Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 56 Metascore
    • 45 Critic Score
    Simply put, the cities just seem dead. There are few things to interact with that make each city seem alive, and there are even fewer points of interest to keep your attention while you're driving around.
    • 87 Metascore
    • 90 Critic Score
    Just fun, mostly enhanced by its multiplayer mode. It’s definitely worth it.
    • 61 Metascore
    • 70 Critic Score
    It could've been a good title if it'd been tweaked more, especially in paying attention to the AI driving the opposition. But without that love, this is just another 'seen it 15 times this year' title.
    • 84 Metascore
    • 92 Critic Score
    Once you start you won’t be able to put down the controller until you’ve beaten it.
    • 84 Metascore
    • 92 Critic Score
    Psi-Ops: The Mindgate Conspiracy came out of left field, a relatively unknown game with a sketchy premise, but turned out to be a fantastic title that's well worth the time.
    • 86 Metascore
    • 92 Critic Score
    A fantastic game that uses the GBA link in a meaningful way, turning a pretty good single player game into an over the top joy to play multiplayer experience.
    • 84 Metascore
    • 92 Critic Score
    My only real complaint is that the game is somewhat short... However, Full Spectrum Warrior is still a must for any hardcore gamer.
    • 89 Metascore
    • 95 Critic Score
    The characters appear to have a depth I've never seen before.
    • 76 Metascore
    • 81 Critic Score
    There's also this undeniable feeling of satisfaction that overcomes you when you wade through a hail of bullets to obliterate enemies, and that in itself just might be what Metal Slug 3 is all about: providing brief flashes of old school gaming nirvana that's hard to find anywhere else nowadays.
    • 82 Metascore
    • 79 Critic Score
    While Thief: Deadly Shadows is one of the best stealth games I've ever played, I really can't get into the genre and I thought that the game could have done more with the fighting system.
    • 75 Metascore
    • 73 Critic Score
    Follows a very traditional gameplay formula, and even though it features it as a gimmick, transforming doesn’t give you much in the way of strategy, but it does deliver on action blastey goodness.
    • 68 Metascore
    • 75 Critic Score
    Although the multiplayer options seemed underdeveloped, the strong plot element and gameplay mechanics will keep most satisfied with their purchase.
    • 65 Metascore
    • 70 Critic Score
    The multiplayer modes make up, in part, for the mistakes of the single player mode – stripping down the game to the essentials of battle – but there still just isn't enough game here to keep you occupied for very long.
    • 73 Metascore
    • 91 Critic Score
    I thought the PS2 had given up the ghost for pushing graphics to a new level, but I was wrong. All in all, a well worth it buy, no questions asked.
    • 65 Metascore
    • 71 Critic Score
    Not only is it hard to actually go out and complete the objectives, but finding your way around the levels to figure out what you have to do is also a huge pain since accessing the map doesn’t pause the game, giving enemies ample opportunity to riddle you with bullets.
    • 79 Metascore
    • 72 Critic Score
    If you’re into jacking monsters out of their XP, treasure, and items for hours on end, La Pucelle: Tactics is for you.
    • 87 Metascore
    • 95 Critic Score
    It's easy to pick up, great to look at, and has plenty of variation to keep it interesting.
    • 73 Metascore
    • 90 Critic Score
    A fantastic game in a genre that is, sadly, rarely tapped. Its single player mode is more than worth the money, unfortunately the multiplayer modes do little to add to the game.
    • 74 Metascore
    • 87 Critic Score
    Perhaps the closest I’ve ever seen to a western film brought to the Xbox screen, and at the same time, could’ve been so much more.
    • 71 Metascore
    • 75 Critic Score
    If Shrek’s trek weren’t such a short one, then Shrek 2 would get the full recommendations, but it’s hard to justify putting down 50 bucks for a game that’s beatable in a rental period.
    • 85 Metascore
    • 94 Critic Score
    One of the best massively multiplayer online games I've played to date. Maybe it's the new topic, maybe it's the oodles of women in tights, but I love this city even at $15 a month.
    • 88 Metascore
    • 87 Critic Score
    A welcome extension of Rise of Nations, a near-perfect mesh of the familiar oblique-overhead map "real time" tactics and turn-based strategy.
    • 62 Metascore
    • 77 Critic Score
    A game that grows on you, the more you play it the more you will like it, unfortunately there are enough missteps early on to dissuade many players from sticking with the game and realizing its full potential.
    • 85 Metascore
    • 93 Critic Score
    It provides both a immensely enjoyable movie experience as well as some quite robust game play.
    • 72 Metascore
    • 79 Critic Score
    Siren is most definitely a worthy addition to a horror junkie’s collection, but with only really one strong standout piece of gameplay, and some seriously frustrating elements, I’m considering this a small hidden gem.
    • 73 Metascore
    • 82 Critic Score
    The music is great, with enough variety to please just about everybody some of the time.
    • 75 Metascore
    • 82 Critic Score
    It’s really up to you – the person behind the controller – to decide whether the violent content makes or breaks Manhunt since the core gameplay mechanics of Manhunt aren’t all that compelling.
    • 74 Metascore
    • 82 Critic Score
    The foul language and large amounts of brutality should be considered before buying. It does however offer solid stealth action gameplay and a unique experience.
    • 68 Metascore
    • 75 Critic Score
    Although it hasn’t made up any ground against its competition, it doesn’t step backwards either. What World Tour Soccer 2005 does offer is an enormous variety of options ranging from over 900 teams to 18,000 plus players.
    • 81 Metascore
    • 87 Critic Score
    A visceral, intense shooter with well designed and realized levels, and certainly a “must have” title for FPS aficionados.
    • 64 Metascore
    • 64 Critic Score
    Gaming fans will absolutely hate Alias, seeing through its nearly transparent plot and shoddy gameplay in an instant, but fans of the show will likely enjoy the chance to take on the roll of their favorite character even if it’s in a bad game.
    • 78 Metascore
    • 80 Critic Score
    It doesn’t do much right in the way of modes, but what it does do correctly it has nearly perfected.
    • 76 Metascore
    • 91 Critic Score
    I'd highly recommend Wario ware, Inc. Mega Party Game$! as a buy for anyone who's into Tetris like fun or has children or a wife who may be looking for some idle fun.
    • 85 Metascore
    • 92 Critic Score
    A deftly blended mix of strategy and timing, a game that not only remembers that boxing isn't just about brawn and speed it's also about strategy.
    • 51 Metascore
    • 74 Critic Score
    Your teammates, who are supposed to be an asset, are more of a nuisance then support. They won’t take defensive positions well and are easily picked off.
    • 42 Metascore
    • 55 Critic Score
    Unfortunately game play is spotty and uninspired as are the graphics - the sound on the other hand is, well it's intriguing.
    • 71 Metascore
    • 80 Critic Score
    Another major gripe is that there’s a lot of loading. Without a HDD, every door you walk through will require a pretty substantial loading time.
    • 65 Metascore
    • 92 Critic Score
    The multi-tiered levels and layered fighting system helps create a game that, while harder to master, is certainly more rewarding to play.
    • 70 Metascore
    • 72 Critic Score
    If you’ve played the Xbox version and were waiting with bated breath for the port, you’re going to be very, very disappointed.
    • 85 Metascore
    • 88 Critic Score
    As a MMORPG, Final Fantasy XI is definitely one of the best around and for those who enjoy them prepare for hours upon hours of fun.
    • 89 Metascore
    • 100 Critic Score
    Far Cry is, in everyway, the best first-person shooter I've ever played. From the sublime, deeply textured and truly immersive graphics to meaningful audio and the type of artificial intelligence that makes you question whether you really are playing against a computer - Far Cry heralds a new age of FPS with a game that is nearly perfect in everyway.
    • 65 Metascore
    • 45 Critic Score
    Dark Motives has somehow turned a subject ripe with gaming potential into something that is pure process and no fun, forcing you to spend all of your time doing the most mundane parts of your favorite adventure games with little or no reward.
    • 75 Metascore
    • 91 Critic Score
    With downloadable content, multiplayer games, and a voice feature, it’s getting the most out of your broadband connection.
    • 93 Metascore
    • 95 Critic Score
    It may just be the best arcade style online shooter ever made, and it’ll likely only be unseated by next year’s incarnation.
    • 70 Metascore
    • 74 Critic Score
    In just about every way, Ghost Recon: Jungle Storm is more of the same: more missions, more multiplayer options, more maps. It’ll satiate the demands of Ghost Recon fans just fine, but all that ‘more’ stuff might not be enough to draw in anyone new.
    • 78 Metascore
    • 80 Critic Score
    The sound and graphics are much improved over MLB 2004, but there were an assortment of strange graphic tics that drove me absolutely nuts.
    • 84 Metascore
    • 92 Critic Score
    What really makes this game such a blast to play is the developers' understanding the importance of vehicles and aircraft in the Vietnam War.
    • 70 Metascore
    • 75 Critic Score
    I’ve heard it’s possible to get up to 16 people on a single game, each controlling a worm. With those kinds of numbers, and this kind of destruction, Worms 3D can be a good evening’s worth of entertainment.
    • 70 Metascore
    • 85 Critic Score
    This latest Tenchu is worth the money, but probably won’t hang around long in your collection after you beat it. The graphics and sound are slick and the fluid gameplay and intense kill scenes are very rewarding – just don’t expect a lot from multiplayer features.
    • 70 Metascore
    • 74 Critic Score
    Bomberman Jetters does offer a few new features but unfortunately not enough to substantially impact the gameplay.
    • 77 Metascore
    • 91 Critic Score
    Whether you like horror games or not, there’s no denying that The Suffering is a tight and polished package all-around. It’s also a bit different from the typical survival horror games, so action aficionados have something to look forward to as well.
    • 85 Metascore
    • 50 Critic Score
    I hate to say it, but this latest Metal Gear Solid isn’t just painful to play in a stealth-action sort of way, it’s painful to play in a bad game sort of way.
    • 54 Metascore
    • 45 Critic Score
    Mega Man Battle Chip Challenge is better at playing itself instead of letting you play it, and when that happens in a video game, the entire point got lost somewhere along the way.
    • 77 Metascore
    • 85 Critic Score
    Although not the best motocross title currently available, MTX Mototrax puts together a respectable experience that most fans of motocross should enjoy.
    • 63 Metascore
    • 78 Critic Score
    The dragon gameplay makes a good gimmick, and the story is strong, but for gameplay, it only has a Dynasty Warriors hack and slash system backed up by good experience gain.
    • 55 Metascore
    • 45 Critic Score
    Scooby-Doo: Mystery Mayhem just isn’t much fun. Blame it on its repetitive nature, the bad level design, the lame gameplay mechanics, the poor controls, or the collection mentality that composes a large part of the game – blame it on something because there’s no denying that Scooby-Doo: Mystery Mayhem is a huge bore-fest.
    • 91 Metascore
    • 96 Critic Score
    The action is fast, fluid, fun, and it never feels like just a big hack-n-slash fest.
    • 56 Metascore
    • 72 Critic Score
    I had a lot of fun playing with my 3-year-old son, but became bored pretty quickly and he became frustrated every time he tried to go it alone.
    • 79 Metascore
    • 91 Critic Score
    The most interesting element of this robust racer is the trick system which uses a blend of well-timed button mashing and joystick movements to give you access to seemingly endless array of cool air tricks.
    • 54 Metascore
    • 50 Critic Score
    Scooby Doo: Mystery Mayhem might be enjoyable for a young audience who expects little as far as challenge. I would expect however that even they would lose interest quickly.
    • 73 Metascore
    • 91 Critic Score
    A wonderful game that relies more on a subtle sense of humor and strong gaming elements than over the top graphics and gore to attract gamers.
    • 68 Metascore
    • 75 Critic Score
    As an interactive cinematic experience, it ain’t bad, but if it had to rely entirely on its own gameplay, then it’d be something else entirely.
    • 85 Metascore
    • 92 Critic Score
    CoN glued me to my couch for hours on end with its refined take on the genre. It certainly hasn’t revolutionized the genre, but it’s pushing the genre in the direction it should be going and in the end, that’s almost as good.
    • 68 Metascore
    • 90 Critic Score
    After spending a fairly short amount of time with the game, I found the controls very smooth, but what really makes this game such a blast to play is the inventive combat system.
    • 76 Metascore
    • 70 Critic Score
    What really drags this game down is the fact that it uses, reuses, and re-reuses the maps – sending you back through the same dungeons over and over again to collect this key or open that new passage.
    • 89 Metascore
    • 92 Critic Score
    A great bit of gaming that should be enjoyed instead of rushed so make sure you explore the whole game because it will all be over too soon. I guess all wonderful things come in small packages.
    • 80 Metascore
    • 90 Critic Score
    The game’s mechanics are a breeze to master, but still offer up enough intricacies to make playing the game more about skill than random button mashing and luck.
    • 72 Metascore
    • 45 Critic Score
    The biggest disappointment is how the online games end. As soon as the first player crosses the finish line the game ends. It does not matter if you have one or a dozen laps to go, the game is over.
    • 78 Metascore
    • 91 Critic Score
    It’s highly polished in every way and offers a lot more content - it just doesn’t offer many new features nor does it fix some of the game’s original problems.
    • 83 Metascore
    • 77 Critic Score
    A fun game to play, a great reminder of what made "Ghosts ‘N Goblins" such a blast at arcades – but it’s repetition can’t help but place it firmly in the realm of rental.
    • 66 Metascore
    • 88 Critic Score
    It's exactly what I find fun in games and the fact it's a Fallout title automatically makes it a winner in my book. But to the rest of the world, load times, freeze up, tough viewable angle and way mature themes might make you want to rent this one before buying.
    • 73 Metascore
    • 77 Critic Score
    A fun and addictive cooperative game in the vein of "SOCOM II."
    • 72 Metascore
    • 90 Critic Score
    Sonic may never topple Mario from the throne of excellent adventure games, but this latest attempt goes a long way to prove that there’s plenty of room for two fantastic gaming franchises at the top.
    • 53 Metascore
    • 50 Critic Score
    The graphics and audio themselves are pitiful, but at least expressive, dating the game quite significantly.
    • 78 Metascore
    • 94 Critic Score
    A pure joy to play.
    • 81 Metascore
    • 79 Critic Score
    Although graphically improved, The Sims Bustin’ Out still isn’t a visually stunning.
    • 81 Metascore
    • 92 Critic Score
    A vast improvement to an aging franchise, breathing a little more life into a concept that's days may be numbered.
    • 71 Metascore
    • 74 Critic Score
    A game that is generally easy to control, but that has a lot of issues when it comes to the finer movements usually associated with the special attacks and combos used by most characters.
    • 52 Metascore
    • 48 Critic Score
    Falls on its own sword in most aspects. The repetitive nature of the game combined with poorly executed gameplay elements make it hard to enjoy on almost any level.
    • 67 Metascore
    • 75 Critic Score
    Although this latest release does attempt to freshen things up it doesn’t quite make a complete break from the arcade racing style, ending up in limbo and not performing either style at a high caliber.
    • 64 Metascore
    • 75 Critic Score
    Probably isn’t going to satisfy those who are looking for an in-depth stealth game requiring strategy and calculating maneuvers.
    • 78 Metascore
    • 94 Critic Score
    The hidden ace among the collectible card games on the PS2.
    • 57 Metascore
    • 48 Critic Score
    A bit of a let down, promising a game filled with car transforming fun but delivering something more annoying than enjoyable to play.
    • 56 Metascore
    • 45 Critic Score
    Distractingly strange, with clunky controls, mixed up graphics and a story line that is just plain out confusing.
    • 73 Metascore
    • 74 Critic Score
    As much as I love my PS 2, this version is the ugly cousin in the Max Payne family. Rent before purchase.
    • 42 Metascore
    • 50 Critic Score
    Don’t bother with this game; the developer didn’t seem to really try and neither should you.
    • 66 Metascore
    • 74 Critic Score
    I liked it better when it was called "Splinter Cell."
    • 84 Metascore
    • 80 Critic Score
    It’s the jack-of-all-trades but master of none, and as long as you go in knowing that, then there’s a lot to be had in Deux Ex: Invisible War.
    • 79 Metascore
    • 83 Critic Score
    A sold third-person shooter but gets a little old after awhile, the game’s saving grace is its well-written plot and myriad of dialogue jokes. It’s almost like playing a Monty Python script.
    • 62 Metascore
    • 45 Critic Score
    There are just too many problems with its core gameplay for it to be a worthwhile and enjoyable experience. In the end, Lords of EverQuest is a mediocre game in a sea of refined and polished strategy games.
    • 73 Metascore
    • 74 Critic Score
    Even great visuals and sound can’t save a game from the dual curse of poor game control and little replay value.
    • 62 Metascore
    • 71 Critic Score
    The adventure game for hardcore adventure enthusiasts – it’s a long and tough trek, but a journey worth taking if you can look past the rough edges.
    • 84 Metascore
    • 92 Critic Score
    More an experience than game, a cinematic feat that really lives up to the idea of putting a gamer in a story and making them care what happens.
    • 57 Metascore
    • 77 Critic Score
    The controls for instance are easy to use and the AI is good enough to keep the enemies from being sitting ducks but not impossible to destroy.
    • 74 Metascore
    • 85 Critic Score
    One of the really cool features of the Xbox version of this game is that you can go online through Xbox Live to check out the high scores for any of the games or upload your own for bragging rights. It really makes the games that much more fun to play.
    • 56 Metascore
    • 72 Critic Score
    The frustration of Spawn comes mostly when you are trying to move him around tight spots, or see what the heck is going on right in front of him when he is near a wall.
    • 76 Metascore
    • 80 Critic Score
    A solid game that will appeal to those who wanted more from Jedi Outcast. It isn't going to blaze any new trails however so make sure you align your expectations before purchasing.
    • 76 Metascore
    • 80 Critic Score
    I liked the game sometimes and other times I despised it. Then again, maybe that is what they were shooting for.
    • 35 Metascore
    • 40 Critic Score
    Almost every aspect functions at an extremely low quality level with controls that are jerky, continually re-appearing enemies in the most unlikely places, and seriously weak AI.
    • 85 Metascore
    • 91 Critic Score
    While FFX2 could’ve been better, as it does rely significantly on the design of FFX, it’s still a top notch title. It can be a little too ‘pop’ music style, but once you get over that, it’s just as dramatic as any other FF game.

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