GamingBolt's Scores

  • Games
For 1,076 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 20 Greyhill Incident
Score distribution:
1113 game reviews
    • 65 Metascore
    • 50 Critic Score
    The worst campaign in Call of Duty history awaits, but even as an overall package, Activision's latest feels woefully by-the-numbers.
    • 54 Metascore
    • 50 Critic Score
    The Last Oricru gains momentum about as often as it trips over itself, resulting in a very mediocre game overall.
    • 67 Metascore
    • 50 Critic Score
    Starbreeze Studios' Payday 3 improves the series' base gameplay but falls behind on progression, matchmaking, quality of life and more. The lack of social options makes it an even lesser co-op experience.
    • 61 Metascore
    • 50 Critic Score
    Still Wakes the Deep presented an intriguing tale to build off of, but Siren's Rest isn't it, wasting its lead's impressive performance and failing to provide any real - or interesting - answers.
    • tbd Metascore
    • 50 Critic Score
    Dollhouse: Behind the Broken Mirror features an interesting premise but just about every aspect of playing it makes it a monotonous experience.
    • 67 Metascore
    • 50 Critic Score
    Achilles: Legends Untold is a game that definitely has some interesting ideas going for it, but unfortunately, none of these ideas really come together well enough to form anything but a game that, at best, will help you waste a few hours.
    • 57 Metascore
    • 50 Critic Score
    The House of the Dead: Remake will appeal to fans of the original for obvious reasons, but several significant issues hold the disappointingly threadbare experience back in several ways.
    • tbd Metascore
    • 50 Critic Score
    I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
    • 76 Metascore
    • 50 Critic Score
    Immortals of Aveum starts promising but quickly suffers a litany of flaws. It does have some good-looking visuals but is often awkward when it's not downright unwieldy to play.
    • 46 Metascore
    • 50 Critic Score
    Sacred 2: Remastered doesn’t do enough to make revisiting the original on current-gen consoles worthwhile.
    • 55 Metascore
    • 50 Critic Score
    MX vs ATV Legends could have been a decent arcade-style, sim-lite racer. Whatever appeal could be found in mastering jumps and customizing vehicles is beset by numerous issues. It's not grossly offensive but you're better off investing time in just about any other racer.
    • 52 Metascore
    • 50 Critic Score
    Crime Boss: Rockay City’s heist gameplay is squandered by a myriad of bugs, mindless, boring gameplay, and a severe lack of fun despite its best attempts to have the presence of GTA and the mechanics of Payday, both of which are much better games.
    • 59 Metascore
    • 50 Critic Score
    Despite a strong premise and decent progression, this survival sandbox title falls flat in the gameplay department.
    • 72 Metascore
    • 50 Critic Score
    The Outer Worlds: Spacer's Choice Edition wishes to be the definitive edition of this planet-trotting RPG, but a buffet of problems ranging from minuscule visual upgrades to performance issues make it anything but.
    • 64 Metascore
    • 50 Critic Score
    While Midnight Murder Club has some clever ideas and decent core gameplay, the lack of a player base makes it more likely that the game will be killed off before it can recover.
    • 53 Metascore
    • 50 Critic Score
    Custom Mech Wars is an underwhelming mech game that's plagued by issues like repetitive mission design, a boring story, and an underwhelming visual presentation.
    • 55 Metascore
    • 50 Critic Score
    Plagued with a plethora of issues, but still occasionally fun, Bright Memory is one of the most confusing games I've played in some time.
    • tbd Metascore
    • 50 Critic Score
    Subdivision Infinity DX may be worth a try for fans of space combat games, but stumbles out the gate with zero controller customization options and a padded out progression system.
    • 63 Metascore
    • 50 Critic Score
    But if you love Spy x Family, there’s still plenty to enjoy here. Exploring the Forger household, small as it may be, is unquestionably fun – and Anya is as expressive and amusing as ever, resulting in regular laugh-out-loud moments. It’s not a bad game, then – in fact, it’s something a little different in the licensed anime category. But it could have benefitted from a bit more variety.
    • 57 Metascore
    • 50 Critic Score
    Killsquad can be passingly fun in short doses, but it has too many significant issues to be an easy recommendation for even the genre's biggest fans.
    • 73 Metascore
    • 50 Critic Score
    Sonic Superstars started so well and with such potential but quickly fell off a cliff due to its irritating Zone design, forgettable soundtrack and odd aesthetic choices.
    • 58 Metascore
    • 50 Critic Score
    Better-than-expected Zombies, decent Multiplayer with flaws and one of the worst campaigns in the series mar this year's Call of Duty, making it difficult to recommend, even to the hardcore.
    • 68 Metascore
    • 50 Critic Score
    There's certainly potential and creativity brimming in JDM: Japanese Drift Master. It's the execution needs some work, and the missions and open world do it no favors.
    • 60 Metascore
    • 50 Critic Score
    Drag X Drive offers clever wheelchair basketball motion controls on Switch 2, but bland style and thin content keep it from being a true classic.
    • 57 Metascore
    • 50 Critic Score
    What works about Winter Ember is almost entirely overshadowed by the frustrating moment-to-moment experience that never settles into a true, precise stealth game.
    • 40 Metascore
    • 50 Critic Score
    Despite having an interesting story concept, Quantum Error's underwhelming gameplay, terrible cinematics and horrendous voice acting drag down what could have potentially been a great horror experience.
    • 68 Metascore
    • 50 Critic Score
    Biomutant works best on paper, but it has too many derivative elements for anything alone to stand out.
    • 56 Metascore
    • 50 Critic Score
    There's some fun to be had in Gungrave G.O.R.E, but it's buried beneath piles of significant issues.
    • tbd Metascore
    • 50 Critic Score
    The DLC is plagued by poor pacing and repetitive combat; its only saving graces are its fantastic boss fights and short runtime.
    • 39 Metascore
    • 50 Critic Score
    MindsEye is an excellent example of style over substance, a game that falls apart the moment you start playing.
    • 57 Metascore
    • 50 Critic Score
    Cricket 24 builds on its predecessor with better visuals and presentation but could have used more fine-tuning. If you're happy with Cricket 22, there's little reason to play the sequel.
    • 70 Metascore
    • 50 Critic Score
    ELEX 2 ends up delivering a buggy game that occasionally entertains.
    • 68 Metascore
    • 50 Critic Score
    The Casting of Frank Stone sounds like a good idea in theory, especially for Dead by Daylight fans craving more storytelling, but the execution needed much more time in post.
    • 51 Metascore
    • 50 Critic Score
    Outside of nostalgia, G.I. Joe: Operation Blackout does not stand apart from the generic third-person shooter, and its inconsistent gameplay and repetitive missions further mute its impact.
    • 59 Metascore
    • 50 Critic Score
    The Last of Us Part 1’s PC debut has been hampered by an incredibly bad job done on the port. Aside from low frame rates, the game also suffers from random crashes, and the initial shader caching takes long enough to be an active mark against the game.
    • 58 Metascore
    • 40 Critic Score
    Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
    • 51 Metascore
    • 40 Critic Score
    The Lord of the Rings: Return to Moria is an unremarkable experience that feels like a faint shadow of the games that clearly inspired it.
    • 60 Metascore
    • 40 Critic Score
    Overpass 2 attempts to bring racing fans a complete package at a seemingly discounted price. What players will find with this experience is that this is one case where the old “you get what you pay for” adage rings true.
    • 55 Metascore
    • 40 Critic Score
    Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
    • 61 Metascore
    • 40 Critic Score
    A dull reboot of a legendary franchise, Double Dragon Revive mixes tedium with wonky movement, boring stages and annoying bosses for an ultimately unfulfilling experience.
    • 38 Metascore
    • 40 Critic Score
    You might want to play CrossfireX to understand what’s so popular around the world or have a dash of mindless fun in the campaign, but there’s little else here.
    • tbd Metascore
    • 40 Critic Score
    Ed-0: Zombie Uprising’s challenges are rooted in its poor difficulty balance and budget design, not so much in its nature of being a true rogue-like experience.
    • 60 Metascore
    • 40 Critic Score
    Ikai's interesting setting and unsettling atmosphere are let down by its clunky gameplay, mundane and repetitive structure, and several technical issues.
    • tbd Metascore
    • 40 Critic Score
    Even after a year of major updates and new regions, Tower of Fantasy still has fundamental issues which hinder it to a painful degree.
    • 64 Metascore
    • 40 Critic Score
    Based on its premise, Foreclosed should be a lot more interesting, but it doesn’t have the balanced gameplay or nuanced story to even crack that conversation.
    • 51 Metascore
    • 40 Critic Score
    Baldo: The Guardian Owls looks great, but major issues with everything from combat to puzzles to exploration and more ensure that it's consistently a chore to play.
    • 53 Metascore
    • 40 Critic Score
    Maybe there's some superficial, fleeting fun to be had here, but TMNT Arcade: Wrath of the Mutants is far too simplistic, straightforward, and shallow to ultimately be anything more than an utterly forgettable disappointment.
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, despite the flashiness of it all, combat ultimately gets repetitive, and the lack of interesting enemies only exacerbates the issue.
    • 29 Metascore
    • 40 Critic Score
    Despite some impressive visuals via Unreal Engine 5, Stray Souls feels utterly uninspired with awful story-telling and laughable horror.
    • 48 Metascore
    • 40 Critic Score
    A game that gets more frustrating the longer it trudges on.
    • 57 Metascore
    • 40 Critic Score
    Game of Thrones Kingsroad feels like it was made with smartphones in mind in the most obvious ways, from its monetisation to its UI and even its button mashing gameplay. Aside from getting to see some landmarks from the HBO show, there is little to enjoy here.
    • tbd Metascore
    • 40 Critic Score
    As an expansion to Asphalt 9: Legends, Unite aspires for much but can't rise above some major flaws. The existing issues only exacerbate the problem, resulting in a grindy mess.
    • 59 Metascore
    • 40 Critic Score
    Even if The Spirit of the Samurai does little to endear you to its story, the animation provides a decent jumping on point. Unfortunately, it's squandered by the terrible quality of everything else.
    • 44 Metascore
    • 40 Critic Score
    The unwavering cheerfulness that permeates every ounce of Balan Wonderworld can’t overcome the shallow gameplay and questionable design choices that come every step of the way.
    • 62 Metascore
    • 40 Critic Score
    Vampire: The Masquerade – Bloodlines 2 is probably going to be among the year's most notable failures.
    • 43 Metascore
    • 30 Critic Score
    You can finish Evil Inside in one sitting, in less than an hour, and that combined with the fact that none of what it does is worth a lot of praise means that spending money on the game isn't something that anyone should do.
    • 29 Metascore
    • 30 Critic Score
    Whatever this game attempts to do, others have already done, and done better. It would be a disappointing addition to the gaming libraries of most players, and it’s hard to believe a title could fall this flat in 2026. I wouldn’t recommend this even to someone who’s completely out of options; being bored with nothing to play is honestly preferable to experiencing this mess.
    • 59 Metascore
    • 30 Critic Score
    Whether a fan of free-to-play action RPGs or not, Diablo Immortal is little more than an exhausting experience that drains your cash and soul.
    • tbd Metascore
    • 30 Critic Score
    Skip The 9th Charnel. It never does enough to feel genuinely fun, engaging, or immersive.
    • 53 Metascore
    • 30 Critic Score
    Dungeons and Dragons: Dark Alliance has good ideas, but poor enemy variety, samey levels, bad puzzles, a shockingly poor story, the lack of local co-op, several quality-of-life issues, and numerous bugs that affect every aspect of the game make it hard to recommend to anyone, no matter how much they like the source material.
    • 39 Metascore
    • 30 Critic Score
    Remothered: Broken Porcelain fails at most things it sets out to do. Its story is a convoluted and incomprehensible mess, its gameplay is bland and boring and let down by poor AI, and all of its technical issues only make things worse. If there are any redeeming qualities here, they’re not good enough to make up for all the ways the game keeps finding to frustrate its players. Investing time in it makes about as much sense as its name.
    • 36 Metascore
    • 30 Critic Score
    Flashback 2 could have channeled the first game's spirit while presenting a new spin on the action. It fails spectacularly, lacking polish and nearly any redeeming qualities.
    • 23 Metascore
    • 20 Critic Score
    Skull Island: Rise of Kong, more than anything else, feels like a hollow attempt at cashing in on the Kong brand.
    • 26 Metascore
    • 20 Critic Score
    This is one otherworldly gaming experience with interesting ideas, but wholly horrendous execution.
    • 38 Metascore
    • 20 Critic Score
    PlayMagic's XIII may get better after several patches, but right now it's a broken, buggy mess that plays like a generic shooter and looks worse than the 2003 original. If you really want to play XIII, go play that instead.
    • tbd Metascore
    • 20 Critic Score
    Calling it one of 2023's worst games wouldn't even begin to describe just how much of a mess The Walking Dead: Destinies is.

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