games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 69 Metascore
    • 40 Critic Score
    There's just no thrill to the combat and no spark to the characters or story, which ultimately makes Magna Carta II a step backwards in an already static genre. [Dec 2009, p.103]
    • games(TM)
    • 39 Metascore
    • 30 Critic Score
    There's simply not enough material here to justify the asking price, and the small amount on the disc is sub-par entertainment on almost every level. [Dec 2009, p.111]
    • games(TM)
    • 63 Metascore
    • 70 Critic Score
    Each stage is a trial-and-error affair, which is good for longevity but may put some players off. [Christmas 2009, p.129]
    • games(TM)
    • 63 Metascore
    • 70 Critic Score
    Approached with acceptance of its limitations and a willingness to cede true freedom, Afrika can still be a remarkable, memorable experience. [Dec 2008, p.121]
    • games(TM)
    • 89 Metascore
    • 100 Critic Score
    Never have we played a game that punishes so much while constantly providing a reason to keep pushing on and see what brilliance lies beyond the next hurdle.
    • 59 Metascore
    • 30 Critic Score
    Saw
    As an extra disc to a six-film box set its existence is just about justified, but placed against a slew of superior titles it offers nothing more than an evening's mild distraction. [Christmas 2009, p.128]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    When a single small arms shot can finish your game, the disconcerting staccato of an M4A1 Carbine or the bass of an exploding grenade somewhere in the distance is enough to create a palpable and exciting atmosphere on its own. [Dec 2009, p.112]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    The unfocused nature of the single-player feels cursory in comparison to the depth of its predecessors, making this a notable but certainly not extraordinary racer. [Dec 2009, p.98]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Extraction is one of the best looking, well polished and expertly choreographed mature titles we've played on Wii, and one of the finest lightgun games full stop. [Dec 2009, p.120]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    If muddy textures and a somewhat garish palette are the trade-off for involving track design and vehicular carnage, then it's a compromise we're happy to accept. [Dec 2009, p.102]
    • games(TM)
    • 63 Metascore
    • 60 Critic Score
    Offers little new but still manages to entertain with its blend of reanimated allies, intense action and slapstick humour. [Issue#93, p.128]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    It's rare for a portable spin-off to come this close to the quality of the games upon which it is based. [Dec 2009, p.106]
    • games(TM)
    • 82 Metascore
    • 90 Critic Score
    Lazy find-three-item quests are nowhere to be seen in this episode, instead there's a wealth of context-based conundrums and mini-games that showcase LucasArts-style adventure design at its best. [Dec 2009, p.128]
    • 71 Metascore
    • 60 Critic Score
    Drift Mania can be a reasonably fun and nostalgic racer. Just not a great one. [Oct 2009, p.127]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    The one aspect that raises its head slightly above 'ordinary', and ventures into 'quite good, actually' territory is the Campaign mission design, which is both varied and well-balanced. [Dec 2009, p.125]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    In the absence of a compelling plot to compensate for the muted thrills, ODST's claim to 'must-buy' status looks very shaky. [Nov 2009, p.102]
    • games(TM)
    • 45 Metascore
    • 50 Critic Score
    Gameplay is standard stuff, and very little imagination seems to have been given over to making the mini-games feel engaging. [Nov 2009, p.120]
    • games(TM)
    • 67 Metascore
    • 60 Critic Score
    Good for the franchise, but still not great. [Nov 2009, p.125]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    For some, the act of simply throwing little computer people around will remain its most compelling feature. [Dec 2009, p.128]
    • games(TM)
    • 69 Metascore
    • 50 Critic Score
    Wet
    We've little doubt it will be nothing more than a distant memory before the year is out. [Nov 2009, p.124]
    • games(TM)
    • 59 Metascore
    • 50 Critic Score
    It's the compound effect of its traditional design that causes the most problems. [Issue#93, p.134]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    We'd happily champion Shift as the game to fill the gap that's been left by the absence of Project Gotham Racing. [Nov 2009, p.128]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The overall tactile quality is of a PS2 title that has migrated to a more powerful system and finds itself surrounded by far tougher birds. [Dec 2009, p.126]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    5th Cell has managed something very difficult: creating a game that's at once simple and also incredibly complex, and doing so with such composure and charm that you'd be doing yourself a great disservice not to give it a go. [Nov 2009, p.104]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    A fine treat that succeeds on nearly every level. A genuine classic. [Dec 2009, p.110]
    • games(TM)
    • 89 Metascore
    • 90 Critic Score
    Little more could have been demanded of Harmonix, it has created a profoundly enriching way to experience the music of the world's most influential band. [Nov 2009, p.119]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    In an age where choice of avatar often means nothing more than trivial personalisation, it's great to see a game like Muramasa come along and use that choice to offer twice as much game. [Dec 2009, p.124]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Do not underestimate Little Ninjas; it is worthy of everyone's time - a beautifully conceived product by all accounts. [Nov 2009, p.116]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    While some may bemoan what seems like a slight lack of content, no one is going to dispute the fact that what the game does have is, on the whole, exceptional. [Nov 2009, p.114]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    An unforgettable few hours for gamers of a certain generation. [Oct 2009, p.122]
    • games(TM)

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