GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 76 Metascore
    • 83 Critic Score
    A well-rounded, deep, and diverse title. The graphics and sound in the GameCube version surpass those found on the PS2.
    • 59 Metascore
    • 79 Critic Score
    A game that combines building, development, and resource management with a feel reminiscent of Will Wright's "Sims," is an enjoyable, but flawed game.
    • 75 Metascore
    • 83 Critic Score
    An uncommonly beautiful and unique shooting game.
    • 67 Metascore
    • 70 Critic Score
    Plays more like a beta version of EA's FIFA Soccer than it does an "extreme" sports game from Midway.
    • 77 Metascore
    • 73 Critic Score
    A fun but underwhelming title thanks to a lack of replay value and miscellaneous quirks.
    • 92 Metascore
    • 87 Critic Score
    Best of all, Eternal Darkness doesn't treat the story as an excuse to kill monsters; you kill monsters as an excuse to advance a great storyline. There's plenty of shock and gore in ED, but it's not afraid to show off its brains either.
    • 59 Metascore
    • 70 Critic Score
    While Stitch never provides more than a mild challenge, it's thoroughly entertaining.
    • 51 Metascore
    • 45 Critic Score
    Although it had some great ideas (the RTS elements) and a cool storyline, the actual execution of the gameplay is mediocre.
    • 61 Metascore
    • 69 Critic Score
    A simple game. It doesn't promise to do much, but what it does do, it does fairly well.
    • 82 Metascore
    • 84 Critic Score
    A top-notch effort, Airborne Assault is not only detailed, realistic, challenging, and fun, but innovative to boot.
    • 37 Metascore
    • 37 Critic Score
    The fighting system found within Shifters is guaranteed to make just about anyone cringe. Calling it simple is a horrid understatement.
    • 76 Metascore
    • 78 Critic Score
    A mediocre trick system proved to be more of an annoyance than an innovation. Nevertheless, in the end, MX fans will likely find this title worthwhile.
    • 81 Metascore
    • 73 Critic Score
    Its rubber-band AI is staggering in its cruelty.
    • 83 Metascore
    • 85 Critic Score
    It is in many ways the best of the bunch, but somewhere along the line it has lost that cool edge that made the series so legendary.
    • 81 Metascore
    • 74 Critic Score
    [It's] not going to compete with the likes of Zelda or "Breath of Fire." It does, however, provide a friendly role-playing experience with familiar characters in a setting that is easy to navigate.
    • 64 Metascore
    • 75 Critic Score
    On the right track...but in the end just comes up short...Fireblade misses the mark when it comes to graphics with dull textures, dull colors, and dull environments.
    • 91 Metascore
    • 91 Critic Score
    Its single-player game will rank among the best PC RPGs of all time and is sure to earn it fame. Power, however, is something it gives, rather than gets. More than any other game, Neverwinter Nights truly gives players power.
    • 64 Metascore
    • 55 Critic Score
    If you've already been spoiled by the likes of GT3, you will ultimately be disappointed with the lack of GTC's car selection and customization.
    • 69 Metascore
    • 68 Critic Score
    An incredibly short racing game featuring spectacular crashes and cunning AI, but an alarmingly few cars, no tweakable vehicles, and few track variations.
    • 75 Metascore
    • 79 Critic Score
    It won't replace the fun of facing off one-on-one with your friends, and those bluffing techniques you've perfected are all but useless, but when your friends are unavailable or you're hit with a bout of insomnia, MtGO is your best alternative.
    • 47 Metascore
    • 44 Critic Score
    Fails to deliver in almost every category. Nicely rendered monster trucks and official licenses hardly mask the disastrous elements that ravenously eat away at this game's soul.
    • 42 Metascore
    • 64 Critic Score
    Some enjoyable moments clearly prevailed. However, they were simply too few and far between. Would I recommend it? Only to neophyte questers and those starved for an adventure, any adventure.
    • 86 Metascore
    • 89 Critic Score
    The massive amount of unit and race variety coupled with an aggressive (albeit at times quirky) AI, full editing capabilities, a boatload of spells, engaging combat, and rock-solid game mechanics make for a strategy game that is not only better than the original, but arguably the best turn-based strategy game released this year.
    • 81 Metascore
    • 82 Critic Score
    The joy of F1 2002 is that it can play as realistically or as non-realistically as you like.
    • 71 Metascore
    • 72 Critic Score
    What it offers is sufficient, but it is not going to tear someone away from the likes of "Project Gotham Racing" or "Gran Turismo 3."
    • 59 Metascore
    • 45 Critic Score
    Just a third-person action game with a respectable storyline and an interesting soundtrack paired with gameplay that simply can't deliver the goods.
    • 72 Metascore
    • 72 Critic Score
    Difficult to learn and a little gimmicky, but an enjoyable golf game nonetheless.
    • 80 Metascore
    • 79 Critic Score
    A surprisingly deep and challenging game. The different styles of play keep things fresh and the graphics are great.
    • 87 Metascore
    • 85 Critic Score
    Despite a few minor issues, Morrowind manages to shine on the Xbox. It is the first game to truly bring a wide-open role-playing experience to the console.
    • 57 Metascore
    • 80 Critic Score
    It could've been called "EndCrisis" or "TimeGame," but there's still enough of a difference to warrant interest from light-gun gamers.
    • 58 Metascore
    • 64 Critic Score
    An utterly middle-of-the-road shooter on its way to obscurity.
    • 59 Metascore
    • 78 Critic Score
    Historical shakiness aside, Legion offers some addictive gameplay, but doesn't quite rise to the glory of Rome.
    • 68 Metascore
    • 86 Critic Score
    Fighting game fans will like Throwdown. Mixed martial arts fans will love it.
    • 81 Metascore
    • 76 Critic Score
    It's actually excellent.
    • 59 Metascore
    • 65 Critic Score
    The biggest problem with Lethal Skies is the consistency of the difficulty level. The game fluctuates between incredibly easy and annoyingly difficult with no rhyme or reason.
    • 74 Metascore
    • 82 Critic Score
    Despite some clunky inventory management and some frustrating camera angles, this'll be a game that you'll go back to whenever you're up for a couple of hours of mayhem and swordplay.
    • 45 Metascore
    • 63 Critic Score
    Superempire put in a password save system for EWJ2, but, sadly, it bites!
    • 66 Metascore
    • 55 Critic Score
    WTA Tour Tennis tries to be a "hip" tennis game, unfortunately it falls flat on its face.
    • 58 Metascore
    • 65 Critic Score
    A tremendously flawed product. Yet, there are many redeeming qualities to the game which hold great promise if developed properly in the future.
    • 38 Metascore
    • 59 Critic Score
    The numerous lackluster features that run rampant in Attack of the Clones prove that it's just a reckless padewan with limited knowledge of the Force.
    • 78 Metascore
    • 72 Critic Score
    Despite my aggravations and frustrations with some of the aspects of the game, there was an addictive quality to Dropship on a Rubik's-Cube level.
    • 88 Metascore
    • 92 Critic Score
    With its incredible graphics, breathtaking action and painstaking authenticity, Frontline is the best WWII console game ever released.
    • 72 Metascore
    • 65 Critic Score
    The biggest complaint I have with The Sum of All Fears is the mission design. In a word, it's dull. For a game so short, I found myself playing 45 minutes at a time and stopping because the game couldn't hold my interest.
    • 73 Metascore
    • 83 Critic Score
    Certainly an improvement considering how bad some of those earlier games were -- but yet Test Drive really has a ways to go before it will ever reach the status of a "Triple-A" racing title.
    • 85 Metascore
    • 86 Critic Score
    While Aggressive Inline doesn't boast the same name-brand glitz as THPS or Dave Mirra, it matches or exceeds those better-known games in terms of graphics, environments, tricks, and controls.
    • 65 Metascore
    • 72 Critic Score
    A perfect way to take a walk down memory lane and relive the good old days of professional wrestling.
    • 72 Metascore
    • 80 Critic Score
    A great game, with a great fantasy storyline to boot.
    • 50 Metascore
    • 62 Critic Score
    Tries to replicate this Golden Era of wrestling, and it succeeds well in this respect. Everywhere else it fails, but it tries really, really hard.
    • 79 Metascore
    • 85 Critic Score
    Awesome environments, cool characters, and great weaponry, but there just isn't enough!
    • 93 Metascore
    • 94 Critic Score
    It's a game you could play for weeks -- maybe even months -- and still discover something new every day.
    • 69 Metascore
    • 65 Critic Score
    The most amazing feature of Night of 100 Frights is that almost every aspect of the game, starting with the background story, mimics a Scooby Doo episode.
    • 80 Metascore
    • 90 Critic Score
    With solid action, great graphics and lots of replay value, SoF2 is easily one of the best action games of the year.
    • 67 Metascore
    • 69 Critic Score
    In the end, this expansion adds just a few new objects, and though it can be fun for a short while, essentially amounts to a landscaping game.
    • 84 Metascore
    • 88 Critic Score
    Combines great graphics and kicked-up sound with, above all else, fun gameplay.
    • 78 Metascore
    • 83 Critic Score
    A staple of Duke 3D was the game's humor, and it often made references to other games or movies. Manhattan Project does well continuing this tradition.
    • 71 Metascore
    • 82 Critic Score
    Plenty of new material.
    • 74 Metascore
    • 72 Critic Score
    One of the game's biggest deficiencies is the camera, which doesn't work well when you're in attack mode.
    • 53 Metascore
    • 65 Critic Score
    The story should rekindle your fondness for the series, since you're basically replaying through the same storyline as the cartoon.
    • 71 Metascore
    • 74 Critic Score
    While the addictive gameplay remains [from the GameCube version], all things animal are replaced with generic geometric shapes and run-of-the-mill sound effects.
    • 64 Metascore
    • 76 Critic Score
    The game's particularly ruthless A.I can offset the fun a little. Surviving certain levels is tough enough, but having to do it over and over to complete all the objectives borders on the inhumane.
    • 71 Metascore
    • 73 Critic Score
    Although the first few levels may seem somewhat pointless, the game later spawns into a fairly diverse platforming experience.
    • 49 Metascore
    • 23 Critic Score
    Then there's dreadful and horrific messes (but cheap!) rubbish like Operation Blockade an "action" title that fails pennypinching gamers in so many ways it throttles the mind.
    • 78 Metascore
    • 88 Critic Score
    The Starfighter games for the Xbox simply feel faster than they do on a PlayStation 2. The speedy Xbox hardware simply offers a more realistic feel of what it's like to engage in aerial combat.
    • 88 Metascore
    • 80 Critic Score
    Because of the many, many choices to be made throughout the game, there are more than a few ways to play through it, and different characters to recruit.
    • 63 Metascore
    • 70 Critic Score
    Realistic dance sequences, solid graphics, and a soundtrack from Spears makes Britney's Dance Beat a surprisingly entertaining game.
    • 67 Metascore
    • 81 Critic Score
    Fun and addictive, but the multiplayer mode displays so small that it limits the amount of gamers that can enjoy it.
    • 89 Metascore
    • 89 Critic Score
    It ranks right up there with recent classics such as "Baldur's Gate," "Fallout," "Arcanum," and "Planescape: Torment" in terms of sheer enjoyment, and is a game every role-playing fan needs to own.
    • 37 Metascore
    • 45 Critic Score
    Horrid control combined with a poor interface leaves Combat Medic gasping for air on the battlefield.
    • 76 Metascore
    • 70 Critic Score
    The best surfing game on the market.
    • 64 Metascore
    • 64 Critic Score
    If it weren't so confusing and repetitive it could have been a sleeper hit. Instead, it's a fossil.
    • 91 Metascore
    • 91 Critic Score
    A masterpiece of macabre mayhem, encased in a graphical shell so realistic you'll be wincing at every arterial spray and brutal decapitation.
    • 78 Metascore
    • 68 Critic Score
    We've seen it all before.
    • 78 Metascore
    • 85 Critic Score
    Probably the coolest new feature of 2002 FIFA World Cup is the inclusion of juggling. A player who masters juggling can truly be devastating on the field.
    • 67 Metascore
    • 79 Critic Score
    Playing the game is a blast and it sure looks great... On a deeper level, where most strategy gamers like to think they exist, the game suffers from oversimplification of both command and control features.
    • 57 Metascore
    • 70 Critic Score
    Despite having more bells and whistles than CS, it simply fails to become addictive.
    • 54 Metascore
    • 69 Critic Score
    The constant rattling of locked doorknobs in Nakatomi Plaza makes it obvious and frustrating. Since floors in the plaza are limited in size, why have all the locked doors?
    • 79 Metascore
    • 83 Critic Score
    A top-notch effort from start to finish.
    • 75 Metascore
    • 78 Critic Score
    Although Spider-Man contains no multiplayer options, the game is filled with extras.
    • 73 Metascore
    • 80 Critic Score
    It's very easy to pick up and play, although the control scheme is occasionally daunting.
    • 76 Metascore
    • 72 Critic Score
    If you can live with the load times, and don't mind avoiding Kraven, give this game a try; it's a spideriffic and mostly commendable effort.
    • 67 Metascore
    • 75 Critic Score
    A competent first-person shooter with a good sense of humor, the sort of middling fun you should enjoy between those truly taxing blockbuster titles.
    • 81 Metascore
    • 88 Critic Score
    Hours of engaging gameplay, a solid story and interface, and refinements all around make this a sequel definitely worth the purchase.
    • 70 Metascore
    • 84 Critic Score
    What it lacks in general innovation is quickly outshines by familiar, addictive, and constantly fun gameplay.
    • 79 Metascore
    • 80 Critic Score
    Good graphics, fun gameplay and acceptable control make the Xbox version of Spider-Man an excellent game for Spider-Man and 3D platform fans alike.
    • 76 Metascore
    • 76 Critic Score
    The potential is for seriously high amounts of frustration and tedium from being stuck in one section and having to play through the earlier sections of a level over and over. I would have opted for the ability to save incrementally.
    • 73 Metascore
    • 92 Critic Score
    While obviously inspired by other games, Warrior Kings is an amazing experience all its own.
    • 80 Metascore
    • 94 Critic Score
    Not only the best PS2 dirt racer to ever turn a wheel, it's also the finest game of its type on any platform -- console or PC.
    • 50 Metascore
    • 55 Critic Score
    Feels like a confusing, unworthy amalgamation of all sixty-seven Hitchcock projects.
    • 56 Metascore
    • 52 Critic Score
    There's just not enough skill, diversity, or excitement involved in Savage Skies, and certainly not enough incentive to keep slogging through the repetitive missions.
    • 74 Metascore
    • 83 Critic Score
    It would be truly great to be able to control and command a series of formations as a group -- something that is done in actual wars. But we can't have everything and actually what we have is pretty good.
    • 77 Metascore
    • 79 Critic Score
    The only major complaint is that once a coaster is finished -- or even well into its construction -- it isn't very easy to make even minor adjustments.
    • 86 Metascore
    • 89 Critic Score
    The graphics are well polished and the game so addictive that it will keep you hacking, slashing, and casting for a good long while.
    • 72 Metascore
    • 82 Critic Score
    Fans of the film, disciples of The Rock, and old-timers who enjoy a good 2D action / platformer should all investigate The Scorpion King.
    • 53 Metascore
    • 58 Critic Score
    Such a faithful port of the original that it even reproduces the disappointment many of us felt oh those many years ago when we realized that there was not a lot of gameplay beneath the clever film-like experience.
    • 84 Metascore
    • 84 Critic Score
    It plays almost like a new game, but with soothing familiarity that fans of the series will no doubt appreciate.
    • 55 Metascore
    • 60 Critic Score
    It's a predictable, run-of-the-mill RPG with a plain vanilla story. The new graphics engine does, however, add some flair to the game's legacy.
    • 90 Metascore
    • 93 Critic Score
    The graphics on the PC version are by far the best.
    • 75 Metascore
    • 78 Critic Score
    In terms of gameplay, longevity and room for growth, however, Bloody Roar: Primal Fury just doesn't have the legs to compare to the likes of Sega's "Virtua Fighter" series or Namco's "Tekken" and "Soul Calibur" games.
    • 82 Metascore
    • 80 Critic Score
    The desert settings are a great addition to the game integrating that all important immersive feeling of actually "being there."
    • 58 Metascore
    • 52 Critic Score
    Extremely low replay value.

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