GLHF on Sports Illustrated's Scores

  • Games
For 321 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 30 Peppa Pig: World Adventures
Score distribution:
  1. Negative: 9 out of 321
333 game reviews
    • 84 Metascore
    • 90 Critic Score
    Stacklands is an excellent little survival card game that’s quite unlike anything else on the market. It’s cute, deeply addictive, and has the potential to take away hours of your life, although its implementation on Switch leaves a lot of room for improvement. Still, if I can spend 40 hours stacking chickens on top of each other to make eggs, then it can’t really be that bad, can it?
    • 75 Metascore
    • 90 Critic Score
    As a fan of Suikoden, I couldn’t be much happier with how this turned out. I’ve been waiting for something like Suikoden to come along again since childhood, but I never dreamed I’d have to wait for the original creator to come back to see it happen. I just wish Yoshitaka Murayama were here to read the praise he deserves for carving out such a unique, inimitable identity in the genre.
    • 73 Metascore
    • 90 Critic Score
    Sonic Superstars is the modern 2D Sonic game I never thought we’d get. It updates the visual style in a way that feels true to the classics while bringing in top-tier level design that allows the core platforming mechanics to shine. In a week when both Sonic and Mario are launching new games, it’s a good time to be a 2D platforming fan.
    • 73 Metascore
    • 90 Critic Score
    The Lamplighters League is intriguing from the first second, sucking you in with a great art style, fantastic voice acting, a jazzy score, and supernatural mystery. It manages to keep this going by offering compelling gameplay systems that give you lots of freedom and feel immensely satisfying to use. For me, this combination makes The Lamplighters League the best turn-based tactics game of 2023.
    • 90 Metascore
    • 90 Critic Score
    It was one of the best games of 2023, and the new update has made it even better. It’s a game that everyone needs to play for themselves as each journey is unique, even though you will likely want to dive in for another unique journey straight afterwards.
    • tbd Metascore
    • 90 Critic Score
    Paper Trail quickly became my go-to puzzler after a stressful day, a charming and inventive way to stimulate my little mushy brain without ever being too taxing. Newfangled Games deserves praise for turning such a basic idea into something so clever and enjoyable, and I hope it’s not the last puzzle game we see from the studio.
    • 84 Metascore
    • 90 Critic Score
    If Crow Country were just styled like an old Resident Evil game I probably would’ve dropped it, but it manages to get everything perfect. If Capcom had released this as a non-canon RE side-story, it would probably be getting a thunderous reception right now. I don’t like nostalgia bait, but Crow Country is so much more. Whether you’re a ‘90s kid or not, all Resident Evil and survival horror fans should absolutely play Crow Country.
    • 76 Metascore
    • 90 Critic Score
    I can’t help but love this game. Star Wars Outlaws looks, sounds, and feels like what a Star Wars game should be, without ever invoking the feeling of “Star Wars”, the multi-billion-dollar Disney-owned franchise. It forges its own path through the galaxy, determined never to step in somebody else’s footsteps, and it does so with magnificent confidence. It’s that confidence that pulls it all together, taking the best parts of Star Wars, combining them with the best parts of Ubisoft, and casting everything else aside.
    • 91 Metascore
    • 90 Critic Score
    This is one of the hardest games I’ve ever had to review, and not only because I spent 40 hours playing it and felt I had only just scratched the surface. It’s a game that’s meant to be discussed. The mystery of games like Mooncat, Divers and the curious Terminal continues to confound me, and I can’t wait to see people inevitably figure it all out hours after launch. However, the way that the collection spans so many genres while still feeling cohesively linked is impressive, and I cannot wait for launch to uncover all the parts I couldn’t possibly figure out for myself.
    • 84 Metascore
    • 90 Critic Score
    Thank Goodness You’re Here! is the most interesting and innovative game I’ve played this year, featuring ideas and absurdist humor I have never seen in the thousand-something games I’ve completed. It’s a true slice of British culture, and a great insight into the things we find funny. It doesn’t have the mass appeal of triple-A games, but it is exactly the type of game that makes me excited that indies exist. People need to buy this entertaining curio so more developers will take a chance on games like these in the future.
    • 88 Metascore
    • 90 Critic Score
    And after hours upon hours of playing Paper Mario: The Thousand Year Door for the first time since the original GameCube release, that’s really the only flaw I could find. It’s brilliant, but a little slow-paced at times. The characters and areas are memorable, the combat is simple but satisfying, and this Nintendo Switch remake looks like a true papercraft world. This is the best Paper Mario game, and the best Mario RPG ever made.
    • 88 Metascore
    • 90 Critic Score
    Separate Ways is the DLC we didn’t know RE4 remake needed, and it’s up there with the best DLC content we’ve ever had for a Resident Evil game. It’s a bit of a shame that this side-story of the original game was carved out to be paid DLC, but when the package is this good, it’s hard to moan. If you enjoyed Resident Evil 4 remake, then Separate Ways is an absolute essential.
    • 83 Metascore
    • 90 Critic Score
    Total War: Warhammer 3 – Thrones of Decay is Creative Assembly’s most thematic, detailed, and passion-filled expansion yet, using years’ worth of knowhow to bring some of the coolest Warhammer characters from the page onto the screen in a faithful and fun way. Best of all, the ability to purchase each faction separately means that players will get exactly what they want without having to pay for something they don’t feel as passionate about. Thrones of Decay is exactly what Total War: Warhammer 3 needed – it makes you excited to be a fan again.
    • 84 Metascore
    • 90 Critic Score
    Ghost Trick’s surprisingly enticing story gradually pulls you in, and its unique approach to puzzle solving remains fresh throughout the roughly 10-hour run time. The script is brilliant, and the updated visuals and soundtrack are equally impressive. Even after 13 years and with minimal changes, Ghost Trick: Phantom Detective is one of the smartest, most enjoyable narrative puzzlers around.
    • 73 Metascore
    • 80 Critic Score
    DNF Duel is a great fighting game, and works uniquely well on Nintendo Switch, even if the characters do appear to be a tad low-res at times. Well worth your time if you want either a casual fight on the go, or a way to practice away from your setup.
    • 83 Metascore
    • 80 Critic Score
    Age of Mythology: Retold truly teleports the RTS classic into the modern era: It’s the definitive way for fans of old to relive childhood memories and dive deep into the nostalgia of it all, but it’s ready to welcome a new audience thanks to its gold-standard approachability measures – a good myth may undergo changes along the way, but it never dies.
    • 87 Metascore
    • 80 Critic Score
    Even with the empty worlds and the uneven approach to difficulty and puzzles, Pikmin 4 won me over with its charm. Sure, I miss the stronger emphasis on strategy, but roaming the dense woodlands and distant shores of a familiar alien beach with Oatchi and a crew of stalwart root vegetables is rewarding in itself. I just hope Nintendo leans into that exploration element even more in the next Pikmin.
    • 78 Metascore
    • 80 Critic Score
    While it needs some finessing, the base of Flock is extremely solid, and hits its aims of being fun, cozy, and relaxing. The rarity of some creatures and minor bugs might make you stressed, which is my only complaint in an otherwise compelling and unique gaming experience.
    • 80 Metascore
    • 80 Critic Score
    Void Crew is some of the most fun I’ve had in co-op. The structure of a roguelite really lends itself to a Sea of Thieves-style co-op game. I wish there were more ship types, performance gets a bit choppy when you’re using the in-game computers, and I’m not a huge fan of how piloting works, but I’ve already put 40 hours into Void Crew and I reckon I have another 40 in me. Now give me some more ships to play with (please). And let me crash them (please, for non-scamp reasons).
    • 81 Metascore
    • 80 Critic Score
    As far as wrestling games go, this series is still the best there is at capturing the spectacle of these larger-than-life personas and turning the crazy, dangerous, and sometimes downright silly action we see on TV into a playable format. It ticks all the boxes you’d want for an annual sports series and comes with those loving touches that wrestling fans will appreciate.
    • 80 Metascore
    • 80 Critic Score
    All we can say for now is that Honkai: Star Rail is off to a very promising start. We don’t know where the journey of the Astral Express eventually leads us. Genshin Impact’s quality has only gone up in the years since it first launched, and if HoYoverse puts the same love and attention into Honkai: Star Rail, this is an adventure fans of the genre shouldn’t miss.
    • 90 Metascore
    • 80 Critic Score
    This is a game designed primarily to appease an existing audience, not court a new one. While that’s definitely good for die-hard Tekken players, it also means that Tekken 8 just feels like another one. Another Tekken game, without anything more to say. It’s Tekken, it’s great, but I wish it were more.
    • 83 Metascore
    • 80 Critic Score
    Looking at it by itself, the Forge of the Chaos Dwarfs DLC is another love letter to Warhammer Fantasy, doing justice to a highly-anticipated faction, and evolving the gameplay formula in a good direction on the campaign map with interesting mechanics. Glory to the military-industrial complex, glory to Hashut!
    • 79 Metascore
    • 80 Critic Score
    Ultimately, diving into big battles over and over again still gets tiring, but Dynasty Warriors: Origins executes those battles so well that I don’t mind. Seeing hundreds of enemy soldiers fly back from my swings is still wonderfully satisfying, and Origins does it better than almost any other game in the series. The seven years spent developing a bunch of successful spin-offs has allowed Omega Force to experiment, and now Dynasty Warriors: Origins feels like a fantastic reboot and second wind for the mainline series. Dynasty Warriors is back.
    • 89 Metascore
    • 80 Critic Score
    I enjoyed my time with Ghost of Tsushima on PC and I’m excited to see where Sucker Punch takes the series next. If it goes to mainland Japan, increases the political intrigue (shows us that hidden heart), works on creating unique side activities, and improves on quest design, it could be one of the best games ever made. For now, though, Ghost of Tsushima is a beautiful but flawed distraction, sharper than it’s ever been.
    • 81 Metascore
    • 80 Critic Score
    It’s clear from the outset that Double Stallion, the developer behind Convergence, has a lot of passion for Ekko and the League of Legends world at large. Every moment, story beat, and line of dialogue is carefully crafted, and with an art style as gorgeous as this, it makes for an experience that will please just about any League of Legends fan.
    • 86 Metascore
    • 80 Critic Score
    It might not have you sold in the first few hours, but stick it out until Brookhaven Hospital and you’re in for a white-knuckle ride straight into Hell.
    • 83 Metascore
    • 80 Critic Score
    You have your destination, but there are dozens of ways to arrive and plenty of secrets to find along the way. It’s a game that understands the journey is the entire point.
    • tbd Metascore
    • 80 Critic Score
    Omens of Destruction puts three of the most destructive factions in Total War: Warhammer 3 in the best place they’ve ever been on top of offering two of the most unique campaign experiences available in the game – and that, I think, is the theme for this DLC, aside from the obvious angle of smashing armies and empires to pieces. Omens of Destruction is a mechanically innovative reminder of the beauty and wonder of Total War: Warhammer 3.
    • 82 Metascore
    • 80 Critic Score
    Once the ongoing server issues are finally dealt with for good, Helldivers 2 will be one of the easiest multiplayer shooters to recommend. When it all works as intended, finding a game with friends or random players is simple, and the co-op-only nature of the game has fostered a broadly very positive and welcoming community. Helldivers 2 will – eventually – be an essential multiplayer game, and I can’t wait for it to just work.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 90 Metascore
    • Critic Score
    I might rag on Destiny 2’s level design (I’d probably do the same with Halo, honestly), but I can’t fault Bungie on its pedigree when it comes to making a shooter that feels great. It’s far easier said than done, and many shooters manage to be merely functional and serviceable rather than fun – looking at you, Starfield, Borderlands, Outer Worlds – but Destiny 2’s guns are genuinely great to shoot. It helps that smaller, weaker foes will usually get wiped out in a fraction of an Auto Rifle’s clip, instead of acting like perpetual bullet sponges. Having dozens of weaker foes to fight against is far more satisfying than one big bullet sponge, and Destiny 2 understands this, all the way up until you find a dungeon or raid boss. [Review in Progress]
    • tbd Metascore
    • Critic Score
    By focusing on survival crafting rather than traditional Pokémon-style gameplay, Palworld has made something unique out of two genres that have been stale for a long time. It’s still missing some big features like PvP, but given that it’s only at the beginning of its time in early access, it will only get bigger and better. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    Age of Wonders 4: Eldritch Realms superbly serves the power fantasies of wielding evil, ancient knowledge and becoming something otherworldly as well as fighting against such abyssal horrors, finding a nice balance between fresh content and mechanical additions. [Recommended]
    • 60 Metascore
    • Critic Score
    A year on, and Mortal Kombat 1 is still plodding along. If you’ve felt a bit gore deprived recently, Khaos Reigns is a great way to refresh your sicko meter and have some fun with friends, but even with infinite combos and a variety of new characters, MK1 still feels stuck in the mud. Hopefully, the next MK game will take place in a timeline where the gameplay doesn’t feel stiff, though I’m not sure even the Kamidogu can help with that.
    • 75 Metascore
    • Critic Score
    This doesn’t feel like a game you can reasonably “get good” at anymore, it just feels like a mess. Win, lose, it doesn’t matter. Perhaps younger gamers can forgive the gameplay quirks in exchange for seeing characters they love duke it out, but that alone is not what made Super Smash Bros. a sensation. MultiVersus’ online net code is great, which should be a massive selling point, but why would you want to play this game? [Review in Progress]
    • 82 Metascore
    • Critic Score
    Cataclismo is built on a fantastic foundation thanks to solid fortress construction mechanics that capture your imagination. Build your Helm’s Deep, build your Minas Tirith, and hold it against the tireless forces of evil – that’s the simple and yet so very seductive promise of Cataclismo, and its Early Access launch already executes the idea brilliantly. Once the developers have gotten around to adding more spice, this meal will delight any strategy fan. [Early Access Review - "Recommended"]
    • 90 Metascore
    • Critic Score
    The best part of the new port is the potential for all the upcoming mods. All of my complaints can be fixed by the community through mods, although Square Enix should address them directly first. Overall, Final Fantasy 7 Rebirth looks and runs better than its PS5 counterpart on PC. The amount of options and scalability is enough to satisfy most PC gamers with modern hardware, and certain quirks can be fixed with quick updates.
    • tbd Metascore
    • Critic Score
    Though not content-complete, Manor Lords feels like an incredibly fresh take on city-building, borrowing mechanics from other genres and fusing them authentically with history to create something unique and special. Its mechanical foundations could not be more solid, so all this game needs to fully unlock its immense potential is more time and meat on its bones...We aren’t scoring Early Access reviews, so all I’ll say is that I highly recommend this game even ahead of its full launch, if the developer’s vision speaks as much to you as it does to me. [Early Access Review - "Recommended"]
    • 86 Metascore
    • Critic Score
    Diablo 4 treads familiar ground in its story and characters, but its combat and gameplay systems shine where prior games fell short. I wish its single-player experience was a little less hostile, and I worry for its longevity in its current state, but even at its lowest lows, it manages to match or outpace its predecessors in almost every conceivable way. [Review in Progress]
    • 87 Metascore
    • Critic Score
    For me, Roads to Power is an incredibly flavorful Crusader Kings 3 DLC – it’s a game changer in the literal meaning, because it introduces a way to truly play this title as a RPG as opposed to a strategy game, though I would recommend a healthy mix to get the best out of the experience, and it really spices up empire-level gameplay. Even if you’ve conquered the world, keeping your dynasty on the throne is now much more intense thanks to Administrative Realm politics. Now even more roads lead to Rome, and what could be better? [Recommended]
    • tbd Metascore
    • Critic Score
    Edgeflow Studio has managed to create an immersive deckbuilder that really knows how to make use of its setting and connect it to the gameplay. This quality greatly enhances the heart of the game, which is the thrilling and intricate turn-based space combat that’s already fantastic in Early Access. The same can’t be said for its roguelike layer, which requires more variety and incentives to become similarly engaging. Breachway is not quite Faster Than Light, yet.
    • 81 Metascore
    • Critic Score
    If Songs of Silence wasn’t an auto-battler, but featured either turn-based combat in the style of Age of Wonders or real-time battles a la Total War, and just a little more empire management, this would probably land on my game of the year shortlist (heck, it may very well still do so) – as things are, its genre, its resulting drawbacks, and a few technical issues ever so slightly lessen my enthusiasm, so it has to settle for being the best auto-battler and most gorgeous strategy game I’ve ever played. [Early Access Review]

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