GMR Magazine's Scores

  • Games
For 921 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 0 Postal 2
Score distribution:
  1. Negative: 82 out of 921
921 game reviews
    • 82 Metascore
    • 90 Critic Score
    THUG2 may not match THUG's charm and novelty, but it's still one of the most addictive and satisfying experiences out there.
    • 82 Metascore
    • 90 Critic Score
    This one gives you a whole new set of career paths and more clutter for you Sim life. [Feb 2003, p.94]
    • GMR Magazine
    • 82 Metascore
    • 70 Critic Score
    If you're gonna buy one college game this year, buy March Madness.
    • 82 Metascore
    • 70 Critic Score
    Holding back the fun are severe slowdown and scripting problems; hectic firefights and complex rooms often crush the game's framerate, and some event triggers can be irrevocably hung up, forcing a restart. [Dec 2003, p.92]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    Is Joint Operations better than "Battlefield 1942"? Yes, if all the pieces come together. But without good players backing you up and a well-populated map, you're screwed. [Oct 2004, p.96]
    • GMR Magazine
    • 82 Metascore
    • 90 Critic Score
    The expansion pack to EverCrack opens up new worlds, new characters, and tigers with boobies (finally!). [Feb 2003, p.94]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    Anything bearing the valuable Lord of the Rings license will sell well. Happily, there's more to this beat 'em up than just the license. [Feb 2003, p.93]
    • GMR Magazine
    • 82 Metascore
    • 90 Critic Score
    A spectacular work with an attention to detail that rivals the Peter Jackson films upon which it's based. [Feb 2005, p.96]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    It's Star Wars with a proven and well-executed game concept. And if that's not enough to persuade you, you're able to murder Ewoks. Enjoy.
    • 82 Metascore
    • 80 Critic Score
    Like the annual football fix, it's a killer deal for the money, whether you're a casual fan or a liquid-limbed obsessive. [Nov 2003, p.88]
    • GMR Magazine
    • 82 Metascore
    • 80 Critic Score
    Hit & Run's gameplay is entertaining without the license, but the license considerably enhances the fun, and you can't for ask for anything more from a tie-in.
    • 81 Metascore
    • 80 Critic Score
    The game's physics interact brilliantly with your actions to create game sequences much more memorable than any cut-scene could ever be. [July 2004, p.86]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    GL2 might be on the short side, but it's 100 percent pure beef; GL3 feels like cow eyeballs and kangaroo meat are mixed in—even if, in point of fact, the developers have actually expanded the game.
    • 81 Metascore
    • 70 Critic Score
    If you're gonna buy one college game this year, buy March Madness.
    • 81 Metascore
    • 80 Critic Score
    Ambitiously niched and infinitely flexible, giving players a battle system of unparalleled depth that's as innovative as it is daunting - even for crusty veterans of the genre. [Oct 2004, p.112]
    • GMR Magazine
    • 81 Metascore
    • 90 Critic Score
    It's somehow mind-numbingly mundane and brilliantly addictive at the same time. [Jan 2004, p.92]
    • GMR Magazine
    • 81 Metascore
    • 90 Critic Score
    It's one of the most thorough and competent rehash packages in recent memory, offering a slew of great games in top form, along with a few cool bonuses.
    • 81 Metascore
    • 70 Critic Score
    The most welcome addition to the series are the highly interactive backgrounds of Namco's arcade classic "Crisis Zone." [Nov 2003, p.84]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    The only thing missing is a simple pro season mode. But things like online play and the inclusion of some classic players (Walter Payton, Howie Long, Ronnie Lott, etc.) more than make up for it.
    • 81 Metascore
    • 90 Critic Score
    Practically begs to be played with other people. [Oct 2003, p.75]
    • GMR Magazine
    • 81 Metascore
    • 90 Critic Score
    The most thorough and competent rehash packages in recent memory, offering a slew of great games in top form, along with a few cool bonuses.
    • 81 Metascore
    • 90 Critic Score
    It's somehow mind-numbingly mundane and brilliantly addictive at the same time. [Jan 2004, p.92]
    • GMR Magazine
    • 81 Metascore
    • 50 Critic Score
    Finding a hot zone that doesn't play like a deathmatch in a broom closet [or getting to a hot zone at all] takes more legwork than you'd expect for the payoff. [Sept 2003, p.65]
    • GMR Magazine
    • 81 Metascore
    • 70 Critic Score
    My only gripe is the less-than-perfect lightsaber controls. [Feb 2003, p.72]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    Although combination attacks and special strikes are possible, battles come straight from the "Warriors" playbook - and fights, no matter how lopsided, are all too easily won by locating an enemy leader and killing him or her. [Dec 2004, p.127]
    • GMR Magazine
    • 81 Metascore
    • 90 Critic Score
    It's somehow mind-numbingly mundane and brilliantly addictive at the same time. [Jan 2004, p.92]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    A remake of the NES classic. [Feb 2003, p.97]
    • GMR Magazine
    • 81 Metascore
    • 70 Critic Score
    Because may stages aren't too difficult to pass, the game might seem easy at first, but it's really a system that favors rewarding good players rather than punishing poor ones. [July 2004, p.89]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    Deception is excellent, and its online play and hundreds of unlockable secrets give it more longevity than most fighters. [Dec 2004, p.112]
    • GMR Magazine
    • 81 Metascore
    • 80 Critic Score
    Despite the lack of dazzling graphics or a riveting single-player game, Kings of War is a refreshingly entertaining game that gives players a good break from RTS conventions.

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