GMR Magazine's Scores
- Games
For 921 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Tony Hawk's Pro Skater 2 | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 457 out of 921
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Mixed: 382 out of 921
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Negative: 82 out of 921
921
game
reviews
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- Critic Score
47 doesn't interact smoothly with his world. His movements come right out of the Max Payne School of Character Animation, with the antihero sliding and gliding across surfaces rather than running...None of this feels right. [June 2004, p.84]- GMR Magazine
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It's difficult to justify the price tag when the single-player campaign offers little lasting value. [Sept 2004, p.84]- GMR Magazine
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It's different than any RPG you've played before, and better than most. [Apr 2003, p.62]- GMR Magazine
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Does an admirable job of re-creating the feel of the films. [Feb 2003, p.95]- GMR Magazine
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A totally new game. Unfortunately, it lacks the depth of the other games here, and therefore won't satisfy hardcore baseball fans. [Apr 2003, p.64]- GMR Magazine
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The best board game and card game of this generation, Culdcept features simple, deep, addictive gameplay that's topped off with great four-player multiplayer support. [Jan 2004, p.52]- GMR Magazine
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To be perfectly clear: This is the best 2D fighting game ever made...a 2D fighter fan's dream come true. [Sept 2004, p.95]- GMR Magazine
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A stellar third-person shooter that pulses with feverish invention, A&D welds together top-notch controls, a truly mental plot, and some of the most strategic gunplay to hit consoles in ages.- GMR Magazine
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Like most strategy-RPGs, it's a lot to bite off at once, but it's a fine game for players who know what they're getting into. [Dec 2003, p.86]- GMR Magazine
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It's not baseball. Slugfest is "NFL Blitz" with bats... If you know what you're getting going in, you'll have a blast. [Apr 2003, p.65]- GMR Magazine
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One fine tactical strategy series...It's just too bad that so little has been changed. This isn't Dynasty Tactics 2, it's "DT: Special Edition." [Nov 2003, p.77]- GMR Magazine
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The indisputable highlight of Hit & Run is its hysterical dialogue, voice acted by the show's cast and crafted by the show's writers, but the gamelay doesn't suck by comparison. [Oct 2003, p.70]- GMR Magazine
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The overlooked early gem of the PlayStation's RPG library. [Aug 2004, p.102]- GMR Magazine
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The only knock on the game might be its difficulty. It's a hard world, after all, but the game's target audience (children) might find DESA too tough to master. [Oct 2003, p.70]- GMR Magazine
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Fast and frenetic, ATVOF3 is a great title, so much so that we can forgive the occasional restart from behind an unmovable obstacle. [Jan 2005, p.87]- GMR Magazine
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If you want to relive the good old days and hat that your favorite 2D franchises are being recast as crappy 3D shooters, give Hominid a try. [Feb 2005, p.94]- GMR Magazine
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Acclaim made a lot of improvements and did a great job at capturing some of the spirit of baseball, but the actual on-field experience seems a little off. [Apr 2003, p.64]- GMR Magazine
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This more expansive and finely tuned sequel takes all that was great about its predecessor and finesses the formula while losing none of the charm. [Dec 2004, p.108]- GMR Magazine
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Aside from a single heckler who insists that Andruw learn how to spell his name, you only ever hear a light roar—even when the ball is hit. As a result, you simply don't feel all that enthralled.- GMR Magazine
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Like getting socks for Christmas, it's good and comfortable, but not what we wanted. [Feb 2003, p.96]- GMR Magazine
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With great presentation and a fantastic dynasty mode, this is the premier college hoops game this season. [Jan 2005, p.118]- GMR Magazine
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- GMR Magazine
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With the new modes and new tunes, Extreme feels more robust than other versions of DDR. It's more accessible without neglecting its core audience - fancy footwork to be sure. [Nov 2004, p.118]- GMR Magazine
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Snide voice acting turns cutesy bit players Globox and Murfy into electronic annoyances, and Hoodlum Havoc revels in its lame humor. [Apr 2003, p.68]- GMR Magazine
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Even if the image of the precious Hamtaro in an apple suit makes you cringe, there's a solid game behind the cuteness. [Sept 2004, p.94]- GMR Magazine
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Brilliant graphics, incredibly detailed environments, smart controls, and 30 sinister standalone missions. [Oct 2004, p.120]- GMR Magazine
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And again, boss encounters are both overwhelming and plodding. [Nov 2004, p.127]- GMR Magazine
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The hand-to-hand combat is, despite a handful of unlockable combos, pure button-mashing chaos. There's a clever fight in which you shove your opponent into a fiery stove, but that's the only strategic scrap.- GMR Magazine
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