, style and can be fun. Unfortunately it's not a good game - mediocre at best and the developers should work on it for several more months. Maybe then gang fights wouldn't be so frustrating and embarrassing. Techland has produced a low quality game but fortunately it doesn't make your brain permanently damaged. We wait for another delivery and redemption in the form of Dead Island.
    • 59 Metascore
    • 55 Critic Score
    Micro Machines was supposed to return in a blaze of glory and remind everyone why arcade racers from the past were so cool. As it turns out, the game blindly follows modern trends that don't suit it at all. World Tour has too little content and too much chaos, with boredom creeping in way too soon. Pretty graphics and decent driving model don't help. Too bad.
    • 65 Metascore
    • 55 Critic Score
    Dungeons lost its chances for success due to errors of graphical and technical nature. The gameplay (especially at the beginning) gives some satisfaction - but so what? Programmers' sloppiness prevents you from having real fun and the graphics make this game look 6 or 7 years old. It's a mediocre game at best even though the mechanics and story are really good. The developers had ideas for 3 hours of game and lethal monotony can kill even the most patient gamer. It's not tragic but with that kind of content, without any multiplayer and with a boring campaign it wastes our time.
    • 58 Metascore
    • 55 Critic Score
    I believe that the AAAA description, envisioned by Ubisoft's boss, will become a meme associated only with Skull and Bones. This game is so shallow on many fronts that I doubt even long-term growth will be able to help it.
    • 50 Metascore
    • 55 Critic Score
    In the rail shooter category IS Defense is quite good. It's repetitive and with poor content but has a cool skill system and offers an honest two hours of fun. You don't have to think, you just have to shoot. But if the game was called anything else no one would look in its general direction. It's all in the marketing, but it's quite sad that a talented studio wastes time on such mediocre projects.
    • 77 Metascore
    • 55 Critic Score
    I believe the developers from Crimson Herring are very ambitions and their universe has a lot of potential. Unfortunately, they were almost lying when describing their game as an RPG with an open world that is free to explore and lets the player make important decisions.
    • 83 Metascore
    • 55 Critic Score
    Midnight Suns isn't worth your time. The everyday "life sim" aspect ruins the game and keeps you from the combat - its only truly entertaining part. Locking the gameplay in the day loop forces you to wait, preventing you from having fun.
    • 70 Metascore
    • 55 Critic Score
    It is extremely hard to recommend a game which seems half-baked, has a short single-player campaign and is ugly. Leaders of the genre can remain calm – Korea's invasion of USA isn't a big enough reason to sound an alarm. Who knows, perhaps an announced sequel will become such a reason? For now, I still count on the developers' hard work with patching up their latest product.
    • 61 Metascore
    • 55 Critic Score
    Broken Roads is what comes out of giving too much attention to cool ideas (moral compass, great dialogue and descriptions) and forgetting to make a game out of them. This is an RPG with glimmers of genius that are overshadowed by tons of unfinished elements.
    • 52 Metascore
    • 55 Critic Score
    Fallout 76 is a broken, unfinished and "un-SPECIAL" game that consists of many cut-down elements. Despite that, it can be enjoyable for players who love to explore the post-apocalyptic world and invent their own, private role-playing story. F76 looks so constrained that it should have been released as a paid DLC to Fallout 4. Shame.
    • 77 Metascore
    • 55 Critic Score
    The Incredible Adventures of Van Helsing II is a very weak sequel with lots of technical issues and poor choices in terms of gameplay mechanics. New adventures of Van Helsing is still funny and can show off its excellent, steampunk atmosphere, but all in all it's not a good game. The developers failed to fix mistakes from the original and added some new ones.
    • 38 Metascore
    • 55 Critic Score
    The Lord of the Rings: Gollum has the features of a solid "middle of the road” game. Unfortunately, that’s not the case here. The game is tiring, and I really wish this Gollum had a chance to return – with all his dialog lines, sarcasm, and the Smeagol persona – in a different, much better game.
    • tbd Metascore
    • 55 Critic Score
    63 Days brings out mixed emotions. On one hand I was tired and irritated with bugs and gameplay solutions, on the other - I cared for the characters, and a terrifying and suggestive war-torn Warsaw made me want to check out every corner of the map. In a very small niche of games about the Warsaw Uprising this is quite good. But when you look at 63 Days as a regular game, then you'll see that others did the same thing much better.
    • 54 Metascore
    • 50 Critic Score
    Hearthfire is an expansion without new missions - it provides only a couple of options that should have been there from the beginning. Many players will be let down, but those that want to "play house" and deepen the experience of living in the game world, should consider buying this DLC. Dragonborn's motivation for saving the world becomes greater, but the problem is this - most of the player have already saved everything there was to save and getting a virtual family won't be enough for them to return to Skyrim.
    • 47 Metascore
    • 50 Critic Score
    The vision of hell introduced in Agony rivals the excellent final level of Painkiller. Unfortunately the game set in this wonderfully warped world isn't very interesting. For each upside there's at least one serious shortcoming. This controversial and ambitious game turned out to be dull and rather boring.
    • 57 Metascore
    • 50 Critic Score
    The developers have cut corners and offer us only new missions with some minor flaws. But Condemned Heroes still can be fun. The problem is this: 1C have created a game for the most hardcore fans of the series only - those who have completed previous installments and want more. The rest should stay with basic Men of War and the Assault Squad expansion.
    • 65 Metascore
    • 50 Critic Score
    Black Ops 7 is a painful proof that even the most talented studio can’t overcome time constraints. Low overall quality of this game is a direct consequence of the publisher’s greed – they are serving a meal that is somewhat enjoyable at first but costs like the most fancy course in a Michelin-starred restaurant.
    • 47 Metascore
    • 50 Critic Score
    Did Firefly fulfill their promises to deliver a worthy successor of the first game for their fans? Definitely not. Even when you don't look at its many minor flaws, you simply cannot overlook all these elements that transform a relaxing medieval game into a catalyst of negative emotions. Stronghold 3 is the hardest game of the series. I don't mind a high level of difficulty, but it should rely on the game's quests and missions, not the mechanics.
    • 76 Metascore
    • 50 Critic Score
    Mario Tennis Fever is a decent tennis game with its biggest problems being a lack of innovation, simplified gameplay, and a very weak story mode. If you're a fan of the series and don't care about online play, stick with Tennis Aces. Newcomers may appreciate it for its more robust single-player content and still quite enjoyable core mechanics.
    • 52 Metascore
    • 50 Critic Score
    Sniper 2 is a big disappointment. It's hard to hide mixed (at best!) feelings, after all these grand and confident announcements, after the tales of a big budget and promises of a new quality based on CryEngine 3. Still - there is fun in there somewhere. You can enjoy being thrown into exotic places, completing some of the tougher challenges and taking some really spectacular shots. Sniper: Ghost Warrior 2 can appeal to enthusiasts of the sniper profession, but they have to accept all the flaws and the fact that last year's Sniper Elite V2 is a much better game.
    • 55 Metascore
    • 50 Critic Score
    Iron Front: Liberation 1944 struggles with the tag "ArmA II with WWII units". Unfortunately the game fails to show that it's something more than that. Iron Front brings new errors to the Real Virtuality engine, and sometimes it manifests some new errors - therefore it creates a time machine to the year 2009. Of course, there are patches that fix some of the flaws, but the gamers' have been offered an inferior product.
    • 56 Metascore
    • 50 Critic Score
    Ghost Recon: Breakpoint is huge and quite scenic at times. Unfortunately, the world is bland and empty, the mechanics are flawed, and the gameplay is more irritating than fun. The developers have cobbled together too many things, without fully realizing any of them. If you want a spec-op experience, go back to Wildlands - the last true Ghost Recon installment. Breakpoint is the first game of the Ulbimate genre by Ubisoft - an empty shell with microtransactions.
    • 74 Metascore
    • 50 Critic Score
    When you buy Emio: The Smiling Man, you get a solid visual novel with good detective work throughout the entire game. But I think the developers lost track of what they wanted when they mixed crime and drama storylines, and lost the crime along the way. Plus, the ending is weird, and characters are annoying.
    • 60 Metascore
    • 50 Critic Score
    Despite my best wishes and my fondness for Arrowhead Studios, it's hard to call Magicka: Vietnam anything else but a product designed for a fast buck. I believe that the game's price shouldn't influence its overall grade but I have to revise that statement. One hour of fun for half of the full game's price is ridiculous.
    • 63 Metascore
    • 50 Critic Score
    The new Cossacs game can be pleasant. It has very pretty graphics, atmospheric music and deals with a rarely visited historical period. But all of that is overshadowed by an abysmally stupid AI (even by low RTS standards). Cossacs 3 turned out to be a refreshed mediocre RTS with the same flaws from 16 years ago. Shame.
    • 59 Metascore
    • 50 Critic Score
    It's a weak DLC. Things as important as the story or gameplay leave a lot to be desired, and the only valuable part of this expansion is the cast. New characters are interesting and have unique skills, that make playing this DLC bearable. Unfortunately - you have to demand more from such a pricey expansion. Stupid story, boring locations and monotonous gameplay that consists only of shooting are the key features of Omega. It's one of the worst DLCs in Mass Effect history, and perhaps even in BioWare's.
    • 66 Metascore
    • 50 Critic Score
    I think nothing would have happened if Burnout Crash! never existed. Unless it's an advertisement, a reminder of the title just before the announcement of a next big installement. In any other case, you shouldn't bother. It looks nice and was obviously prepared by a talented studio. But that's not enough in the wake of boredom and frustration. It's subjective, I know, but that's the best description of the time spent with this game. Burnout Crash! is a perfect game for no one - it can't interest a fan of the series (and I'm one) as well as a regular player. The developers missed a corner here.
    • 62 Metascore
    • 50 Critic Score
    Goat Simulator was born from a joke and is exactly that - a silly little game with tons of bugs - but the joke ends after 60 minutes of gameplay. I gave the game a middle grade, but it really has to get extremely cheap very soon. And if you seriously want to buy yourself a goat, maybe consider getting a real one.
    • 63 Metascore
    • 50 Critic Score
    I am genuinely bummed about the state Project Motor Racing is landing in. Where the core gameplay, i.e. the driving itself and a sizeable collection of iconic cars, is well crafted, the clunky AI and damage model, along with really poor optimisation, get in the way of enjoying the game as much as possible.
    • 69 Metascore
    • 50 Critic Score
    The PC version of PES 2017 features most of the positive gameplay changes implemented in the console version but that's the only positive thing I can say about this game. You can't justify paying a full price for a product that hasn't changed technically since 2013. It would be better to have forgotten about PCs altogether. You should be ashamed, Konami.

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