games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 82 Metascore
    • 80 Critic Score
    This is certainly what we want to see from Bethesda and our hopes are soaring with regard to what the newly announced installments could contain. [July 2009, p.131]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Whether you've somehow never played a Pokémon game, you've only recently dived in or you've been around since the start, the vast world of Unova welcomes you equally.
    • 84 Metascore
    • 80 Critic Score
    A brilliant game, one that offers something for both the experimental gamer and the mechanical player who wants to 100 per cent every Archive. [Issue#110, p.102]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Works around the limitations of motion control, bringing the Punch-Out!! Series up to date without losing any of the charm that made it a fan favourite in the first place. [July 2009, p.106]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's a good-looking DS game as well, slick new presentation and more emphasis on cut-scenes and 3D visuals making this an obvious transitional title on the series' inevitable march towards the 3DS.
    • 82 Metascore
    • 80 Critic Score
    Well worth importing for anyone ready to experience the highest point the visual novel genre has experienced in decades. [Issue#106, p.115]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    The concept needed to evolve to stay relevant and Taito has achieved that by tailoring the gameplay around the strengths and weaknesses of Apple's hardware, creating a revolutionary Space Invaders in the process. [Oct 2009, p.127]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    It's not the most technical or the deepest fighter you'll ever play, but you'll struggle to find something so skillfully designed to complement its platform in any genre. [Issue#110, p.106]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    If we have to make a criticism, it's that The Witcher 2 leaves you wanting more than it offers. [Issue#110, p.110]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    Chains Of Olympus carries all the hallmarks that make God Of War so great, but it still feels somewhat diluted. [May 2008, p.104]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Most will be happy with the 20-plus hours of entertainment they get from the expansion - it's more of the same and, for that, we're happy. [Issue#95, p.126]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    A killer prequel that almost tops the original. [Issue#197, p.73]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    Conversations shared between Juliet and Nick are among the funniest videogames have to offer, and the range of pop-culture references Gunn weaves in (including an unexpected nod to Michael Bublé of all people) make this the most western-friendly game to come out of the studio without sacrificing its brand of lunacy. Which is something definitely worth cheering about.
    • 81 Metascore
    • 80 Critic Score
    Despite the inclusion of new gadgets and stunning visuals, the series is starting to decompose; playing the same thing over and over is beginning to wear a little thin. It's a good job the multiplayer experience continues to blossom. [Apr 2005, p.90]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    Sega Rally is the most ambitious racing game in some time and a brilliant return to form for the series. Overlook it at your own risk. [Nov 2007, p.110]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    WayForward Technologies has successfully managed to create that old-school arcade experience in the palm of your hand. And if that doesn’t impress you, you may as well stick to "Brain Training." [Jan 2008, p.117]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    The best realistic boxing title we've played, and few fight fans will be disappointed. [Apr 2005, p.114]
    • games(TM)
    • 91 Metascore
    • 80 Critic Score
    Rocksteady Studios has produced a game as ravishing as Uncharted: Drake's Fortune and as compelling as Dead Space, one that very nearly lives up to its own hype. [Oct 2009, p.122]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    It's the instant gratification of fireworks and classical music that comes with victories so addictive that you see entire evenings wasted on a game in which you seemingly do nothing at all. [May 2009, p.124]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    It’s a nice curio to have on the disk, we suppose, but any fans picking up Kingdom Hearts 1.5 will almost certainly be after a high-end version of the original rather than these frivolous extras. As Square Enix takes what will probably be a decade to release Kingdom Hearts III, this expensive-feeling re-release and a matching 2.5 for the sequel will be a more than adequate stopgap.
    • 80 Metascore
    • 80 Critic Score
    A compelling adventure full of great ideas. [Issue#197, p.82]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    Order Of Ecclesia represents a solid but never ridiculous challenge that breathes new life into a franchise that was beginning to flag. [Jan 2009, p.128]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    Dirt 3 is different. [Issue#110, p.125]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Telltale has redefined what a LucasArts adventure can be, turning a comedy adventure into a comedy drama, and we're sure it will have a lasting effect on where the franchise goes from here. [Feb 2010, p.130]
    • 88 Metascore
    • 80 Critic Score
    The best realistic boxing title we've played, and few fight fans will be disappointed. [Apr 2005, p.114]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    It's far less intricate than a regular squad-based game, yet it retains all the elements that make them fun - as opposed to a title like Brute Force, which had none of them. A fine display of IO's creative talent. [Oct 2003, p.116]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    We can't see it getting any better than this for quite some time. [Sept 2009, p.127]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    It's rare for a portable spin-off to come this close to the quality of the games upon which it is based. [Dec 2009, p.106]
    • games(TM)
    • 73 Metascore
    • 80 Critic Score
    Great stuff. Now how about a proper sequel? [Apr 2008, p.125]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Evolve stands as a champion of forward-thinking game design that embraces risk and originality. For that alone, whether you end up enjoying it or not (but play with friends of a similar skill level and you surely will), Turtle Rock deserves respect.

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