GamingTrend's Scores

  • Games
For 5,255 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 95 Metascore
    • 93 Critic Score
    Controls are extremely tight and responsive. You are in complete control of Master Chief's movements, so any loss or mistake is completely your own.
    • 72 Metascore
    • 76 Critic Score
    The game certainly does have hiccups here and there and once you get inside the buildings it is obvious the developers went a little too far in making them too big.
    • 69 Metascore
    • 81 Critic Score
    The multiplayer experience isn't so killer, however, and it's a shame because it's just brimming with potential.
    • 70 Metascore
    • 80 Critic Score
    In many ways Killzone is ahead of itself from the still graphics and immersion standpoints. However it is also behind with the framerate drops and the sameness of the enemies as you go through the game.
    • 65 Metascore
    • 87 Critic Score
    Has a steeper learning curve than "Kohan 2," and that may turn fans of that series off. It also doesn't have much in common with the original board game, and that is sure to cause an issue with fans. However, once you dig into the game, it's a truly satisfying experience.
    • 67 Metascore
    • 48 Critic Score
    While there are plenty of game modes, not a one of them is a challenge.
    • 73 Metascore
    • 87 Critic Score
    A button-masher can hold his or her own, but mastering the game will take a very long time. Those looking for a deep but fast fighter with four-player capabilities should look no further than Guilty Gear Isuka.
    • 66 Metascore
    • 68 Critic Score
    The biggest knock against Duel Masters is something that has plagued the card game to videogame scene for a long time: no online component.
    • 84 Metascore
    • 86 Critic Score
    Fatal Frame oozes with tension and terror. Mystery lies inside the village, and the atmosphere throughout the game is held together by the graphics and sound.
    • 64 Metascore
    • 66 Critic Score
    With poor controls, frustrating level design and weak enemy AI, the game just doesn't live up to the promise of the concept.
    • 76 Metascore
    • 88 Critic Score
    The world is detailed and interesting to be in, with only some annoying graphical issues. The dialog (written and spoken) is amazing to listen to, and funny to boot.
    • 95 Metascore
    • 85 Critic Score
    A thrilling, albeit frustrating, gaming experience that will have you yelling for joy one minute then screaming in anger the next.
    • 76 Metascore
    • 90 Critic Score
    A complete flight sim package, that looks really nice, and has great mission modes. This game, and it's previous versions stand head and shoulders above the Microsoft Combat Flight sim games.
    • 77 Metascore
    • 88 Critic Score
    Put plainly, this is a very welcome distraction from all the running, jumping, and silly key and coin collecting that you can enjoy with your friends and family.
    • 79 Metascore
    • 73 Critic Score
    From the graphics to the dry commentary to the awkward controls, Chessmaster could have had a lot more going for it. Since older versions for the PC can be found, and the mouse interface is more intuitive, I'd have to recommend one of those versions over the Xbox version.
    • 83 Metascore
    • 88 Critic Score
    The accessibility to beginners both games, excellent graphics and sound, and the amount of gameplay modes make this a worthy addition to a fan of the fighting genre.
    • 75 Metascore
    • 80 Critic Score
    A genuinely hilarious spoof of a genre long overdue for it.
    • 61 Metascore
    • 69 Critic Score
    The worst part about Ape Escape: Pumped and Primed is that it is not "Ape Escape 3."
    • 69 Metascore
    • 86 Critic Score
    Most experienced gamers will find this game a little on the short side, but most kids, the actual target audience, will probably think it's just right.
    • 73 Metascore
    • 78 Critic Score
    The loading times, framerate drops and lack of a "draw-in" factor with the story really hurts this game from being all it could have been.
    • 64 Metascore
    • 73 Critic Score
    So many games have done 3D fighting better that SNK might have been better off making this a 2D game.
    • 71 Metascore
    • 85 Critic Score
    Improves on its predecessor in almost every way, even if it still features the same maddening difficulty level as the original.
    • 74 Metascore
    • 81 Critic Score
    The funny thing is that Midway probably could have combined the best games in both complications and released just one version of the Arcade Treasures.
    • 60 Metascore
    • 73 Critic Score
    Feels way too much like a rehash-by-committee of things that barely worked 15 years ago.
    • 49 Metascore
    • 64 Critic Score
    It was amusing to play in a party setting, getting to watch people get into the music who would not normally. An average title.
    • 62 Metascore
    • 71 Critic Score
    For an attempt at creating a worthwhile recreational experience, it's an otherwise fun game rendered boring by constant loading screens.
    • 59 Metascore
    • 68 Critic Score
    The game never drew me inside the world of Robotech. "Battlecry" did a much better job capturing the feel and atmosphere of Robotech.
    • 81 Metascore
    • 95 Critic Score
    The game also provides many good reasons to return to it, aside from its core fighting game mechanic, but those reasons support the core mechanic rather than overshadow it.
    • 81 Metascore
    • 92 Critic Score
    features a staggering amount of replayability, Live play, hours of unlockables, multiple gameplay modes, and far more than any other fighter since "Soul Calibur." To say that I enjoyed the game would be an understatement.
    • 83 Metascore
    • 92 Critic Score
    The Story Mode will make you laugh out loud.
    • 52 Metascore
    • 49 Critic Score
    It’s not a fun game, and what little is here gets real old real fast.
    • 73 Metascore
    • 88 Critic Score
    For the people who have not played any of the games in the series up until this point, I would advise finding a copy of Armored Core 2 or 3 and play it first, as the difficulty in this one is not forgiving to anyone out of practice.
    • 68 Metascore
    • 93 Critic Score
    A wonderful package. Don't wait on the bargain bin for this one, as it is worth the price from the get go.
    • 57 Metascore
    • 66 Critic Score
    A sloppy, lackluster effort looking to cash in on nostalgia and familiarity rather than build a fan base with a quality product. Stay away from this one at all costs.
    • 83 Metascore
    • 86 Critic Score
    The cars are difficult to control, and the paths of terrain they travel through are not much wider than the car itself. Any mistake made can be the difference between first and last place, as well as how much damage to the car is taken.
    • 69 Metascore
    • 77 Critic Score
    The difficulty varies greatly, and might frustrate the game's chosen audience.
    • 63 Metascore
    • 74 Critic Score
    Graphics are crisp and colorful on the screen, and there is enough variety in play style to keep interest going.
    • 67 Metascore
    • 87 Critic Score
    Shark Tale isn’t aimed at me. That said, I’m having a ball playing it with my wife. The game is squarely aimed at those who loved the recently-released movie but there is enough nostalgia there for the whole family to enjoy.
    • 69 Metascore
    • 69 Critic Score
    I wouldn’t say it’s bad, but it certainly is mediocre on every level except the graphics. If you and your kid enjoyed the movie, then chances are you’ll enjoy this game.
    • 81 Metascore
    • 87 Critic Score
    Once you get spoiled by the leisurely pace of the game, absence of micromanagement, and the emphasis on actual strategy, you may never want to go back!
    • 79 Metascore
    • 85 Critic Score
    It is steeped in the history of the X-Men comic books and is an easy game to just pick up and play.
    • 86 Metascore
    • 84 Critic Score
    Deceptively simple with a hidden layer of strategy. Katamari has a simplicity and charm that is definitely addicting.
    • 76 Metascore
    • 81 Critic Score
    A little more polish and gameplay balance could have made Second Sight a classic gaming experience. This really is too bad since it contains a story that puts Psi-Ops to shame.
    • 56 Metascore
    • 69 Critic Score
    It's got average graphics, sound that does not stand out, and decent replayability due to unlockable items, but the issues with control and timing outweigh these items.
    • 82 Metascore
    • 81 Critic Score
    In short, this is a much better multiplayer game than a single player one.
    • 81 Metascore
    • 82 Critic Score
    Inadequate controls and chaotic 4 player co-op mode keep it from being a great game, but fans of the comics and movies should have plenty to be happy about.
    • 68 Metascore
    • 78 Critic Score
    What I don't understand though is how the developers felt the need to add a really bad slow motion element to the final boss battle, when this had never happened anywhere else in the game. This makes the final fight agonizingly annoying, so if you can get this far then you may as well push on through.
    • 58 Metascore
    • 49 Critic Score
    If there were a way to “Mystery Science Theater 3000” a game, this would be considered one of the best games to do that with. Shellshock: Nam ’67 is the Manos: Hand of Fate of video games.
    • 88 Metascore
    • 93 Critic Score
    This game is quite a bit longer than the first game, which was the biggest complaint of the first game. Sucker Punch has delivered a massive adventure game with a slick cohesion of 3 playable characters.
    • 71 Metascore
    • 76 Critic Score
    Ultimately, the story is what carried the day here and kept me playing to the end.
    • 49 Metascore
    • 54 Critic Score
    While fans of the show will get a kick out of controlling the Zords, the gameplay is so repetitive and uninspired that most will find it boring. If that isn’t bad enough, the game is short.
    • 86 Metascore
    • 79 Critic Score
    I wasn't blown away by the graphics in Guilty Gear X2: #Reload. It's a bunch of anime characters beating the snot out of one another, but hey it looks a lot better than Dragonball Z so at least its got that going for it.
    • 58 Metascore
    • 59 Critic Score
    Control is way too loose.
    • 60 Metascore
    • 72 Critic Score
    This game is long...and the ability to save is minimal.
    • 67 Metascore
    • 76 Critic Score
    All I know is that I never want to be in a situation like Henry Townshend is put through in this game. Then again, he does it in such a nonchalant way.
    • 94 Metascore
    • 95 Critic Score
    The only question you can ask yourself is how much time can you give a game that sucks you in and doesn't let go?
    • 61 Metascore
    • 68 Critic Score
    Spy Fiction is a mess. Beyond cheesy. Beyond embarrassing. Aggravating cutscenes and dialogue pull you right out of the story, while subpar controls and visuals sour the game experience.
    • 70 Metascore
    • 82 Critic Score
    Despite the repetitive nature of the game it just doesn’t seem to get old. There is always one more territory to take, just one more turn.
    • 80 Metascore
    • 91 Critic Score
    This is a great game from the first minute on, and you’ll not want to put this game down if you allow yourself to be drawn into the plot.
    • 66 Metascore
    • 71 Critic Score
    A racing game should be fun and exciting and give me a sense of accomplishment when I complete a level. If I want a sense of relief that I'll never have to play any given mission again, I'll fire up SRS.
    • 91 Metascore
    • 92 Critic Score
    If you must have only one NFL football game, I say spend the $50 on Madden NFL 2005. I think you will find yourself playing it for far longer than you would the $20 "ESPN NFL 2K5."
    • 84 Metascore
    • 90 Critic Score
    Add these two multiplayer modes to the ones from Rainbow Six 3 and you have a lot of multiplayer loving, at least until Halo 2 comes out.
    • 92 Metascore
    • 90 Critic Score
    While the game is too easy on Pro and very difficult on All-Pro, some slider adjustments can help the situation.
    • 78 Metascore
    • 67 Critic Score
    The game is as linear as a meterstick and the graphics aren't showcase quality, so after finishing the eight levels (not 32 as listed on the back of the box) there's no reason to keep this one in your collection.
    • 89 Metascore
    • 90 Critic Score
    The sound this year is exceptional and easily stands out as the biggest aesthetic addition to this year’s game.
    • 86 Metascore
    • 91 Critic Score
    The best part about the combat system? The next to no loading time as you go in and out of combat.
    • tbd Metascore
    • 58 Critic Score
    With no story and just straight dueling against Joey or a friend, the game can become boring and tedious. This is an excellent game for people that play the Collectible card game though.
    • 61 Metascore
    • 78 Critic Score
    The lack of magic and trap cards hinders the early portion of the game. Those who are patient enough to get through the introductory duels are in for some challenging duels.
    • 83 Metascore
    • 94 Critic Score
    An absolute blast even if you do nothing more than simply swing around town. Without the extremely responsive and precise controls, this would not be possible.
    • 79 Metascore
    • 87 Critic Score
    Remixing is an art and takes a great deal of practice, MTV Music Generator 3 takes some of the guesswork out of that process and makes it fun for the average gamer, and at an entry price of $29.99 you can't go wrong.
    • 72 Metascore
    • 80 Critic Score
    No right turns, a heavy focus on tweaking your car's specifications, and brutal difficulty. This is not a pick up and play title for the casual driving fan. However, if you prefer Gran Turismo to Mario Kart, this might be worth at least a rental.
    • 56 Metascore
    • 60 Critic Score
    This whole game is just too linear for its own good. I think there are a lot of great things in Driv3r, Reflections just decided to hone in on the CG movies and the city graphics over having any normal sense of gameplay that was fun.
    • 68 Metascore
    • 68 Critic Score
    The exclusion of online play destroys any replay value this game may have though.
    • 87 Metascore
    • 80 Critic Score
    Repetitive, a little frustrating but well done and fairly well polished.
    • 75 Metascore
    • 86 Critic Score
    The graphics are a little lacking, and the sound could’ve used a boost. However, the awesome gameplay makes up for these faults.
    • 34 Metascore
    • 50 Critic Score
    Just after the first section of the game I wanted to throw this game out the window. Where has the fun gone in beat-em up games? Where are the Final Fights, Streets of Rages, and Double Dragons today?
    • 84 Metascore
    • 85 Critic Score
    The many ways to handle enemies give you a lot of freedom on how to play the game.
    • 86 Metascore
    • 88 Critic Score
    Designers really worked hard to make each level unique and interesting. Aside from the so-so graphics everything in Four Swords is done extremely well and extensively thought out.
    • 84 Metascore
    • 90 Critic Score
    The gameplay is varied and engaging, and coupled with the storyline and character development you'll find that you can't put the game down until you finish it.
    • 89 Metascore
    • 90 Critic Score
    CoR leaves you wanting more, not because it is short, but because it is good.
    • 76 Metascore
    • 80 Critic Score
    This game is simply fun to play and will make you remember the good old days of "Contra" (if any of you remember those).
    • 75 Metascore
    • 79 Critic Score
    A ton of fun, and is an excellent port/upgrade overall. Shame on the company for not including two player mode though, as that's where most of the fun came from.
    • 82 Metascore
    • 87 Critic Score
    Delivers on its promises and is a worthy addition to the legacy of Looking Glass, we can only hope that more innovation and interaction is present in what all Thief fans are hoping for; "Thief 4."
    • 75 Metascore
    • 83 Critic Score
    The best Transformers game ever.
    • 65 Metascore
    • 79 Critic Score
    It's designed to let newcomers into the 'build your own robot' genre, yet isn't quite expansive enough to keep the diehard gamers happy for an extended period of time. Add in a so-so AI component, and you'll end up with a game that's better played as a multiplayer title.
    • 64 Metascore
    • 70 Critic Score
    After sitting down with the game for a while though, I can say that the game has much more in common with "Devil May Cry's" lackluster sequel.
    • 63 Metascore
    • 80 Critic Score
    The game feels largely the same through all the levels, even with new weapons gained through the game. Move through the level, fight monsters, get through more parts of the level, fight more monsters, collect glyphs, and fight the boss. However, this game does make good use of the license.
    • 65 Metascore
    • 76 Critic Score
    What Sony forgot to do was fix the control scheme and think a bit harder about how the game was presented in the single-player section.
    • 79 Metascore
    • 88 Critic Score
    La Pucelle doesn't have as many extras as Disgaea, but it is much heavier on the story, the music tracks are incredibly awesome and the voicework is excellent.
    • 87 Metascore
    • 93 Critic Score
    This is just a fantastic game and I hope people can look past its arcade racing roots.
    • 73 Metascore
    • 70 Critic Score
    There’s no way a gamer can’t beat this inside 10 hours as there are no puzzles, it’s all run and gun, and there’s not a heck of a lot of challenge other than fighting the controls and the camera. Give it a rent if you’re into Westerns.
    • 71 Metascore
    • 88 Critic Score
    Pay attention movie companies...THIS is how it is done.
    • 85 Metascore
    • 88 Critic Score
    This game is easily a recommendation because it gave me the same feel as I had when I first played "Devil May Cry," a game this one borrows a lot from.
    • 72 Metascore
    • 89 Critic Score
    This is one game that will kick your butt if you don’t use your brain. The best part is how it keeps you on your toes by forcing you to alter strategies to fit the situation, which is something far too many games ignore.
    • 78 Metascore
    • 86 Critic Score
    If you really enjoyed those previous missions, and I know I did, then you will really enjoy the new ways in which you can approach them. The new graphics engine and some more 'weight' to the story make for a more immersive game which is punctuated by a great new music score.
    • 68 Metascore
    • 72 Critic Score
    World Tour Soccer 2005 is undone by the delay between button pressing and action on the screen. If it ran smoothly it would probably give Winning Eleven 7 a run for its money this year. However, the delay destroys any possibility of that happening.
    • 83 Metascore
    • 85 Critic Score
    Ballers will still play second fiddle to the "NBA Street" series.
    • 70 Metascore
    • 76 Critic Score
    RS3 has decent AI and plenty of scenarios, gear and gunfire. Definitely a great buy if you are a PS2 owner exclusively, and an avid FPS fan.
    • 85 Metascore
    • 91 Critic Score
    Few of the tasks are dreary and boring, the graphics are gorgeous, the music is Final Fantasy grade A, most of the online community is helpful and fun, and you’ll never run out of things to do.
    • 53 Metascore
    • 81 Critic Score
    A great translation with some nice bells and whistles, but the inconsistent AI and lack of Xbox Live really hamper this title.

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