GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 73 Metascore
    • 78 Critic Score
    The physics are extremely arcade-based, which isn't a bad. The problem is, however, that the controls feel sluggish and the cars feel like they're pivoting around a pole running through their center.
    • 77 Metascore
    • 76 Critic Score
    With a lengthier adventure and a deeper combat sequence, Car Battler Joe could've had a shot at the Hall o' Fame.
    • 70 Metascore
    • 75 Critic Score
    With four-players in tow, it's a total blast, but for those that are looking for some solid, non-anger-inducing solo play, you'd do well to swerve away from this one for sure.
    • 61 Metascore
    • 38 Critic Score
    In still frames this game looks good, really good. In motion it has the grace of a beached humpback whale, and even then the whale might have the advantage.
    • 78 Metascore
    • 87 Critic Score
    I loved Wild ARMs 3. It's a wonderful example of a great sequel and a great game, and I would recommend it to any fan of console RPGs. Since Squaresoft did the translation, even the purists should have few gripes.
    • 61 Metascore
    • 74 Critic Score
    Fans of the series will love Silent Scope 3, though the game may be too difficult for everyone else.
    • 75 Metascore
    • 73 Critic Score
    Despite some nice features, the overly repetitive gameplay will probably wear thin after a bit.
    • 84 Metascore
    • 89 Critic Score
    We're still reduced to a four-player split-screen mode for multiplayer, but the gaming is solid and fast-paced.
    • 59 Metascore
    • 45 Critic Score
    Couple the control and camera issues with the bland and slapped-together feel of the graphics, the glitchy control scheme, and a protagonist who does nothing for long stretches of time and then runs from danger, and it's hard to come up with a single reason (other than the big Lord of the Rings logo on the box) why anyone would want to purchase this game.
    • 76 Metascore
    • 73 Critic Score
    Despite some nice features, the overly repetitive gameplay will probably wear thin after a bit.
    • 56 Metascore
    • 25 Critic Score
    If I didn't know any better I would say the developer purposely sabotaged this one in order to make the Xbox look bad.
    • 59 Metascore
    • 68 Critic Score
    Provides some great online action but lacks in the longevity department.
    • 66 Metascore
    • 68 Critic Score
    Wakka-wakka-walk-away from this subpar platformer.
    • 73 Metascore
    • 73 Critic Score
    Despite some nice features, the overly repetitive gameplay will probably wear thin after a bit.
    • 63 Metascore
    • 41 Critic Score
    Of the three versions, the GameCube release of X-Men: Next Dimension is the best -- strictly in a relative sense, of course.
    • 88 Metascore
    • 90 Critic Score
    So many play styles can only translate into one thing -- boundless replay value.
    • 59 Metascore
    • 80 Critic Score
    Fun, but it lacks the depth and originality of "Virtua Tennis" and "Mario Tennis."
    • 74 Metascore
    • 70 Critic Score
    This brilliant re-creation of the Robotech universe is a dream come true for fans of the animated series -- but it won't appeal to many others.
    • 71 Metascore
    • 59 Critic Score
    More aggravating than fun, a hassle really is the best way to describe this middling platformer.
    • 44 Metascore
    • 40 Critic Score
    A gathering of half-baked ideas that amount to a clumsy, dated experience.
    • 68 Metascore
    • 82 Critic Score
    It's a fun romp that often lacks originality.
    • 69 Metascore
    • 64 Critic Score
    A decent (yet sadly derivative) game lying underneath the mess.
    • 78 Metascore
    • 86 Critic Score
    Artificial intelligence could be improved, with obvious gaffes affected by opposing boxers in the heat of battle, but overall, it's no slouch.
    • 83 Metascore
    • 79 Critic Score
    The inability to play adequate defense makes Live 2003 a shallow affair.
    • 57 Metascore
    • 58 Critic Score
    Basically a step down from the original console games ... which weren't all that great to start with.
    • 90 Metascore
    • 89 Critic Score
    Easily the system's best multiplayer FPS, with a surprising amount of single-player action.
    • 80 Metascore
    • 79 Critic Score
    Though hardware limitations prevent the game from packing quite the same punch as its console brethren, Colin McRae Rally 2.0 is still a perfect fit for those with a vested interest in having a little rally action on the go.
    • 83 Metascore
    • 85 Critic Score
    While Virtua Tennis for the GBA dominates with addictive gameplay, it fails to impress with its rough-shod graphics.
    • 88 Metascore
    • 85 Critic Score
    It might not be the next "Halo," but with scads of unlockable content, a solid multiplayer mode, and a decent single-player storyline, TimeSplitters 2 has enough appeal to be a worthy addition to your Xbox collection.
    • 82 Metascore
    • 78 Critic Score
    A variety of gameplay issues end up overshadowing the majority of improvements.
    • 73 Metascore
    • 77 Critic Score
    The limited longevity and lack of subtlety tends to wear down an otherwise entertaining scrap-fest.
    • 82 Metascore
    • 78 Critic Score
    It's a huge step forward for the franchise and other developers will likely copy the freestyle dribbling system for years to come, but until the defensive and offensive play is better balanced, it's hard to recommend.
    • 70 Metascore
    • 66 Critic Score
    The game feels more "Mat Hoffman's Pro BMX v1.5" than anything else, giving you more of what you loved in the original and tacking on some minor, unnecessary extras.
    • 72 Metascore
    • 60 Critic Score
    With its easily whipped arcade sequences, utter lack of strategic depth, and painfully unrewarding still-screen ending sequence, DotC provides an experience about as vacuous as the cheesy flicks that inspired Cinemaware's birth.
    • 61 Metascore
    • 55 Critic Score
    Looks and plays like it's ten years old.
    • 70 Metascore
    • 69 Critic Score
    All video games should be like this [La-Z-Boy]: built so well that you never want to stop playing them. Unfortunately for Turbo Turtle Adventure, I just don't feel that way.
    • 34 Metascore
    • 39 Critic Score
    Even by GBA standards, leaves its players sorely wanting.
    • 71 Metascore
    • 50 Critic Score
    One of the most tedious, poorly-conceived 3D platform games that I've had the displeasure of slogging through. That said, it doesn't screw up the technical stuff.
    • 89 Metascore
    • 89 Critic Score
    The best arcade racing game available for the PlayStation 2.
    • 75 Metascore
    • 68 Critic Score
    Pales in comparison to the PlayStation 2 version.
    • 68 Metascore
    • 69 Critic Score
    A disappointment when held up against its nearly peerless PlayStation 2 counterpart.
    • 87 Metascore
    • 87 Critic Score
    All about an engaging single-player experience, one that's far better than that of the original game. It's a game where colorful locales, tense situations, stealthy infiltrations, and bloody battles all smoothly go hand in hand.
    • 85 Metascore
    • 90 Critic Score
    While the subject matter is no doubt controversial and far from being politically correct, it does make for an excellent game.
    • 54 Metascore
    • 58 Critic Score
    An improvement over "Real War," but only in parts. It's still a clumsy game to play with a major frustration factor.
    • 84 Metascore
    • 90 Critic Score
    It may not be politically correct, it may even be offensive to some, but when you come right down to it, Hitman 2 is an excellent game.
    • 64 Metascore
    • 77 Critic Score
    Control of the camera can be problematic at times, ranging from a minor distraction in some situations to a major problem in others.
    • 75 Metascore
    • 78 Critic Score
    A few AI problems keep it from reaching expectations.
    • 79 Metascore
    • 84 Critic Score
    A solid game that improves only marginally -- if at all -- over last year's game.
    • 68 Metascore
    • 68 Critic Score
    The combat system is definitely one of the best I've played with, but that's all there is. If you want character development, or even characters who aren't one-dimensional, go elsewhere.
    • 91 Metascore
    • 90 Critic Score
    Masterfully blending some spectacular action sequences and a unique sense of humor with elements of stealth games, first-person shooters, graphic adventures and even RPGs, the end result is a title that tops the original in every way, and stands out even among 2002's amazing crop of PC action games.
    • 86 Metascore
    • 83 Critic Score
    Underneath all of that polish, at its heart this is the same basic game we've been playing for years -- you'll either love it or hate it for that very reason.
    • 55 Metascore
    • 71 Critic Score
    It isn't "Counter-Strike," but it is a good way to waste an evening or two.
    • 86 Metascore
    • 93 Critic Score
    If "Gran Turismo 3" is Dom Perignon, Burnout 2 is Jack Daniels. While Dom may be a great guy, personally I'd rather hang out with Jack.
    • 82 Metascore
    • 83 Critic Score
    Impressive for a handheld title. It just happens to lack the same joyful rush granted by superior titles such as "Mario Kart Super Circuit," "F-Zero," or even Konami's underrated "Krazy Racers."
    • 79 Metascore
    • 84 Critic Score
    A no-brainer for hockey fans. The gameplay is completely customizable, the controls are tight, and the franchise mode is fairly deep.
    • 84 Metascore
    • 85 Critic Score
    The balance between pleasing hardcore gamers while pleasing Joe Gamer is astounding.
    • 65 Metascore
    • 74 Critic Score
    Classic monsters and load of pumpkins can't make up for repetitive gaming action.
    • 70 Metascore
    • 70 Critic Score
    A potentially rewarding but decidedly punishing experience.
    • 64 Metascore
    • 58 Critic Score
    A disappointing expansion for Heroes IV. The few new items available could've easily been available for free, while the biggest change to the game - multiplayer -- is already free.
    • 68 Metascore
    • 60 Critic Score
    A decent real-time tactical simulation, but a fairly unpolished one that doesn't address many shortcomings of the original.
    • 67 Metascore
    • 65 Critic Score
    While the price is right, there's arguably not much else to get excited about.
    • 82 Metascore
    • 74 Critic Score
    With its serviceable single-player game and a gem like the new Defend mode, Island Thunder is a tidy little bonus juuuust worth the price.
    • 62 Metascore
    • 71 Critic Score
    The series is making progress, but it's still a cut below what Sega and EA are offering.
    • 64 Metascore
    • 67 Critic Score
    The major problem with Shadow of Apokolips is its lackluster level design.
    • 78 Metascore
    • 80 Critic Score
    A much better game than the original.
    • 72 Metascore
    • 70 Critic Score
    A capable homage to Robotech, but doesn't impress on its own merits as a shooter.
    • 60 Metascore
    • 83 Critic Score
    Not a perfect game, but it does a decent job at what it sets out to do.
    • 74 Metascore
    • 71 Critic Score
    A decent, but unremarkable game. The story, graphics, music, and voice acting will greatly appeal to fans of the show, but I don't see these aspects bringing new fans into the fold.
    • 63 Metascore
    • 74 Critic Score
    Most of the racing is exciting and a treat for the eyes, but there should have been more in the way of multiplay.
    • 86 Metascore
    • 91 Critic Score
    As polished a platformer as you'll find this year...Its sterling production values accentuate its smooth, sublime gameplay. Heck, even the mini-games are polished.
    • 51 Metascore
    • 40 Critic Score
    Remarkably enough, the controls are worse than the graphics...If you're looking for a great Tolkien experience, go to your local library and read the books.
    • 91 Metascore
    • 90 Critic Score
    A fantastic piece of video gaming entertainment.
    • 76 Metascore
    • 88 Critic Score
    Colorful graphics combined with challenging gameplay.
    • 83 Metascore
    • 81 Critic Score
    Let's not kid ourselves here, UC has little to offer a player without a broadband connection to the Internet.
    • 65 Metascore
    • 75 Critic Score
    An interesting twist on the empire-building genre, but a lack of polish keeps it from being truly great.
    • 68 Metascore
    • 66 Critic Score
    The only groundbreaking things within this title are the mission-based challenges and the multiplayer games. Other than that, there's just not much new here.
    • 76 Metascore
    • 81 Critic Score
    A refreshing, decidedly western RPG that could have been incredible with just a few minor changes. Nonetheless, Summoner 2 is lots of fun.
    • 79 Metascore
    • 85 Critic Score
    Adds a great deal to play with, despite occasional frustrations.
    • 73 Metascore
    • 80 Critic Score
    It takes a special breed of player to appreciate the team-based aesthetics of the series, but for those who do it can be a wicked addiction to shake.
    • 79 Metascore
    • 71 Critic Score
    It looks a little better, but underneath the new trappings lies the same old game.
    • 60 Metascore
    • 78 Critic Score
    Good fun in a nostalgic way, but younger gamers might not get what all the fuss is about.
    • 78 Metascore
    • 84 Critic Score
    Whether you're a fan of wacky 2D side-scrolling adventure games or a long-time Super G'n G fan, this well-made port is definitely worth picking up.
    • 82 Metascore
    • 82 Critic Score
    The combat system isn't very engaging or deep. Tap the A-button -- repeatedly. That's about the extent of it.
    • 68 Metascore
    • 74 Critic Score
    An excellent 2D fighting game...The game does not work for one simple reason -- the GameCube controller.
    • 57 Metascore
    • 65 Critic Score
    It will captivate you temporarily with its novel look and gameplay, but when the story starts to get interesting, the clunky controls and molasses-like pace of the thing will leave you frustrated. The game runs far too slow to be enjoyable.
    • 79 Metascore
    • 84 Critic Score
    Such a terrific experience, reminiscent of the roleplaying games of old, that hours upon hours would pass with no knowledge of the passage of time.
    • 31 Metascore
    • 55 Critic Score
    Boring.
    • 84 Metascore
    • 88 Critic Score
    Gives gamers more tracks, more stuff to do, and better graphics.
    • 85 Metascore
    • 88 Critic Score
    Getting 43 cars running on-screen at once is no easy task, but the graphics engine used for the GameCube version of NASCAR Thunder 2003 pulls it off without breaking a sweat.
    • 67 Metascore
    • 82 Critic Score
    The non-linear mission design and freeform gameplay mechanics allow for some truly imaginative play.
    • 53 Metascore
    • 60 Critic Score
    I think if they had a little more time to work on the camera and control issues (and improve the graphics), Dawn of Fate could've been a great game. Instead it's just a game that the publisher rushed out the door, and it's mediocre (at best) because of it.
    • 63 Metascore
    • 88 Critic Score
    Provides a number of strong enhancements to a game that already offers immeasurably high replay value.
    • 79 Metascore
    • 83 Critic Score
    Chinese chess on steroids.
    • 77 Metascore
    • 89 Critic Score
    An excellent surfing game that not only looks and sounds great, but also makes all three aspects of competitive surfing fun; the tube tricks, the face tricks, and the aerials.
    • 58 Metascore
    • 60 Critic Score
    You'd have more fun watching both movies than playing this game.
    • 82 Metascore
    • 91 Critic Score
    In a league by itself.
    • 65 Metascore
    • 81 Critic Score
    Brilliant looks and attitude (each new level starts with the message "Kick Their Ass!") only get you so far.
    • 85 Metascore
    • 84 Critic Score
    While I would have liked more cohesion in the plot and more depth in the combat, the overall package is filled with enough fun and surprises to keep you playing through the end.
    • 79 Metascore
    • 78 Critic Score
    Its simple, yet challenging gameplay will last a long time.
    • 87 Metascore
    • 87 Critic Score
    Does a good job of capturing the basic flavor of "SotN's" gameplay. Indeed, almost all of the special moves you can obtain have been lifted directly from Symphony.

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