games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 81 Metascore
    • 80 Critic Score
    Moonlighter builds good will, even in the face of some of its design choices. The grind from lowly dungeoneer and shopkeeper to an adventurer in your own right is enjoyable and, thanks to the gorgeous pixel art, you won't want to take your eyes off it. [July 2018, p.82]
    • games(TM)
    • 90 Metascore
    • 80 Critic Score
    This is without doubt one of Capcom's finest offerings for the Sony console…A sublime clash of old-school action and devious design, Joe on PS2 is more Viewtiful than ever. [Nov 2004, p.120]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Nevertheless, Trials Fusion is every bit the Trials game you’ve come to expect and then some.
    • 84 Metascore
    • 80 Critic Score
    This really is one of those great games where you’re constantly thinking ‘I wonder if I could do that…’ only to discover that in most instances (and usually with a huge grin filling the majority of your face), you probably can. [Sept 2004, p.104]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    A faithful recreation in every sense of the term. [Christmas 2011, p.96]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    An elegant and expressive new puzzle experience. [Issue#206, p.84]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    As for consolidation and logical expansion, Final Fantasy Tactics: War Of The Lions achieves more for SRPGs than recent efforts from other studios. [Aug 2007, p.108]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Alien Hominid is a joyful experience, an unashamedly simple game that makes you want to play until you can’t feel your hands anymore... The perfect budget game. [Jan 2005, p.104]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    Splatoon 2 is yet another example of a company that is hitting a similar stride to when it was at its creative peak - when new features like innovations, not gimmicks. Importantly, Splatoon 2 does improve on the original in every way. [Issue#190, p.73]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    Black Rock’s fast, inventive and polished racing indicates Pure may have enough grunt to keep itself ahead of the pack. [Nov 2008, p.125]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Forza Motorsport 6 is not the conclusive leap that some fans were expecting. It feels like more astute groundwork; more prep for the definitive seventh instalment. It doesn’t feel hollow or lacking in content; it’s a cautious and discreet update that still feels, to its credit, genuinely cutting edge. You probably shouldn’t miss it. Just don’t expect the ground to break.
    • 92 Metascore
    • 80 Critic Score
    Sands of Time is very much a 21st century product - sumptuous visuals, intuitive control and many unique ideas. Buy it, play it, love it. [Dec 2003, p.92]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    For its soaring highs and captivating hits alone though, Dishonored comes as an easy recommendation. With the Thief franchise stuck in a lab somewhere having numbers spliced into its title and Deus Ex still on the naughty step after those boss battles, Arkane has come good with arguably this generation's finest stealth title and a game so lovingly crafted that it begs to be played.
    • 73 Metascore
    • 80 Critic Score
    There’s plenty of content to be found in Tri Force Heroes, with a healthy set of stages that – despite its clear multiplayer leanings – are still fun to play through on your own. It’s blatantly never going to rival the Ocarinas or Wind Wakers of the world, but as a game for Zelda fans to get stuck into while they wait for the next main event, it’s an excellent stop-gap.
    • 62 Metascore
    • 80 Critic Score
    PixelJunk Racers is perhaps the most unlikely sort of game to appear on the boastfully next-gen PS3 but that also makes it one of the most enjoyable titles on the system. [Dec 2007, p.116]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    A few localisation issues aside, Kingdom Under Fire is an absorbing and resplendent fusion of genres further improved by a selection of online modes that will ensure the game remains fresh and enjoyable even after the world has been saved. Again. [Oct 2004, p.112]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Along with being better suited to the PSP's capabilities than the previous Ys VI port, Seven also overhauls some major aspects of the series. [Issue#105, p.120]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Represents the best version of Animal Crossing to date. [Issue#136, p.102]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    While Ninja Gaiden Sigma’s combat feels as fresh and vital as it did in 2004, its level design is starting to show its age. Certainly, trudging through the meandering streets of Tairon City is a considerable grind, leaving you begging for the next pack of ninjas to somersault into view. [Aug 2007, p.116]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    It's a compelling return to form, featuring some of the series' most well crafted, inviting and testing stages, and while much has changed in the six-year interim, you'll be pleased to hear that Agent 47 hasn't.
    • 85 Metascore
    • 80 Critic Score
    This is easily the best Soul Calibur package to date, though there is a niggling feeling that things may not have moved on enough. [Sept 2008, p.114]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    Its stylus control is one of the tightest on the system. [Christmas 2011, p.117]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    While not the most technical or complex fighter on the market, it's certainly among the most enjoyable. [Issue#105, p.110]
    • 79 Metascore
    • 80 Critic Score
    Prey is a masterpiece of design, but there are a few niggles that slightly mar the overall experience rather than the immediate game. It’s likely that you won’t even notice them until you’ve finished playing and are debating its merits with friends. [Aug 2006, p.106]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    For now at least, Skate remains very much this generation's go-to extreme sports franchise. [Issue#96, p.112]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Capcom Vancouver has therefore given the Xbox One something that PS4 does not have right now: a strong triple-A exclusive. Dead Rising 3 dares you to dream about high the bar can be set for the open world game during this generation on a technical and creative level, even with its obvious flaws in mission design. Not bad for a launch title.
    • 80 Metascore
    • 80 Critic Score
    It's a meaty, gratifying dose of excess that refuses to pander to subtlety. [Issue#136, p.108]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    A testament to what the Wii is truly capable of in the hands of a skilled developer that understands the strengths and limitations of the hardware. [Christmas 2009, p.112]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Treyarch's shooter comfortably outdoes "Resistance" as the best FPS on PS3, a spectacular light show of WWII horror underpinned by a rock-solid engine and tight controls. [Apr 2007, p.130]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    It's not particularly new or innovative in its core mechanics, but it marries the dependable and familiar with the not-so to create one of the year's most interesting titles. At its heart it's still a shooter, but at least it's also one with the brains to ask you to shoot something different.

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