Gaming Nexus' Scores

  • Games
For 4,011 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 0 House M.D.
Score distribution:
4015 game reviews
    • 59 Metascore
    • 67 Critic Score
    The concepts and ideas are great, but the real time portion is in need of some improvements.
    • 57 Metascore
    • 67 Critic Score
    If you're a dedicated Dragon Ball fan, look no further than Raging Blast 2 for your fanservice.
    • 86 Metascore
    • 67 Critic Score
    Street Fighter III Third Strike: Online Edition is probably exactly what a fan of the franchise would look for in a remake of a PS2 era arcade fighter, and as such, should be a thrill for old school Street Fighter fans. Unfortunately for the rest of us, n00bs need not apply.
    • 71 Metascore
    • 67 Critic Score
    It's hard to imagine, but Sierra Entertainment has been able to capture the frantic pace and edge-of-your-seat action of the Bourne movies in this game.
    • 69 Metascore
    • 67 Critic Score
    Despite having some handling problems and a steep learning curve, Moto GP 09/10 proves to be a worthwhile racing game.
    • 73 Metascore
    • 67 Critic Score
    A game that while fun, seems a little outdated.
    • 65 Metascore
    • 67 Critic Score
    While Band Hero isn't perfect, it does offer more than just painful, hand-cramping guitar mechanics. This time around you can drum and sing, two modes that prove to be a lot of fun on the go.
    • 60 Metascore
    • 67 Critic Score
    Risen is by no means a perfect port, or the best western style RPG on the Xbox 360. Despite its flaws I had fun with this game.
    • 60 Metascore
    • 67 Critic Score
    It's not perfect but Space Siege is a lot of fun once you get into the game.
    • 73 Metascore
    • 67 Critic Score
    A new Political Machine for 2008, this turn-based election strategy game is light, fun, and amusing. While it may not have a lot of lasting appeal, it certainly makes for a fun way to spend a few afternoons.
    • 70 Metascore
    • 67 Critic Score
    Atelier Annie is possibly the most fun and accessible entry of the Atelier titles released in the West. The RPG combat isn’t memorable, but the simulation aspects that make up most of the gameplay will keep you coming back for longer than you expect.
    • 68 Metascore
    • 67 Critic Score
    Armored Core V is big, explosive and full of good ideas. Too bad the game is nearly incomprehensible. Thankfully the game's strong online component and roughly one hundred levels make up for some of the learning curve problems, but don't go into this game looking for an easy ride!
    • 80 Metascore
    • 67 Critic Score
    Double Fine's Happy Action Theater isn't a great "game", but it is the best tech demo and use of Microsoft's Kinect peripheral to date. There is a simplistic joy to be found in this title and you really get out of it what you put into it. There is no purpose, no goal(s), and no real requirements to succeed. Players simply interact with a variety of environments and have a ton of fun. It may not sound like much, but it works, and the manner in which it does is almost like magic.
    • 57 Metascore
    • 67 Critic Score
    Captain America: Super Soldier on the Wii isn't as bad as some people claim. While the combat is somewhat repetitive, the upgrades actually help you and the ability to counter attack is useful when surrounded. The graphics aren't anything special, but the gameplay somewhat makes up for it. This is probably one to rent first, but for $40, it's not that bad.
    • 76 Metascore
    • 67 Critic Score
    In context, Beyond the Alley of the Dolls is a great Sam & Max episode. Unfortunately, taken by itself, this is definitely the season's weakest link.
    • 70 Metascore
    • 67 Critic Score
    The Legend of Kage 2 may not be the perfect 16-bit revival, but it's definitely worth checking out for those who love fast-paced ninja platforming action!
    • 77 Metascore
    • 67 Critic Score
    Bohemia Interactive's ArmA II provides an ultra-realistic military shooter for those that are up to the challenge. There are some rough spots, but those are adequately compensated for by the complex and realistic battle environment.
    • 76 Metascore
    • 67 Critic Score
    Puzzle Quest Galactrix sounds like a dream come true. I love the epic space battles, cool technology and, most importantly, the first game. So why is it that I can't get into this pseudo-sequel? This is a good second attempt, but I liked the first game better!
    • 76 Metascore
    • 67 Critic Score
    World Invitational is classic Hot Shots through and through, which is both good and bad. The game is a blast and has plenty of content to keep fans occupied for a long, long time but ultimately it doesn't do anything to further the series or draw new fans to the experience.
    • 77 Metascore
    • 67 Critic Score
    If you have 3 bucks to spare, the Mars table is a decent addition to your Pinball FX2 collection. It isn't on par with the excellent Marvel tables and it comes up short in the spectacle department, but the solid pinball mechanics keep it challenging and fun as long as you're willing to put the play time in.
    • tbd Metascore
    • 67 Critic Score
    Deadly 30 is one of those games that frustrates me, but it's not necessarily the game's fault. I was questionable about how meshing three genres together would work, and the result isn't that bad of a game, as long as you know what you're doing from day to day. Definitely not for everyone, but not a bad game for a $5 download.
    • 73 Metascore
    • 67 Critic Score
    But this is undoubtedly a great start, despite a below average sprinkling of gameplay bottlenecks. It translates remarkably well as an adventure game, but isn’t completely hogtied by adventure game conventions. Bring on episode 2.
    • 70 Metascore
    • 67 Critic Score
    Life in space is probably not easy, so it's no surprise that there is a distinctly tough learning curve in Evochron Mercenary. Those with enough interest and diligence to stick with it, though, will be rewarded with deep, unfettered space sandbox game play.
    • 77 Metascore
    • 67 Critic Score
    DJ Max Fever has the sound, has the looks, but wants a little too much from the player instead of meeting halfway.
    • 71 Metascore
    • 67 Critic Score
    Gotham City Impostors is a solid shooter wrapped inside of an entertaining tongue and cheek presentation,which results in a very enjoyable game.The core gameplay is right in line with everything that you would expect in a modern shooter but it just so happens to also include a great sense of humor and and a great presentation style. Batman and shooter fans alike will find plenty to enjoy with the game but end up wishing that had more maps and match types in the long run.
    • 72 Metascore
    • 67 Critic Score
    With its unique art style and creative puzzles, there's a lot to like about Axel & Pixel. Unfortunately it's marred by a short run time and puzzles that can be easily solved without using any tips.
    • 57 Metascore
    • 67 Critic Score
    It's often frustrating and lacks online multiplayer, but I still enjoyed playing it. Check it out for a change of pace but expect some turbulence in this PSN flight adventure.
    • tbd Metascore
    • 67 Critic Score
    It captures the essence of a fun and enjoyable puzzle game, and turns it into something bigger and better
    • 65 Metascore
    • 67 Critic Score
    Phantom Brave is a charming little adventure game from people who know a thing or two about the genre. Unfortunately, the intriguing quest is marred by shallow gameplay and some pacing issues. If you're already bored of the newer role-playing games, then give this seven year old port a good long look!
    • 60 Metascore
    • 67 Critic Score
    Moon Diver takes all the charm of a retro-action arcade game and presents it with a shiny, new-generation look. At the core though, this game is about as old school as they come. As much as I love it, I am afraid that this is one solely for fans of the genre.
    • 62 Metascore
    • 67 Critic Score
    Madagascar: Escape 2 Africa certainly isn't the best game of the year, but it's not a bad game for kids who enjoyed the film series.
    • 63 Metascore
    • 67 Critic Score
    A solid romp through the Great Divide and some answers given from Ulysses makes this a DLC to get for Fallout: New Vegas players. Some bad bugs crept up and Ulysses can be a little bit annoying in the way he talks. The story was a little disappointing, but not too bad. A little short and a little linear for those that like to wander and want a lot to explore.
    • 72 Metascore
    • 67 Critic Score
    The single player campaign is a lot of fun with some great moments sprinkled in. It's really short though and some bugs crept into the product that made it a little annoying. MP Summary: Multiplayer looks good from what we've seen and could challenge Modern Warfare 2's throne if supported by EA and DICE over the long haul.
    • 74 Metascore
    • 67 Critic Score
    The single player campaign is a lot of fun with some great moments sprinkled in. It's really short though and some bugs crept into the product that made it a little annoying. MP Summary: Multiplayer looks good from what we've seen and could challenge Modern Warfare 2's throne if supported by EA and DICE over the long haul.
    • 72 Metascore
    • 67 Critic Score
    This casual RPG hybrid hits more often than it misses. Besides, it's almost worth it just to use the term "slot-machine RPG" in conversation...
    • 71 Metascore
    • 67 Critic Score
    While not completely innovative, Max & the Magic Marker offers a cute and fresh, albeit brief, platformer for those young at heart.
    • 52 Metascore
    • 67 Critic Score
    Playing Game of Thrones is just like sitting on the Iron Throne itself - there's a lot there to find fulfilling, but you'll cut yourself on the sharp edges if you're not ready for them.
    • 79 Metascore
    • 67 Critic Score
    Puzzle Dimension is a simple yet solid game for the PSN, or the PC / Mac for that matter. It isn't hard to figure out in terms of how to play, but some of the puzzles will really push your patience to the limit. Puzzle fans are sure to enjoy Doctor Entertainment's freshman offering.
    • 79 Metascore
    • 67 Critic Score
    The price is right for this expansion ... it's the length that is all wrong.
    • 70 Metascore
    • 67 Critic Score
    It's not a perfect game by any means but the Bourne Conspiracy is a great start for a new franchise.
    • 59 Metascore
    • 67 Critic Score
    A solid game with some great new concepts. The game is a bit on the short side but it's a great start for a new IP.
    • 81 Metascore
    • 67 Critic Score
    While admirably confident in its new direction, the Prince relies too heavily on the lifesaving Elika and the endgame story to carry the entire tale.
    • 46 Metascore
    • 67 Critic Score
    Summer Sports: Paradise Island is exactly what it sounds like, a mini-game collection full of exciting sports you mostly play when the sun is out and everybody is complaining about the heat.
    • 68 Metascore
    • 67 Critic Score
    This year's Moto GP comes packed with great graphics, improved handling and an all new physics engine. Too bad the developers decided not to add any new modes or gameplay quirks. The end result is a solid racing game that is neither fresh nor original!
    • 71 Metascore
    • 66 Critic Score
    A failed epic, DarkStar One refuses to dig into the depths inherent to the sci-fi genre, and largely comes up with what they aimed for: A cheaply fun but ultimately shallow, forgettable experience. The graphics taste great, but the gameplay is less filling.
    • 75 Metascore
    • 65 Critic Score
    Regardless of how it looks or sounds, American Wasteland just feels like a step backwards from previous Tony Hawk games.
    • 57 Metascore
    • 65 Critic Score
    Catlateral Damage isn't a cat simulator, really. It simply takes the shove-things-off-the-ledge aspect of a cat's personality and runs that concept into the ground. Different cats don't do anything different, and different rooms don't feel all that different either. Cute for a little while, and fun for a couple swings, but boredom set in before I'd even unlocked every cat or wrecked every room.
    • 74 Metascore
    • 65 Critic Score
    The potential is there, but this first episode is a mess.
    • 56 Metascore
    • 65 Critic Score
    Perfectly capturing the feel and look of the nadir of a 30 year-old-franchise, there is much to like about the single-minded offering of Predator: Hunting Grounds. Unfortunately, however, that joy and nostalgia is soon lost in repeating the same, limited experience ad nauseam, and doing so around a frustrating user experience. It's not a bad game, and is fun for a weekend, but it doesn't offer enough to justify it's price tag. This whole 4v1 experiment seemed to have already been tried and failed with the much more ambitious Evolve. I can't see how slapping the Predator franchise logo on the same concept is really going to keep a player base going.
    • 68 Metascore
    • 65 Critic Score
    Outlast 2 is visually beautiful, tense and boasts a grotesque but intriguing story. Unfortunately, the overabundance of atrocious chase sequences completely destroy any and all tension and fun the game has going for it.
    • 74 Metascore
    • 65 Critic Score
    As a fan of Supermassive's other games I was really excited for this one, hoping it would be as good as Until Dawn, but after I finished it I just felt disappointed, especially with the abrupt ending and bad writing that made me not even want to try another playthrough to see how else the story could have played out.
    • 64 Metascore
    • 65 Critic Score
    With tight controls and an enjoyable way to get around large areas, Accel World vs. Sword Art Online features memorable aerial combat. However, story progression can drag to a halt at times. Though perfect for fans of either series, this may not be the action RPG that anyone else asked for.
    • tbd Metascore
    • 65 Critic Score
    The Prometheus Secret Noohra is an interesting mix of ideas and concepts, but it kind of falls flat a bit. The marble segments are trial and error, which is fine, but you get punished quite a bit for the errors. After spending time to grind for coins and tokens to correct those errors, the boss fight card battles are another interesting concept, but can also be a major roadblock if you haven’t found a lot of secret cards to improve your deck, especially early on. Overall the game is interesting, but there’s a lot that could have been improved.
    • 57 Metascore
    • 65 Critic Score
    Nether has a lot of potential to be a great game, but unfortunately it suffers from odd design choices that make the gameplay experience an exercise in repeat frustration.
    • tbd Metascore
    • 65 Critic Score
    Zorya: The Celestial Sisters is a sweet, relaxed puzzle game with very unique cooperative mechanics that suffers a bit from overly touchy controls and some strange camera issues. While I ultimately enjoyed the game, I would suggest trying the demo before investing.
    • 68 Metascore
    • 65 Critic Score
    The Bureau: XCOM Declassified is not the first-person shooter we were promised three years ago. Instead we get a passable third-person shooter with ambitions to be Mass Effect. Unfortunately neither the gameplay nor the story deliver, leaving us with a messy game with a groan-inducing twist.
    • 73 Metascore
    • 65 Critic Score
    Although inspired in its kingdom management system, Pathfinder: Kingmaker ultimately fails to innovate in any of its presented gameplay functions. Lacking in writing, combat, and even fun, a game that had potential to change things up just becomes a disappointment.
    • 71 Metascore
    • 65 Critic Score
    The real niche for MoE is as a more-sophisticated “Total War” for multiplayer fans. The online player looking for a game with substance at a reasonable price will like this game. The usual hardcore crowd would be better served to wait for "Europa Universalis IV".
    • 69 Metascore
    • 65 Critic Score
    Gordian Quest runs well on Switch; it’s not the Switch’s fault I didn’t fall in love. The deck battler combat and roguelike elements are well made, carefully thought out, with good execution. But from the moment I began the tutorial I knew I was in trouble. Gordian Quest starts rocky and picks up steam, but forced grinding midway through creates a wall. The non-combat parts, like buying and selling items or mini-games, didn't appeal, and the story encounters fell short of the mark I was looking for.
    • 64 Metascore
    • 65 Critic Score
    Pressure provides gamers with entertaining shoot-em-up and arcade racing gameplay mechanics that are unfortunately overshadowed by repetitive level design. With the uninspired game design and lack of a real narrative, Pressure provides a mediocre experience at best.
    • 75 Metascore
    • 65 Critic Score
    Voxel-rich graphics. A high-spirited Stranger Things vibe. Clever turn-based quick-time-event combat. But also dopey dialogue, endless fetch-questing, and weirdly placed grind. Echo Generation looks great, tastes half-baked.
    • tbd Metascore
    • 65 Critic Score
    It comes down to this. Graveyard Keeper: Last Journey does not have enough, “play just one more day” moments to get me to stick with it long-term. Instead of a dark, horror-filled farm sim spin off, I’m left with a dark humor management system. Building anything feels like a chore. Nothing feels explained to you, even the days of the week are needlessly confusing. I was able to have fun with Graveyard Keeper, but it took more time and patience than I wanted.
    • 75 Metascore
    • 65 Critic Score
    Tape 1 of Lost Records introduces us to a charming group of characters and presents an intriguing story that sets up a lot of questions and mystery for Tape 2, but a ton of technical issues and awkward dialogue really hamper the overall experience for the first episode of this two part adventure.
    • 68 Metascore
    • 65 Critic Score
    The Inner Friend is a game with interesting ambitions that doesn't quite gel together into a cohesive whole. While elements of the game (music and creature design) are quite stellar, other areas (puzzles, controls) suffer enough to hold the game back from what it could have been. The Inner Friend is still worth a look as an interesting experiment, just go in forewarned about the parts that don't work so well.
    • 58 Metascore
    • 65 Critic Score
    The Amazing Spider-Man 2 adds too many half-baked ideas to the original game's elegant framework. The result is a game that is half good, half frustrating, and all tedious. Just about every good idea in this game is held back by something that isn't quite finished or just plain doesn't work.
    • 61 Metascore
    • 65 Critic Score
    Schrodinger's Cat and the Raiders of the Lost Quark seems like the perfect game for your kid to play. It’s a cute puzzle-platformer that can spark a scientific interest. Your kid could probably also look past the fact that it’s also a puzzle-platformer ripe with tacky one-liners, uninspired level design, and repetitive game play, all of which combine to ensure that it’s far from phystastic.
    • 64 Metascore
    • 65 Critic Score
    While it is amazing that all of this content has been squeezed down to a portable version on the Vita, it has lost a lot of its luster in the transition. There is still a ton of fun to be had here, but this is far from what has come to be expected from a Borderlands experience and nothing near the quality on either the consoles or the PC.
    • 70 Metascore
    • 65 Critic Score
    In a game that brings a little of the very best of retro point and click gaming nostalgia and also some of it's worst, only a decent narrative and a big plot twist can save Richard and Alice from a far worse fate than living in an ice world.
    • 48 Metascore
    • 65 Critic Score
    Pine has a lot of interesting systems and mechanics, but those individual pieces do not add up to a completely satisfying whole. While there is fun to be had with Pine's interesting exploration, many of the mechanics feel disjointed, with too much reliance on the game's collection-based economy. While Pine was clearly made with a lot of love, every good feature in is balanced by a mechanic that doesn't feel so great.
    • 49 Metascore
    • 65 Critic Score
    Games don’t get much more generic than Dollar Dash. Everything, from the graphics and gameplay, to the soundtrack is an exercise in mediocrity.
    • 77 Metascore
    • 65 Critic Score
    Railway Empire is a game that has a lot of promise, plenty of substance, and can be enjoyable to those who have 20ft train sets in their basements. However, most will find this game poorly designed, easily finished, and a tedious use of their time. Suddenly doing laundry sounds like a good idea.
    • 53 Metascore
    • 65 Critic Score
    Painkiller: Hell & Damnation is what it is. So what is it? It’s a low-budget game that would have received the same poor marks at the dawn of this generation as it does at its dusk. The simplistic action can be fun, however, so play it at your own risk.
    • 58 Metascore
    • 65 Critic Score
    If you decide to give A-Men 2 a try, make sure you have plenty of patience. This is a VERY difficult game and you will probably be pulling out your hair as soon as you start playing.
    • 84 Metascore
    • 65 Critic Score
    Unplayable is the best word to describe this debacle.
    • 79 Metascore
    • 65 Critic Score
    City of Beats has a lot of genres combined into one, and it may have too much going on for itself. With the game literally stopping you from progressing the way that you want to, it's a little hindering. For the price, you may want to give it a shot. A shot. Like, just one. Don't worry if you lack rhythm, City of Beats does sometimes too.
    • 56 Metascore
    • 65 Critic Score
    Roving Rogue is okay, but I got bored after awhile. Once you learn how teleportation works, there’s not a lot of challenge, as any enemies introduced as the game progresses are easy to either defeat or avoid entirely. If it ever goes on sale in the eShop I’d say give it a shot, but if you’re looking for a challenge, you'll want to look elsewhere.
    • 56 Metascore
    • 65 Critic Score
    Werewolf is firing on all cylinders when it lets you take on a wave of enemies, turning them all into puddles of jam. You don't have to think too much about the gameplay, and that gradually becomes a good thing. If this came out 10 years ago, I'd be thinking about it more during end-of-the-year talks.
    • 67 Metascore
    • 65 Critic Score
    The battle system in Growlanser: Wayfarer of Time isn't really at fault here, it's the numbers game behind it that seems to be rigged in the computer's favor that makes playing this game a chore. The slow story pacing will also require a lot of patience from prospective gamers.
    • 68 Metascore
    • 65 Critic Score
    Yupitergrad is a well-made game that I simply didn’t enjoy very much. The suction-cup based line swinging works great and is a lot of fun on its own. But trying to get through difficult sections with any sort of precision can be very challenging. For the strong-willed and strong-stomached only.
    • 55 Metascore
    • 65 Critic Score
    Breach and Clear offers some turn based, strategy fun, but the game really lacks variety. The most fun I got out of the game was buying things from the marketplace and upgrading my squad, but even that gets old after a while. Decent, but not great.
    • 70 Metascore
    • 65 Critic Score
    Beyond: Two Souls is a beautiful and well-crafted interactive experience that is encumbered by some odd writing and questionable game-design decisions.
    • 64 Metascore
    • 65 Critic Score
    Gat out of Hell is not bad, but it's not great either. To put it simply, it's more Saints Row IV. If you go into it thinking its going to have all new gameplay with an all new story, you are going to be disappointed. It's fun but the overwhelming feel of deja vu may sour you a bit on it.
    • 57 Metascore
    • 65 Critic Score
    This sweet little comfort game is an adorably cozy little farming simulation. Difficult to learn at first, but easy to play as you continue on. Grow crops, sell them to the townspeople, make money, restore harmony to the island. And best of all, adopt cows and chickens! But unfortunate technical issues that cause the game to randomly lock, resulting in a repeated loss of progress, eventually took their toll. I'm hoping the game's issues are resolved so players can actually enjoy the charming experience at the core of Sugardew Island.
    • 71 Metascore
    • 65 Critic Score
    Another Fisherman’s Tale eventually tells a heartwarming story that many people will relate to, but whether or not they stick with it to the end is the big question. The narrative feels contorted to accommodate the gameplay, which itself stales rather quickly, and by the time it gets on track the game is over.
    • 70 Metascore
    • 65 Critic Score
    If you haven't played Until Dawn before, then sure, go ahead and pick this up. But for those who have played this before I see no reason to pay full price when it's pretty much the same game. While some of the updates to graphics are nice, there really isn't any thing new here that is worth the price of this remake.
    • 70 Metascore
    • 65 Critic Score
    Steep: Road to the Olympics adds a ton of new content that will surely please fans of the base game. However, for those who weren’t able to get on board with the game’s free roaming aesthetic, there is little new that will change their minds. While the new Olympic story campaign offers some much-appreciated structure, it is over quickly, and players are left with an avalanche of content and no map directing them where to go next.
    • 58 Metascore
    • 65 Critic Score
    Star Ocean: Integrity and Faithlessness has some good ideas, but they don't jive with the messy camera, the short campaign, and the shallow combat. Fans of the series might be willing to put up with these shortcomings, but with games like Odin Sphere Leifthraser out there, it's hard to recommend it.
    • tbd Metascore
    • 65 Critic Score
    Moonshades drops you into its world and expects you to know what's going on, which is fine. Dungeon crawling is fun, combat can be as well. But Moonshades is being held back due to its controls and use of screen space, an unfortunate product of its mobile phone origins. Controls are confusing, and half the screen is taken up by spells and menu buttons. If you can work through the issues there is a fun dungeon crawler to play. Moonshades doesn't shine bright—it's more like a low glow from a campfire left unattended.
    • 60 Metascore
    • 65 Critic Score
    Even with good looking graphics and catchy retro-inspired tunes, Spectra is disappointingly shallow.
    • tbd Metascore
    • 65 Critic Score
    Sanctuary Saga strives for greatness, but just doesn’t quite get there. While there are a lot of good elements to Sanctuary Saga, they don’t feel like great or amazing ones. It feels like a SNES game from the early nineties in a lot of great ways, but also feels like it is trapped in that style, which is holding it back. I needed more variation in enemies, dungeons, and a bit more focus on story progression to fall in love with Sanctuary Saga. As it stands, I only have slight flirtatious feeling for the game.
    • 48 Metascore
    • 65 Critic Score
    Though technically something of a wreck, I still enjoyed I Saw Black Clouds’ narrative audacity. The choices the game makes aren’t necessarily good, but they are often bold. Even through the rough editing and sound issues, the game still delivers some surprises and suspense. Holler at the screen and throw popcorn with your buddies, and you just might enjoy this one.
    • tbd Metascore
    • 65 Critic Score
    Shoulders of Giants: Ultimate is not the roguelike that breaks the mold for those trying to get into the genre, and I can’t say that roguelike veterans would find its gameplay loop compelling either. It’s wide range of weaponry and abilities does create bursts of fun, but unfortunately it wears thin relatively quickly.
    • 59 Metascore
    • 65 Critic Score
    Young kids will have a lot of fun with Spiderwick Chronicles, especially if they liked the books or movie. It’s suitably attractive and has tried-and-true gameplay mechanics, but it ultimately amounts to a series of fetch-quests and shallow combat.
    • 84 Metascore
    • 65 Critic Score
    Dark Souls Remastered is a nice, shiny new edition of a game that I have never enjoyed. While I respect the game’s genre-creating precision gameplay and acknowledge it’s place in gaming history, I just don’t like this game, and can’t recommend it to new players. That said, it plays fine, and looks better than it ever has. Dark Souls fans already know who they are, and will enjoy this new edition immensely.
    • 61 Metascore
    • 65 Critic Score
    Evoland is a great concept but comes across as more of a “proof of concept” than an original adventure. There are some great ideas here, but too much time is spent paying tribute to its RPG predecessors than it does crafting an identity of its own. Shiro Games has a great concept here, now they need to build on it.
    • 69 Metascore
    • 65 Critic Score
    Mario and Sonic at the Olympic Games Tokyo 2020 has its moments. The events themselves can be fun and challenging—sometimes too challenging—but overall it misses the mark in a couple of areas. The Story Mode can get tedious and boring when you're wading through text more than playing the events, and the fact that there's no tournament mode is a bit puzzling. The game isn't bad by any means, but it feels like more could have been done to enhance the multiplayer experience and to just add some replayability.
    • 72 Metascore
    • 65 Critic Score
    While I eventually began having fun with Avatar: Frontiers of Pandora, the game was a very difficult nut to crack. Rather than being open to the way I wanted to play it, Avatar pushed me to find the way it wanted to be played, and then kinda punished me for doing so. Frontiers of Pandora should feel free and flowing, but I've found a lot of the experience to be restrictive and near-punitive. Once I pushed through the game's many barriers to entry, I started having a good time, but don't expect to just jump in and have fun. Like Jake Sully, it's going to take a while to find your Avatar-legs.
    • 45 Metascore
    • 65 Critic Score
    Infinity Runner does provide a few moments of intense fun. Unfortunately, those moments are broken up too often with gameplay choices that really bring the game (and the fun) to a screeching halt.
    • 64 Metascore
    • 65 Critic Score
    If you’re looking for a portable Trials game, Urban Trial Freestyle isn’t a bad alternative. However, the track designs could have been a little better, and I’m appalled at the lack of multiplayer. A motocross game is a perfect example of a game to play with friends, but apparently the developers didn’t think so.
    • 59 Metascore
    • 65 Critic Score
    Dragonborne brings a new entry to the Game Boy lineup, but unfortunately seems to have regressed on some major quality of life components rather than bringing them to today's standards.

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