GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 63 Metascore
    • 45 Critic Score
    The XBLA version of Wits & Wagers is cheaper than the board game but not nearly as easy to recommend.
    • 63 Metascore
    • 70 Critic Score
    Despite its almost-famous face, Time Pilot is, and always has been, a great shooter. And Digital Eclipse's Xbox 360 version of the game showcases the original well, while also delivering one of the best graphical updates to hit Xbox Live Arcade so far.
    • 63 Metascore
    • 60 Critic Score
    The shallowness of combat and the repetition of everything eventually become wearying. This is a decent game, but it doesn't measure up to the great games from years gone by that clearly inspired it.
    • 63 Metascore
    • 65 Critic Score
    It has some lingering problems, but bigger battles and a more impressive scope make this latest Sudden Strike the best yet.
    • 63 Metascore
    • 72 Critic Score
    Offers a fine collection of classic pinball machines. It looks good, controls well, sells at a budget price, and should be a no-brainer as an addition to your library if you're a fan of simulated pinball.
    • 63 Metascore
    • 66 Critic Score
    Teen Titans the game makes good use of the license to spice up what is otherwise a very average beat-'em-up.
    • 63 Metascore
    • 59 Critic Score
    Though Dead Man's Chest is largely competent, the sword fighting is too repetitive and the minigames are too few and too bland to get anyone particularly excited.
    • 63 Metascore
    • 60 Critic Score
    Track & Field holds up fairly well and makes for some good, albeit short-term, fun.
    • 63 Metascore
    • 62 Critic Score
    This vertical-scrolling shoot-'em-up tries to follow in the footsteps of genre classics like Ikaruga and Raiden, putting its own interesting-but-flawed spin on some aspects of the you-against-the-universe formula.
    • 63 Metascore
    • 60 Critic Score
    It's not terrible, but it's also a hard one to recommend, and I get the feeling it's one that we may revisit in the future and update the score for, when it's all patched and tightened up.
    • 63 Metascore
    • 58 Critic Score
    This sci-fi Diablo knockoff mimics the hack-and-slash formula common to all action RPGs, but its budget price and sheer length don't make up for its plodding pace and bland combat.
    • 63 Metascore
    • 60 Critic Score
    Fans will love the inclusion of the king of pop's biggest hits and dance routines, but the barebones package and input lag stop Michael Jackson: The Experience from being a thriller.
    • 63 Metascore
    • 75 Critic Score
    If you do enjoy straightforward, no-nonsense action, Rise of Sin Tzu delivers it in an appealing package and is one of the best 3D beat-'em-up action games you'll find.
    • 63 Metascore
    • 70 Critic Score
    The core action that dominates the gameplay is highly repetitive and not particularly interesting, but Drakengard is still worth a look from those intrigued by the game's strange theme.
    • 63 Metascore
    • 65 Critic Score
    It can make for a decent though relatively brief diversion for GameCube owners really hurting for an RPG, and its lighthearted style makes it suitable for Pokémon fans.
    • 63 Metascore
    • 50 Critic Score
    A well-meaning title that seems to have all the necessary ingredients, but its key features simply feel too underdeveloped to be any good.
    • 63 Metascore
    • 60 Critic Score
    With Juju, the developers at Flying Wild Hog have cobbled together a charming adventure that never surpasses its inspiration but still manages to provide a generally inoffensive romp through gorgeous fantasy worlds. Unfortunate difficulty spikes may keep some youngsters at bay, and the repetition is discouraging regardless of your age, but there's still some innate appeal to this cute and competent platformer, which gets the job done with minimal fuss.
    • 63 Metascore
    • 70 Critic Score
    Its puzzling, challenging, and deeply weird characteristics make for a unique and engaging experience that brings new life to the staidest of sports.
    • 62 Metascore
    • 50 Critic Score
    Islands of Wakfu presents an enticing fantasy world, but dull combat and an unengaging story squelch its potential.
    • 62 Metascore
    • 60 Critic Score
    ModNation Racers: Road Trip gets off to an exciting start but sputters and lurches across the finish line.
    • 62 Metascore
    • 60 Critic Score
    The highlights of Etherborn are undoubtedly its inventive puzzles and its constellation of small, compelling worlds. But with just five chapters, its brief runtime feels lacking, and it left me wanting for more puzzles to solve. Etherborn attempts to compensate for this by unlocking a new game plus mode after you've completed the game, which lets you dive into the same worlds once more. This mode is largely similar to the original one, the only difference being the crystalline orbs, which are located in harder-to-reach places.
    • 62 Metascore
    • 60 Critic Score
    This short flight of fancy has its charms, but it gets stale fast.
    • 62 Metascore
    • 45 Critic Score
    Combat Mission says good-bye to WWII, but hello to an inept interface, broken AI, and hideous visuals.
    • 62 Metascore
    • 50 Critic Score
    Heroes Over Europe offers some enjoyable arcade dogfighting, but it lacks the depth and excitement needed to keep you coming back for more.
    • 62 Metascore
    • 61 Critic Score
    Like the previous games in the series, Global Terror offers some redeeming value as a shooter, but poor execution on certain aspects, such as the AI, keeps the game from distinguishing itself.
    • 62 Metascore
    • 60 Critic Score
    Considering Warface is a sharp-looking game that you can play for free in your Web browser, you might be inclined to overlook some of its minor faults. The collaborative dynamic of co-op missions is the real draw, but the generic presentation and uninspired competitive combat don't take enough risks to push beyond what you've see done before.
    • 62 Metascore
    • 50 Critic Score
    It's fun to jump in for a few games and rack up points through extravagant slam dunks with your favorite players from the past and present. However, the novelty of arcade-style basketball wears thin quickly in NBA 2K Playgrounds 2.
    • 62 Metascore
    • 63 Critic Score
    Broken World brings a couple of welcome new features to an already good game, but the short campaign and lack of compelling content will leave you feeling disappointed.
    • 62 Metascore
    • 62 Critic Score
    It's a decent brawler, but repetitive combat and missions keep it from rising above the level of Naruto fan service.
    • 62 Metascore
    • 43 Critic Score
    There is a good deal of potential here, but Top Gear Dare Devil's deeply flawed physics engine, lack of gameplay variations, and frame rate issues keep it in the shadow of "Crazy Taxi" and make it a game that you should avoid.
    • 62 Metascore
    • 75 Critic Score
    It would have been nice to have seen some more variety in the environments, and the instances of backtracking through areas you've already visited are disappointing. But the game's exciting, free-form combat makes up for those deficiencies.
    • 62 Metascore
    • 66 Critic Score
    Ultimately lacks the focus of the original game.
    • 62 Metascore
    • 68 Critic Score
    It's functional backgammon on your 360, and not much else. But if you're into the game, that's probably good enough.
    • 62 Metascore
    • 81 Critic Score
    The game offers solid gameplay, and although the playbook could use a few more plays, the game has a great deal of depth that'll keep you playing for a long time to come.
    • 62 Metascore
    • 60 Critic Score
    In spite of a few noteworthy twists and the ability to play online, the game's execution leaves a lot to be desired.
    • 62 Metascore
    • 62 Critic Score
    While there have certainly been worse Disney games in the past, this adaptation of Finding Nemo is just an average game with a few kinks that mar an otherwise decent experience.
    • 62 Metascore
    • 61 Critic Score
    The actual execution, unfortunately, doesn't live up to the standards of Chamber of Secrets and ends up being a lackluster game that never quite comes together.
    • 62 Metascore
    • 58 Critic Score
    Spyro's newly expanded roster doesn't manage to save A Hero's Tail from monotony, and even the title's targeted younger demographic will probably soon tire of the game's reliance on boring collectible gathering.
    • 62 Metascore
    • 40 Critic Score
    Trauma is an overpriced collection of panoramic photos with grossly shallow gameplay, wedged into a pretentious shell of a story.
    • 62 Metascore
    • 65 Critic Score
    Provided you're up to the challenge, Capcom's motorcycle racer is a decent debut on the PS2.
    • 62 Metascore
    • 59 Critic Score
    Battle B-Daman fails to capture the fun, dynamic nature of the tabletop game it's based on.
    • 62 Metascore
    • 60 Critic Score
    This movie-inspired shooter is fun for a while, but the action becomes repetitive long before you reach the end of the six-hour story.
    • 62 Metascore
    • 53 Critic Score
    There's plenty to do early on while playing The Tower SP, but after three hours or so, you can literally watch it play itself.
    • 62 Metascore
    • 50 Critic Score
    Lackluster gameplay makes this a disappointing conclusion to the Legend of Spyro series.
    • 62 Metascore
    • 70 Critic Score
    The latest Armored Core makes up for the series' lack of progress by simply being fun to play.
    • 62 Metascore
    • 50 Critic Score
    This rote puzzle role-playing game delivers a few exciting moments but falls far short of measuring up to the game that clearly inspired it.
    • 62 Metascore
    • 60 Critic Score
    Though Mafia III's campaign contains quite a few memorable moments like that bayou shootout, they're buried under a pile of repetitive filler missions and underserved by dated gameplay, which adds little to the standard sandbox shooter formula we've seen in dozens of other games. And worse still, the game suffers technical blemishes from start to finish.
    • 62 Metascore
    • 62 Critic Score
    The game tries to deliver an authentic street racing experience, but the racing itself tends to be rather unexciting.
    • 62 Metascore
    • 53 Critic Score
    The sheer number of cars and tracks in Micro Machines V4 doesn't make up for the underlying frustration of the racing.
    • 62 Metascore
    • 70 Critic Score
    Even with these flaws, this is a diverting, innovative puzzler with more than enough charm to make staging loony-tunes murders look like an appealing pastime.
    • 62 Metascore
    • 40 Critic Score
    Personality can only take a broken and repetitive game so far. The attitude behind Agents of Mayhem has potential, at least if it's executed properly. But there's little to Agents of Mayhem beyond its foul-mouthed and bombastic attitude, which push the game into grating and obnoxious territory. Throw in the poor mission design and bugs, and you've got a game with loads of mayhem, but not much else.
    • 62 Metascore
    • 60 Critic Score
    Inferior to its Xbox counterpart in just about every way imaginable, and is undoubtedly one of the most disappointing games available for Microsoft's new console at launch.
    • 62 Metascore
    • 68 Critic Score
    The game has its share of ups and downs, but if you're willing to overlook the occasionally frustrating fixed camera, it actually gets better the more you play it, just like the characters with whom you'll be fighting.
    • 62 Metascore
    • 70 Critic Score
    In almost every respect, Super Bomberman R plays it safe with its tried-and-true formula. The story mode is short (less than two hours at most), but fun with some creative boss battles and plenty of nostalgic throwbacks. The heart of the game--the battle mode--is a welcome retro rush, and decades since the franchise debuted, it’s still one of the best party games around.
    • 62 Metascore
    • 63 Critic Score
    An ambitious but seriously flawed shooter. Though much of its gameplay is otherwise decent, Devastation is ultimately plagued by too many incomplete concepts and annoying issues to recommend it.
    • 62 Metascore
    • 59 Critic Score
    The game has a weak fighting system, and the lack of a compelling storyline makes Kengo just a series of boring, repetitive battles. The game abandons both the characters and the gameplay formula of the "Bushido Blade" series and ends up being a disappointment on all fronts.
    • 62 Metascore
    • 69 Critic Score
    It's just too bad that overly linear missions and noninteractive 3D action get in the way of the deep political strategizing of Republic's later levels.
    • 62 Metascore
    • 64 Critic Score
    The game's story isn't strong enough to stand on its own, and the gameplay simply doesn't save it, making the game worth a look for hard-core fans of The Matrix films, but a buggy disappointment for just about anyone else.
    • 62 Metascore
    • 62 Critic Score
    The game often shows its age, especially graphically, but never feels antique; what it lacks in visual style it makes up with charm.
    • 62 Metascore
    • 73 Critic Score
    While not absolutely groundbreaking, the gameplay is really quite fresh.
    • 62 Metascore
    • 62 Critic Score
    Legends of Wrestling II's different modes, which feature a relatively unique approach are undermined by the substandard gameplay.
    • 62 Metascore
    • 74 Critic Score
    A simple but lengthy and often exciting single-player experience that's a real credit to the world of budget-priced games.
    • 62 Metascore
    • 68 Critic Score
    While only a handful of cars that roll off of Ford's factory floor are likely to quicken the pulse of most motorsport enthusiasts, Ford Racing 2 presents itself as a pretty exhilarating game regardless.
    • 62 Metascore
    • 51 Critic Score
    The interface and poor control are bigger enemies than the game's Iraqi soldiers ever are, and in the end, this is a game you can surely live without.
    • 62 Metascore
    • 69 Critic Score
    Diehard fans of the series will probably be pleased simply because they can take Dynasty Warriors with them everywhere, though if you haven't been impressed by the series lately, this simplified handheld installment won't do anything to reel you in.
    • 62 Metascore
    • 50 Critic Score
    The on-foot gameplay plays a large role in Destruction AllStars' true problem: It feels like there's a lot of downtime. Even though there's always a new car to find or an enemy to chase, there's only one thing that's really worth doing--crashing--which takes a lot of setup for a short-lived reward. Even with great looks and solid controls, you spend too much time spinning your wheels.
    • 62 Metascore
    • 52 Critic Score
    Chrome SpecForce manages to avoid going terribly awry, but it also avoids any sort of fun or excitement.
    • 62 Metascore
    • 75 Critic Score
    Attention to battlefield detail and smart AI make XIII Century a serious real-time tactical challenge.
    • 62 Metascore
    • 65 Critic Score
    World War II has been done before and done better, but it's never been done like this.
    • 62 Metascore
    • 50 Critic Score
    Silent Hunter 5 has promise, but this buggy and unstable game needs to be sent back to the drydock for some serious refitting.
    • 62 Metascore
    • 73 Critic Score
    Monster House for the DS copies the Smash TV formula with mostly positive results.
    • 62 Metascore
    • 75 Critic Score
    It combines the general concepts behind tabletop pinball with the characters and worlds from the Mario franchise to create a strange sort of adventure game that's fairly fun but a little on the short side.
    • 62 Metascore
    • 66 Critic Score
    It's definitely unique as far as strategy games go, but Odama's novel mechanics and oddly authentic samurai feel are kneecapped by punishing difficulty and oft frustrating controls.
    • 62 Metascore
    • 67 Critic Score
    Disney's Meet the Robinsons is a fairly satisfying movie tie-in that borrows heavily from a number of classic adventure and action games.
    • 62 Metascore
    • 65 Critic Score
    Despite distinctive visuals and intuitive controls, PowerUp Forever still grows old before its time.
    • 62 Metascore
    • 65 Critic Score
    It's not a bad game, but Silverfall's enormous potential and pretty graphics are overshadowed by its weak story, poor interface, and frustrating design elements.
    • 62 Metascore
    • 70 Critic Score
    It would be a shame if Duel of Champions' lack of innovation caused it to slip through the cracks, because though it's stuck in the familiar, its commitment to making card games feel more epic is both fun and commendable.
    • 62 Metascore
    • 40 Critic Score
    Despite its glimmers of inventiveness and artistry, Giga Wrecker Alt is its own worst enemy. The puzzles are too frustrating and the platforming too fiddly to recommend it. Game Freak set out to make something very different than the series it's most known for, and the studio's trademark creativity shines through in brief moments. The execution on the whole, though, is sadly lacking.
    • 62 Metascore
    • 65 Critic Score
    This gritty cover-based shooter is better than its predecessor, but as a package, it's light on content.
    • 62 Metascore
    • 50 Critic Score
    Madden 24 is a paradox. I would not want to revert to a previous year's game simply because the on-field gameplay is clearly better, while virtually everything surrounding its best attribute feels incomplete or undesirable. It feels as though Madden is now like a team with a star quarterback surrounded by a bad offensive line, unreliable wideouts, and a porous defense. There is greatness to appreciate here, but in the prime of its career, Madden 24 is being held back by a roster not able to compete at a high level.
    • 62 Metascore
    • 70 Critic Score
    The character models are excellent while the animation is fluid and lively, but the physics of fighting definitely lack polish and can create some frustrating situations. Yet despite these technical shortcomings, it's still great fun to clothesline, drop kick, and power bomb your friends in and out of the ring.
    • 62 Metascore
    • 57 Critic Score
    As a game, it's nothing special--just a mediocre platformer stuffed with all of the usual platforming elements. In terms of storytelling and presentation, however, Unmasked grabs the imagination and delights the senses easily as much as a feature-length version of the cartoon show would.
    • 62 Metascore
    • 50 Critic Score
    Dangerous Driving nails the basic feeling of driving a car in Burnout, but the lack of small details quickly begin to add up and peel away at everything that doesn't feel quite right. The most damning criticism I can level at it is that it's often dull and lifeless.
    • 62 Metascore
    • 58 Critic Score
    It certainly doesn't maintain the same level of quality as the main games in the Rayman series, but it can prove to be a decent diversion for a short period of time.
    • 62 Metascore
    • 78 Critic Score
    The gameplay is simple enough for beginners to enjoy, which should please those turned off by "Fire Pro Wrestling," but there's also enough advanced strategy to keep you occupied long after landing all five championships.
    • 62 Metascore
    • 46 Critic Score
    Unfortunately, none of the events are done particularly well.
    • 62 Metascore
    • 66 Critic Score
    The game's methodical pacing and occasional assumption that you already know everything about fishing can make it rather inaccessible to the common player.
    • 62 Metascore
    • 61 Critic Score
    Kao's latest adventure isn't very innovative or challenging, but it is varied enough to hold a player's attention for an entire weekend.
    • 62 Metascore
    • 60 Critic Score
    The story here acts as little more than the cellophane frames old-schoolers had to paste over their TVs to create a new background for the tiny lights that darted across the screen. Both do their jobs sufficiently, but we no longer have to simply dream of more.
    • 62 Metascore
    • 60 Critic Score
    Compared to the many missteps in Sonic’s history, it’s a decent example of what the series could be in a modern context. But when measured solely on its merits as a platformer, Fire and Ice is a repetitive yet competent game that's slightly above average.
    • 62 Metascore
    • 52 Critic Score
    The injection of Pokémon characters and aspects hasn't done anything to improve ChunSoft's oft-copied dungeon hack.
    • 62 Metascore
    • 61 Critic Score
    The sequel to Generation of Chaos provides more of the same strategic gameplay without doing anything to correct the problems with the original.
    • 62 Metascore
    • 65 Critic Score
    There are some good minigames in Mario Party 8, but the overly familiar, chance-heavy board game wrapper gets in their way.
    • 62 Metascore
    • 55 Critic Score
    Contrary to its title, this disappointing puzzle game possesses little in the way of creativity.
    • 62 Metascore
    • 65 Critic Score
    Chantelise is a flawed but fun action role-playing game that's charming and challenging in equal doses.
    • 62 Metascore
    • 50 Critic Score
    Though it's an endearing attempt at evoking 16-bit nostalgia, Naruto: Path of the Ninja 2 feels a little too dated.
    • 62 Metascore
    • Critic Score
    Despite being in early access, Ooblets has a well-established identity. It's a charming-looking game with characters and items with names that are all cheeky puns, and its relaxing gameplay loops leave you feeling good because you're bettering the living conditions of both yourself and the townsfolk. It's a very positive game, and I'll no doubt lose a lot more time to it once it leaves early access. In its current form, it's got some annoying bugs, and since it's not finished, there's not much reason to stick around once you've accomplished the initial set of tasks that the mayor sets out for you. But what's there is already a pretty substantial game. The card-based dance battles are adorable, it's fun to build new decks and try out different strategies, and there's such a deep satisfaction in transforming your modest beginnings into a beautiful farm. I want there to be more, but what's already here is pretty good. [Early Access score = 70]
    • 62 Metascore
    • 65 Critic Score
    The spiritual predecessor to Halo is an interesting glimpse to the dawn of the shooter age, but the gameplay feels dated at this point.
    • 62 Metascore
    • 60 Critic Score
    Morbid investigations of murders compete with bland adventure-game staples in this uneven adventure game.
    • 62 Metascore
    • 61 Critic Score
    The game doesn't buck the trend of mediocrity, offering a fairly unremarkable experience that puts you through the motions of the film's plot without capturing any of its essence.

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