Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 62 Metascore
    • 60 Critic Score
    The Great One shoots!....and he misses.
    • 84 Metascore
    • 74 Critic Score
    Although the graphics and sound are not noticeably improved, that won't affect the experience as Activison takes us back into the Xmen universe.
    • 78 Metascore
    • 92 Critic Score
    The comic book quality graphics and spot on story telling are the icing on an already fun to play, easy to control game.
    • 66 Metascore
    • 70 Critic Score
    Quite frankly you need to be a fan of the games or the TV show merely to know what is going on.
    • 57 Metascore
    • 70 Critic Score
    There's a lot to play with here and the core of the game is strong, but if you're looking for a nice jumping off point into the Armored Core series, this is definitely not the game to start with.
    • 66 Metascore
    • 70 Critic Score
    The strongest feature the game has though is the comedic tone of the game. When you play it, you almost feel as if you are in a Monty Python game, or one of Tim Burton’s animated movies.
    • 66 Metascore
    • 90 Critic Score
    While there's little challenge in terms of the gameplay, it's a fun romp, boomsticks and all.
    • 76 Metascore
    • 90 Critic Score
    The gameplay is a dream. It's logical, well thought out, rarely requires any button mashing, and has a great tutorial that for the most part, walks you through the entire thing.
    • 51 Metascore
    • 45 Critic Score
    The actual gameplay follows a predictable pattern as you drive your big rig from point A to B while meeting specific requirements. There is very little if any originality or complexity present, so don’t expect anything revolutionary.
    • 50 Metascore
    • 45 Critic Score
    With unimpressive, if serviceable, graphics and a gameplay core that's overly repetitious at best, this is one big rig game you don't want to hitch a ride from.
    • 83 Metascore
    • 95 Critic Score
    As addictive a game you will ever play Nintendogs is easily one of the most addictive and wholly original games ever made. If you own a DS then this my friend, is the title to have.
    • 83 Metascore
    • 95 Critic Score
    As addictive a game you will ever play Nintendogs is easily one of the most addictive and wholly original games ever made. If you own a DS then this my friend, is the title to have.
    • 83 Metascore
    • 95 Critic Score
    As addictive a game you will ever play Nintendogs is easily one of the most addictive and wholly original games ever made. If you own a DS then this my friend, is the title to have.
    • 80 Metascore
    • 90 Critic Score
    Everything Diablo should have been. Better story, more diverse action, continuously loading world, and better graphical interface. Highly Recommended.
    • 66 Metascore
    • 70 Critic Score
    The game also suffers from some real clipping issues when the action begins to ramp up, as well as graphics that don't do the game justice.
    • 58 Metascore
    • 45 Critic Score
    What originally was a high quality, entertaining game, has really lost its way and I can’t think of many people who would be happy spending $50 for it.
    • 61 Metascore
    • 45 Critic Score
    While Delta Force: Black Hawk Down isn't a broken shooter or anything, there's just far too many better alternatives out there if you're looking for an action rush. Leave this one behind on the store shelf.
    • 71 Metascore
    • 85 Critic Score
    An impressive looking and playing game with strong multiplayer capabilities. Pick it up if you like this style of game or are in need of another game you can put into your “completed” pile.
    • 89 Metascore
    • 93 Critic Score
    Solidifies its place as one of the best multiplayer experiences available.
    • 69 Metascore
    • 55 Critic Score
    It's a completely weak title. If you're a diehard KOF fan, you might find something worthwhile here, but I can't say as I found more than a few minutes of fun.
    • 68 Metascore
    • 50 Critic Score
    This is obviously a labor of love for the programmers who made the title, but the focus (a little known conflict in the early 80’s) is just too narrow to be of any entertainment value for all but the most rabid of war sim gamers.
    • 86 Metascore
    • 91 Critic Score
    If you wake up in your chair at home, having mysteriously forgotten the last half hour of your memory, but with a fresh copy of Psychonauts in hand, don’t question it. Just play and have fun.
    • 74 Metascore
    • 70 Critic Score
    At the end of the day, the missions do feel a bit repetitive and the objects that were leveled on one mission are mysteriously fine on the next, causing a certain amount of unevenness in the whole experience.
    • 78 Metascore
    • 80 Critic Score
    A new adventure with Conker would have been better, but still giving a classic an upgrade works too.
    • 76 Metascore
    • 90 Critic Score
    Fun, if not deep, compelling, if not always thrilling, humorous, if not always hilarious, but make no mistake, it's always entertaining.
    • 93 Metascore
    • 74 Critic Score
    Just seems to be a poorly designed port of a rather good console game.
    • 93 Metascore
    • 92 Critic Score
    Another major failing of Grand Theft Auto: San Andreas on the Xbox is the unnatural controller layout, and it's a fault that can't be too heavily attributed to the developers.
    • 61 Metascore
    • 40 Critic Score
    Sure they pepper the play with lots of weapons and the ability to use vehicles, but I really couldn’t get past how badly the game was programmed.
    • 51 Metascore
    • 74 Critic Score
    It will scratch the itch of only a select few gamers, but chances are it will be in the $19.99 bin inside of two months.
    • 68 Metascore
    • 90 Critic Score
    Ultimately, all of these elements, gameplay, visual design, and even an orchestral soundtrack, are all brought together to support an ambitious narrative that starts with the opening of the game, and doesn't end even once the credits roll. In one word, the story in this game is compelling.
    • 69 Metascore
    • 74 Critic Score
    There’s nothing that’s going to knock your socks off, but enough for your 10 year old to enjoy it at least as a rental.
    • 67 Metascore
    • 45 Critic Score
    Graphically, Haunting Ground is of average quality, but seems to have been designed by an adolescent game designer, given that the main character is *ahem* extremely well endowed, and clothed only in a sheet for the first few minutes of the game.
    • 69 Metascore
    • 70 Critic Score
    Unless you’re only into multiplay, Pariah quickly loses it’s appeal. First person storyline has low appeal and almost no replay value, and frankly, there are other titles out there that do it much, much better.
    • 81 Metascore
    • 91 Critic Score
    The simple fact is that this is a fine title and personally this tops my list as the game to have on the PSP.
    • 70 Metascore
    • 70 Critic Score
    But with the other elements, graphics that don't seem entirely finished, or a plotline that's seemingly half done, Pariah is fun to play, but ultimately one of my biggest disappointments of this year.
    • 92 Metascore
    • 95 Critic Score
    What really stands out however is the career mode which is loaded with possibilities. In addition to RPG elements like leveling up, there are plenty of cars and tracks to conquer and an inordinate amount of upgrading to be done both cosmetic and functional.
    • 76 Metascore
    • 80 Critic Score
    While Emerald is hardly a massive change to the series, it's still varied just enough to keep things interesting for any long-time players, and there's certainly no reason for new players not to start with it.
    • 38 Metascore
    • 40 Critic Score
    I wouldn't waste money on this, even at bargain prices.
    • 89 Metascore
    • 91 Critic Score
    Guild Wars is extremely pretty, with some amazing art design, an excellent graphics engine, and a unique glow system.
    • 75 Metascore
    • 90 Critic Score
    Cinematically seamless, you'll only get thrown out of the gameplay by pre-rendered cutscenes, because everything else is handled in the game engine.
    • 58 Metascore
    • 45 Critic Score
    The idea behind the freezing bad guys and turning them into stackable blocks is fairly cool (in a Lode Runner sort of way) but ultimately the game just doesn't hit even the lowest of marks.
    • 71 Metascore
    • 77 Critic Score
    Don't come in expecting anything groundbreaking or technically refined, but if you've been harboring a grudge against the cute platform creatures of the world, you may want to check out Raze's Hell to satiate those urges.
    • 88 Metascore
    • 92 Critic Score
    The actual game is absolutely solid, but it's the charm, humor, and inventive environments that'll win you over time and time again.
    • 56 Metascore
    • 45 Critic Score
    The biggest issue for me was the AI. I'm telling you it seems like the AI took one too many chairs to the head.
    • 59 Metascore
    • 70 Critic Score
    There's a nice sense of speed that carries the game through the sometimes bland environments.
    • 85 Metascore
    • 93 Critic Score
    It blends meticulous fragging action with invigoratingly new brawling elements that, in the end, makes for a completely enthralling experience.
    • 89 Metascore
    • 95 Critic Score
    Both the graphics and audio seal the deal with stellar performances. From the environments, to the voice-overs, to the cutscenes, Jade Empire creates an entire experience that more then justifies its cost.
    • 84 Metascore
    • 92 Critic Score
    Like with the Grand Theft Auto titles, a lot of credit has to be given to Rockstar for creating huge, seamless environments that act as your own playground of racing mayhem.
    • 84 Metascore
    • 94 Critic Score
    The actual racing won't disappoint either with tight handling and a forgiving, over-the-top physics engine. There's no realism here and who would want any in this type of game.
    • 66 Metascore
    • 65 Critic Score
    It's an average survival horror game without any real scares. Sure the controls are nice and there are a couple of minor surprises, but the game feels dated and imagine less.
    • 69 Metascore
    • 74 Critic Score
    It was missing however that polished interface and feel of Rainbow Six and also didn't have the in-depth tactical abilities.
    • 68 Metascore
    • 70 Critic Score
    The controls seemed chunky, the gameplay wasn’t diverse, and the graphics were average.
    • 88 Metascore
    • 91 Critic Score
    The audio only helps build the chilling atmosphere, and in the end, helps give it some of the frightening body that most people want from a more horror driven title.
    • 74 Metascore
    • 90 Critic Score
    With fantastic visuals that don’t seem to have suffered all that much from the transition from the Xbox, Full Spectrum Warrior will be sure to delight tactical strategy fans looking for something different.
    • 94 Metascore
    • 95 Critic Score
    Chaos Theory has an incredibly realistic quality that, when combined with the series' hallmark of incredible lighting and shadowing effects, will easily immerse you into Sam Fisher's world.
    • 74 Metascore
    • 90 Critic Score
    It's reproducing essentially the same game we've played for years in the arcades on a handheld using that can literally fit in your pocket. And it performs well too, without any graphical slowdown that I could notice.
    • 83 Metascore
    • 92 Critic Score
    Since so much of THUG 2 is dependant on a solid control system, there was some risk that this whole effort could completely backfire. The good news is that didn’t happen.
    • 67 Metascore
    • 50 Critic Score
    If you absolutely need some Spider-Man action on your PSP, stick with the Spider-Man 2 UMD movie that came with your PSP. Otherwise, ignore, abhor, and direct all your scorn towards Spider-Man 2 if you can.
    • 94 Metascore
    • 99 Critic Score
    Not only is the control system comfortable, easy to use, and intuitive, but battling enemies is actually enjoyable. Heck, the more the better.
    • 56 Metascore
    • 65 Critic Score
    Graphically, World Tour Soccer 2006 meets the mark but the commentating is probably the worst I’ve heard in some time. Basically is repeats the same phrases over and over.
    • 75 Metascore
    • 90 Critic Score
    The most interesting features I found were the cost system, which determines the relative order of actions in the game, and the equipment bonuses, which can vary depending on how you equip each item in relation to another item.
    • 89 Metascore
    • 91 Critic Score
    Aurally, your ears are in for a treat, as it’s simply enjoyable to play through these songs, dropping bricks along the way.
    • 68 Metascore
    • 75 Critic Score
    A fun game that fills the action RPG genre adequately. I look forward to the next wave of titles in genre where developers may have more time to incorporate voice acting, more robust cities and more varied quests.
    • 79 Metascore
    • 90 Critic Score
    In addition to a stunning physics engine, MX vs. ATV has really nice graphics. Well designed courses, high detail models, and simply a great attention to a nice, clean look makes this one of the nicer realistic racing titles I've seen.
    • 88 Metascore
    • 91 Critic Score
    This game absolutely rocks, with a significant exception being the relative shortness of each track.
    • 44 Metascore
    • 50 Critic Score
    It's just passable, really, but I don't think Master Splinter would approve wholeheartedly, even with a decent price point of $20.
    • 87 Metascore
    • 94 Critic Score
    Without a doubt, even with a few minor problems, this is one of my favorite titles of this year.
    • 81 Metascore
    • 91 Critic Score
    The only thing that lags behind a bit is the fielding, and that’s not because it’s not done well -- it’s just that it lacks the amount of depth that the pitching and batting offer up.
    • 56 Metascore
    • 60 Critic Score
    Though it does add a few colorful characters, a few different modes of gameplay and some novel damage concepts, Rave Master shows itself to be just barely more than yet another Street Fighter-style knock-off.
    • 60 Metascore
    • 65 Critic Score
    It isn't a bad game per se, but I'm relatively certain that it's only going to mean something to Rave Master fans, otherwise I'd suggest you pass.
    • 78 Metascore
    • 90 Critic Score
    On the negative side, Republic Commando is extremely short, and extremely brutal.
    • 84 Metascore
    • 96 Critic Score
    Devil May Cry 3 Dante's Awakening will bring action fans to their knees.
    • 89 Metascore
    • 91 Critic Score
    If you can find the dedication to truly reap the enjoyment out of Gran Turismo, it’s every bit as addictive as the other games are. Racing perfection it is not, but it’s pretty close.
    • 72 Metascore
    • 80 Critic Score
    The only complaint I have is there isn’t much to set it apart from many other RPGs.
    • 51 Metascore
    • 49 Critic Score
    If you want to be technical about it, Nano Breaker really isn’t all that bad; it’s just uninspired and trite, un-compelling and absolutely average. It’s another hum-ho action title that won’t likely entertain unless you’ve been hiding under a rock for the past five years.
    • 66 Metascore
    • 70 Critic Score
    A somewhat solid, if flawed, GameBoy title. For those of you willing to struggle through learning the basics, you'll be well rewarded with an interesting and ever-changing card strategy game. However, a kludgy gaming interface and minor flaws keep this title from being top tier.
    • 79 Metascore
    • 80 Critic Score
    With all the new features and lackadaisical content, Dragons of Norrath is a fan service that caters to the crowd of loyal EQ veterans, and just about every EQ fan will be pleased with what it offers.
    • 60 Metascore
    • 45 Critic Score
    The story is a lot easier to follow if you know the character's background and even gives a good reason to see how it ends.
    • 59 Metascore
    • 70 Critic Score
    The game's main drawback is its length. Though it's a fun ride, it's easily finished in a few hours, and it doesn't really follow its own storyline really well. Not to mention the incomplete nature of the game: instead of a payoff, it's obvious that there's a sequel in the works.
    • 77 Metascore
    • 79 Critic Score
    A solid dungeon hack, but after four years of the same, the formula is wearing a bit thin. Return to Arm’s biggest failure is that it feels too much like an expansion pack instead of a shiny, brand new game.
    • 91 Metascore
    • 92 Critic Score
    Graphically this game is brilliant. While I can't say that the graphics were jaw dropping for their quality, the motion capture is by far some of the best I've ever seen, not just for the cutscene intro but also in the game play as well.
    • 88 Metascore
    • 91 Critic Score
    This title isn't perfect, is a bit too short, and doesn't always have the best controls.
    • 68 Metascore
    • 70 Critic Score
    A decent game but isn’t going to be on a top ten list. The graphics and audio follow suit with the gameplay by not distracting but not giving an impressive showing either.
    • 69 Metascore
    • 91 Critic Score
    My favorite part is definitely how the game doesn't really point you in one way or the other, whether to be somewhat good or despicably bad, a feature that something like Manhunt should've included.
    • 63 Metascore
    • 76 Critic Score
    Not as innovative as "Suikoden III" was, but then again it does improve a number of weaker aspects such as combat control that held back the last release.
    • 57 Metascore
    • 70 Critic Score
    It’s just that The Getaway: Black Monday is no better and no worse than the original, and for a sequel, that's a crippling issue.
    • 96 Metascore
    • 95 Critic Score
    The atmosphere still feels tense, but you no longer feel like a helpless victim that has no hope of survival; rather, you feel like an action hero with all the right moves for a Hollywood summer blockbuster, big guns and all.
    • 81 Metascore
    • 94 Critic Score
    The new mech designs with new weapons also give a strong presence but it's the addition of the battle armor and VTOL that makes the biggest impact.
    • 64 Metascore
    • 70 Critic Score
    Too bad they couldn’t clean up the putting engine and put some more thought into the touch pad sensitivity.
    • 86 Metascore
    • 90 Critic Score
    The greatest and most unfortunate part of this game is that it's almost a carbon copy of the original Knights. While this isn't a bad thing, because it was a solid gameplay design to begin with, there's not much more beyond a couple of interface improvements, some new powers, and a brand new story.
    • 80 Metascore
    • 80 Critic Score
    Though visually the game is not exciting and navigation may hold you up a bit in the beginning, Fritz 8 Deluxe is everything a chess lover could want. You may never need to buy another chess program.
    • 73 Metascore
    • 91 Critic Score
    Scores high marks due to the retro-type feel of the game; it’s a reminder of why early RTS games were so fun.
    • 61 Metascore
    • 45 Critic Score
    Hampered by an all around unoriginality combined with essentially horrendous gameplay. I was looking quite forward to this title, but ultimately, found myself disappointed.
    • 85 Metascore
    • 93 Critic Score
    A hoot of a game.
    • 78 Metascore
    • 75 Critic Score
    Doesn't offer up a lot to warrant buying it if you already own the original Ultramix, but it's still a blast to play.
    • 86 Metascore
    • 90 Critic Score
    There's nothing new here, just more of the same Viewtiful Joe goodness.
    • 91 Metascore
    • 92 Critic Score
    A truly good game, mired only by small weakness and as short of a single player game as has been presented before.
    • 59 Metascore
    • 74 Critic Score
    A fairly middle-of-the-road game, offering Arthurian fans a chance to play through some pretty cool battles but doing little to attract more mainstream gamers.
    • 30 Metascore
    • 20 Critic Score
    This is, perhaps, the worst game I've ever played for any Nintendo console. I can't believe someone managed to get it published.
    • 96 Metascore
    • 97 Critic Score
    One of the least entertaining things in Half-Life 2 is the weaponry. With the exception of the gravity gun, this game features the same boring weaponry that we've seen time and time again.

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