GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 73 Metascore
    • 50 Critic Score
    Ultimate Ninja Storm 3 suffers from attempting to cover far too much ground for the core mechanics to handle.
    • 73 Metascore
    • 50 Critic Score
    A tiring game. It's taxing without being rewarding, like doing a mile on a stationary bike and discovering that you only burned away calories from one bite of your lunch burrito. The game gets frustrating quickly due to repetitive obstacles and there's not much incentive to dig into a game that won't give you that agency.
    • 70 Metascore
    • 50 Critic Score
    Tenchu: Shadow Assassins attempts to sneak in the footsteps of its stealthy predecessors but ends up a stumbling, bungling mess.
    • 45 Metascore
    • 50 Critic Score
    An inferior copy of a classic, Swashbucklers isn't worth your time.
    • 56 Metascore
    • 50 Critic Score
    This undemanding fighter may be good enough for anime fans, but the game is too simple for fighting fans and too self-referential for anyone else.
    • 67 Metascore
    • 50 Critic Score
    My World, My Way needs more than a charming exterior to sweep you off your feet.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur.
    • 57 Metascore
    • 50 Critic Score
    Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur.
    • tbd Metascore
    • 50 Critic Score
    You have to wonder how much time was even spent on prepping this game for release, since 2012 was believed to be the last in the series until a surprise January announcement that the series was back from the dead.
    • 62 Metascore
    • 50 Critic Score
    In this 3D Sonic game, developer Sonic Team attempts to iterate upon the formula of games like Sonic Generations and Sonic Colors, but it falls short due to frustrating design choices and inconsistent level design. Even its most entertaining moments come with caveats.
    • 61 Metascore
    • 50 Critic Score
    It's not too much to ask for a game to deliver both fan service and solid gameplay. It's just more than this particular game can manage.
    • 46 Metascore
    • 50 Critic Score
    For whatever progress that the series makes in this third installment, it's undone by lackluster gameplay and poor execution.
    • 66 Metascore
    • 50 Critic Score
    Luxuria Superbia's unusual premise roused my interest early, but the game's resistance to offering anything new beyond its simple concept hinders it from finding a satisfying rhythm.
    • tbd Metascore
    • 50 Critic Score
    There's no finesse here, no style, and all too few moments where it actually resembles the source material it's trying to represent. The sport of lacrosse may be growing in popularity by the year, but it still lacks a proper video game representative.
    • 48 Metascore
    • 50 Critic Score
    MLB 2K13 is a complete and utter retread with all the appeal of used chewing gum.
    • 48 Metascore
    • 50 Critic Score
    Had the Prototype Biohazard Bundle actually been a full upgrade, it would at least show us how far we’ve come. But given even Prototype 2’s mind-boggling technical limitations, this troubled bundle is more of a reminder that mediocrity is still not obsolete.
    • 56 Metascore
    • 50 Critic Score
    In this 3D Sonic game, developer Sonic Team attempts to iterate upon the formula of games like Sonic Generations and Sonic Colors, but it falls short due to frustrating design choices and inconsistent level design. Even its most entertaining moments come with caveats.
    • 66 Metascore
    • 50 Critic Score
    Given how well Guts' bloodlust and battle experience are well-suited to the crowd fighting and mass slaughter of Warriors games, it's a disappointing that this tie-in lacks the engagement and nuance of Omega Force's more imaginative efforts with other franchises.
    • 79 Metascore
    • 50 Critic Score
    Too much emphasis on battles and too tight a focus on the main story--as interesting as it can be at times, especially if you’re interested in the mythology of Eora--makes the game something of a forced march that removes the wonder of exploring an open world.
    • 55 Metascore
    • 50 Critic Score
    Super Monkey Ball 3D's one enjoyable mode can't compensate for the other two stinkers, making this a disappointing showing for the sphere-bound simians.
    • 64 Metascore
    • 50 Critic Score
    Windbound has its moments. Much of the time, it was relaxing enough to zone out and search for crafting materials. But the game is built around finding towers, and that process becomes significantly less fun after the first level. There are only so many times you can search for a tower, no matter how winsome the presentation.
    • 68 Metascore
    • 50 Critic Score
    This dreary action role-playing game has its worthwhile moments, but they're separated by countless hours of fetch-quest tedium.
    • 50 Metascore
    • 50 Critic Score
    An undeveloped plot, derivative gameplay, idiotic enemies, and boring presentation.
    • 54 Metascore
    • 50 Critic Score
    Even if you're a Warriors fan who knows not to expect a Dark Souls level of gratifying melee combat, Band of the Hawk still deprives you of the juicy sights and sounds that one associates with Guts' savagery; the splashes of red that result from every kill hardly counts as "gore".
    • 49 Metascore
    • 50 Critic Score
    Genki Bowl VII's four quick activities lack the excitement and humor of your earlier adventures in Steelport.
    • 77 Metascore
    • 50 Critic Score
    As Telltale's Game of Thrones passes its halfway mark, it takes a bit of a dip, staging a set of scenes that feel less like something you can control and more like something you can only passively watch. There's no real sense of agency in the choices you are offered, other than spinning a conversation in a certain direction before coming full circle to a pre-determined outcome.
    • 55 Metascore
    • 50 Critic Score
    Dynasty Warriors: Gundam takes the worst elements of both franchises, and smashes them together into a dismally vapid action game.
    • 65 Metascore
    • 50 Critic Score
    The most disappointing part of Dr. Luigi is that it doesn't give the Dr. Mario formula that shot in the arm it needs to feel magical again.
    • 64 Metascore
    • 50 Critic Score
    Genki Bowl VII's four quick activities lack the excitement and humor of your earlier adventures in Steelport.
    • 66 Metascore
    • 50 Critic Score
    Lucky's Tale seems like it would be a good fit for someone who doesn't normally play games and has mild curiosity in VR. Experienced players will certainly appreciate the great controls, but that's it. It's hard to get upset about a game that's technically free, but it's worth acknowledging that Lucky's Tale is too basic to get excited about, and not inventive enough to communicate the potential of VR.

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