GLHF on Sports Illustrated's Scores

  • Games
For 321 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 30 Peppa Pig: World Adventures
Score distribution:
  1. Negative: 9 out of 321
333 game reviews
    • 85 Metascore
    • 80 Critic Score
    Though the visual style of Solium Infernum’s characters may not be to everyone’s liking, the title is chock-full of brilliant artwork that decorates the cards of events, items, and units. Overall, the graphics and the soundtrack create a good atmosphere and background for the backstabbing. Another strong point is the character writing – every Archfiend has a strong personality and the diplomatic dialog is quite witty at times.
    • 74 Metascore
    • 80 Critic Score
    Total War: Pharaoh delivers the series’ best campaign experience yet, becoming its new gold standard for customization options and mechanical depth, while improving on its predecessor’s battles. It manages to translate the fascinating and mysterious history of the Bronze Age Collapse into video game form in a great way, though budgetary constraints are sadly visible when it comes to scope: How beautiful would the addition of the Assyrians and Mycenaeans in the east and west or actual trade routes on the map have rounded out this game. If Total War: Pharaoh has proven one thing, then that Creative Assembly Sofia has earned the chance at working on something bigger next time – this kind of quality campaign deserves a grander stage.
    • 69 Metascore
    • 80 Critic Score
    It’s well worth a look for any wrestling or JRPG fan. With WWE and AEW mostly focusing on making simulation and sports-based titles, WrestleQuest has the kind of creativity and innovation that makes the wrestling world so special, and we desperately need more of it.
    • tbd Metascore
    • 80 Critic Score
    HoloCure is made with genuine passion for both Hololive and game design as a whole, and it shines through with detailed combat, an in-joke around every corner, I just can’t stop playing it. With 38 playable characters from all three branches of Hololive and more on the way as the game develops, it’s a delicious rabbit hole that you’ll never want to leave.
    • 85 Metascore
    • 80 Critic Score
    It may just be that the Demonologist’s playstyle is a great fit for me, but I’ve had a lot more fun with the DLC than just the base game, which itself has been polished and fleshed out since launch. Coming with a ton of exciting content, SpellForce: Conquest of Eo – Demon Scourge offers fantastic bang for your buck and should give anyone who bounced off the base game a reason to come by for a second look – you might accidentally team up with the Demonlord to conquer the world and get hooked to play another campaign. Devious!
    • tbd Metascore
    • 80 Critic Score
    This system neatly combines with the tactical turn-based combat to create a truly unique experience that has both the thrill of intense fights where every maneuver and shot counts as well as the power fantasy of being the maestro of a whole orchestra of war. Inspired by Dune, Cantata doesn’t only feature three unique factions to play as, but has the planet Shoal itself interfere with the battles on its surface. Thanks to a single-player campaign, full multiplayer support, and a map editor, there is more than enough content for players here to explore. A grandiose debut for the grand tactics genre.
    • 76 Metascore
    • 80 Critic Score
    I really wasn’t expecting Motorfest to be that big of a step forward for The Crew, but I’m pleased that I was wrong. All the major aspects of gameplay have been massively improved from its predecessor with the racing engine, events system, and reward loop each being better than before. While The Crew 2 only attracted a niche fanbase because of its unique gimmicks, Motorfest has a much broader appeal.
    • 77 Metascore
    • 80 Critic Score
    Baten Kaitos 1 + II HD Remaster is a great way to play this pair of classic games, but there are a few caveats. A few of the new visual features might make the game lag, and the original English dub is missing aside from during the opening cinematic – very peculiar. But despite that, if you’ve ever wanted to play Baten Kaitos, I have no doubt that this is the best way to do it.
    • 84 Metascore
    • 80 Critic Score
    I had no idea what to expect after my first 10 minutes or so with Little Goody Two Shoes. A slick, '90s-style anime opening leads into what seems like a cutesy adventure game about a snotty kid living in the forest. Then it turns into a deduction game, a management sim, and a social game, with bits of horror and some retro-style arcade games sprinkled in for good measure. It sounds like a lot on paper, but one of Little Goody Two Shoes’ most impressive achievements is how well it manages to balance its moving parts.
    • 83 Metascore
    • 80 Critic Score
    Despite a bit of jank, and a bit of outdated game design, I thoroughly enjoyed my time with The Legend of Nayuta, and I would recommend it to anyone who’s even remotely interested.
    • 80 Metascore
    • 80 Critic Score
    Even with a sometimes bland Career mode and the currently disappointing state of Moments, EA Sports WRC is a game every rally sim fan should play. Driving model, realism, variety — it's the pinnacle of Codemasters' experience in the genre, plus the official World Rally Championship license. Rally has finally come home.
    • 69 Metascore
    • 80 Critic Score
    Miasma Chronicles skillfully merges intense turn-based tactical combat, stealth mechanics, and rewarding exploration, dresses them up in a compelling world and narrative, and makes the result accessible to a broad audience.
    • 74 Metascore
    • 80 Critic Score
    Ara: History Untold feels really fresh, immersive, and innovative with its deep city-builder influences being the standout feature. It doesn’t nail the landing in all aspects, but provides the most exciting foundation for further expansion we’ve had in this genre for a long time.
    • tbd Metascore
    • 80 Critic Score
    Götterdämmerung is German for “twilight of the gods” – the Ragnarök of Norse mythology. Far from being the end, however, this DLC breathes a lot of new life into Hearts of Iron 4 after some more disappointing expansions. Though it comes at a steep price – $24.99 USD – this is very much a return to form for Paradox, providing massive replayability and detail to one of the most pivotal nations in the setting and some of its close neighbors. Both special projects and raids are neat systems that can be expanded in the future and they more tightly connect the map with the research and army screens we look at so often.
    • 67 Metascore
    • 80 Critic Score
    Nightdive has simply made it look nicer on modern screens, run at approximately a bajillion frames per second, and updated the controls so they don’t make the modern player’s brain fall out of their head. Lovely stuff. I hope Nightdive keeps wearing other game studios’ skins.
    • 75 Metascore
    • 80 Critic Score
    Despite my complaints, I would happily blast through Warhammer 40k: Boltgun all over again. There may be moments of frustration, but it doesn’t undermine the sheer joy of ripping through fast-paced levels with weapons that gods fear and metal music in the background.
    • 75 Metascore
    • 80 Critic Score
    Pokémon TCG Pocket is a truly fantastic mobile game that will keep you opening the app daily — and as long as it stops at once a day, you’ll probably love the experience. If you’re going back for more and more, like me, you’re inevitably going to run out of things to do. Pace yourself, enjoy the experience, and I promise you that Pokémon TCG Pocket is one of the best card games a casual TCG fan can play. At the very least, it’s better than Twitter.
    • 81 Metascore
    • 80 Critic Score
    Ghostrunner 2 is the definitive cyber ninja experience – an unapologetically cool power fantasy that’ll get your adrenaline pumping in no time.
    • 81 Metascore
    • 80 Critic Score
    Black Myth: Wukong is one of the best non-FromSoftware games in this genre, joining the likes of Lies of P in the pantheon of excellent Soulslikes. Instead of copying Dark Souls’ homework, it carries you through this journey with plenty of ideas and charm of its own.
    • 69 Metascore
    • 80 Critic Score
    Pikmin 2 might not be a stone-cold essential like the first game, but it’s still brilliant and well worth playing in 2023.
    • 81 Metascore
    • 80 Critic Score
    We Love Katamari was brilliant on the PS2, and it’s still brilliant now. If you’ve not played Katamari Damacy before, rectify that right now.
    • tbd Metascore
    • 80 Critic Score
    Stellaris: Grand Archive neatly builds on already existing gameplay systems without adding any unnecessary busywork for the player and does so overflowing with flavor – it’s a strong addition to the space strategy game, though quite pricey for what it offers on paper.
    • 87 Metascore
    • 80 Critic Score
    The issue that most Persona 3 fans will have is that Persona 3 Reload is another incomplete version for them to play. However, if all you know of the Persona series is Persona 5, then this is the version you will want to play, with all the modern conveniences thrown in. One day, we dream of the extra episode from FES, the dual protagonists of Portable, and the updated battle system of Reload all in one package, but until then, I think Portable remains the best version.
    • 79 Metascore
    • 80 Critic Score
    The Brothers remake doesn’t have all of the changes we would hope for, but it is still a remake of an incredible game. It’s clear that deep thought has gone into each of the small interactions that fill the world, with the personality of each brother shining strongly. Without saying a word, Brothers tells you so much, and that beautiful story is still intact. People may want to pick this one up if only for the two-player mode and commentary from creator Josef Fares himself, but it’s hard to call it the definitive version.
    • 87 Metascore
    • 80 Critic Score
    Tactical Breach Wizards is a wonderfully refined turn-based tactics game with fantastic humor and clever combat design that offers challenges for casual and hardcore players – and a lot of defenestrations.
    • 77 Metascore
    • 80 Critic Score
    Yakuza Kiwami is the best starting place for the Yakuza series, and the Switch is a great way to experience the start of Kiryu’s journey. While minor problems persist – both in terms of the game itself and its presentation on Switch – there’s not a whole lot holding it back. It’s Yakuza Kiwami, and it’s on Switch, and that’s all it needs to be.
    • 83 Metascore
    • 80 Critic Score
    MK1 is a pretty brilliant package. It doesn’t have the same swathe of content that Street Fighter 6 launched with earlier this year, but what is here shines. It’s gory, brutal, and incredibly kamp. This is a great step forward for a franchise that was at risk of stagnating. This is a modern Mortal Kombat klassic.
    • tbd Metascore
    • 80 Critic Score
    A few months on, and Star Wars Outlaws plays better than ever thanks to patch 1.4, and the Wild Card DLC might be the best example of everything this game can be. It certainly isn’t a masterpiece, but when compared to other recent Star Wars or Ubisoft games, I’d much rather be cruising around the Outer Rim in the Trailblazer than be anywhere or anyone else in the galaxy far, far away.
    • 81 Metascore
    • 80 Critic Score
    Berserk Boy isn’t Mega Man Zero, but it tries its hardest to capture those vibes, and mostly pulls it off. It’s a bit repetitive, and the story isn’t really worth paying attention to, but its fast, fluid, and fun movement and combat make it worth playing for anyone who’s a fan of Sonic, Mega Man, or Azure Striker Gunvolt.
    • 83 Metascore
    • 80 Critic Score
    Dead Rising is a silly game that’s secretly very smart. The boss battles might’ve aged, but the decisions you’re forced to make under a 72-hour time limit feel as impactful as a well-timed flying wall kick. You’ll be alerted that survivors have died when you were never even aware of them, and new ones pop up all the time. It’s just as tense and sometimes overwhelming as making that crossing through the packed shopping center on Saturday, and I wouldn’t have it any other way.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 90 Metascore
    • Critic Score
    I might rag on Destiny 2’s level design (I’d probably do the same with Halo, honestly), but I can’t fault Bungie on its pedigree when it comes to making a shooter that feels great. It’s far easier said than done, and many shooters manage to be merely functional and serviceable rather than fun – looking at you, Starfield, Borderlands, Outer Worlds – but Destiny 2’s guns are genuinely great to shoot. It helps that smaller, weaker foes will usually get wiped out in a fraction of an Auto Rifle’s clip, instead of acting like perpetual bullet sponges. Having dozens of weaker foes to fight against is far more satisfying than one big bullet sponge, and Destiny 2 understands this, all the way up until you find a dungeon or raid boss. [Review in Progress]
    • tbd Metascore
    • Critic Score
    By focusing on survival crafting rather than traditional Pokémon-style gameplay, Palworld has made something unique out of two genres that have been stale for a long time. It’s still missing some big features like PvP, but given that it’s only at the beginning of its time in early access, it will only get bigger and better. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    Age of Wonders 4: Eldritch Realms superbly serves the power fantasies of wielding evil, ancient knowledge and becoming something otherworldly as well as fighting against such abyssal horrors, finding a nice balance between fresh content and mechanical additions. [Recommended]
    • 60 Metascore
    • Critic Score
    A year on, and Mortal Kombat 1 is still plodding along. If you’ve felt a bit gore deprived recently, Khaos Reigns is a great way to refresh your sicko meter and have some fun with friends, but even with infinite combos and a variety of new characters, MK1 still feels stuck in the mud. Hopefully, the next MK game will take place in a timeline where the gameplay doesn’t feel stiff, though I’m not sure even the Kamidogu can help with that.
    • 75 Metascore
    • Critic Score
    This doesn’t feel like a game you can reasonably “get good” at anymore, it just feels like a mess. Win, lose, it doesn’t matter. Perhaps younger gamers can forgive the gameplay quirks in exchange for seeing characters they love duke it out, but that alone is not what made Super Smash Bros. a sensation. MultiVersus’ online net code is great, which should be a massive selling point, but why would you want to play this game? [Review in Progress]
    • 82 Metascore
    • Critic Score
    Cataclismo is built on a fantastic foundation thanks to solid fortress construction mechanics that capture your imagination. Build your Helm’s Deep, build your Minas Tirith, and hold it against the tireless forces of evil – that’s the simple and yet so very seductive promise of Cataclismo, and its Early Access launch already executes the idea brilliantly. Once the developers have gotten around to adding more spice, this meal will delight any strategy fan. [Early Access Review - "Recommended"]
    • 90 Metascore
    • Critic Score
    The best part of the new port is the potential for all the upcoming mods. All of my complaints can be fixed by the community through mods, although Square Enix should address them directly first. Overall, Final Fantasy 7 Rebirth looks and runs better than its PS5 counterpart on PC. The amount of options and scalability is enough to satisfy most PC gamers with modern hardware, and certain quirks can be fixed with quick updates.
    • tbd Metascore
    • Critic Score
    Though not content-complete, Manor Lords feels like an incredibly fresh take on city-building, borrowing mechanics from other genres and fusing them authentically with history to create something unique and special. Its mechanical foundations could not be more solid, so all this game needs to fully unlock its immense potential is more time and meat on its bones...We aren’t scoring Early Access reviews, so all I’ll say is that I highly recommend this game even ahead of its full launch, if the developer’s vision speaks as much to you as it does to me. [Early Access Review - "Recommended"]
    • 86 Metascore
    • Critic Score
    Diablo 4 treads familiar ground in its story and characters, but its combat and gameplay systems shine where prior games fell short. I wish its single-player experience was a little less hostile, and I worry for its longevity in its current state, but even at its lowest lows, it manages to match or outpace its predecessors in almost every conceivable way. [Review in Progress]
    • 87 Metascore
    • Critic Score
    For me, Roads to Power is an incredibly flavorful Crusader Kings 3 DLC – it’s a game changer in the literal meaning, because it introduces a way to truly play this title as a RPG as opposed to a strategy game, though I would recommend a healthy mix to get the best out of the experience, and it really spices up empire-level gameplay. Even if you’ve conquered the world, keeping your dynasty on the throne is now much more intense thanks to Administrative Realm politics. Now even more roads lead to Rome, and what could be better? [Recommended]
    • tbd Metascore
    • Critic Score
    Edgeflow Studio has managed to create an immersive deckbuilder that really knows how to make use of its setting and connect it to the gameplay. This quality greatly enhances the heart of the game, which is the thrilling and intricate turn-based space combat that’s already fantastic in Early Access. The same can’t be said for its roguelike layer, which requires more variety and incentives to become similarly engaging. Breachway is not quite Faster Than Light, yet.
    • 81 Metascore
    • Critic Score
    If Songs of Silence wasn’t an auto-battler, but featured either turn-based combat in the style of Age of Wonders or real-time battles a la Total War, and just a little more empire management, this would probably land on my game of the year shortlist (heck, it may very well still do so) – as things are, its genre, its resulting drawbacks, and a few technical issues ever so slightly lessen my enthusiasm, so it has to settle for being the best auto-battler and most gorgeous strategy game I’ve ever played. [Early Access Review]

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