GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 49 Metascore
    • 50 Critic Score
    Garshasp: The Monster Slayer has monstrous ambitions, but it doesn't deliver where it counts.
    • 61 Metascore
    • 50 Critic Score
    Lost Planet 3 is a difficult game to hate and an equally difficult game to adore. It might feature monstrous aliens, but it never thinks big.
    • 45 Metascore
    • 50 Critic Score
    NFL Tour would have made a great arcade game, but as a console game, it's simply too shallow to hold your interest for long.
    • 62 Metascore
    • 50 Critic Score
    Islands of Wakfu presents an enticing fantasy world, but dull combat and an unengaging story squelch its potential.
    • 61 Metascore
    • 50 Critic Score
    A decent adaptation of the arcade series, and offers a sometimes enjoyable but extremely brief experience.
    • 53 Metascore
    • 50 Critic Score
    A Game of Thrones: Genesis lets down its bright ideas with a bungled campaign and unfulfilling battles.
    • 53 Metascore
    • 50 Critic Score
    The dull, repetitive combat and uninspired mission structure prevent At World's End from being much fun.
    • 55 Metascore
    • 50 Critic Score
    It offers very few thrills, and instead, an overly cumbersome control scheme and some insanely convoluted level designs suck just about all the fun out of what could have been an entertaining shooter.
    • 55 Metascore
    • 50 Critic Score
    The Mario & Sonic series is the perfect example of the kind of charming, bite-sized, and all-inclusive entertainment that defined Nintendo throughout the Wii's golden years, but a lack of creativity and a poor implementation of the Wii U GamePad ensure that Mario & Sonic's fourth outing in six years fails to secure a podium finish.
    • 71 Metascore
    • 50 Critic Score
    I did a lot of things in Days Gone. I burned every single Freaker nest; I cleared every ambush camp; I maxed out my bike; I took out a few optional hordes just because. Like Deacon with Sarah, I kept going because I hoped to find something, to follow a thread to a possibly fascinating or satisfying or impactful conclusion. But at the end of it all, I'd only gotten scraps.
    • 41 Metascore
    • 50 Critic Score
    A lot of little flaws suck most of the fun out of this take on radio-controlled car racing.
    • 78 Metascore
    • 50 Critic Score
    This decidedly old-school role-playing game got a fresh coat of paint but not the complete overhaul it needed.
    • 65 Metascore
    • 50 Critic Score
    Island of Happiness offers plenty of satisfying farming gameplay, but the controls will leave you decidedly unhappy.
    • 55 Metascore
    • 50 Critic Score
    The Assembly feels like a small part of a bigger, much more engaging game. It's a good foundation for a world full of mystery, but it ends just as it starts to get interesting. A game that fully explores the dystopian facility, its history, and the state of the outside world is something I'd be interested in. However, as it is, The Assembly is hard to recommend.
    • 56 Metascore
    • 50 Critic Score
    Jumping over a collapsing bridge in space looks cool once, but it gets silly if you see the exact same collapse twice more within minutes.
    • 65 Metascore
    • 50 Critic Score
    Revenge of King Piccolo is more successful as a Dragon Ball primer than as an actual fighting game.
    • 64 Metascore
    • 50 Critic Score
    WWE 2K18's in-ring combat is fundamentally flawed, and will be as divisive as it often is. Yet there's no denying the inherent joy derived from performing your favorite Superstar's signature moves.
    • 56 Metascore
    • 50 Critic Score
    Miami Law is a simple, short, and thoroughly ridiculous buddy-cop graphic adventure steeped in mediocrity.
    • 67 Metascore
    • 50 Critic Score
    WWE 2K18's in-ring combat is fundamentally flawed, and will be as divisive as it often is. Yet there's no denying the inherent joy derived from performing your favorite Superstar's signature moves.
    • 57 Metascore
    • 50 Critic Score
    A flimsy PC port showcases why this goofy top-down shooter is best left to mobile devices.
    • 62 Metascore
    • 50 Critic Score
    Chronicles ends not with a bang or a whimper, but a shrug.
    • 61 Metascore
    • 50 Critic Score
    It simply takes the weakest part of the original game and repackages it with a few ultimately inconsequential bonuses--and then it ends up being even less impressive than that description.
    • 73 Metascore
    • 50 Critic Score
    The Dark Pictures, as a broad project, feels like it's at a crossroads with Directive 8020. With plans to do several more installments, I feel like the inherent flaws are giving way to diminishing returns. I've said before that I'd take a new one of these games every year, forever, and I still feel that way, but I think I've hit my limit on forgiving some of the series' increasingly obvious hang-ups. The conscious rejection of Supermassive's past cinematic flair confuses me, while the shoddy voice work creates a barrier between the game's intent and its execution.
    • 63 Metascore
    • 50 Critic Score
    Fat Princess Adventures' impactless combat, boring side quests, and confusing user interface all add up into something that isn't exciting or satisfying to play.
    • 68 Metascore
    • 50 Critic Score
    Oninaki is a game that frequently sabotages itself. Its beautiful environments and mood are dampened by annoying hordes of samey enemies. Its amazing concept and world design are wasted on a story that's poorly paced and doesn't give you an adequate reason to care. Its varied and interesting combat styles get dragged down by the need to grind Daemons and uneven difficulty overall. There's certainly some beauty to be found in Oninaki's tragic world, but these flaws make this a circle of life that you can skip over.
    • 59 Metascore
    • 50 Critic Score
    Even if you can play with others, Godfall's meaty combat eventually begins to wear thin after the umpteenth version of the same fight. This is a shallow game bolstered by decent combat that struggles to bear the weight of an entire game. Uninteresting loot mixed with a monotonous and grindy structure is not a good combination, and for as satisfying and fun as it can often be to hack your way through one battle after another, there's not enough here to sustain that enjoyment for more than a few hours.
    • 66 Metascore
    • 50 Critic Score
    This series has remained stagnant for far too long, and WWE 2K18 doesn't change things.
    • 61 Metascore
    • 50 Critic Score
    This generic shoot-'em-up fails to breathe any life into its competent action.
    • 56 Metascore
    • 50 Critic Score
    The game's overall lack of content makes it one of the last things you'd want to spend 40 bucks on. Even though it manages to capture the occasional burst of Sonic speed, there isn't enough content in Sonic Riders: Zero Gravity to keep you entertained for more than two or three laps.
    • 72 Metascore
    • 50 Critic Score
    Taken as a tightly cropped slice of the action, Blade Symphony's arena duels showcase some stunning character designs, downright poetic combat maneuvers, and exciting combat mechanics. But that's only a small piece of an unfinished and rather sloppy whole. This multiplayer fighter looks, feels, and actually is incomplete in spots, which puts a real damper on the few bright elements that make it almost worth the fuss.

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