GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 62 Metascore
    • 56 Critic Score
    The new ways to play it are creative, but most of them aren’t different enough to make you feel like you’re playing a variety of modes.
    • 52 Metascore
    • 56 Critic Score
    X-Men: The Official Game had the potential to break free from the stereotypically bad superhero genre but ended up contributing to it.
    • 62 Metascore
    • 56 Critic Score
    Purchase Bakugan Battle Brawlers only if you are a fan of the show. It is obvious that this game is made for younger gamers that don't mind repetition in their games. If you are looking for a little variety in a game that includes a deep storyline and interesting battles, you will need to look elsewhere.
    • 50 Metascore
    • 56 Critic Score
    I am really disappointed with the final product as it is really buggy.
    • 50 Metascore
    • 56 Critic Score
    Not especially challenging, I beat up a Game Boy game a while back for using the tired "move block" puzzle as a form of play and here we are on a PC title that is doing the same.
    • 50 Metascore
    • 56 Critic Score
    I was severely disappointed with this title.
    • 40 Metascore
    • 55 Critic Score
    Uninspired to the point that you'll have to talk to yourself to stay entertained.
    • 67 Metascore
    • 55 Critic Score
    The entire game can be completed in under an hour with an organized team, although a Hard difficulty will test the skills of the most devoted fans. Beyond that, there is nothing to keep players' interests past an initial run.
    • 58 Metascore
    • 55 Critic Score
    This is a decent game idea that fails on several fronts. The gameplay is reflexive but the window to hit the notes is small and the frame rate stutters compound the difficulty of nailing the action.
    • 57 Metascore
    • 55 Critic Score
    Although Breach sounds like an incredibly exciting game on paper, its execution comes up short. The online-only content is very limited, and the action pales in comparison to pretty anything Infinity Ward has ever created. With so many superior alternatives, this kind of lackluster experience has no place in the modern market.
    • 66 Metascore
    • 55 Critic Score
    It is sooooo arcadish, the same old tired motorcycle engine whine that has been used in every arcade bike game for the last 15 years was there in full crescendo. I almost found myself looking for a slot to stuff another quarter into.
    • 35 Metascore
    • 55 Critic Score
    This game is not very realistic and tries to combine arcade elements with a solid FPS backdrop and what happens is that this game looks contrived and stilted...This is a game to avoid.
    • 51 Metascore
    • 55 Critic Score
    While Rengoku II has its few interesting moments, there isn’t much here that will keep you playing this one for very long.
    • 76 Metascore
    • 55 Critic Score
    If the training consisted of entertaining mini-games, then it might not have been such a big problem. But the training is so basic that the computer might as well do the training itself. Oh, wait, I forgot -- it does!
    • tbd Metascore
    • 55 Critic Score
    It’s the Placebo of the brain-games genre. Like other treatments, results may vary.
    • 47 Metascore
    • 55 Critic Score
    Nowhere near the quality of the first.
    • 60 Metascore
    • 55 Critic Score
    This is not the kind of game you'll pull out after the Olympics have ended.
    • 48 Metascore
    • 55 Critic Score
    The controls are what kill this game.
    • tbd Metascore
    • 55 Critic Score
    Mahjong Journey: Quest for Tikal is a generic title that can be entertaining, but without any sort of payoff. It's the kind of puzzle game that you don't mind playing on a friend's system to kill a few minutes. You play, you win, and you forget.
    • 56 Metascore
    • 55 Critic Score
    Parts 1 and 2 of Watchmen: The End is Nigh is a flawed and repetitive action game that could have been a lot better considering the game has more than enough brutal brawling action. It also captures the feel of Alan Moore’s brilliant graphic novel but this alone can’t save the game from being too mediocre.
    • 70 Metascore
    • 55 Critic Score
    Order of War: Challenge feels more like a foundation than a complete experience. It’s polished and has plenty of options for setting up games, but questionable troop-types and the lack of advanced, tactical features keep Challenge in the shadows of other RTS games.
    • 68 Metascore
    • 55 Critic Score
    The Ball is a technically proficient game, but plays more like a storyboard than a final product, much like a film made only by crew members and no director. The concept is solid and appealing, while lacking the mysteries, challenges, and rewards that players crave.
    • 25 Metascore
    • 55 Critic Score
    For the high price mark of $15 you're just not getting enough. The gameplay is good when played correctly, but that same lack of lenience in play style is also a deficiency. Most players will not be able to find enough value to make it worth their purchase.
    • 54 Metascore
    • 55 Critic Score
    Slow enough for players to mistake it for a first-generation PSone game.
    • 34 Metascore
    • 55 Critic Score
    Cool elements that the game does possess are completely overshadowed by the glaring gameplay issues and non-existent audio.
    • 55 Metascore
    • 55 Critic Score
    Sadly this game seems completely outdated despite the gorgeous visuals and excellent score and with nothing much to offer, gamers should go ahead and skip this one.
    • 35 Metascore
    • 55 Critic Score
    The History Channel implementation, level setup and graphic selections are A+ choices; it’s the execution that tanks the experience.
    • 57 Metascore
    • 55 Critic Score
    Rocketmen: Axis of Evil offers up some interesting concepts, but the muddled execution bogs it down.
    • 60 Metascore
    • 55 Critic Score
    There is really very little to like about this even if you’re a true Gundam fan or like a game that offers an anime-styled story.
    • tbd Metascore
    • 55 Critic Score
    The game-play isn't any fun, mostly because of having to play the same area again and again, because Danny can't jump. He dies and the level has to be re-played. Not fun. Also, the levels have a sameness about them.
    • 56 Metascore
    • 55 Critic Score
    Miami Law provides some solid old school adventuring and a few decent mini-games, but the plot is generic and the gameplay doesn’t stand out enough to make it recommendable over other similar DS titles.
    • 45 Metascore
    • 55 Critic Score
    There are so many bugs in this game that at times it is unplayable, and futile to even attempt to do so.
    • 68 Metascore
    • 55 Critic Score
    It is not much more than Mega Man in a red and yellow suit. It is not terrible, but lacking in anything special.
    • 65 Metascore
    • 55 Critic Score
    Harvest Moon DS: Island of Happiness is not an unplayable game by any means but the horrible controls simply keep it from being a fun game.
    • tbd Metascore
    • 55 Critic Score
    Ultimately, Gods vs. Humans is passable, but it isn't a very easy title to recommend. The game is overly restrictive due to its metered gameplay; you need to formulate repetitive attack patterns ad nauseam; and the extra content is hardly worth checking out.
    • 56 Metascore
    • 55 Critic Score
    Zero Gravity is a large step behind the first Sonic Riders and it’s still a flawed racing title that makes this a Sonic game fans of the loveable blue hedgehog should skip altogether.
    • 58 Metascore
    • 55 Critic Score
    Cars Race O' Rama had some nice new additions, but in the end just wasn't as fun as racing in Lightning McQueen's world should be.
    • 62 Metascore
    • 55 Critic Score
    Although Bionic Commando Rearmed 2 plays it safe with vanilla additions and the ability to jump for casual gamers, the one thing it has going for it is an excellent presentation.
    • 59 Metascore
    • 55 Critic Score
    Sure its street soccer but FIFA Street just feels too flawed to be the edgy, no-holds barred soccer game we all hoped it would be.
    • 42 Metascore
    • 55 Critic Score
    Brave is obviously designed with children new to gaming in mind, but even they shouldn’t tolerate this glitchy mess. There’s a pretty good game here, hiding amongst the bugs, graphical issues, and poorly designed platforming sequences. It’s called Brave: Search for Spirit Dancer, and you can find it for a very reasonable price for the PS2.
    • 51 Metascore
    • 55 Critic Score
    SpyHunter: Nowhere to Run can be summed up in one word; average. It's not a bad game, it's not a great game. It has some bad ideas and some good ideas and they're all executed in a mediocre fashion.
    • 56 Metascore
    • 55 Critic Score
    Tenchu Z is a pretty lousy entry to the series, and is one Xbox 360 title that doesn’t flex any next-gen muscle.
    • tbd Metascore
    • 55 Critic Score
    Walk It Out targets lazy people who enjoy playing video games but instead of spending the money to purchase this game, you can partake in the exact same thing by leaving the house and walking around the neighborhood for FREE. This game has a decent concept, but without any real variation and the control issues, it doesn't travel far.
    • 48 Metascore
    • 55 Critic Score
    While excellent games in arcade history, it seems as if the GBA translation does not do these great classics justice.
    • 51 Metascore
    • 55 Critic Score
    Wall-E on Wii isn’t a terrible game, but it feels like a rushed one. Developer Heavy Iron Studios has some good ideas here, but the poor graphics (particularly the frame rate) and sketchy sound really hold back the overall package.
    • 56 Metascore
    • 55 Critic Score
    Although it tries to introduce a few original elements into the racing genre, the lack of polish and poor execution ultimately make the game fall short.
    • 55 Metascore
    • 55 Critic Score
    Sadly, for returning fans there is very little here that is worth a purchase seeing as the rest feels like a rehash of the first game.
    • 41 Metascore
    • 55 Critic Score
    A poorly ported game that makes this a frustrating game to play rather than an enjoyable one like its PS2 original.
    • 48 Metascore
    • 55 Critic Score
    DICE's battles would have been exciting if they had added more than one kind of level. A combo system other than square-square-square would have worked wonders.
    • 51 Metascore
    • 55 Critic Score
    While we were practically salivating to get started on this title, we spent an hour trying to get past the very unfinished feeling graphics and lack of any real depth to the changes included in Small Brawl.
    • 69 Metascore
    • 55 Critic Score
    Been there, done that, and don’t want to do it again.
    • tbd Metascore
    • 55 Critic Score
    What Diner Dash started grew into a casual phenomenon, and Supermarket Mania 2 builds off of those foundations, while not really reinventing the genre. It's a solid time management game that will test both your mental and finger dexterity.
    • 59 Metascore
    • 55 Critic Score
    While somewhat faithful to the cartoon, Avatar: The Last Airbender for the PS2 fails to capture the true essence of the show’s characters in a game that’s short and uninspiring.
    • 32 Metascore
    • 55 Critic Score
    If you were stranded on a desert island and could have either a container of Silly Putty or a PlayStation 2, a monitor and Celebrity Deathmatch, you'd be better off choosing the putty.
    • 53 Metascore
    • 55 Critic Score
    While the Empires moniker denotes some degree of strategy elements, most of the game falls into the same ol’ button-mashing repetition. You fight large groups of enemies, occasionally killing off a leader, and so on. Basically, this is the same game you’ve been playing for years.
    • 61 Metascore
    • 55 Critic Score
    Be prepared to fight off a lot of generic goblins with all your might. It’ll only take about six or so hours to speed through The Spiderwick Chronicles.
    • 53 Metascore
    • 55 Critic Score
    The sluggish controls could have been overlooked if the game was fun, but NFL QB Club 2002 just isn't that exciting.
    • 57 Metascore
    • 55 Critic Score
    Dragon Ball: Raging Blast 2 packs in more characters, modes, and options for customization than any fan should rightfully expect, despite the lack of a story mode.
    • 53 Metascore
    • 55 Critic Score
    Transformers: Revenge of the Fallen could have been an amazing game, but control problems - among other missteps - ruined this game.
    • tbd Metascore
    • 55 Critic Score
    It does teach kids that having a new puppy means new responsibilities but, in the end, there could have been a lot more to this game.
    • 56 Metascore
    • 55 Critic Score
    A step up from the previous entry to the series, offering up all four turtles onscreen at once and some new elements. Still, the gameplay is light-years behind where it should be.
    • 67 Metascore
    • 55 Critic Score
    If you forget about the weird tell animations, the constantly repeated phrases and terrible voice acting of the players then the actual poker in the game is decent. Just remember, let the suckers go out first and then you play.
    • 27 Metascore
    • 55 Critic Score
    While keyboard controls were decent, playing with a gamepad was unbearable in race modes. There are four different arenas to race or crash in, and some neat ideas like massacre and arena, but overall the repetitive gameplay and annoying collision detection quickly got dull.
    • 45 Metascore
    • 55 Critic Score
    Not breaking any grounds here; online is nice but it’s nothing original.
    • tbd Metascore
    • 55 Critic Score
    As far as Tak games are concerned, Tak and the Guardians of Gross for the PS2 is the weakest entry in the series and a flawed platform game even younger gamers will find disappointing. This is really too bad seeing that the game does try to mix up the platform action. It just goes about it in a dated fashion that just doesn’t work for the character.
    • 63 Metascore
    • 55 Critic Score
    While the game’s graphics manage to capture the look and visual style of the show, the stiff controls, redundant action, and frustratingly lousy collision detection ultimately sour the experience. Simply put, Samurai Jack is just no fun.
    • 57 Metascore
    • 55 Critic Score
    The game has some pretty cool ideas throughout, implementing a new layer to strategy gameplay in the way of upgrades and gene-stealing. Unfortunately, pacing issues, technical problems, and a generally spotty interface kill what the game sets out to accomplish.
    • 53 Metascore
    • 55 Critic Score
    While the historical battles can feel appropriately fierce at times, A Nation Divided is too short and flawed and with no multiplayer mode there’s not much here shooter fans will enjoy.
    • 45 Metascore
    • 55 Critic Score
    CSI could have been one of those rare point-and-click interactive gems on the Xbox - since we rarely get many of those - but due to its considerably flawed design, poor graphics and simplistic trial-and-error puzzle solving, this one will just disappoint fans of the show.
    • 48 Metascore
    • 55 Critic Score
    A solid concept, but the execution is not all that good. The game is stereotypical in characterizations, the graphical quality is average at best and the sound begins well but breaks down quickly.
    • 55 Metascore
    • 55 Critic Score
    On paper, Haze had all the makings of a PS3-exclusive classic but, thanks to poor execution, it just doesn't have what it takes to be a fun first-person shooter or a good game in general.
    • 52 Metascore
    • 55 Critic Score
    Time Ace feels too much like it was just thrown together. So many elements are reused (even the final boss is comprised of bosses from earlier in the game) and numerous graphical glitches make it feel somewhat like an unfinished product.
    • 52 Metascore
    • 55 Critic Score
    The truth is that the series’ hack-and-slash formula that had so captivated us is starting to get old.
    • 55 Metascore
    • 55 Critic Score
    The Simpsons Road Rage for GBA is annoying, jumbled and (if he were dead!!) would make Matt Groenig roll in his grave.
    • 62 Metascore
    • 55 Critic Score
    Not content to deliver a substandard singleplayer, however, Bizarre crafted an equally ho-hum multiplayer.
    • 60 Metascore
    • 55 Critic Score
    Looking at it broadly, Bakugan isn’t a bad storybook for kids, assuming that’s what you – or your child – is looking for in a $40 video-game, a storybook. But as an RPG, Bakugan is severely lacking, and as a mini-game collection, the game is very bland. You even can’t rate it as a card game because, despite the in-game hype and frequent card-speak among characters, Bakugan isn’t really a card game.
    • 52 Metascore
    • 55 Critic Score
    24 cars are supposed to be on the track, but you rarely see more than three or four on the screen at once. That's a far cry from the 20+ that were visible on the Xbox version.
    • 53 Metascore
    • 55 Critic Score
    Namco Museum Megamix isn't a bad compilation; it's just simple, safe, and a bit uninspired.
    • 61 Metascore
    • 55 Critic Score
    Class of Heroes won't be the game most RPG fans drool over, but it's worth playing if you love dungeon crawlers, don't mind the repetition or unfair difficulty, and embrace the idea of investing several hours in a game whose experience rarely changes.
    • 45 Metascore
    • 55 Critic Score
    The clunky gameplay, repetitive battles, and the lack of a lengthy quest and hardly any replay value guarantee that Never Ending Tomorrow will never achieve the success it could (possibly ... maybe) have.
    • 41 Metascore
    • 55 Critic Score
    Not flight combat at its most graceful and this alone keeps it from being a highly addictive action game set in the Star Trek universe.
    • 59 Metascore
    • 55 Critic Score
    SBK really works hard on being the realistic superbike racer people would love to see, but too many gameplay and other flaws hold it back from reaching its true potential.
    • 50 Metascore
    • 55 Critic Score
    TNA Impact! Cross the Line has had a long road in getting to the PSP, but it's hard to say that the journey really paid off. The game feels shallow and the wrestling isn't very tight thanks to shoddy controls, meaning that this isn't one to get excited about.
    • 41 Metascore
    • 55 Critic Score
    You’re stuck in your gun turret, firing off your weapons to an endless amount of aliens, and that’s it! There isn’t anything else to do in the game, but blow up aliens in your turret.
    • tbd Metascore
    • 55 Critic Score
    Fun to play but painful to behold, an ugly prom date with a "great personality." It's simple, fun, and terribly bland-looking, but if you've got that strategy itch and are reluctant to invest in a more complicated or lengthy game, then World Supremacy is worth a look.
    • 52 Metascore
    • 55 Critic Score
    An idea that went much further than necessary with graphical problems and sound that seems out of place. Better to pass on this one.
    • 44 Metascore
    • 55 Critic Score
    SunAge is an unpolished traditional RTS with a ho-hum storyline and numerous shortcomings, making it a tough sell, especially in the already crowded RTS genre.
    • 51 Metascore
    • 55 Critic Score
    It doesn’t matter how many times you play the game, every character you encounter seems to say the same thing.
    • tbd Metascore
    • 55 Critic Score
    This fishing title lacks a lot that fishing gamers would like in a perfect game. However, if you haven't tried fishing on the Wii yet and you are looking to do it cheap, this may be the cheapest way to find out what it is like.
    • tbd Metascore
    • 55 Critic Score
    Young girls will enjoy the cute ponyz and the mini-games at first, but they will soon tire of doing the same things over again. Best for younger players.
    • 61 Metascore
    • 55 Critic Score
    It's just too slow to enjoy, making it hard for even the most diligent rugby fans to get into it.
    • 59 Metascore
    • 55 Critic Score
    If you're one of the two people who couldn't wait for Fist of the North Star to get its own game on next-gen consoles, your time has finally come. Everyone else will find a mediocre brawler, hidden under a coat of post-apocalyptic paint.
    • 71 Metascore
    • 55 Critic Score
    For the players who love the Ferrari brand to death and want a game that demands every ounce of patience they possess, there might be something valuable hidden within Ferrari Challenge. But know that most players will not be able to find it.
    • 52 Metascore
    • 55 Critic Score
    The controls are well done; it’s just this novelty can’t keep an otherwise horrible game afloat.
    • 47 Metascore
    • 55 Critic Score
    There was a wealth of material here that it seems the dev team tried to cram into the story. Instead of a well-scripted tale, this game is a random (repetitive) level run that loosely fits some story, if you can find and hold on to the main thread.
    • 45 Metascore
    • 55 Critic Score
    There’s nothing here that will have you itching to go back and play through after your first run through.
    • 64 Metascore
    • 55 Critic Score
    Ultimately, players turn to indie games for innovation, for something fresh, which Alien Breed 3 doesn't deliver. The game seems to be suffering an identity crisis, occupying some unknown limbo between indie and AAA, apparently representing the downsides of each.
    • 46 Metascore
    • 55 Critic Score
    Keyboard and mouse controls could have been easier to use and camera angles definitely need work. But if you want to get a game out in time for a movie release, some things will go unpolished.
    • 37 Metascore
    • 55 Critic Score
    There are too many "button" needs to limit yourself to such a tiny panel of controls. You really need to stand back and SEE what's going on. You must have very quick fingers to survive for long.
    • 53 Metascore
    • 55 Critic Score
    Short and simple, without making you feel that you need to hurry to close the portal to hell.

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