GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5285 game reviews
    • 53 Metascore
    • 60 Critic Score
    Infested with bugs from start to finish, Dark Alliance is a button mashing affair that drops the 5E rules in favor of flash. The bosses are great, but the parts in between less so. Here’s hoping developer Tuque can pull this out of the Deep Wastes with their post-launch plans.
    • 53 Metascore
    • 38 Critic Score
    The controls were raw at best, and infuriating at worst. The graphics are workable, but not stunning. The game play was repetitive and drab.
    • 53 Metascore
    • 75 Critic Score
    It's downright lame. It feels exactly like what it is – a cell-shaded game where you have to navigate large deathmatch maps essentially picking up "keys" in order to progress to the next level. It's loud, it's uninspired, and gets boring after a few hours.
    • 53 Metascore
    • 45 Critic Score
    Tekken 7’s Ultimate Tekken Bowl is only worth it for season pass holders or die-hard fans of the original Tekken Bowl. Other than some cool extra costumes (which are only usable in the main game), there really isn’t much here to get excited about.
    • 52 Metascore
    • 64 Critic Score
    Poor gameplay, sub par graphics, and some antiquated control mechanisms.
    • 52 Metascore
    • 83 Critic Score
    While the gameplay is somewhat shallow, and the racing elements sometimes frustrating, there is plenty to say about getting a Transformers game with high production value and an all-star voice team. Activision and Traveller’s Tales have brought the new movie to life with a decent beat-em-up title that doesn’t succumb to the movie tie-in curse.
    • 52 Metascore
    • 59 Critic Score
    It’s true, the web-slinging is fun, and swinging between rooftops never gets old. However, the game is dragged down by mindless combat that grinds on and on and on.
    • 52 Metascore
    • 59 Critic Score
    Unfortunately, no matter how “hip” the culture is for the background story, without a good game, it falls flat. Take a ride, and let this game die a quick death.
    • 52 Metascore
    • 20 Critic Score
    Red Bow has a lot of potential to be great, but it’s simply not. There are a lot of strange technical issues and downright poor creative decisions that make up for a dismal experience. While the story is effectively the only thing holding this title together, it’s not nearly enough to warrant a recommendation.
    • 52 Metascore
    • 64 Critic Score
    While some aspects of the game are worthwhile on higher difficulty settings, the hand holding on Casual and Medium is excessive.
    • 52 Metascore
    • 85 Critic Score
    If you love South Park, this will be the best $30 you could spend to have another adventure with all your favorite characters. With a completely different game style than the most recent South Park games, Snow Day! gives you five chapters of the main story totaling 5-6 hours, side quests that can be done more than once on multiple difficulties, and plenty of cosmetics for you to unlock. Solo play gets a little difficult during the ending of the story, but with friends, it should be an enjoyable time for all.
    • 52 Metascore
    • 80 Critic Score
    The length of the missions works well for a portable game, and having relatively short load times helps.
    • 52 Metascore
    • 49 Critic Score
    It’s not a fun game, and what little is here gets real old real fast.
    • 52 Metascore
    • 46 Critic Score
    It is nice that the game controls so easily so that parents don’t have to constantly be watching over their kids. Still, it’s a bit too short to really justify the purchase.
    • 52 Metascore
    • 65 Critic Score
    Eternal Crusade shows a whole lot of promise as an exciting team-based multiplayer shooter. But ‘promise’ is less than what’s demanded when we’re talking about a game which is released, rather buggy, and not always as intuitive as an action-heavy game should be. At $49.99, it’s hard to justify the investment until the price drops or the game is patched up respectably, but the potential and the fun it offers is real all the same.
    • 52 Metascore
    • 65 Critic Score
    The additional content is more than worth it to those who loved it, but for those lukewarm to the game, I’d wait a bit and see whether the next episode is compelling and then consider looking at getting this episode in the $30 four-episode season pass instead.
    • 52 Metascore
    • 53 Critic Score
    It’s surprising that none of the developers noticed the glaring issues in the game. This is really too bad as the multiplayer is actually a lot of fun and a bright spot in this otherwise piece of garbage.
    • 52 Metascore
    • 55 Critic Score
    Overall, Crime Boss: Rockay City offers so many conceptually interesting gameplay mechanics that could work well together, but either doesn't give the player enough opportunities to use them, or fails to tie them into other aspects of the game. There is some minor depth to the game, but it's overshadowed by what could have been. On top of that, too many elements feel like they’re out of the players hands, and lead to cheap deaths. If you simply need to play Crime Boss: Rockay City, then you’ll be pleased to hear that it’s only $40, and even less if you wait for a sale.
    • 52 Metascore
    • 70 Critic Score
    The difficulty and repetitive nature of the levels does eventually wear down on you.
    • 52 Metascore
    • 58 Critic Score
    Within 30 minutes I knew that we were being forced more licensed junk. Hopefully Ford will take a lot more care of their property and make sure that only quality titles represent their cars from here on out.
    • 52 Metascore
    • 68 Critic Score
    In the end, I can’t recommend Cross Edge to everyone, but I can recommend it to people who like deep RPGs and don’t mind a little bit of camp with their story.
    • 52 Metascore
    • 55 Critic Score
    Uneven in tone and execution, Mighty No 9 is equal parts fun and frustration. Inafune won’t reignite the fire of his famed franchise with this initial effort. We can only hope that subsequent attempts to reboot the blue bomber turn out better.
    • 52 Metascore
    • 77 Critic Score
    One upside to it is that the game is roughly six to eight hours in length so if you have a weekend to kill then this one may be up your alley. It certainly looks pretty, sounds great, and the ragdoll physics are put to great use. It just would have been nice to play a challenging game instead of one where nothing is balanced out.
    • 52 Metascore
    • 40 Critic Score
    Star Horizon is a port of an on-rails space shooter mobile game that unfortunately misses the mark. The gameplay is simple enough to get into and not too difficult, but it's fairly bland at the same time. It's alright for a few hours of gaming, but at the time of writing, a game-breaking glitch prevents you from progressing past mission seven.
    • 52 Metascore
    • 40 Critic Score
    Never Breakup is an attempt at a co-op game without the excitement most party games bring. The rope doesn’t add much to the experience, it’s slow paced at the best of times, and it lacks polish. If you're absolutely starved for a tethered-together title, you may enjoy it briefly, but this isn't a party game I'd recommend.
    • 52 Metascore
    • 75 Critic Score
    If you're a fan of the Red Faction series, there isn't anything in Battlegrounds that will satisfy your craving for more Red Faction. If you're looking for a simple multiplayer game that you can play with your friends locally or online to kill a few hours, Battlegrounds may very well be worth the price of admission.
    • 52 Metascore
    • 79 Critic Score
    With graphics that are muddy and sound that will make your eyes cross, this title has to lean heavily on the merits of the mechanics. Thankfully it is able to deliver the goods and the gameplay is fast, challenging, and fun.
    • 52 Metascore
    • 55 Critic Score
    The first simulation title for the Switch, New Frontier Days: Founding Pioneers is a mixed effort with a barnyard full of blusters. It’s a decently priced romp at $9.99, but its lack of customization and odd control scheme may turn off those who want a quality farming game.
    • 52 Metascore
    • 45 Critic Score
    Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we’re stuck with something too dull to take a bigger slice of that audience.
    • 51 Metascore
    • 40 Critic Score
    Syberia was a series built around amazing puzzles and unique storytelling. Syberia 3 was an opportunity to bring all of that to a new generation. Unfortunately, it has remained mired in the pixel-hunting past, riddled with bugs, obtuse controls, and an uninspired storyline coupled with head-scratching voice work. I wanted to enjoy Syberia 3, but too many issues may leave this series stuck in the frozen snow.
    • 51 Metascore
    • 52 Critic Score
    Disney may have a massive hit in the theaters but they have one heck of a dud for the PS2. This almost recalls the fabled "ET" in terms of rushing something, ANYTHING, out the door to cash-in on a popular movie only with better voice work.
    • 51 Metascore
    • 75 Critic Score
    Overall, I think that Waking is brilliantly well-thought out. It’s satisfying at times, beautiful at times, emotional at times, and it quickly roped me in to feeling passionately eager to resolve my mental problems and discover my fate. It is inevitably, somewhat repetitive because it gives you many, many hours of gameplay, but just doesn’t quite have the enemy diversity, or unique map specificity to keep up with that. As a player, I felt listened to by the game, and I repaid it with my attention and effort, and it DID pay off in the end. I recommend Waking to any player, of any skill-level, looking for a unique, emotional, and personal experience.
    • 51 Metascore
    • 69 Critic Score
    It just seemed that the game conspired to suck all the fun out of it.
    • 51 Metascore
    • 65 Critic Score
    No matter how you slice it, it's a sub-standard driving game in the vein of the "Twisted Metal" series without the sense of humor or fun that was found in it.
    • 51 Metascore
    • 59 Critic Score
    Backyard wrestling is violent, bloody and mimics everything that makes the 'sport' popular, including the culture, music and even the violence... Unfortunately the game isn’t a whole lot of fun.
    • 51 Metascore
    • 72 Critic Score
    From my perspective, this title fails to find its audience – it doesn’t deliver enough content for the older kids, and the frustration factor is too high for younger kids. I’d say you could catch this one when Toys R’ Us runs their next 2-for-1 sale, but I’d be hard pressed to recommend it at full retail price.
    • 51 Metascore
    • 54 Critic Score
    Rengoku II is incredibly repetitive. If the fighting was fun, this wouldn’t be an issue. If the game had an understandable story, it might be worth trying to progress through to the end. Instead, you’ll grow tired of Rengoku II rather quickly.
    • 51 Metascore
    • 60 Critic Score
    I thought that Spartan Assault would be a great addition to the Halo universe while expanding the audience with a new genre. In the end the short campaign, lack of storyline, and ease of gameplay make this a tough sell.
    • 51 Metascore
    • 60 Critic Score
    Swag and Sorcery flirts with both micro managing and idle mechanics without excelling at either. While it’s initially engaging, its main gameplay becomes stale quickly leading to a grindfest where the reward is more grinding. You'll eventually encounter overwhelming enemies and bosses that require more grinding, but little to do while you wait for your heroes to return from their journey.
    • 51 Metascore
    • 80 Critic Score
    Table Manners is a dating game with intentionally wonky controls that tests your ability to impress dates with only one hand. It may seem like a butler simulator, but the reasoning behind your actions doesn't ruin the fun. Some people may get annoyed with the game's controls and design, but fans of Surgeon Simulator are sure to love it.
    • 51 Metascore
    • 39 Critic Score
    If the value of the game didn’t suffer enough from the lifeless gameplay, the painful dialog and storyline, and the cumbersome controls, the game also suffers from some fairly significant bugs.
    • 51 Metascore
    • 75 Critic Score
    Koi
    If you’re an angry gamer, human, or just someone needing a break, Koi is worth a try.
    • 51 Metascore
    • 57 Critic Score
    While you might find some enjoyment in a few of the mini-games, it just doesn’t justify purchasing the game.
    • 51 Metascore
    • 54 Critic Score
    Mainly it suffers from being too bland and inconsistent, and while it has some good ideas it doesn't quite deliver on all aspects.
    • 51 Metascore
    • 43 Critic Score
    This formula one just has a few faults and nothing that successfully improves on that formula.
    • 51 Metascore
    • 75 Critic Score
    All in all, Daylight is a respectable addition to the modern horror lineup that packs enough scare into its roughly three hour playtime to justify its modest $15 price tag.
    • 50 Metascore
    • 63 Critic Score
    Spartacus Legends is the kind of game that you keep because it’s fun and you play when everything else has been beat or has gotten old.
    • 50 Metascore
    • 64 Critic Score
    If you like Redneck jokes and the idea of taking short trips in a big rig, you might get a kick out of this game.
    • 50 Metascore
    • 60 Critic Score
    Rich in story, but less so in execution, Divide suffers from a few technical issues that makes it a little more clunky than it should be. That said, the cyberpunk narrative is evocative of the best of sci-fi, backed up by a fantastic score. I just wish the controls matched that potential.
    • 50 Metascore
    • 59 Critic Score
    In the end, we can thank NIS for bringing us another game we typically wouldn’t see, but I would caution most gamers to stay away from A Witch’s Tale.
    • 50 Metascore
    • 58 Critic Score
    The game is repetitive. If you can get through that, then you might be able to fight your way throughout the entire game.
    • 50 Metascore
    • 57 Critic Score
    If you don't care about details like the Chinese camping out in Africa, the gamebreaking units, the really bad AI, the even worse pathing logic, and the fact that you can't play the game on hardware more than 2 years old then you may enjoy this.
    • 50 Metascore
    • 63 Critic Score
    With all of the options out there now, however, it really is a matter of too little, too late.
    • 50 Metascore
    • 29 Critic Score
    Even with the budget price, there are no compelling reasons to play Ford Bold Moves Street Racing with the terrible gameplay, awful graphics, and controls that are even worse.
    • 50 Metascore
    • 45 Critic Score
    The scariest thing about this title is the horror of facing another “find the key puzzle.” Oculus support and solid voice acting doesn’t save Doorways from bad puzzles, poor monster design and ineffective scares.
    • 50 Metascore
    • 50 Critic Score
    I Love You Colonel Sanders! A Finger Lickin’ Good Dating Simulator is fun for a free laugh, but will bore visual novel veterans with its one-note supporting cast. Stay for the art style, but feel free to grab your chicken to go if you’re in a hurry for something else.
    • 50 Metascore
    • 50 Critic Score
    Clash Force is a nice attempt at recreating the classic 2D side-scroller. The 8-bit graphics and game design feel right, but the final stages of the game take a dramatic difficulty spike. If those were tweaked, the game would be less frustrating and more enjoyable.
    • 50 Metascore
    • 72 Critic Score
    The price is right, the games are fun, and the whole family being able to get in on the action together has to be a good thing.
    • 50 Metascore
    • 60 Critic Score
    Tryst seems to be targeting people looking for an RTS experience at a lower price point, and I think there might be something here for those gamers. Meanwhile, the game's developers are promising bug fixes, fleshed out tutorials, and DLC to make the game worth the price for the rest of us.
    • 50 Metascore
    • 50 Critic Score
    At the end of the day, Squareboy vs. Bullies: Arena Edition is a serviceable beat-em-up that doesn’t go out of its way to stand out. While it does have a distinct Gameboy-inspired feel, its repetitive level design, disappointing enemy variety, and lack of content make for a middling five dollar experience.
    • 50 Metascore
    • 62 Critic Score
    With bland graphics, bad voice acting, uninspired missions, and the ability to finish it within four hours Reservoir Dogs is little more than a rental at best.
    • 50 Metascore
    • 75 Critic Score
    Vicarious Visions has taken the Wii version of the game which leveraged the control scheme of the system very well, and then ported it to the aging PS2 version. The result is a surprisingly tighter control scheme, but one that is less interactive.
    • 50 Metascore
    • 40 Critic Score
    If a quick and dirty deathmatch is something that appeals to you, go for it, but be warned. Soldier of Fortune: Payback is very shallow and at best is a budget game, and there are far more compelling shooters out there.
    • 50 Metascore
    • 30 Critic Score
    Getting back on track, I really can't recommend Spider-Man Edge of Time on the DS to anyone. The gameplay is extremely basic, the story is neutered, the graphics are a dull mess, the map system is broken, and the game's level design can't hold a candle to the games it is trying to emulate.
    • 50 Metascore
    • 72 Critic Score
    While there's definitely some fun to be had in the game, it's heavily tempered by frustration and boredom caused by the camera distance and the yawnfest that is the Voltron levels. Also, given how big a show Voltron was, twelve levels in three 'epsiodes' for 800 Microsoft Points ($10) seems a bit lacking.
    • 50 Metascore
    • 70 Critic Score
    Fishing Sim World is a relaxing addition to the simulator game genre. It has beautiful visuals and some great options to adjust the time of day and weather for a more customized experience. The boat's extremely low speed made me not want to head out into the water very far, so hopefully that is looked into.
    • 50 Metascore
    • 70 Critic Score
    Rune 2 is an impressive game that has a lot to offer casual and RPG fans. With its simplistic inventory and crafting system, it’s easy for players to grasp. It often feels like a bunch of stories and ideas packed together to attempt to make a cohesive story. Along with the bugs and glitches, it was hard to get a consistent feeling of where the game wanted to go. Maybe with a few updates the game will offer a more consistent experience.
    • 49 Metascore
    • 45 Critic Score
    Overall, there just isn’t much to say about Remothered: Broken Porcelain. Almost every aspect of the game disappoints, so you tend not to focus on any one thing while playing. The story was incredibly confusing, but everything else was pretty bad, too, so I didn’t even care. It feels incomplete and not paid attention to.
    • 49 Metascore
    • 46 Critic Score
    I can't even recommend this title to fans of the series. This game plays poorly, and has little new or redeeming gameplay value.
    • 49 Metascore
    • 65 Critic Score
    If you have a young child who really enjoyed the movie, they will probably enjoy the game. It's a neat way to try to introduce them to some stealth gameplay as well. Unfortunately, if you aren't young, you will easily find the game too boring and repetitive.
    • 49 Metascore
    • 75 Critic Score
    By all accounts, Shaq Fu: A Legend Reborn should have been a disastrous failure. However, it ended up as a surprisingly competent beat-em-up, and its passionate charm and fun gameplay make up for its uneven humor and short replay value. Put on some Gold Bond and head to the court, because it’s time for a Shaq Attack!
    • 49 Metascore
    • 70 Critic Score
    Pokémon Rumble U is designed to keep you locked in and coming back for more. It’s a harmless diversion with a built in sense of accomplishment that I may not fully endorse (I’m not about to hunt down all 18 of the NFC figurines), but I certainly can appreciate the fun here.
    • 49 Metascore
    • 51 Critic Score
    Eragon is about as devoid of passion and energy as any project I've ever born witness to and the very lack of soul robs it of any chance to become something more than a quickie tie-in for a half-ass movie.
    • 49 Metascore
    • 57 Critic Score
    Unfortunately, Over G Fighters doesn’t have the sense of speed, graphics, action, or mission structure to make you feel like you are flying the unfriendly skies.
    • 49 Metascore
    • 65 Critic Score
    An accessible game to those unfamiliar with tactical RPGs, Guards has enough to satisfy newcomers, but its reliance on grinding as well as its limited gameplay system might persuade veterans to look for something deeper.
    • 49 Metascore
    • 65 Critic Score
    As much as I’d like to be able to tell you that this title is terrible or amazing, the truth is that it’s just okay.
    • 49 Metascore
    • 60 Critic Score
    Vane lets players shift from the form of a bird to a child as they explore a strange, hallucinatory world set to a fantastic synth soundtrack. But what starts as a liberating flight through a vast desert eventually devolves into a linear trek through cramped corridors. Vane is a strange, haunting game that deserves attention, but it abandons its most interesting ideas too early on.
    • 49 Metascore
    • 40 Critic Score
    Loop8: Summer of Gods aspires to capture the human experience through a multitude of ambitious subsystems. Unfortunately, virtually none of these ideas make a meaningful impact on the game. The end result is a shallow, disjointed, and undeveloped experience. Rather than reflecting the nuances of our everyday lives, Loop8 most closely resembles the lives of aquarium fish.
    • 49 Metascore
    • 54 Critic Score
    While fans of the show will get a kick out of controlling the Zords, the gameplay is so repetitive and uninspired that most will find it boring. If that isn’t bad enough, the game is short.
    • 49 Metascore
    • 45 Critic Score
    While a lot of The Amazing Spider-Man 2 fails to impress, there is a decent amount of potential to be had in this Beenox product.
    • 49 Metascore
    • 65 Critic Score
    The story is well written and the game flows between different action sequences and cinematic breaks that keep both gameplay and the story fresh. There are some issues with hit detection and death animations that will frustrate you at times, but the game rewards you for getting through each sequence and makes it worth the effort.
    • 49 Metascore
    • 60 Critic Score
    The atmosphere of war is missed, and the strenuous activity of managing a helicopter in a war is barely touched upon.
    • 49 Metascore
    • 59 Critic Score
    The potential for a fun but simple shooter is here, but even with Gearbox at the helm Duke Nukem Forever is clearly a hastily-cobbled sum of unfinished parts. It could have been epic if it was released 3 to 4 years ago, but nowadays there are new rivals for the throne.
    • 49 Metascore
    • 68 Critic Score
    Either wait for Damage Inc. to hit the discount skids, or pick up any of the comparable Mad Catz flight sticks – this flight title is not flight-ready.
    • 49 Metascore
    • 34 Critic Score
    Dollar Dash is a briefly enjoyable, but uninspired game. It has its moments for those playing amongst friends, and if they can overlook minor details like “game design,” but is there are better ways to spend your money. With a $10 price tag, you’d do well to dash away and use your dollars elsewhere.
    • 49 Metascore
    • 64 Critic Score
    It was amusing to play in a party setting, getting to watch people get into the music who would not normally. An average title.
    • 48 Metascore
    • 35 Critic Score
    Homefront: The Revolution is a reboot of a mostly acceptable game. A reboot that brings about nauseating visuals, lackluster combat, and a dull narrative. An impressive customization feature is far from enough to save this sad installment.
    • 48 Metascore
    • 58 Critic Score
    In the end, Lux-Pain is really more of an interactive novel than an adventure game, and the intriguing premise is undermined by the uninspired gameplay and confusing story
    • 48 Metascore
    • 75 Critic Score
    I enjoyed Lococycle, but only after abandoning my sensibilities as I’ve learned to do when playing games from Twisted Pixel. To the uninitiated, Lococycle will prove rather perplexing as it isn’t like most games.
    • 48 Metascore
    • 30 Critic Score
    Saddled by amateurish design, unskilled gunplay, and technical issues, Morphies Law fails as an online shooter. The game does have a great core concept and aesthetic, but it just falls short at every step. Not even its robust offline mode and customization system can prop up a shooter too flawed to receive even a feeble recommendation.
    • 48 Metascore
    • 83 Critic Score
    This game mixes Gundam and fighting games in just the right amount, and I look forward to the tearing of metal limbs that will occur in my house for some time to come.
    • 48 Metascore
    • 65 Critic Score
    The enemies in this game are just dumb as a damned rock.
    • 48 Metascore
    • 50 Critic Score
    Red Bull BC One has very little to offer to anyone.
    • 48 Metascore
    • 57 Critic Score
    There is no way of putting it nicely – this game sucks. Avoid this game at all costs. Even if you loved the previous Spyro titles, do not buy this game. Show Universal that we don’t buy crap.
    • 48 Metascore
    • 80 Critic Score
    Paws and Soul is a peaceful journey through the woods, filled with orb collecting and ghostly visions. You'll learn about David and his family along the way, and further exploration lets you learn about Michelle as well. The dialogue feels unrealistic and the gameplay can be repetitive, but the story keeps you going.
    • 48 Metascore
    • 60 Critic Score
    It’s not surprising that MX vs ATV Supercross was released as a budget title. The amount of gameplay and unlockable content is good, but it is hard to drive your way through all of the necessary tracks without getting a bit bored.
    • 48 Metascore
    • 58 Critic Score
    The game eventually becomes an endless exercise in button-mashing with little to reward the punishment your thumbs will take.
    • 48 Metascore
    • 49 Critic Score
    A repetitive game that looks decent but has a horrible (lack of a) save game feature, Scooby-Doo! Unmasked is a perfect example of [a] recipe for mediocrity.
    • 48 Metascore
    • 11 Critic Score
    If Stormbreaker came out about 15-20 years ago it might actually be considered a mediocre game. As it is, it ranks very highly on my list of 'worst games ever played.'
    • 48 Metascore
    • 45 Critic Score
    The initial concept of the Space Rift is original and compelling. However, the overall execution of the world is far below what have come to expect from most VR games. While the game does have some nice style and mechanics in the cockpit, the voice acting and artwork in the game make it an unpleasant and drab experience. Space Rift seems to be as devoid of life as the dried up Earth within it.

Top Trailers