games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 73 Metascore
    • 70 Critic Score
    X-Men Origins: Wolverine is a dynamic and visceral amalgamation of genre conventions, showcased in a wonderfully action-packed adventure game. [June 2009, p.125]
    • games(TM)
    • 56 Metascore
    • 40 Critic Score
    Velvet Assassin accentuates the negatives of the genre rather than it emphasises the positives. [July 2009, p.108]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Single-player falls down only by virtue of the fact that repetition of missions is crucial to progress, although with such a clear multiplayer focus, it's no surprise that this is the highlight. [June 2009, p.120]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    It might not be the longest or most polished game you'll ever play, but for half the cost of a regular PC release, you'll be treated to more charm, ingenuity and bravery than most full-price releases can muster. [July 2009, p.128]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    It manages to make the act of perseverance a relentlessly fun experience at all times. Yet for all its hardcore credentials, it also remains an instantly accessible racer as fun for non-gamers as it is for the elite. [July 2009, p.127]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    We can't wait until the next few months of extra content and improved networking herald clear blue skies of gaming joy all the way to the heavens. [June 2009, p.114]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Both refines and expands on the ideas introduced in Mark Healey's adventurous pet project. [June 2009, p.121]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    Overall, you're getting two full games here, both involving and complex - if not a little dated - and well worth your money. [May 2009, p.104]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Everything required of you feels functional, mechanical, and pedestrian, and each city is sparse and lacking in the kind of lifelike vitality that gamers now demand from their sandbox environments. [May 2009, p.108]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A game that transcends its weaknesses with the winning combination of pure fun and an unending desire to entertain. [May 2009, p.114]
    • games(TM)
    • 53 Metascore
    • 40 Critic Score
    Technical issues aside, the main problem is that each set of games is not a random selection from a larger bunch but the same set of five every time. As such, you'll experience all the game has to offer in less than five minutes. [June 2009, p.129]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    By far one of the strongest downloadable titles of the year so far. [June 2009, p.121]
    • games(TM)
    • 55 Metascore
    • 60 Critic Score
    Charmed by the stellar cast and King's saccharin smile and greying 'fro, we were almost blinkered to the fact that a goldfish could still play this game nearly as effectively as us. [May 2009, p.106]
    • games(TM)
    • 25 Metascore
    • 30 Critic Score
    Tedious, clumsy and uncomfortable to play, Box Office Bust is one of the least enjoyable platform games we've been subjected to this generation. [June 2009, p.123]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It has more character and better tunes than any other music game. [June 2009, p.112]
    • games(TM)
    • 48 Metascore
    • 30 Critic Score
    Developer Killaware has managed to whittle interactivity down to its barest form, reducing the medium's defining characteristic to little more than a progression through text boxes. [June 2009, p.126]
    • games(TM)
    • 64 Metascore
    • 60 Critic Score
    While Wheelman is great fun in a vehicle, on foot it becomes decidedly average. [May 2009, p.122]
    • games(TM)
    • 51 Metascore
    • 50 Critic Score
    Cumbersome controls and an ornery camera make any intriguing ideas irrelevant. [Apr 2009, p.115]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    The ideas Grin has introduced work well within the plot put forward by the comic books, it's just a shame they don't hold up over an extended period. [May 2009, p.110]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    Square Enix's least enticing DS offering thus far, a disappointment given the company's growing ambition in handheld development. [May 2009, p.120]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    The Pitt just isn't satisfying enough in any area to truly earn a recommendation for any reason other than it's more Fallout 3. [June 2009]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    By the end of the episode, Telltale brings together its excellent characterisation and gameplay to create a very clever finale that perfectly captures the kinetic chaos of a Wallace & Gromit short without resorting to the reflex-based action so dreaded by genre fans. [May 2009, p.124]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    The hidden depths of the franchise remain mind-boggling, battles taking the form of a super-complex, multi-layered version of Rock Paper Scissors driven by more hidden and adjustable values than even the most hardcore MMO can boast. [June 2009, p.110]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    All in all, Trackmania DS is a very worthy addition to both the series and the DS's catalogue of racers, and its multiplayer mode while sadly unable to support Wi-Fi, still allows for some heated competition among friends. [Dec 2008, p.]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    SCEA Bend has done an impressive job of making the transition, and Sony can rest assured that its valuable first-party property has survived intact. [May 2009, p.130]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    Konami has made a concerted effort to make the game more accessible, but by speeding up and simplifying much of the action it risks alienating the fans of the series who are used to the ebb and flow of the real thing. [Christmas 2008, p.113]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    Henry Hatsworth In The Puzzling Adventure isn't a bad game; it's two half-decent ones. [May 2009, p.126]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It's certainly not a good Suikoden game, but it's definitely a capable JRPG in its own right. [June 2009, p.130]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    A game aware of its shortcomings and eager to prove its worth in other areas, Chinatown Wars manages to retain much of the classic Grand Theft Auto feel even without some of the series' lynchpins. [May 2009, p.102]
    • games(TM)

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