GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 59 Metascore
    • 51 Critic Score
    The presentation is terribly stripped-down, and as an odd duck sort of hybrid strategy game, it doesn't offer much accessibility or depth.
    • 67 Metascore
    • 51 Critic Score
    It doesn't present an original game design nor is it a particularly compelling experience.
    • 46 Metascore
    • 51 Critic Score
    Shoehorning in the most basic of Wii motion-sensing controls isn't enough to make a clunky, repetitive game like Rampage fun--if anything, it just makes it more annoying.
    • 46 Metascore
    • 51 Critic Score
    A shoddy port of an otherwise average game.
    • 60 Metascore
    • 51 Critic Score
    Extremely dated appearance and poor performance.
    • tbd Metascore
    • 51 Critic Score
    Just a straightforward pinball video game with a handful of tables and not much else.
    • 49 Metascore
    • 51 Critic Score
    It's not a very deep game; it's kind of ugly, and the story is flat out stupid. But Heatseeker can be fun in small doses--especially if you don't mind taking down wave after wave of enemies, level after level.
    • 46 Metascore
    • 51 Critic Score
    Car Tycoon may appear to be a decent ride, but if you're looking for a really excellent management game, you should look elsewhere.
    • 56 Metascore
    • 51 Critic Score
    It's like an X-Files primer, filled with cute references to events from the show and following a plot that the devout will be able to predict within the first 15 minutes of the game.
    • 54 Metascore
    • 51 Critic Score
    If you're drawn to this title because of the Lego name, just know that there are better futuristic racing experiences to be had.
    • 58 Metascore
    • 51 Critic Score
    It may sport a literary pedigree, but 80 Days is little more than a clunky adventure game with a bad sense of humor and lots of bugs.
    • 41 Metascore
    • 51 Critic Score
    It doesn't take long to get over the novelty of the included steering wheel, and beyond that this is a very unremarkable racing game that isn't much fun.
    • 57 Metascore
    • 51 Critic Score
    This awkwardly designed and rather ugly-looking game can by no means be recommended to everyone, nor is it necessarily suitable for fans of other GBA role-playing games.
    • 54 Metascore
    • 51 Critic Score
    It's fast-paced, it's gritty, and it's got style to spare, but El Matador is also one of the most infuriatingly unbalanced shooters in years.
    • 53 Metascore
    • 51 Critic Score
    Purge still offers gameplay that is fairly unique. Unfortunately, balance issues, poor level design, and a lack of online players keep it from fully realizing its potential.
    • 40 Metascore
    • 51 Critic Score
    A novel idea, but in the end, it doesn't have enough variation to make it worthwhile. This one is only for the hard-core WCW fan.
    • 71 Metascore
    • 51 Critic Score
    Those who do not have an interest in the minutiae of the sport of kings will likely find the gameplay to be dry and overly statistics-focused. Still, if you're looking for a change of pace in your racing game, there is certainly nothing else on the market quite like it.
    • 55 Metascore
    • 51 Critic Score
    An initially thrilling but ultimately tedious exercise that offers precious few innovations and even fewer reasons to continue playing once you've run through its tracks a first time.
    • 58 Metascore
    • 51 Critic Score
    After you play Taz Wanted and struggle with its terrible camera angles and repetitive tasks, you'll probably agree that all the authentic cartoon characters in the world couldn't make this game fun.
    • 57 Metascore
    • 51 Critic Score
    Infuriating controls and frustrating platforming sections are among Dawn of Mana's many shortcomings.
    • 62 Metascore
    • 51 Critic Score
    The interface and poor control are bigger enemies than the game's Iraqi soldiers ever are, and in the end, this is a game you can surely live without.
    • 62 Metascore
    • 51 Critic Score
    It's difficult to care about the story or any of the characters in it when the game doesn't have any voice acting to lend personality to it.
    • 46 Metascore
    • 50 Critic Score
    This could be a lovely proof of concept for a bigger game; as it stands, it's hard not to get caught up thinking about all that it could have been.
    • 71 Metascore
    • 50 Critic Score
    In some ways Styx feels like a stealth game from an earlier era, but one that's more dated then vintage. It tries to pick up a few tricks from more modern games in the genre, but much of its core wouldn't have been out of place alongside the earlier Tenchu or Metal Gear Solid games.
    • 71 Metascore
    • 50 Critic Score
    It's disappointing that Blue Fire is unquestionably fun to move around in but is hampered by design decisions that hold back its free-form platforming. It's difficult to experiment with the reaches of your agility when it's so easy to lose large swathes of progress due to a misstep, a punishment that permeates not only exploration but the otherwise expertly designed platforming side challenges. Its economy relies too heavily on one in-game currency and unnecessarily blocks progression, making it feel like Blue Fire isn't respectful of your time. You'd have to really fall in love with Blue Fire's one well-tuned mechanic to make its entire adventure feel worthwhile.
    • 72 Metascore
    • 50 Critic Score
    It's a shame that Anno 2205 takes the game so far into the future and does so little of substance with that premise. Not much has changed from Anno 2070, and what has is almost always worse. Anno 2205 still has a sturdy core of satisfying city planning and construction, but so much has been cut out as to make the game barely worth playing at all.
    • 61 Metascore
    • 50 Critic Score
    Unfortunately, the multiplayer is also an unmitigated disaster.
    • 70 Metascore
    • 50 Critic Score
    It's disappointing that Blue Fire is unquestionably fun to move around in but is hampered by design decisions that hold back its free-form platforming. It's difficult to experiment with the reaches of your agility when it's so easy to lose large swathes of progress due to a misstep, a punishment that permeates not only exploration but the otherwise expertly designed platforming side challenges. Its economy relies too heavily on one in-game currency and unnecessarily blocks progression, making it feel like Blue Fire isn't respectful of your time. You'd have to really fall in love with Blue Fire's one well-tuned mechanic to make its entire adventure feel worthwhile.
    • 53 Metascore
    • 50 Critic Score
    It sports a new title, but Bust-A-Move 3000 is identical to the "Super Bust-A-Move" that was released on the PlayStation 2 in 2000.
    • 40 Metascore
    • 50 Critic Score
    This "xtremely" forgettable first-person shooter doesn't excel at anything.

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